Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.14 @ 20:32:14 Player: TheChosenOne Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (3181) 3181 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6701 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Terrain Scan Processor Recoil Stabilizer Assault Cannon Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Visual Processing Unit Improved Terrain Scanner Reflective Plating > --- WEAPON ----------- Pulse Rifle High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Wheel Advanced Cryofiber Web Medium Matter Pod Terrain Scan Processor Recoil Stabilizer Improved Light Armor Plating Trap Extractor Flak Gun Assault Cannon Assault Cannon Rocket Launcher Mini Grenade Launcher Great Maul [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Pulse Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 76 | 6 16 14 1 18 11 10 . Power 13 | 1 4 1 1 2 2 2 . Engine 7 | 1 4 1 1 . . . . Core 6 | . . . . 2 2 2 . Reactor . | . . . . . . . . Propulsion 20 | 2 4 4 . 6 4 . . Treads . | . . . . . . . . Leg 16 | 2 4 4 . 2 4 . . Wheel 1 | . . . . 1 . . . Hover . | . . . . . . . . Flight 3 | . . . . 3 . . . Utility 24 | 1 7 6 . 3 4 3 . Device 11 | . 4 1 . 1 2 3 . Storage 6 | 1 3 1 . . 1 . . Processor 3 | . . 1 . 2 . . . Hackware . | . . . . . . . . Protection 4 | . . 3 . . 1 . . Artifact . | . . . . . . . . Weapon 19 | 2 1 3 . 7 1 5 . Energy Gun 5 | 1 . 2 . . 1 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 1 1 . 5 . 1 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 25 | . 1 1 1 3 5 14 . Power 5 | . 1 . . 1 . 3 . Propulsion 10 | . . 1 . 1 3 5 . Utility 6 | . . . 1 1 2 2 . Weapon 4 | . . . . . . 4 . Highest Loss Streak 7 | . 1 1 1 1 3 7 . To Critical Strikes 1 | . . 1 . . . . . Average Backups 13 | 3 7 12 14 14 14 14 5 Power 1 | . . 1 1 1 1 1 . Propulsion 1 | 1 2 3 2 . 1 . . Utility 6 | . 1 6 8 7 5 6 3 Weapon 4 | . 1 2 3 3 5 6 2 Tool/Special . | . . . . . . . . Unused Backups 20 | . 4 2 4 2 3 3 2 Power 1 | . . . 1 . . . . Propulsion 3 | . 3 . . . . . . Utility 8 | . . . 1 2 1 2 2 Weapon 8 | . 1 2 2 . 2 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 98 99 96 98 99 75 . Engine 3 | . 13 11 11 . . . . Core 5 | . . . . 8 7 6 . Leg 21 | . 28 32 33 32 29 8 . Device 9 | . 12 11 8 7 11 10 . Storage 11 | . 14 11 11 9 7 14 . Processor 8 | . . 1 11 17 9 6 . Protection 3 | . . 9 . 1 6 2 . Energy Gun 8 | . 14 10 11 2 6 10 . Ballistic Gun 11 | . 14 11 11 14 14 9 . Peak Build Rating 46 | 6 10 23 21 33 46 39 1 Average Rating 28 | 5 7 20 20 30 40 33 1 On Entrance 15 | . 6 8 20 21 30 38 1 Avg Prop Armor Cover (%) 4 | . . . . 1 . 8 . Naked Turns 100 | . . . . . . 11 89 Heaviest Build 61 | 11 19 61 34 40 42 49 . Greatest Support 70 | 20 20 51 47 64 70 58 3 Greatest Overweight (x) 16 | 1 . 1 . . 1 16 . Average Overweight (x) 1 | . . . . . . 4 . Largest Inventory Capacity 20 | 8 15 20 15 15 15 15 5 Average Capacity 14 | 7 8 14 15 15 15 14 5 Most Carried 15 | 5 10 15 15 15 15 15 5 Average Carried 13 | 3 7 12 14 14 14 14 5 Final Capacity 15 | 8 10 15 15 15 15 5 5 Final Carried 15 | 5 10 14 15 14 15 5 5 Class Distribution -------------------- 37% | Skirmisher 37% | Mutant 12% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 2718 | 302 252 454 66 618 162 864 . Remotely 476 | . . . . . . 476 . Salvage Created 3416 | 125 569 766 278 926 265 487 . Parts 210 | 8 23 54 23 58 20 24 . Haulers Intercepted 3 | . . 1 . 2 . . . Recyclers Shooed 2 | . . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 85 | . 12 18 7 21 7 20 . Guns 69 | . 12 18 7 15 7 10 . Cannons 1 | . . . . . . 1 . AOE 15 | . . . . 6 . 9 . Classes Destroyed 14 | 3 1 4 1 . 3 2 . Worker 6 | 2 . 2 . 1 1 . . Builder 2 | . . . 1 1 . . . Tunneler 1 | 1 . . . . . . . Hauler 3 | . . 1 . 2 . . . Recycler 4 | 1 1 . 1 1 . . . Minesweeper 1 | . . . . . . 1 . Watcher 2 | . . 1 . 1 . . . Swarmer 24 | . . 5 4 7 . 8 . Grunt 45 | . 12 8 3 8 4 10 . Brawler 2 | . . . . . 1 1 . Duelist 1 | . . . . . 1 . . Sentry 11 | . . 5 . 6 . . . Programmer 1 | . . . . . 1 . . Behemoth 1 | . . . . . . 1 . Decomposer 1 | . . . . . . 1 . Best Kill Streak 5 | 4 4 3 4 5 4 4 . Combat Bots Only 4 | . 3 3 4 4 3 4 . Max Kills in Single Turn 3 | 1 1 2 1 3 2 2 . Gunslinging 1 | . . 1 . . 1 1 . Exploded 3 | . . . . 3 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 512 | . 60 121 37 83 31 179 1 Missed 156 | . 19 43 5 28 5 56 . Hits 356 | . 41 78 32 55 26 123 1 Melee 8 | . . . . . 8 . . Projectile 348 | . 41 78 32 55 18 123 1 Critical Strikes 11 | . . 3 . 1 4 3 . Damage Taken 4292 | . 377 697 217 725 557 1703 16 Core 1010 | . 54 73 14 168 20 665 16 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1285 | . 120 204 70 203 196 487 5 Core Remaining (%) 81 | 100 78 . 78 69 . . . Volleys Fired 226 | 14 42 54 18 51 17 30 . Largest 3 | 2 2 2 2 2 3 3 . Hottest 182 | 60 60 79 79 79 113 182 . Shots Fired 493 | 28 84 108 36 102 52 83 . Gun 471 | 28 84 108 36 97 52 66 . Cannon 8 | . . . . . . 8 . Launcher 14 | . . . . 5 . 9 . Special . | . . . . . . . . Kinetic 293 | 14 42 54 18 77 34 54 . Thermal 186 | 14 42 54 18 20 18 20 . Explosive 14 | . . . . 5 . 9 . Electromagnetic . | . . . . . . . . Robot Hit Streak 30 | 15 18 23 20 29 13 30 . Robot Miss Streak 4 | 1 1 1 2 2 4 4 . Penetration Max . | . . . . . . . . Secondary Targets 9 | . . 2 2 . 2 3 . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . Shots Hit Robots 390 | 22 67 84 28 86 42 61 . Core Hits 213 | 5 26 35 13 54 22 58 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . 3 2 1 . 1 . Burn 6 | . . 3 2 1 . . . Blast 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8056 | 260 792 1153 454 2106 907 2384 . Guns 6309 | 260 792 1152 429 1630 808 1238 . Cannons 147 | . . . . . . 147 . Explosions 1573 | . . . . 475 99 999 . Melee . | . . . . . . . . Ramming 27 | . . 1 25 1 . . . Kinetic 4161 | 143 418 561 225 1356 567 891 . Thermal 2394 | 117 374 591 204 274 340 494 . Explosive 1474 | . . . . 475 . 999 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 5 5 Average Corruption 4 | . . . . . 4 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 98 | . . . . . 20 76 2 Message Errors 26 | . . . . . 6 20 . Matter Fused 28 | . . . . . 5 23 . Heat Flow Errors 13 | . . . . . 2 11 . Energy Discharges 10 | . . . . . 4 6 . Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 7 | . . . . . 2 4 1 Data Loss (major) 4 | . . . . . . 3 1 Misfires 8 | . . . . . 1 7 . Overload Shots . | . . . . . . . . Overflow Damage 112 | . . . . 42 47 23 . Projectiles . | . . . . . . . . Explosions 112 | . . . . 42 47 23 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 233 | . . . . 74 98 61 . Shots 6 | . . . . 2 2 2 . Rammed . | . . . . . . . . Targets Rammed 4 | . . 1 2 1 . . . Kicked 4 | . . 1 2 1 . . . Crushed . | . . . . . . . . Highest Temperature 317 | . 61 143 129 157 317 277 . Average Temperature 65 | . 30 36 52 52 155 85 . Received Heat Transfer 1500 | . 279 288 57 333 162 381 . Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 2 . 1 1 1 . Heat Transferred 5880 | 275 850 1672 666 777 568 1072 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 198 | 10 141 198 80 126 101 . . Initial 58 | . . 45 58 19 35 . . Average 44 | 1 78 93 12 39 22 . . Influence Increases 2451 | 20 377 555 170 619 255 455 . Destroy 0b10 Robot/C 1700 | . 240 360 140 420 140 400 . Destroy 0b10 Robot/NC 95 | 20 5 20 10 30 5 5 . Destroy Leader 350 | . 50 94 20 106 30 50 . Successful Hack 51 | . 4 16 . 19 12 . . Disable Machine 45 | . . . . . 45 . . Destroy Structure 75 | . 3 5 . 44 23 . . Lose Combat Pursuer 135 | . 75 60 . . . . . Influence Decreases 2451 | 20 250 504 288 587 347 455 . Entered New Map 300 | . . 82 120 41 57 . . Time Decay 1916 | 20 240 412 158 501 250 335 . Lost Part 210 | . 10 10 10 20 40 120 . Purge Threat 25 | . . . . 25 . . . Squads Dispatched 9 | . 3 3 . 2 1 . . Investigation 6 | . 3 1 . 2 . . . Extermination 1 | . . . . . 1 . . Reinforcement 2 | . . 2 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 5 | . 1 3 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 18 27 7 26 9 30 1 Peak Tracking Total 11 | . 6 6 4 5 3 11 . Tactical Retreats 6 | . 2 4 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 8 | . 1 . . 2 5 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 6 | . . . . . 5 1 . Max in Single Turn 5 | . . . . . 5 1 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 15 | . 4 3 . 6 2 . . Terminals 11 | . 3 3 . 4 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 40 | . 9 11 . 16 4 . . Successful 29 | . 4 10 . 12 3 . . Failed 10 | . 5 1 . 3 1 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts 1 | . . . . 1 . . . Manual 12 | . 1 3 . 7 1 . . Terminals 33 | . 8 11 . 12 2 . . Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 23 | . 3 10 . 9 1 . . Record 4 | . 1 2 . 1 . . . Prototype ID Bank 2 | . 1 . . 1 . . . Branch Access Points 1 | . . 1 . . . . . Alert Level 3 | . . 2 . 1 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . Registered Components 1 | . . 1 . . . . . Zone Layout 9 | . 1 3 . 4 1 . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . 2 . . . Retrieve Study 2 | . . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 3 . 5 1 . . Full Trace Events 6 | . 2 3 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 117 | . . . . . 117 . . Total Part Build Rating 14 | . . . . . 14 . . Part Studies Acquired 2 | . . . . 2 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Active Infowar (turns) 6985 | . 303 412 851 1356 1005 3058 . Optics 6343 | . . 140 851 1289 1005 3058 . Sensors 1457 | . 303 412 628 114 . . . Terrain 2914 | . . . . 942 1005 967 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 7992 | 169 567 882 851 1356 1005 3073 89 Spaces Moved 4197 | 97 300 455 618 739 773 1037 178 Core 492 | 10 . . . . . 304 178 Treads . | . . . . . . . . Legs 3571 | 87 300 455 618 739 773 599 . Wheels 134 | . . . . . . 134 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 126 115 117 50 50 Average Speed 159 | 116 120 128 126 122 117 282 50 Slowest Speed 850 | 120 120 200 126 127 187 850 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 7 39 34 93 42 14 84 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . 1 . . 2 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 186 | . . . . 50 20 116 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 186 | . . . . 50 20 116 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 5047 | 121 422 643 660 1086 830 1107 178 Wait 381 | . 43 77 6 241 6 8 . Move 4190 | 96 299 454 617 738 772 1036 178 Hop . | . . . . . . . . Pick Up 56 | 5 6 15 8 8 10 4 . Fast Attach 17 | 6 2 1 . 4 3 1 . Attach 23 | . . 3 1 6 6 7 . Detach 3 | . . . . 2 . 1 . Swap 78 | . 17 20 1 21 8 11 . Drop 63 | . 13 18 7 14 8 3 . Fire 226 | 14 42 54 18 51 17 30 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . 1 2 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 6 | . . . . . . 6 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 364 | -10/Materials | Build established: Mutant 666 | -10/Materials | Discovered new exit (range 5) 737 | -10/Materials | Entered another Materials area 737 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1246 | -9/Materials | Identified exit to Mines 1246 | -9/Materials | Discovered new exit (range 9) 1619 | -9/Materials | Entered Mines 1619 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1762 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1856 | -9/Mines | Learned Materials stockpile data 1862 | -9/Mines | Learned location of Storage (-7) 1933 | -9/Mines | Build established: Scavenger-Mutant 2388 | -9/Mines | Discovered new exit (range 8) 2404 | -9/Mines | Discovered new exit (range 9) 2470 | -9/Mines | Entered Materials 2470 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2843 | -8/Materials | Build established: Mutant 3322 | -8/Materials | Central database locked down 3806 | -8/Materials | Discovered new exit (range 17) 3826 | -8/Materials | Entered Factory 3826 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4141 | -7/Factory | Build established: Skirmisher 4145 | -7/Factory | Fabricated Adv. Cryofiber Web? 4502 | -7/Factory | Lost 3 parts (2n1u) 4808 | -7/Factory | Discovered new exit (range 9) 4831 | -7/Factory | Entered Lower Caves 5037 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5765 | -7/Lower Caves | Spotted B-75 Beast 5806 | -7/Lower Caves | Destroyed B-75 Beast 5835 | -7/Lower Caves | Lost 3 parts (2n1u) 6065 | -7/Lower Caves | Build established: Skirmisher 7518 | -7/Lower Caves | Discovered new exit (range 8) 7879 | -7/Lower Caves | Attracted the attention of an 0b10 base 7888 | -7/Lower Caves | Core integrity fell below 50% 7889 | -7/Lower Caves | Released all parts (5) 7893 | -7/Lower Caves | Core integrity fell below 20% 7904 | -7/Lower Caves | Entered another Lower Caves area 7904 | -7/Lower Caves | Discovered new exit (range 6) 7933 | -7/Lower Caves | Lost 7 parts (3p1u3w) 7983 | -7/Lower Caves | Encountered a Warlord checkpoint 7993 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07889_ Released Adv. Cryofiber Web. 07889_ Released Imp. Terrain Scanner. 07889_ Dropped Hpw. Shotgun. 07890_ Aluminum Leg fries itself beyond repair. 07890_ Acquired Terrain Scan Processor. 07890_ Outpost Terminal disabled. 07892_ G-47 Trooper destroyed. 07898_ Acquired Mic. Nuclear Core. 07900_ Acquired 10 matter. 07902_ Mic. Nuclear Core destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 07904_ EXIT=FOUND 07909_ System corrupted: Substantial component data lost. 07927_ Searching scrap... 07927_ Found Imp. EM Pulse Cannon. 07927_ Found 66 Matter. 07983_ W8-Y09(M): "This area isn't safe." 07991_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ??????????? | | ?????????????????##??????????????# ??????????? | | ?????????????????# ???????????### ???????????? | | ?????????????????# ?????????# ????????????? | | ??????????????????# ??????## ?????????????? | | ???????????????????# ????## #??????? ?????? | | ??????????????????## ???# ## ##????? ## | | ?????????????# ## #### ### ##??? | | ??????????h @ # #??? | | ???????????????# # #??? | | ??????????????# ######## ##?? # | | ????????????????????????## M #?? #? | | ?????????????????????????## #?? #?? | | ??????????????????????????# #?? #??? | | ?????????????????????????# # ### #??? | | ?????????????????????????# #### #?? | | ?????????????????????????# #??## #?? | | ?????????????????????????# #???## ## | | ?????????????????????????## ## ??## | | ??????????????????????????### ## | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????## ## | | ????????????????????????????## ## ##### | | ?????????????????????????????## ### ##????### | | ??????????????????????????????######?# #??????? | | ????????????????????????????????????## ##?????? | | ????????????????????????????????????# ###???? | | ????????????????????????????????????# ##??? | | ???????????????????????????????????## #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????# #??? | | ???????????????????????????????????# ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 315 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cryofiber Web | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Titanium Leg | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Use The Force Challenges ------------ None Game ------ Seed VoltaicCryofiberNukerbomber Manual? 0 Play Time 01:17:25 Cumulative 35.2 hours Start 2025.11.13 @ 22:02:32 End 2025.11.14 @ 20:32:14 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 3 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e5feb39-74bb-486d-89e2-6021ef7cbbc7