Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 17:54:13 Player: Skysub Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (92) 460 Value Destroyed (4201) 4201 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1827) 1827 TOTAL SCORE: 14068 Bonus ------- Pacifist 200 High Alert Combat Kills 113 Follower Combat Kills 14 Entered DSFs 500 Hacked Protovariant 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 126/300 Energy 64/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Spectral Analyzer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Myomer Leg Experimental Myomer Leg Centrium Leg Centrium Leg Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Gyrokinetic Inverter Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Target Analyzer Improved Kinecellerator Improved Force Field Point Defense System Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Dispersion Rifle Advanced KE Penetrator Linear Accelerator > --- INVENTORY -------- Improved Fusion Compressor Compact Battery Matter Compressor Improved Weapon Cycler Point Defense System Dispersion Rifle Heavy Gauss Cannon [Rating: 132] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Cooled Gravmag System Treads Improved Treads Leg Titanium Leg Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon KE Penetrator Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Linear Accelerator Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Slots Evolved 16 | . . 2 . 2 2 . . 2 . 2 . . 2 2 . 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 Propulsion 4 | . . 1 . . 1 . . . . 1 . . 1 . . . Utility 8 | . . 1 . 2 1 . . . . 1 . . 1 2 . . Weapon 2 | . . . . . . . . 1 . . . . . . . 1 Parts Attached 259 | 7 . . 5 5 35 4 2 1 26 82 11 6 37 7 10 21 Power 42 | 1 . . 1 . 3 1 . . 4 14 1 1 7 . 4 5 Engine 12 | 1 . . 1 . 1 1 . . 3 5 . . . . . . Core 23 | . . . . . 2 . . . 1 9 1 1 6 . 3 . Reactor 7 | . . . . . . . . . . . . . 1 . 1 5 Propulsion 66 | 2 . . . 3 13 . . . 3 21 4 2 7 . 2 9 Treads 4 | . . . . . . . . . . 4 . . . . . . Leg 35 | 2 . . . . 12 . . . 3 10 . . . . . 8 Wheel . | . . . . . . . . . . . . . . . . . Hover 25 | . . . . 2 . . . . . 7 4 2 7 . 2 1 Flight 2 | . . . . 1 1 . . . . . . . . . . . Utility 86 | 1 . . 1 2 10 1 1 . 14 33 4 3 10 3 2 1 Device 59 | . . . 1 . 5 . 1 . 11 25 3 3 7 2 . 1 Storage 5 | 1 . . . . . . . . 1 1 . . 1 . 1 . Processor 7 | . . . . 1 1 . . . . 2 . . 1 1 1 . Hackware 2 | . . . . . . . . . . 1 . . 1 . . . Protection 13 | . . . . 1 4 1 . . 2 4 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 65 | 3 . . 3 . 9 2 1 1 5 14 2 . 13 4 2 6 Energy Gun 15 | 1 . . . . 3 . . . 1 1 . . 5 1 . 3 Energy Cannon 2 | . . . . . . . . . 1 . 1 . . . . . Ballistic Gun 30 | 2 . . 2 . 4 1 . 1 1 11 . . 4 1 2 1 Ballistic Cannon 8 | . . . . . . . . . . 1 . . 4 1 . 2 Launcher 10 | . . . 1 . 2 1 1 . 2 1 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 2 1 . . . 1 2 1 . 2 . 2 2 Parts Lost 74 | . . . . 4 4 . . . 9 13 13 . 2 8 10 11 Power 10 | . . . . 1 . . . . 1 3 1 . . 1 2 1 Propulsion 22 | . . . . 1 1 . . . 3 3 3 . 1 3 3 4 Utility 20 | . . . . . 1 . . . 2 5 6 . . 3 2 1 Weapon 22 | . . . . 2 2 . . . 3 2 3 . 1 1 3 5 Highest Loss Streak 10 | . . . . 4 3 . . . 2 9 9 . 2 6 10 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 86 | . 85 66 70 73 94 99 100 90 83 88 92 94 97 86 59 41 Engine 4 | . 14 11 11 8 3 7 7 6 9 3 . . . . . . Core 3 | . . . . . 3 . . . . 6 10 11 9 4 6 . Leg 16 | . 28 22 22 10 28 30 30 26 24 12 . . . . . 8 Hover 8 | . . . . 7 . . . . . 8 27 29 29 24 14 5 Device 12 | . . . 4 9 12 7 13 13 11 18 18 23 17 19 3 1 Storage 6 | . 14 11 11 9 7 7 7 6 6 5 5 5 6 4 3 . Processor 9 | . . . . 8 13 15 15 13 9 7 5 5 9 9 13 11 Hackware 2 | . . . . . . . . . . 2 5 5 6 9 9 8 Protection 3 | . . . . . 6 15 8 6 5 1 1 . . . . . Energy Gun 1 | . . . . . 6 . . . 1 . 3 . 3 1 . . Ballistic Gun 8 | . 28 22 19 7 5 7 1 3 5 12 9 5 6 2 1 . Launcher 2 | . . . 2 7 2 6 13 13 4 . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 72 | 12 12 12 13 13 38 38 33 31 71 69 55 45 72 71 43 45 Greatest Support 135 | 20 20 20 20 20 71 52 52 52 67 90 84 53 67 75 65 135 Greatest Overweight (x) 12 | 1 . . . . 12 . . . 1 5 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 8 8 8 8 8 8 10 30 10 10 10 10 10 5 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 10 10 10 10 10 8 5 Most Carried 10 | 1 2 2 6 8 8 8 8 7 10 10 9 8 10 10 10 5 Average Carried 7 | . 1 2 4 6 7 8 7 6 7 9 7 3 9 8 8 3 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 5 5 Final Carried 10 | 1 2 2 4 8 8 8 7 6 9 9 7 3 10 10 5 5 Class Distribution -------------------- 47% | Mutant 10% | Scavenger-Mutant 9% | Hacker-Mutant 8% | Scavenger-Skirmisher 7% | Scavenger-Gunner 6% | Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Extension Mutant | -5/Cetus Gunner | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Matter Collected 4667 | 227 . 48 150 . 423 183 66 . 223 1733 443 . 857 95 . 219 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4392 | . . 65 62 16 474 . 46 . 328 1697 569 . 431 324 80 300 Parts 263 | . . 7 9 3 31 . 1 . 22 101 24 . 21 25 2 17 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . 1 . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Combat Hostiles Destroyed 73 | . . 4 4 2 11 . 1 . 7 20 3 . 8 6 1 6 Guns 51 | . . 4 4 . 8 . . . 3 19 3 . 5 2 1 2 Cannons 7 | . . . . . . . . . . . . . 3 1 . 3 AOE 15 | . . . . 2 3 . 1 . 4 1 . . . 3 . 1 Classes Destroyed 14 | . . 1 . . 4 . . . 2 4 . . 1 2 . . Worker 3 | . . . . . . . . . . 2 . . . 1 . . Builder 6 | . . . . . . . . . . 4 2 . . . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . . Recycler 3 | . . . . . . . . . . 1 2 . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . Watcher 5 | . . . . . . . . . . 4 . . . 1 . . Swarmer 20 | . . 4 4 2 . . . . 2 . . . 1 3 . 4 Grunt 23 | . . . . . 6 . 1 . 2 8 1 . 1 2 1 1 Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 9 | . . . . . 1 . . . . 4 1 . 1 1 . 1 Specialist 2 | . . . . . . . . . 2 . . . . . . . Hunter 5 | . . . . . 1 . . . . 3 1 . . . . . Programmer 11 | . . . . . 2 . . . . 5 . . 4 . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 6 | . . 4 4 2 4 . 1 . 3 4 3 . 5 6 1 4 Combat Bots Only 5 | . . 4 4 2 4 . 1 . 3 3 1 . 5 4 1 4 Max Kills in Single Turn 3 | . . 2 1 1 2 . 1 . 2 2 2 . 1 3 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . 1 2 . 1 . 2 1 . . . 3 . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Hostile Shots Fired 1193 | . . 24 36 45 143 . 6 . 132 192 119 . 37 86 145 228 Missed 473 | . . 9 11 13 55 . 3 . 52 62 46 . 7 36 76 103 Damage Taken 13247 | . . 157 216 387 1098 . 53 . 1600 2539 1677 . 600 1132 1085 2703 Core 3111 | . . 37 41 121 139 . . . 161 354 210 . 58 198 332 1460 Absorbed by Shields 667 | . . . . . . . 20 . 206 315 45 . 61 20 . . Ignored by Resistances 92 | . . . . . 77 . . . . . 15 . . . . . Core Remaining (%) 79 | 100 100 . 80 78 . . 80 . 81 . . 43 94 . 59 . Volleys Fired 275 | . . 8 13 3 37 . 1 . 39 86 27 . 19 16 4 22 Largest 3 | . . 2 2 2 2 . 2 . 3 3 3 . 3 3 2 2 Hottest 209 | . . 40 40 50 109 . 69 . 172 131 131 . 209 189 70 127 Shots Fired 550 | . . 16 26 6 68 . 2 . 62 210 51 . 48 29 6 26 Gun 473 | . . 16 26 3 64 . . . 52 204 45 . 28 14 5 16 Cannon 50 | . . . . . . . . . 3 . 4 . 20 12 1 10 Launcher 27 | . . . . 3 4 . 2 . 7 6 2 . . 3 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 425 | . . 16 26 3 22 . . . 36 202 36 . 46 20 6 12 Thermal 62 | . . . . . 34 . . . 16 . 4 . 2 6 . . Explosive 27 | . . . . 3 4 . 2 . 7 6 2 . . 3 . . Electromagnetic 36 | . . . . . 8 . . . 3 2 9 . . . . 14 Robot Hit Streak 19 | . . 6 4 2 9 . . . 9 14 19 . 6 4 5 8 Robot Miss Streak 7 | . . 2 5 1 2 . 2 . 4 6 2 . 4 2 2 7 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . Secondary Targets 10 | . . 1 3 . 1 . . . 1 3 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . 1 1 1 . . . . . Shots Hit Robots 340 | . . 11 9 3 46 . . . 42 135 35 . 28 14 4 13 Core Hits 174 | . . 4 4 2 22 . 3 . 18 64 16 . 10 17 3 11 Critical Kills 11 | . . . . . . . . . . 3 1 . 4 2 1 . Critical Parts Destroyed 9 | . . . . . 1 . . . . 3 1 . 2 2 . . Critical Strikes 29 | . . . . . 2 . . . . 8 2 . 11 4 1 1 Burn 1 | . . . . . 1 . . . . . . . . . . . Destroy 22 | . . . . . 1 . . . . 8 2 . 6 4 1 . Blast 6 | . . . . . . . . . . . . . 5 . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10542 | . . 145 124 287 1087 . 178 . 1227 3903 962 . 960 924 96 649 Guns 7110 | . . 145 106 17 697 . . . 773 3592 777 . 526 233 64 180 Cannons 1083 | . . . . . . . . . 63 . 64 . 434 233 32 257 Explosions 2256 | . . . . 270 390 . 178 . 391 253 104 . . 458 . 212 Melee . | . . . . . . . . . . . . . . . . . Ramming 93 | . . . 18 . . . . . . 58 17 . . . . . Kinetic 6836 | . . 145 106 17 219 . . . 547 3592 563 . 906 358 96 287 Thermal 1378 | . . . . . 430 . . . 226 253 95 . 54 108 . 212 Explosive 1760 | . . . . 270 390 . 178 . 391 . 73 . . 458 . . Electromagnetic 475 | . . . . . 48 . . . 63 . 214 . . . . 150 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 2 2 . . 7 7 7 4 1 1 1 Average Corruption 3 | . . . . . 1 2 2 . . 4 7 7 3 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . 3 . . . . . . . . . . . Effects 80 | . . . . . 5 14 4 . . 26 19 1 5 . 3 3 Message Errors 18 | . . . . . 1 3 1 . . 3 5 1 3 . . 1 Matter Fused 22 | . . . . . . 6 2 . . 9 4 . 1 . . . Heat Flow Errors 7 | . . . . . . 1 1 . . 2 1 . . . 1 1 Energy Discharges 7 | . . . . . . . . . . 3 3 . . . . 1 Parts Rejected 2 | . . . . . 1 . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . 1 2 . . . 3 1 . 1 . . . Data Loss (major) 6 | . . . . . 1 1 . . . 2 1 . . . 1 . Misfires 4 | . . . . . 1 . . . . 2 1 . . . . . Alerts 3 | . . . . . . 1 . . . 1 . . . . 1 . Weapon Failures 3 | . . . . . . . . . . 1 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 171 | . . . . . . . . . 21 38 . . 46 66 . . Projectiles 112 | . . . . . . . . . . . . . 46 66 . . Explosions 57 | . . . . . . . . . 21 36 . . . . . . Melee 2 | . . . . . . . . . . 2 . . . . . . Knockbacks 16 | . . . . . . . . . . . . . 7 1 1 7 Impact . | . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . 7 1 1 5 Secondary 2 | . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 204 | . . . . . 15 . 26 . 62 15 47 . . 39 . . Shots 8 | . . . . . 1 . 1 . 4 . 1 . . 1 . . Rammed 3 | . . . . . . . . . . 2 1 . . . . . Targets Rammed 13 | . . . 5 . . . . . . 7 1 . . . . . Kicked 10 | . . . 5 . . . . . . 5 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 440 | . . 6 . 46 426 163 173 . 82 178 276 . 189 375 440 227 Average Temperature 83 | . . 6 . 28 97 80 70 . 17 39 92 . 63 138 106 49 Received Heat Transfer 2182 | . . 63 . 153 285 . 18 . 144 424 272 . 12 508 78 225 Effects 7 | . . . . . 3 . . . . . 3 . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . . . 3 . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 3 . . . . 1 . . 1 . . . Heat Transferred 1917 | . . . . . 851 . . . 444 150 100 . 74 148 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Peak Influence 793 | . . 145 202 88 190 . . 16 173 793 793 446 379 658 384 403 Initial 431 | . . . 56 . 21 . . 12 14 85 372 431 249 198 369 197 Average 207 | . . 61 100 9 71 . . 13 57 265 566 436 304 353 362 271 Maximum Alert Level 3 | . . . 1 . . . . . . 3 3 2 1 2 1 2 Low Security (%) 50 | 100 100 100 63 100 100 . . 100 100 29 . . 3 5 . 22 Level 1 38 | . . . 36 . . . . . . 57 25 . 96 47 100 76 Level 2 6 | . . . . . . . . . . 2 50 100 . 47 . 1 Level 3 4 | . . . . . . . . . . 10 24 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . . 1 9 . . . 2 4 2 . 3 1 4 2 Investigation 6 | . . . . 1 2 . . . . 1 . . 1 . 1 . Extermination 5 | . . . . . 2 . . . . 2 . . 1 . . . Reinforcement 9 | . . . . . 1 . . . 2 1 1 . 1 . 2 1 Assault 3 | . . . . . . . . . . . 1 . . . 1 1 Garrison 5 | . . . . . 4 . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Distress Signals 7 | . . . . 1 1 . . . . . 2 1 . 2 . . Communications Jammed 18 | . . . . . . . . . . 4 14 . . . . . Distress Signals 18 | . . . . . . . . . . 4 14 . . . . . Times Spotted 214 | . 1 7 7 15 21 . 3 . 13 30 33 5 12 25 22 20 Peak Tracking Total 16 | . 1 4 4 13 8 . 3 . 4 3 11 5 4 9 16 10 Tactical Retreats 21 | . . . . 1 . . . . . 4 6 . . 3 2 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Traps Triggered 13 | . . . . 1 2 . . . 1 4 . . 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Machines Disabled 30 | . . . . . . . . . 1 22 3 . 2 2 . . Max in Single Turn 6 | . . . . . . . . . 1 6 1 . 1 1 . . Garrison Access 3 | . . . . . . . . . . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Machines Accessed 57 | . 3 2 . . 8 1 . 2 . 20 4 . 10 4 1 2 Terminals 35 | . 3 2 . . 5 . . 2 . 11 3 . 5 2 1 1 Fabricators 5 | . . . . . . . . . . 3 . . . 1 . 1 Repair Stations 4 | . . . . . 1 . . . . 1 1 . 1 . . . Recycling Units 6 | . . . . . 1 . . . . 3 . . 2 . . . Scanalyzers 3 | . . . . . . . . . . 1 . . 1 1 . . Garrison Access 3 | . . . . . 1 . . . . 1 . . 1 . . . Total Hacks 145 | . 6 9 . . 21 1 . 5 . 45 10 . 28 10 7 3 Successful 70 | . 2 5 . . 7 1 . 4 . 20 2 . 19 4 5 1 Failed 75 | . 4 4 . . 14 . . 1 . 25 8 . 9 6 2 2 Catastrophic 11 | . 1 . . . 3 . . 1 . 4 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . . . Terminals 98 | . 6 9 . . 14 . . 5 . 26 9 . 14 6 7 2 Fabricators 8 | . . . . . . . . . . 5 . . . 2 . 1 Repair Stations 11 | . . . . . 3 . . . . 2 1 . 5 . . . Recycling Units 14 | . . . . . 2 . . . . 8 . . 4 . . . Scanalyzers 8 | . . . . . . . . . . 2 . . 4 2 . . Garrison Access 5 | . . . . . 2 . . . . 2 . . 1 . . . Terminal Hacks 49 | . 2 5 . . 6 1 . 4 . 14 2 . 8 2 5 . Record 1 | . . . . . . . . . . 1 . . . . . . Prototype ID Bank 2 | . . 1 . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . 1 . . 1 . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . 1 1 . . . . . 1 . 1 . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . 1 . . . . 1 . . 1 . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . Locate Traps 3 | . . . . . 2 . . . . 1 . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . 2 . . . . . . Security Status 2 | . . . . . . . . . . . . . 1 1 . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . 1 . Extermination Status 1 | . . . . . 1 . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . 1 . . . . 1 . Hauler Manifests 2 | . . 1 . . 1 . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . 1 . . 1 . 1 . Zone Layout 7 | . . 2 . . . . . 1 . 2 . . 1 . 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . . 1 Network Status 2 | . . . . . . . . . . 1 . . . . . 1 Repair Station Hacks 4 | . . . . . 1 . . . . 1 . . 2 . . . Scan Component 4 | . . . . . 1 . . . . 1 . . 2 . . . Recycling Unit Hacks 7 | . . . . . . . . . . 3 . . 4 . . . Report Inventory 4 | . . . . . . . . . . 2 . . 2 . . . Retrieve Components 3 | . . . . . . . . . . 1 . . 2 . . . Scanalyzer 6 | . . . . . . . . . . . . . 4 2 . . Insert Component 3 | . . . . . . . . . . . . . 2 1 . . Analyze 3 | . . . . . . . . . . . . . 2 1 . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . 1 . . . Seal Access 2 | . . . . . . . . . . 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 46 | . 3 1 . . 7 . . 1 . 16 4 . 8 4 1 1 Full Trace Events 5 | . . . . . 2 . . . . 1 . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 2 1 1 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . . 3 . . 11 . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 2 1 . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 2 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 3 . . . . . . . . . . 2 Machine Destruction 5 | . . . . . 3 . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Total Allies 2 | . . . 2 . . . . . . . . . . . . . Largest Group 2 | . . . 2 2 . . . . . . . . . . . . Highest-Rated Group 55 | . . . 55 55 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . 5 7 . . . . . . . . . . . . Total Damage 105 | . . . 42 63 . . . . . . . . . . . . Kills 2 | . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Turns Passed 7404 | 56 100 144 680 165 1153 682 260 207 358 1681 436 38 650 254 152 388 Spaces Moved 6956 | 40 82 99 520 178 726 527 136 161 143 1511 784 54 1014 405 212 364 Core 291 | 8 . . . . 1 . . . . 1 . . . . 41 240 Treads 105 | . . . . . . . . . . 105 . . . . . . Legs 3112 | 32 82 99 520 62 725 527 136 161 143 501 . . . . . 124 Wheels . | . . . . . . . . . . . . . . . . . Hover 3448 | . . . . 116 . . . . . 904 784 54 1014 405 171 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 15 | 50 120 120 120 50 120 126 126 126 122 15 15 38 35 31 46 50 Average Speed 79 | 108 120 120 120 76 129 126 126 126 124 73 32 38 41 40 53 72 Slowest Speed 650 | 120 120 120 120 120 650 126 126 126 196 300 40 38 92 48 55 120 Overloaded Moves 246 | . . . . . . . . . . 37 180 . . 29 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 28 19 92 19 27 75 16 4 78 40 72 23 21 18 44 12 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 . 1 1 1 1 1 . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . . . . . . . . . 1 1 . Scrap Searched 3 | . . . 1 . . 2 . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . 4 . . . . . . Terrain Destroyed 443 | . . . . 15 19 . 23 . 70 193 44 . 22 44 . 13 Melee . | . . . . . . . . . . . . . . . . . Projectile 57 | . . . . . . . . . . 19 7 . 22 4 . 5 AOE 386 | . . . . 15 19 . 23 . 70 174 37 . . 40 . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac DSF Fac Ext Cet Fac Res Tes Res Total 8332 | 49 83 108 549 199 871 545 222 165 269 1903 918 71 1201 468 244 467 Wait 619 | 2 1 2 2 10 45 9 83 2 40 135 90 11 94 36 12 45 Move 6940 | 39 81 98 519 177 725 526 135 160 142 1510 783 53 1013 404 211 364 Hop . | . . . . . . . . . . . . . . . . . Pick Up 53 | . 1 . 1 2 8 1 . 1 6 18 5 . 9 1 . . Fast Attach 152 | 7 . . 2 4 16 4 . . 12 56 3 . 27 3 6 12 Attach 63 | . . . 1 . 12 . . 1 3 13 7 6 4 3 4 9 Detach 69 | 1 . . 2 2 9 . . . 6 18 1 1 12 3 3 11 Swap 44 | . . . 2 1 7 . 2 . 11 13 1 . 6 1 . . Drop 100 | . . . 2 . 11 5 1 1 7 47 . . 17 1 4 4 Fire 275 | . . 8 13 3 37 . 1 . 39 86 27 . 19 16 4 22 Melee . | . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . 2 1 . . . . . Kick 10 | . . . 5 . . . . . . 5 . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . 1 . . . 3 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Low x2 / DSF) -6/DSF -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 16) 103 | -10/Materials | Identified exit to Mines 148 | -10/Materials | Discovered new exit (range 7) 157 | -10/Materials | Entered another Materials area 157 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 169 | -9/Materials | Identified exit to Mines 301 | -9/Materials | Entered Mines 305 | -9/Mines | Build established: Mutant 447 | -9/Mines | Discovered new exit (range 12) 507 | -9/Mines | Learned Materials stockpile data 640 | -9/Mines | Learned location of Zion (-7) 712 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 714 | -9/Mines | Found Prototype Device 714 | -9/Mines | Identified Exp. Sensor Array 981 | -9/Mines | Entered Materials 981 | -8/Materials | Accompanied by 2 allies 981 | -8/Materials | Evolved 2 slots: Utility x2 991 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1144 | -8/Materials | Discovered new exit (range 5) 1145 | -8/Materials | Identified exit to Factory 1146 | -8/Materials | Entered Factory 1146 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1170 | -7/Factory | Lost 4 parts (1p1n2w) 1427 | -7/Factory | P-60 Hacker assimilated allied I1-O3D(g) 1478 | -7/Factory | Garrison activated, responded to threat 1510 | -7/Factory | Lost 3 parts (1n2w) 1881 | -7/Factory | Cargo convoy interrupted 1994 | -7/Factory | Garrison activated, responded to threat 2278 | -7/Factory | Discovered new exit (range 5) 2298 | -7/Factory | Identified exit to Lower Caves 2299 | -7/Factory | Entered Lower Caves 2663 | -7/Lower Caves | Learned Factory garrison access intel 2942 | -7/Lower Caves | Discovered new exit (range 6) 2979 | -7/Lower Caves | Identified exit to Lower Caves 2981 | -7/Lower Caves | Entered another Lower Caves area 3222 | -7/Lower Caves | Discovered new exit (range 13) 3240 | -7/Lower Caves | Identified exit to Factory 3241 | -7/Lower Caves | Entered Factory 3241 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3242 | -6/Factory | Loaded intel: 4 garrison access locations 3352 | -6/Factory | Identified exit to Lower Caves 3448 | -6/Factory | Identified exit to DSF 3448 | -6/Factory | Entered DSF 3488 | -6/DSF | Additional patrols routed to DSF 3590 | -6/DSF | Found Prototype Device 3590 | -6/DSF | Identified Active Sensor Suite 3700 | -6/DSF | Discovered new exit (range 15) 3804 | -6/DSF | Identified exit to Factory 3806 | -6/DSF | Entered Factory 3806 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3869 | -5/Factory | Build established: Scavenger-Mutant 3977 | -5/Factory | Discovered new exit (range 7) 3984 | -5/Factory | Identified exit to Upper Caves 4199 | -5/Factory | Lost 9 parts (2p3n2u2w) 4542 | -5/Factory | Identified exit to Factory 4542 | -5/Factory | Identified exit to Extension 4750 | -5/Factory | Build established: Scavenger-Gunner 5487 | -5/Factory | Entered Extension 5627 | -5/Extension | Spotted B-75 Beast 5657 | -5/Extension | Spotted B-75 Beast 5695 | -5/Extension | Build established: Scavenger-Skirmisher 5787 | -5/Extension | First assault squad dispatched 5812 | -5/Extension | Core integrity fell below 50% 5852 | -5/Extension | Discovered new exit (range 16) 5852 | -5/Extension | Discovered exit to Factory (range 15) 5863 | -5/Extension | Lost 9 parts (1p2n3u3w) 5863 | -5/Extension | Identified exit to Cetus 5920 | -5/Extension | Disrupted transfer network 5923 | -5/Extension | Entered Cetus 5947 | -5/Cetus | Spotted Cetus Guard 5947 | -5/Cetus | Spotted Cetus Guard 5947 | -5/Cetus | Spotted Cetus Guard 5947 | -5/Cetus | Spotted Cetus Guard 5955 | -5/Cetus | Discovered exit to Factory (range 15) 5961 | -5/Cetus | Entered Factory 5961 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6034 | -4/Factory | Identified exit to Upper Caves 6260 | -4/Factory | Build established: Gunner 6588 | -4/Factory | Discovered new exit (range 14) 6605 | -4/Factory | Identified exit to Research 6611 | -4/Factory | Entered Research 6611 | -3/Research | Evolved 2 slots: Utility x2 6681 | -3/Research | Garrison activated, responded to threat 6833 | -3/Research | Spotted B-86 Titan 6854 | -3/Research | Discovered new exit (range 8) 6865 | -3/Research | Entered Testing 6884 | -3/Testing | Found Prototype Processor 6884 | -3/Testing | Identified Spectral Analyzer 6891 | -3/Testing | Lost 6 parts (1p2n3u) 6973 | -3/Testing | Scanned by Researcher 6995 | -3/Testing | Protovariant out of control (PY-UFVKMGS7PU) 6995 | -3/Testing | Unleashed a protovariant (PY-UFVKMGS7PU) 7014 | -3/Testing | Discovered new exit (range 8) 7017 | -3/Testing | Entered Research 7017 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 7039 | -2/Research | Lost 10 parts (2p3n2u3w) 7044 | -2/Research | Spotted B-90 Cyclops 7181 | -2/Research | Build established: Hacker-Mutant 7303 | -2/Research | Core integrity fell below 50% 7319 | -2/Research | Lost 6 parts (3n1u2w) 7374 | -2/Research | Core integrity fell below 20% 7405 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Identified Exp. Myomer Leg. Dropped Gyrokinetic Inverter. System corrupted: Heat flow error (+276). Penetrated by Slug. Slug penetrates Wall. Acquired Imp. Arc Projector. Critical hit (Destroy). Quantum Reactor destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Acquired Lgt. Quantum Reactor. Slug penetrates Wall. Critical hit (Destroy). Imp. Arc Projector destroyed. Penetrated by Slug. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #????????#### | | ????????????????????????#@ ######?? | | ????????????????????????# # #? | | ????????????????????????# h # """ | | ????????????????????????# #h # """ | | ????????????????????????# # + ! """ | | ????????????????????????# # # | | ????????????????????????# # #? | | ????????????????????????# # #??? | | ????????????????????????# # #????### | | ????????????????????????##+########### #??????? | | ?????????????????? #??????? | | ?????????????????????????????######### #??????? | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #??????? | | ??????????????????????????????######## #??????? | | ####??????????????????????????# #??????? | | #??????????????????????????# #??????? | | #??????????????????????????# #??????? | | #??????????????????????????# #??????? | | #??????????????????????????# ### #??????? | | #??????????????????????????# #?# #?????? | | #??????????????????????????# #?# ######/# | | ####??????????????????????????+ #?# | | ??????????????????????????????# #?# | | ??????????????????????????????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 45 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 25 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 68 Target Analysis 8 Recoil Reduction 3 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 28 Trap Extractor Capacity 8 Item Schematics ----------------- Point Defense System | -4/Factory | Scanalyzed Com. Battery | -4/Factory | Scanalyzed Imp. Weapon Cycler | -3/Research | Scanalyzed Centrium Medium Armor Plating | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Can't Catch Me Dangerous Findings Hey, That's Mine! Knowing Is Half The Battle No Signal Please Form A Line Rampage Remodeling Respectable Loadout Serviceable Loadout Significant Disruption Total Silence Tourist Troublemaker Whoosh! Challenges ------------ None Game ------ Seed ConcussiveDeliveryNullifier Manual? 0 Play Time 04:39:30 Cumulative 13.2 hours Start 2024.04.05 @ 11:17:45 End 2024.04.08 @ 17:54:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 892bcffd-2625-448c-be00-7720e6eb73cc