Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 09:24:17 Player: Osymandias Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (284) 1420 Value Destroyed (12768) 12768 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (22888) 22888 TOTAL SCORE: 42776 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4931 Follower Combat Kills 1507 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8350 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/950 Matter 290/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Improved Medium Treads High-capacity Matter Pod (200) Advanced Targeting Computer Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Weapon Cycler Layered Medium Armor Plating Relay Coupler [Sentry] Relay Coupler [Hunter] X0-1V1's Piety Tracker > --- WEAPON ----------- Railgun Long-range Missile Launcher Improved Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Heavy Treads High-capacity Matter Pod Advanced Targeting Computer Hardened Light Armor Plating Layered Light Armor Plating Relay Coupler [Sentry] Heavy Assault Rifle Heavy Flak Cannon Improved Proton Missile Launcher [Rating: 93] Favorites ----------- Power Reinforced Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . 1 . . Utility 5 | . . . . . 2 . . . 2 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 134 | 7 14 3 . 2 14 1 4 12 1 8 10 1 . 11 11 35 Power 12 | 1 2 . . . 2 . . 1 . 1 . . . . . 5 Engine 8 | 1 2 . . . 1 . . . . . . . . . . 4 Core 3 | . . . . . 1 . . 1 . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 . . . . . . Propulsion 36 | 2 5 . . 1 4 . 3 2 . 2 3 . . 2 3 9 Treads 34 | . 5 . . 1 4 . 3 2 . 2 3 . . 2 3 9 Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 41 | 2 3 . . . 5 . . 4 1 3 4 1 . 4 4 10 Device 12 | 1 1 . . . 2 . . 1 . 2 . . . . 1 4 Storage 3 | 1 1 . . . . . . . . . . . . 1 . . Processor 3 | . . . . . 2 . . 1 . . . . . . . . Hackware 8 | . . . . . . . . 1 1 . 2 . . . 2 2 Protection 15 | . 1 . . . 1 . . 1 . 1 2 1 . 3 1 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 2 4 3 . 1 3 1 1 5 . 2 3 . . 5 4 11 Energy Gun 6 | 1 2 . . . . 1 . . . . . . . . . 2 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . Ballistic Gun 28 | 1 1 2 . 1 2 . 1 4 . 2 1 . . 4 4 5 Ballistic Cannon 3 | . 1 . . . . . . . . . 1 . . . . 1 Launcher 4 | . . 1 . . . . . . . . 1 . . . . 2 Special Weapon 3 | . . . . . . . . 1 . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . . . . . . . 9 Parts Lost 69 | . 5 . . . 2 . . 7 . 3 8 . . 1 8 35 Power 9 | . 2 . . . 1 . . 1 . 1 . . . . . 4 Propulsion 16 | . 1 . . . . . . 1 . 1 3 . . . 2 8 Utility 22 | . . . . . 1 . . 4 . 1 2 . . . 3 11 Weapon 22 | . 2 . . . . . . 1 . . 3 . . 1 3 12 Highest Loss Streak 12 | . 1 . . . 1 . . 3 . 2 7 . . 1 5 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 12 | 3 10 14 14 14 14 15 14 13 11 13 12 9 9 13 12 11 Power 1 | . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 Propulsion 3 | 1 2 4 4 4 4 4 4 4 4 3 3 1 1 3 3 4 Utility 4 | . 4 5 5 5 2 3 4 4 2 5 4 4 4 5 5 4 Weapon 2 | . 2 4 4 4 5 5 4 3 3 2 3 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 34 | . 5 1 . . 7 . 5 1 . 4 . . . 4 . 7 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 5 | . 1 . . . 1 . 2 . . . . . . . . 1 Utility 12 | . 2 . . . . . . . . 3 . . . 2 . 5 Weapon 15 | . 2 1 . . 5 . 3 1 . . . . . 2 . 1 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 100 100 90 91 91 94 88 94 98 88 92 87 91 89 Engine 4 | . 13 13 12 12 5 8 8 4 . . . . . . . 4 Reactor 3 | . . . . . . . . . . 5 7 7 7 6 6 2 Treads 22 | . 24 27 25 25 25 25 25 24 21 20 20 21 21 25 24 20 Device 13 | . 4 13 12 12 15 16 16 9 14 19 14 14 14 12 11 15 Storage 7 | . 14 13 12 12 8 8 8 8 7 7 7 7 7 6 6 5 Processor 6 | . . . . . 7 8 8 15 14 14 8 7 7 6 6 5 Hackware 7 | . . . . . . . . 2 3 7 12 14 14 12 11 11 Protection 5 | . 9 3 12 12 7 8 8 4 7 1 6 4 7 5 6 5 Energy Gun 1 | . 9 . . . . 5 1 . . . . . . . . . Energy Cannon 2 | . . . . . 7 8 8 4 7 4 . 5 7 5 . . Ballistic Gun 11 | . 12 10 . 7 7 2 6 13 7 11 18 . . 5 17 12 Ballistic Cannon 1 | . 6 13 12 4 . . . . . . . . . . . . Launcher 1 | . . 2 12 12 . . . . . . . 7 7 2 . 1 Peak Build Rating 93 | 9 24 26 28 28 60 60 65 67 65 87 74 78 78 91 91 93 Average Rating 63 | 5 9 24 26 27 54 59 61 58 64 76 70 72 78 86 86 84 On Entrance 51 | . 9 24 26 28 27 58 60 65 61 65 73 57 78 78 82 91 Avg Prop Armor Cover (%) 7 | . . . . . . . . 7 . . . . . . . . Naked Turns 27 | . . . . . . . . . . . . . . . . 27 Heaviest Build 97 | 12 33 37 37 37 56 57 57 57 53 78 70 85 85 97 83 86 Greatest Support 130 | 20 46 46 46 46 66 65 84 84 76 78 78 63 63 93 120 130 Greatest Overweight (x) 2 | . . . . . . . . . . 1 . 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 15 15 12 15 15 13 10 15 15 15 Average Carried 13 | 3 10 14 14 14 14 15 14 13 11 14 14 10 10 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 15 15 13 11 15 13 10 10 15 13 5 Class Distribution -------------------- 23% | Mutant 16% | Bothacker-Skirmisher 14% | Bothacker-Gunner 10% | Skirmisher 10% | Gunner 8% | Tank 5% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -7/Lower Caves Bothacker-Skirmisher | -6/Factory Skirmisher | -6/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Matter Collected 7996 | 279 388 202 . 27 200 . 238 527 . 940 726 77 14 488 1003 2887 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11169 | 217 464 116 . . 706 . 347 851 . 783 886 18 55 1382 1058 4286 Parts 561 | 13 34 18 . . 36 . 14 52 . 38 47 1 7 64 47 190 Haulers Intercepted 5 | . 1 . . . 1 . . . . . 1 . . 1 . 1 Recyclers Shooed 3 | . 1 . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . 1 3 . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 238 | . 12 10 . . 15 . 5 30 . 20 14 1 3 22 35 71 Guns 131 | . 9 3 . . 2 . . 11 . 8 9 . . 7 35 47 Cannons 26 | . 3 2 . . 3 . 2 2 . 4 1 . . 8 . 1 AOE 70 | . . 5 . . 8 . 2 16 . 5 3 1 3 6 . 21 Classes Destroyed 19 | 2 4 . . . 3 . 1 2 . 1 1 1 . 1 2 1 Worker 12 | . . . . . 3 . . . . . . . . 4 . 5 Builder 8 | . . . . . . . . . . . . . . 6 . 2 Tunneler 7 | 5 . 1 . . 1 . . . . . . . . . . . Hauler 5 | . 1 . . . 1 . . . . . 1 . . 1 . 1 Recycler 6 | 1 . . . . 1 . 2 . . . . . . 1 . 1 Mechanic 5 | . . . . . . . . . . . 2 . . 1 . 2 Operator 9 | . . . . . . . 1 . . . 1 . . 1 . 6 Watcher 11 | . 3 . . . 3 . . . . . 2 . . 1 . 2 Swarmer 39 | . 3 8 . . 4 . . 8 . 4 . . 3 . 4 5 Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 121 | . 9 2 . . 5 . 4 12 . 10 8 . . 18 8 45 Brawler 5 | . . . . . 1 . . . . 1 . . . . . 3 Duelist 7 | . . . . . . . . 2 . . 3 . . . . 2 Sentry 22 | . . . . . 5 . 1 4 . 3 . . . 1 1 7 Specialist 1 | . . . . . . . . . . 1 . . . . . . Hunter 5 | . . . . . . . . . . . . 1 . . 2 2 Programmer 19 | . . . . . . . . 4 . 1 3 . . 3 1 7 Behemoth 1 | . . . . . . . . . . . . . . . . 1 Assembled 18 | . . . . . . . . . . . . . . . 18 . Best Kill Streak 13 | 5 3 3 . . 13 . 3 9 . 3 10 1 3 11 11 13 Combat Bots Only 11 | . 3 3 . . 9 . 2 9 . 3 8 1 3 7 11 8 Max Kills in Single Turn 5 | 1 1 3 . . 3 . 2 4 . 2 5 1 3 3 2 3 Gunslinging 1 | . . . . . . . . . . 1 . . . 1 1 . Exploded 4 | . . 3 . . 3 . 1 4 . 1 3 1 3 1 . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Hostile Shots Fired 1516 | . 79 32 . . 59 . 2 167 . 123 104 8 4 84 264 590 Missed 484 | . 11 8 . . 15 . 1 44 . 34 34 3 1 31 82 220 Hits 1032 | . 68 24 . . 44 . 1 123 . 89 70 5 3 53 182 370 Melee 26 | . . . . . . . . 3 . . 8 . . . 3 12 Projectile 1006 | . 68 24 . . 44 . 1 120 . 89 62 5 3 53 179 358 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 31 | . 4 . . . 1 . . 6 . . 7 . . 1 3 9 Part Disruptions 1 | . . . . . . . . 1 . . . . . . . . Damage Taken 16075 | . 921 254 . . 652 . 91 1439 . 984 1334 139 39 864 2806 6552 Core 2184 | . 67 72 . . 79 . 9 187 . 94 177 . . 6 270 1223 Absorbed by Shields 334 | . . . . . 33 . 32 228 . . . . . . . 41 Redirected to Shielding 108 | . . . . . . . . . . . 108 . . . . . Ignored by Resistances 120 | . . . . . . . . . . . . 10 . . . 110 Regen/Repaired (Parts) 202 | . 64 . . . . . . . . . 138 . . . . . Core Remaining (%) 69 | 100 . . . 44 . . . 66 . . . . 66 . . . Volleys Fired 602 | 19 65 19 . . 28 3 12 51 . 59 48 3 1 34 68 192 Largest 3 | 2 2 2 . . 2 1 1 3 . 3 3 2 2 3 3 3 Hottest 139 | 60 90 66 . . 123 69 100 128 . 135 128 139 139 139 91 128 Shots Fired 1322 | 38 129 38 . . 44 4 13 110 . 113 112 5 2 56 198 460 Gun 1093 | 38 122 15 . . 19 4 2 92 . 80 94 . . 27 196 404 Cannon 141 | . 7 19 . . 25 . 11 18 . 24 7 3 1 24 . 2 Launcher 53 | . . 4 . . . . . . . . 1 2 1 4 . 41 Special 35 | . . . . . . . . . . 9 10 . . 1 2 13 Kinetic 1028 | 19 57 34 . . 19 2 . 92 . 80 99 . . 27 196 403 Thermal 174 | . 62 . . . 25 2 13 18 . 24 2 3 1 24 . . Explosive 18 | . . 4 . . . . . . . . 1 2 1 4 . 6 Electromagnetic 67 | 19 10 . . . . . . . . . . . . . . 38 Robot Hit Streak 21 | 5 10 3 . . 5 . 3 18 . 21 21 1 . 6 9 13 Robot Miss Streak 7 | 1 5 3 . . 7 . 3 4 . 2 4 2 . 6 4 5 Penetration Max 1 | . . . . . . . . . . 1 1 . . 1 1 1 Secondary Targets 34 | . 2 . . . . . . 3 . 3 1 . . 2 11 12 Max Gunslinging Chain 2 | . 1 . . . . . . 1 . 2 1 . . 1 1 1 Shots Hit Robots 807 | 25 78 20 . . 13 . 5 55 . 64 69 1 . 30 114 333 Core Hits 532 | 11 28 15 . . 22 . 5 38 . 26 44 2 3 45 65 228 Critical Kills 21 | . . . . . 3 . 1 1 . 3 3 . . 3 1 6 Critical Parts Destroyed 11 | . . . . . . . . 1 . 2 . . . 2 2 4 Critical Strikes 37 | . 3 . . . 3 . 1 2 . 6 3 . . 5 3 11 Burn 3 | . 3 . . . . . . . . . . . . . . . Meltdown 11 | . . . . . 3 . 1 1 . 3 1 . . 2 . . Destroy 23 | . . . . . . . . 1 . 3 2 . . 3 3 11 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 31492 | 277 912 567 . . 2405 . 1168 3530 . 2842 2271 245 197 4750 2338 9990 Guns 14085 | 277 773 71 . . 68 . 20 1030 . 1138 1485 . . 367 2338 6518 Cannons 5754 | . 102 179 . . 1226 . 471 701 . 823 377 125 . 1706 . 44 Explosions 11529 | . . 317 . . 1097 . 653 1799 . 881 400 120 197 2677 . 3388 Melee . | . . . . . . . . . . . . . . . . . Ramming 124 | . 37 . . . 14 . 24 . . . 9 . . . . 40 Kinetic 13742 | 111 347 250 . . 68 . . 1030 . 1138 1591 . . 367 2338 6502 Thermal 13550 | . 438 . . . 2249 . 1144 2500 . 1704 594 245 197 4159 . 320 Explosive 2279 | . . 317 . . 74 . . . . . . . . 224 . 1664 Electromagnetic 1797 | 166 90 . . . . . . . . . 77 . . . . 1464 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 44 | . 1 1 1 1 . 2 20 44 . . 8 2 2 . 2 16 Average Corruption 9 | . 1 1 1 1 . 2 2 36 . . 3 2 2 . 2 7 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 222 | . 6 2 3 1 . 3 10 92 . . 14 14 1 . 6 70 Message Errors 50 | . 4 1 . . . 1 . 18 . . 3 4 1 . 1 17 Matter Fused 40 | . 1 . 1 . . . 3 16 . . 2 2 . . 1 14 Heat Flow Errors 23 | . . . . 1 . . . 11 . . . 1 . . 1 9 Energy Discharges 31 | . . . 1 . . 1 2 12 . . 3 1 . . 3 8 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . Parts Fused 6 | . . . . . . . . 2 . . 2 . . . . 2 Data Loss (minor) 28 | . 1 1 1 . . . 3 12 . . 2 3 . . . 5 Data Loss (major) 7 | . . . . . . . 1 2 . . . 3 . . . 1 Misfires 12 | . . . . . . 1 1 7 . . 1 . . . . 2 Alerts 5 | . . . . . . . . 2 . . . . . . . 3 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 18 | . . . . . . . . 10 . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1888 | . . 5 . . 289 . 181 466 . 230 214 75 . 297 . 131 Projectiles 1435 | . . 5 . . 275 . 154 295 . 217 186 75 . 223 . 5 Explosions 443 | . . . . . 14 . 17 171 . 13 28 . . 74 . 126 Melee 10 | . . . . . . . 10 . . . . . . . . . Knockbacks 4 | . 1 2 . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . 1 2 . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1069 | . . 49 . . 65 . 95 113 . 72 173 55 . . . 447 Shots 32 | . . 1 . . 1 . 2 2 . 1 3 1 . . . 21 Rammed 13 | . 5 . . . 2 . 1 . . . 1 . . . . 4 Targets Rammed 14 | . 5 . . . 2 . 2 . . . 1 . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . Highest Temperature 380 | 60 363 54 . 273 380 29 52 269 . 25 260 73 . 18 157 352 Average Temperature 74 | 27 113 16 . 139 72 16 17 62 . 10 150 49 . 11 51 76 Received Heat Transfer 4207 | . 459 9 . . 219 . 12 342 . 213 414 . . 351 558 1630 Effects 7 | . 2 . . . . . . 3 . . . . . . . 2 Energy Bleed 3 | . 1 . . . . . . . . . . . . . . 2 Interference 4 | . 1 . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Fried 11 | . . . . . . . 3 . . . . . . . . 8 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . Robots Melted 11 | . . . . . 3 . 1 1 . 3 1 . . 2 . . Combat Hostiles 9 | . . . . . 2 . 1 1 . 3 1 . . 1 . . Parts Melted 24 | . 1 . . . 6 . 3 3 . 1 1 . . 7 . 2 Heat Transferred 13514 | . 1458 . . . 1920 . 997 2400 . 1639 550 240 80 3830 . 400 Parts Sabotaged 8 | . . . . . . . . . . . . . . . 1 7 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . 1 . . . . 6 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Maximum Alert Level 5 | . . . . . 2 1 1 4 2 5 4 . . 3 4 5 Low Security (%) 23 | 100 100 100 . 100 18 7 76 7 . . . . . 3 . . Level 1 8 | . . . . . 76 92 23 11 . . . . . 15 . . Level 2 9 | . . . . . 5 . . 8 100 19 . . . 61 9 6 Level 3 29 | . . . . . . . . 33 . 32 88 . . 19 45 29 Level 4 19 | . . . . . . . . 39 . 40 11 . . . 45 26 Level 5 3 | . . . . . . . . . . 6 . . . . . 12 High Security 6 | . . . . . . . . . . . . . . . . 25 Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . Peak Influence 2705 | 15 95 147 . . 436 338 272 1321 693 1834 1170 . . 933 1416 2705 Initial 962 | . . 18 . . . 174 164 166 693 485 962 . . 226 653 743 Average 819 | 2 22 31 . . 248 304 175 894 693 1075 959 . . 564 1043 1485 Influence Increases 11022 | 30 407 317 . . 703 164 322 1245 . 1399 1147 30 70 1133 863 3192 Destroy 0b10 Robot/C 5260 | . 240 200 . . 300 . 120 640 . 640 440 20 60 440 440 1720 Destroy 0b10 Robot/NC 370 | 30 20 5 . . 45 . 20 . . . 40 . . 80 . 130 Destroy Leader 752 | . 48 30 . . 88 . 32 30 . 30 78 10 10 96 10 290 Allied During Kill 305 | . . . . . . . 9 6 . 50 80 . . 5 35 120 Successful Hack 95 | . 8 . . . 9 14 4 . . 34 26 . . . . . Disable Machine 885 | . . 45 . . 75 . 45 75 . 105 105 . . 105 . 330 Anti-Garrison Action 1050 | . . . . . . 150 . 250 . 250 . . . . 250 150 Destroy Structure 1300 | . 1 22 . . 186 . 92 214 . 185 63 . . 152 113 272 Partial Spotted 30 | . . . . . . . . . . . 15 . . 15 . . Lose Combat Pursuer 495 | . 90 15 . . . . . 30 . 105 60 . . . 15 180 Miscellaneous 480 | . . . . . . . . . . . 240 . . 240 . . Influence Decreases 8397 | 30 359 250 115 . 435 94 404 180 628 258 1814 813 94 560 380 1983 Entered New Map 3805 | . . 30 115 . . 94 174 90 628 208 872 433 74 134 280 673 Time Decay 3158 | 30 325 220 . . 265 . 230 . . . 592 380 20 416 . 680 Lost Part 674 | . 34 . . . 20 . . 70 . 30 80 . . 10 80 350 Lost Ally 460 | . . . . . . . . 20 . 20 120 . . . 20 280 Purge Threat 300 | . . . . . 150 . . . . . 150 . . . . . Squads Dispatched 87 | . 2 . . . . . 2 . . . 12 . . 5 . 66 Investigation 4 | . 1 . . . . . . . . . 3 . . . . . Extermination 11 | . . . . . . . . . . . 4 . . 2 . 5 Reinforcement 21 | . 1 . . . . . 2 . . . 2 . . 2 . 14 Assault 44 | . . . . . . . . . . . 3 . . . . 41 Garrison 7 | . . . . . . . . . . . . . . 1 . 6 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Distress Signals 7 | . 1 . . . 1 . . . . . . . . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 403 | . 25 12 . . 16 . 7 30 . 32 40 1 3 22 50 165 Peak Tracking Total 14 | . 4 3 . . 9 . 3 10 . 7 5 1 3 5 7 14 Tactical Retreats 22 | . 6 1 . . . . . 1 . 3 2 . . . 2 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Traps Triggered 15 | . 3 . . . . . . 4 . . 3 . . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Machines Disabled 69 | . . 3 . . 5 1 3 9 . 10 7 . . 7 1 23 Max in Single Turn 3 | . . 2 . . 1 1 2 2 . 2 2 . . 3 1 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Garrison Relay 7 | . . . . . . 1 . 2 . 3 . . . . 1 . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Machines Accessed 23 | . 2 . 1 . 4 1 2 4 1 2 4 . . 1 1 . Terminals 14 | . 1 . . . 3 1 . 4 . 2 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . . . . 1 . . Total Hacks 46 | . 5 . 1 . 9 1 6 5 1 6 7 . . 1 4 . Successful 26 | . 3 . 1 . 7 1 6 . 1 3 3 . . 1 . . Failed 20 | . 2 . . . 2 . . 5 . 3 4 . . . 4 . Catastrophic 4 | . . . . . . . . 2 . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 13 | . 3 . 1 . 4 . . 2 . 1 1 . . . 1 . Terminals 30 | . 2 . . . 8 1 . 5 . 6 4 . . . 4 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . 3 . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 5 . . . 1 . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . . . . 1 . . Terminal Hacks 9 | . 1 . 1 . 3 1 . . . 2 1 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . 2 . . . . . Scan Component 2 | . 1 . . . . . . . . . 1 . . . . . Repair 2 | . 1 . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 5 . . . . . . . . . Retrieve Study 5 | . . . . . . . 5 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . 1 . . Unlock Access 4 | . . . . . 1 . 1 . 1 . . . . 1 . . Unauthorized Hacks 4 | . . . . . 3 . . . . 1 . . . . . . Terminals 4 | . . . . . 3 . . . . 1 . . . . . . Botnet 4 | . . . . . 3 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 4 1 . 4 . 1 4 . . . 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 5 . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . 1 . . . . . Time 48 | . 26 . . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . . . 1 . . . . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 20 | . . . . . . . . . . . 8 . . 1 1 10 Non-combat . | . . . . . . . . . . . . . . . . . Combat 20 | . . . . . . . . . . . 8 . . 1 1 10 Robot Hacks Applied 21 | . . . . . . . . . . . 8 . . 1 1 11 parse_system 1 | . . . . . . . . . . . 1 . . . . . overwrite_iff 8 | . . . . . . . . . . . 4 . . . . 4 streamctrl_high 1 | . . . . . . . . . . . . . . . . 1 formatsys_high 11 | . . . . . . . . . . . 3 . . 1 1 6 Relay Couplers Released 31 | . . . . . . 3 . 11 . 11 . . . . 3 3 Machine Destruction 24 | . . . . . . 3 . 7 . 11 . . . . 3 . Programmers 7 | . . . . . . . . 4 . . . . . . . 3 Attached 8 | . . . . . . . . 1 1 . 2 . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 1 . . . 3 . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Total Allies 33 | . . . . . . 1 . . . 5 7 . . 1 2 17 Largest Group 6 | . . . . . . 1 1 1 . 4 6 . . 1 2 6 Highest-Rated Group 247 | . . . . . . 16 16 16 . 195 227 . . 32 232 247 Highest-Rated Ally 116 | . . . . . . 16 16 16 . 95 92 . . 32 116 116 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 236 | . . . . . . . 13 15 . 19 62 . . 3 35 89 Total Damage 7278 | . . . . . . . 139 82 . 839 1413 . . 101 1325 3379 Kills 69 | . . . . . . . 2 2 . 12 12 . . 1 18 22 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 201 | . 4 . . . 5 . . 45 . . 35 . . . 70 42 Average Entertainment 51 | . 4 2 . 3 7 7 7 36 49 49 59 32 18 12 61 97 Good Acts 54 | . . 2 . 2 2 3 1 3 . 4 5 . . 4 7 21 Bad Acts 60 | . . 3 . . 4 1 2 11 . 3 10 4 . 1 2 19 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Active Infowar (turns) 454 | 5 449 . . . . . . . . . . . . . . . Terrain 454 | 5 449 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Turns Passed 16195 | 159 1626 740 329 275 698 317 494 1647 12 1418 1865 899 57 1017 1044 3598 Spaces Moved 8357 | 85 817 422 205 169 331 181 239 889 6 686 1058 457 13 421 454 1924 Core 245 | 19 . . . . . . . . . . . . . . . 226 Treads 7971 | . 742 422 205 169 331 181 239 889 6 686 1058 457 13 421 454 1698 Legs 141 | 66 75 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 158 158 158 160 160 155 155 166 206 165 160 50 Average Speed 160 | 104 156 160 160 160 161 158 158 160 160 172 155 193 206 196 160 147 Slowest Speed 240 | 120 160 160 160 160 163 158 163 160 160 208 166 206 206 215 165 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . 12 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 97 94 60 43 51 46 24 92 . 76 32 82 4 15 58 52 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 . . . . . . 1 1 1 . . . Scrap Searched 7 | . . 2 . 2 . . . . . . . 3 . . . . Spaces Dug 16 | . . . . . 1 . 1 2 . 7 . . . 5 . . Terrain Destroyed 1383 | . . 27 . . 213 . 123 235 . 284 33 48 35 177 7 201 Melee . | . . . . . . . . . . . . . . . . . Projectile 88 | . . . . . 10 . 7 13 . 16 8 2 1 8 3 20 AOE 1290 | . . 27 . . 203 . 116 222 . 268 25 46 34 169 . 180 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Low Low Fac Gar Fac Total 9951 | 120 1045 451 207 176 407 211 325 991 8 810 1190 461 40 518 619 2372 Wait 511 | . 110 2 . . 3 . 53 13 . 25 45 . 27 18 70 145 Move 8344 | 84 816 421 204 168 331 180 239 888 6 684 1057 456 12 421 453 1924 Hop . | . . . . . . . . . . . . . . . . . Pick Up 154 | 10 24 2 1 2 13 3 6 12 . 13 9 . . 17 9 33 Fast Attach 26 | 1 1 1 . 2 3 . . 1 . 3 5 . . 4 1 4 Attach 100 | 6 5 1 . . 7 . . 14 2 8 9 2 . 4 11 31 Detach 5 | . . . . . 1 . . 1 . 2 1 . . . . . Swap 63 | . 9 2 . . 5 1 4 1 . 5 7 . . 5 4 20 Drop 99 | . 10 3 2 4 14 3 9 8 . 11 6 . . 15 3 11 Fire 602 | 19 65 19 . . 28 3 12 51 . 59 48 3 1 34 68 192 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 14 | . 5 . . . 2 . 2 . . . 1 . . . . 4 Escape Stasis 10 | . . . . . . . . 2 . . . . . . . 8 Rewire 23 | . . . . . . 21 . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Fac x2 / Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 7) 337 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 5) 873 | -10/Materials | Discovered new exit (range 7) 1004 | -10/Materials | Discovered new exit (range 10) 1681 | -10/Materials | Repaired Lgt. Armor Plating? 1713 | -10/Materials | Discovered new exit (range 11) 1732 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1786 | -10/Materials | Entered Mines 1891 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 15) 1935 | -10/Mines | Identified exit to Subcaves 2086 | -10/Mines | Core integrity fell below 50% 2097 | -10/Mines | Discovered new exit (range 6) 2186 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2312 | -10/Mines | Utility slot count permanently improved by X0-1V1 (+1) 2351 | -10/Mines | X0-1V1 sent you into danger 2367 | -10/Mines | Found a hidden stash of uninstalled traps 2384 | -10/Mines | Discovered new exit (range 8) 2453 | -10/Mines | Found DCF Scrap (11 items) 2519 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2519 | -10/Mines | Discovered new exit (range 5) 2526 | -10/Mines | Entered Exiles 2527 | -10/Exiles | Identified exit to Mines 2568 | -10/Exiles | Met 8R-AWN 2594 | -10/Exiles | Met EX-HEX 2642 | -10/Exiles | Met EX-BIN 2659 | -10/Exiles | Aligned with FarCom system 2661 | -10/Exiles | Given EX-Vault access code 2698 | -10/Exiles | Opened EX-Vault 2707 | -10/Exiles | Found YOLO Cannon 2741 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2786 | -10/Exiles | Met EX-DEC 2855 | -10/Exiles | Left Exiles lab with YOLO Cannon 2855 | -10/Exiles | Entered Mines 2943 | -9/Mines | Found DCF Scrap (12 items) 3121 | -9/Mines | Discovered new exit (range 8) 3130 | -9/Mines | Entered Materials 3130 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3305 | -8/Materials | Destroyed 9 combat bots 3327 | -8/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 3430 | -8/Materials | X0-1V1 put everyone to sleep 3560 | -8/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 3639 | -8/Materials | Discovered new exit (range 14) 3684 | -8/Materials | Build established: Tank 3761 | -8/Materials | Sterilization system engaged 3761 | -8/Materials | Non-combat units ordered to evacuate 3828 | -8/Materials | Identified exit to Garrison 3828 | -8/Materials | Entered Garrison 3828 | -8/Garrison | Discovered recently destroyed garrison 3851 | -8/Garrison | Installed Relay Interface Framework 3915 | -8/Garrison | Garrison Relay disabled 3970 | -8/Garrison | Core integrity permanently improved by X0-1V1 (+200) 4112 | -8/Garrison | Discovered new exit (range 23) 4112 | -8/Garrison | Discovered new exit (range 32) 4112 | -8/Garrison | Discovered new exit (range 53) 4142 | -8/Garrison | X0-1V1 activates XOMVISION 4145 | -8/Garrison | Entered Materials 4145 | -8/Materials | Accompanied by 1 ally 4612 | -8/Materials | Discovered new exit (range 12) 4623 | -8/Materials | System corruption reached 10% 4639 | -8/Materials | Identified exit to Garrison 4639 | -8/Materials | Entered Garrison 4639 | -8/Garrison | Accompanied by 1 ally 4706 | -8/Garrison | System corruption reached 30% 4759 | -8/Garrison | Triggered checkpoint 4771 | -8/Garrison | Triggered checkpoint 4951 | -8/Garrison | Triggered checkpoint 4955 | -8/Garrison | Triggered checkpoint 4973 | -8/Garrison | X0-1V1 downgraded hostiles (x4) 5004 | -8/Garrison | Destroyed 9 combat bots 5019 | -8/Garrison | Triggered checkpoint 5067 | -8/Garrison | Build established: Gunner 5159 | -8/Garrison | Discovered new exit (range 14) 5252 | -8/Garrison | Phase Generator disabled 5361 | -8/Garrison | Triggered checkpoint 5414 | -8/Garrison | Garrison Relay disabled 5560 | -8/Garrison | Discovered new exit (range 13) 5637 | -8/Garrison | Triggered checkpoint 5674 | -8/Garrison | Lost 3 parts (1p1n1u) 5753 | -8/Garrison | Triggered checkpoint 5760 | -8/Garrison | Discovered new exit (range 12) 5856 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 18) 6190 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 19) 6257 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 6286 | -8/Garrison | Entered Factory 6286 | -7/Factory | Evolved 2 slots: Utility x2 6298 | -7/Factory | Identified exit to Garrison 6298 | -7/Factory | Entered Garrison 6394 | -7/Garrison | Triggered checkpoint 6418 | -7/Garrison | Garrison Relay disabled 6721 | -7/Garrison | Build established: Bothacker-Gunner 6734 | -7/Garrison | Triggered checkpoint 6763 | -7/Garrison | Triggered checkpoint 6808 | -7/Garrison | Identified exit to Factory 6808 | -7/Garrison | X0-1V1 revealed exit location to -7/Factory 7013 | -7/Garrison | Expanded RIF knowledge: Program Shield 7122 | -7/Garrison | Triggered checkpoint 7258 | -7/Garrison | Found embedded Infiltrators 7291 | -7/Garrison | Discovered exit to Factory (range 14) 7318 | -7/Garrison | X0-1V1 destroyed Phase Generator 7318 | -7/Garrison | Phase Generator disabled 7342 | -7/Garrison | Triggered checkpoint 7369 | -7/Garrison | Garrison Relay disabled 7420 | -7/Garrison | Triggered checkpoint 7498 | -7/Garrison | Triggered checkpoint 7499 | -7/Garrison | Discovered exit to Factory (range 12) 7549 | -7/Garrison | Garrison Relay disabled 7602 | -7/Garrison | X0-1V1 sent you into danger 7716 | -7/Garrison | Entered Factory 7716 | -7/Factory | Accompanied by 4 allies 7959 | -7/Factory | X0-1V1 activates XOMVISION 7960 | -7/Factory | Lost 3 allies 8070 | -7/Factory | X0-1V1 put everyone to sleep 8171 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 22) 8296 | -7/Factory | Build established: Bothacker-Skirmisher 8406 | -7/Factory | Repaired Gauss Rifle 8682 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 8697 | -7/Factory | Discovered new exit (range 16) 8744 | -7/Factory | X0-1V1 sent you into danger 8888 | -7/Factory | Discovered new exit (range 10) 8916 | -7/Factory | First assault squad dispatched 9005 | -7/Factory | X0-1V1 woke everyone up 9299 | -7/Factory | Discovered new exit (range 5) 9528 | -7/Factory | Destroyed 8 combat bots 9533 | -7/Factory | Lost 7 parts (3n1u3w) 9581 | -7/Factory | Entered Lower Caves 9590 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 22) 9641 | -7/Lower Caves | Encountered a Warlord checkpoint 9782 | -7/Lower Caves | Build established: Bothacker-Mutant 10061 | -7/Lower Caves | Learned location of 2 exits from Factory 10101 | -7/Lower Caves | Build established: Bothacker-Gunner 10366 | -7/Lower Caves | X0-1V1 caused items to flee you 10451 | -7/Lower Caves | Discovered new exit (range 13) 10480 | -7/Lower Caves | Entered another Lower Caves area 10489 | -7/Lower Caves | Discovered new exit (range 9) 10537 | -7/Lower Caves | Entered Factory 10537 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10538 | -6/Factory | Identified exit to Lower Caves 10538 | -6/Factory | Identified exit to Factory 10637 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 10844 | -6/Factory | Build established: Bothacker-Skirmisher 10886 | -6/Factory | Destroyed 7 combat bots 10938 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 11528 | -6/Factory | Garrison activated, responded to threat 11554 | -6/Factory | Identified exit to Garrison 11554 | -6/Factory | Entered Garrison 11554 | -6/Garrison | Accompanied by 1 ally 11630 | -6/Garrison | Triggered checkpoint 11637 | -6/Garrison | Triggered checkpoint 11764 | -6/Garrison | Destroyed 8 combat bots 11765 | -6/Garrison | Lost 5 parts (2n2u1w) 11812 | -6/Garrison | Identified exit to Factory 11812 | -6/Garrison | X0-1V1 revealed exit location to -6/Factory 11866 | -6/Garrison | Discovered exit to Factory (range 11) 11868 | -6/Garrison | Assembled breached garrison interior 11874 | -6/Garrison | Spotted B-86 Titan 11884 | -6/Garrison | Assimilated Titan 5a with formatsys_high 11885 | -6/Garrison | Rewired B-86 Titan 12049 | -6/Garrison | Build established: Skirmisher 12126 | -6/Garrison | Garrison Relay disabled 12337 | -6/Garrison | Destroyed 11 combat bots 12359 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 12598 | -6/Garrison | Entered Factory 12598 | -6/Factory | Accompanied by 2 allies 12680 | -6/Factory | X0-1V1 caused items to flee you 12932 | -6/Factory | Items stopped fleeing you 13185 | -6/Factory | System corruption reached 10% 13222 | -6/Factory | X0-1V1 announced a LAN party 13226 | -6/Factory | Spotted B-75 Beast 13245 | -6/Factory | Destroyed B-75 Beast 13298 | -6/Factory | First assault squad dispatched 13414 | -6/Factory | X0-1V1 turns hostiles against one another 13575 | -6/Factory | Discovered exit to Factory (range 18) 13606 | -6/Factory | Build established: Scavenger-Skirmisher 13817 | -6/Factory | X0-1V1 sent hostile G-47 Trooper (x4) 13930 | -6/Factory | X0-1V1 sent you into danger 13971 | -6/Factory | Destroyed 8 combat bots 14253 | -6/Factory | Build established: Scavenger-Gunner 14304 | -6/Factory | Destroyed 7 combat bots 14372 | -6/Factory | Discovered exit to Lower Caves (range 7) 14481 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 14528 | -6/Factory | X0-1V1 sent you to a vault 14808 | -6/Factory | Build established: Scavenger-Tank 14866 | -6/Factory | Destroyed 8 combat bots 14870 | -6/Factory | Lost 3 parts (1u2w) 14870 | -6/Factory | Lost 4 allies 14949 | -6/Factory | X0-1V1 foreshadows a heat wave 15191 | -6/Factory | Ambient heat levels rising (+10) 15214 | -6/Factory | X0-1V1 sent hostile G-50 Soldier (x4) 15216 | -6/Factory | Core integrity fell below 50% 15283 | -6/Factory | High security lockdown imminent 15363 | -6/Factory | High security lockdown engaged 15433 | -6/Factory | X0-1V1 mutated your Weapon slot to Power slot 15438 | -6/Factory | Ambient heat levels rising (+10) 15538 | -6/Factory | Discovered exit to Factory (range 6) 15706 | -6/Factory | Ambient heat levels falling (-10) 15730 | -6/Factory | X0-1V1 activates XOMVISION 15864 | -6/Factory | Build established: Mutant 15881 | -6/Factory | Garrison activated, responded to threat 15967 | -6/Factory | Ambient heat levels falling (-10) 15995 | -6/Factory | Lost 5 parts (2p3n) 16035 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 16044 | -6/Factory | Garrison activated, responded to threat 16073 | -6/Factory | Core integrity fell below 20% 16107 | -6/Factory | Lost 12 parts (3n6u3w) 16127 | -6/Factory | X0-1V1 rescued you from certain death 16173 | -6/Factory | Core integrity restored by X0-1V1 (+152) 16196 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 16181_ I-36 Angel unfolds itself. 16181_ C-45 Heavy ARC bursts open, deploying its payload. 16181_ P-60 Hacker unfolds itself. 16181_ I-36 Angel unfolds itself. 16184_ X0-1V1's Piety Tracker destroyed. 16187_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 16190_ P-60 Hacker resets G-67 Veteran, system corruption cleaned. 16193_ System corrupted: Matter fused (-10). 16193_ C-45 Heavy ARC bursts open, deploying its payload. 16193_ P-60 Hacker unfolds itself. 16193_ H-66 Slayer unfolds itself. 16193_ P-60 Hacker unfolds itself. 16193_ M-28 Smith unfolds itself. 16195_ Slug penetrates Construction Platform. 16196_ X0-1V1 cackles wildly! Map ----- +----------------------------------------------------+ | ??????????????????# # """ # #?????? | | ??????????????????# # # #?????? | | ??????????????????# "#? ]# #? ?? | | ?????############?# "%#?!! # #?? | | ?????# # "#?! # #??? | | ?????# # "#!! [ # #???""" | | ?????# + "%# # #???""" | | ????????"""" """" # "/ # #???""" | | ???????????" # gp# # #???""" | | ??????????"" ?# g ################+###?????? | | ??????????"" ?#####p#????????????????????????? | | ??????????"" ??????# #????????????????????????? | | ??????????"" ??????# #????????????????????????? | | ?????????""" ???????# ##############???????????? | | ????????? ???????# ??????????? | | ????????? ????????# % ??????????? | | ###??????############## ?????????? | | #?????# # ?????????? | | # #????????"""" + != ?????????? | | # #????????""T"" """ # """" =%] ?????????? | | # #?????????? "" """ # """" #####???????????? | | # #?????????? """ # """" % #???????????????? | | # #????????? # m """" #???????????????? | | # #????????????######## """" #???????????????? | | #/###?????????????????# """" #???????????????? | | #?????????????????#pp@ """% # ""???????????? | | ###################%h % # ??????????? | | # % ####????????????? | | # !$! [[[ ?????? | | / % * % [%[[ ????? | | # % = [$%[[ ?????? | | + % % % ###+###+###?????? | | ####"#"###########+### #?? ????????????? | | #??? ???????? ??####+#####??????????????? | | #???? ?#???????""?????? ???#??????????????? | | #????? #???????""?????? ?????????????????? | | #?????? #???????""?????? ????????????????? | | #####??????? #????????????????""" ???????????????? | | ?????????????#????????????????"""????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 55 Energy Capacity 1550 Matter Stores 656 Matter Capacity 900 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 27 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 123 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 28% | -10/Materials Gauss Rifle | 1% | -7/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Be The Sidekick Hot Stuff Into The Breach Challenges ------------ None Game ------ Seed StasisAlphaPower Manual? 0 Play Time 02:04:00 Cumulative 89.0 hours Start 2026.10.17 @ 07:12:27 End 2026.10.17 @ 09:24:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e037f2c-4e9f-4417-b173-fd69cfef2070