Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 12:47:14 Player: Blank Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (2074) 2074 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4259 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 107/300 Energy 107/280 System Corruption 1% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Weight Redist. System Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Transport Network Coupler Light Armor Plating Hardlight Generator Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads VSS Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Ion Cannon High-powered Shotgun > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Advanced Weight Redist. System Transport Network Coupler Particle Charger Light Armor Plating Hardlight Generator Drone Bay Particle Gun Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Grenade Launcher Powered Hammer [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 94 | 18 10 21 31 14 Power 5 | 1 1 2 1 . Engine 5 | 1 1 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 3 6 8 . Treads 2 | . . . 2 . Leg 17 | 2 3 6 6 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 5 2 3 5 5 Device 9 | 2 1 . 3 3 Storage 5 | 3 1 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 5 | . . 1 2 2 Artifact . | . . . . . Weapon 50 | 10 4 10 17 9 Energy Gun 19 | 6 4 3 5 1 Energy Cannon 3 | . . . 2 1 Ballistic Gun 7 | 2 . 1 3 1 Ballistic Cannon 1 | . . 1 . . Launcher 13 | . . 3 5 5 Special Weapon 2 | 2 . . . . Impact Weapon 5 | . . 2 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Corrupted Parts 1 | . 1 . . . System Corruption 1 | . 1 . . . Parts Lost 32 | . 1 6 12 13 Power 1 | . . . 1 . Propulsion 13 | . . 2 8 3 Utility 7 | . 1 1 2 3 Weapon 11 | . . 3 1 7 Highest Loss Streak 10 | . 1 6 5 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 93 98 94 75 Engine 10 | . 12 11 8 9 Treads 1 | . . . 1 14 Leg 28 | . 28 32 30 7 Device 7 | . 11 6 6 3 Storage 10 | . 14 11 9 9 Processor 8 | . . 11 9 9 Protection 5 | . . 3 10 8 Energy Gun 10 | . 25 12 4 . Energy Cannon 1 | . . . 3 4 Ballistic Gun 3 | . . 3 5 5 Ballistic Cannon 1 | . . 2 . . Launcher 1 | . . . 3 3 Impact Weapon 1 | . . 3 . . Naked Turns . | . . . . . Heaviest Build 52 | 19 22 37 48 52 Greatest Support 46 | 20 23 36 46 40 Greatest Overweight (x) 3 | 1 1 1 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 7 9 14 15 15 Most Carried 15 | 8 10 15 15 15 Average Carried 11 | 7 8 13 13 13 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 8 10 15 15 6 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1356 | 406 30 273 607 40 Remotely . | . . . . . Salvage Created 2539 | 170 242 534 1097 496 Parts 136 | 8 9 31 58 30 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 9 | . 1 1 5 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 46 | . 5 9 24 8 Guns 14 | . 4 4 6 . Cannons 4 | . . . 3 1 AOE 22 | . 1 4 11 6 Classes Destroyed 13 | 3 2 2 4 2 Worker 6 | 1 . 4 . 1 Builder 3 | . . . 1 2 Tunneler 3 | 3 . . . . Hauler 1 | . . 1 . . Recycler 5 | 1 1 1 1 1 Watcher 1 | . . . . 1 Swarmer 4 | . 1 . 3 . Grunt 26 | . 4 7 9 6 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 10 | . . 2 7 1 Specialist 2 | . . . 2 . Hunter 2 | . . . 2 . Best Kill Streak 7 | 2 3 5 5 7 Combat Bots Only 5 | . 2 5 4 5 Max Kills in Single Turn 4 | 1 1 4 2 3 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 323 | . 23 62 142 96 Missed 78 | . 6 12 42 18 Damage Taken 4098 | . 264 738 1606 1490 Core 712 | . 75 80 319 238 Absorbed by Shields 64 | . . . 64 . Redirected to Shielding 56 | . . . 56 . Regen/Repaired (Parts) 129 | . . 129 . . Core Remaining (%) 83 | 100 70 80 . . Volleys Fired 171 | 44 19 22 60 26 Largest 2 | 2 2 2 2 2 Hottest 110 | 100 90 90 110 90 Shots Fired 277 | 51 33 37 113 43 Gun 166 | 14 33 33 66 20 Cannon 17 | . . . 13 4 Launcher 57 | . . 4 34 19 Special 37 | 37 . . . . Kinetic 48 | 7 . 1 28 12 Thermal 72 | 44 1 . 15 12 Explosive 24 | . . 4 15 5 Electromagnetic 133 | . 32 32 55 14 Robot Hit Streak 9 | 2 5 8 9 8 Robot Miss Streak 6 | 4 5 4 3 6 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 152 | 5 16 26 77 28 Core Hits 107 | 6 8 23 44 26 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks 16 | . . 12 4 . Impact 16 | . . 12 4 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5465 | 71 402 957 2662 1373 Guns 1624 | 71 261 323 674 295 Cannons 251 | . . . 202 49 Explosions 3508 | . 141 558 1786 1023 Melee 76 | . . 76 . . Ramming 6 | . . . . 6 Kinetic 494 | 10 . . 267 217 Thermal 894 | 61 141 269 278 145 Explosive 1249 | . . 289 693 267 Electromagnetic 2746 | . 261 323 1424 738 Impact 76 | . . 76 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 . 5 5 Average Corruption 3 | . 1 . 4 1 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 19 | . 1 . 17 1 Message Errors 7 | . . . 7 . Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 4 | . 1 . 3 . Parts Fused 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 77 | . 5 25 41 6 Projectiles . | . . . . . Explosions 63 | . 5 11 41 6 Melee 14 | . . 14 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 425 | . 89 63 192 81 Shots 20 | . 2 2 12 4 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | 150 162 243 397 402 Average Temperature 76 | 50 54 94 53 172 Received Heat Transfer 1361 | . 72 354 350 585 Effects 5 | . . . . 5 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 6 | . . 1 4 1 Combat Hostiles 6 | . . 1 4 1 Parts Fried 12 | . 1 6 4 1 Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 2 . . . . Heat Transferred 1562 | 259 200 250 494 359 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . 2 2 3 3 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 335 | 25 99 204 334 335 Initial 141 | . . 8 45 141 Average 96 | 6 27 77 179 225 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 81 | 100 100 90 58 51 Level 1 18 | . . 9 41 48 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 1 8 . Investigation 3 | . . 1 2 . Extermination . | . . . . . Reinforcement 6 | . 1 . 5 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . 3 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 13 13 36 14 Peak Tracking Total 6 | . 5 5 6 5 Tactical Retreats 5 | . 1 2 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 6 | . . . 2 4 Max in Single Turn 3 | . . . 2 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 17 | . 6 4 4 3 Terminals 11 | . 4 2 3 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 2 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 55 | . 16 22 13 4 Successful 36 | . 12 18 4 2 Failed 19 | . 4 4 9 2 Catastrophic 4 | . 2 . 2 . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 29 | . 11 5 10 3 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 6 | . 5 . . 1 Scanalyzers 13 | . . 13 . . Garrison Access 3 | . . . 3 . Terminal Hacks 15 | . 8 2 4 1 Record 2 | . 2 . . . Open Door 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 4 | . 2 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 5 | . 4 . . 1 Process 1 | . 1 . . . Report Inventory 2 | . 1 . . 1 Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 12 | . . 12 . . Insert Component 5 | . . 5 . . Analyze 7 | . . 7 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 4 4 4 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 5 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 83 | . . 83 . . Parts Recycled . | . . . . . Recycled Matter 164 | . 164 . . . Retrieved Matter 164 | . 164 . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 5 | . . 5 . . Part Schematics Acquired 5 | . . 5 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4933 | 1079 683 1323 1454 394 Spaces Moved 2445 | 630 378 606 710 121 Core 21 | 8 . . . 13 Treads 140 | . . . 32 108 Legs 2284 | 622 378 606 678 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 150 Average Speed 154 | 119 157 172 158 211 Slowest Speed 360 | 120 190 190 360 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 33 41 33 31 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 11 | 3 . 7 1 . Terrain Destroyed 208 | 10 8 36 124 30 Melee 8 | . . 7 1 . Projectile 11 | 10 . . . 1 AOE 189 | . 8 29 123 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 3216 | 825 437 821 921 212 Wait 394 | 117 5 142 85 45 Move 2441 | 629 377 605 709 121 Hop . | . . . . . Pick Up 54 | 12 11 15 14 2 Fast Attach 26 | 11 4 . 11 . Attach 27 | . 1 8 8 10 Detach 7 | . 2 . 5 . Swap 41 | 7 5 13 12 4 Drop 36 | 5 13 4 13 1 Fire 171 | 44 19 22 60 26 Melee 16 | . . 12 4 . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 1080 | -11/Scrapyard | Entered Materials 1081 | -10/Materials | Build established: Mutant 1657 | -10/Materials | Discovered new exit (range 15) 1763 | -10/Materials | Entered another Materials area 1763 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2529 | -9/Materials | Build established: Scavenger-Mutant 2621 | -9/Materials | Lost 6 parts (2n1u3w) 2857 | -9/Materials | Build established: Mutant 2905 | -9/Materials | Repaired Hvy. Ion Engine 2941 | -9/Materials | Repaired Hvy. EM Pulse Gun 2966 | -9/Materials | Discovered new exit (range 16) 3084 | -9/Materials | Identified exit to Materials 3086 | -9/Materials | Entered another Materials area 3086 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3492 | -8/Materials | Lost 5 parts (3n2u) 3778 | -8/Materials | Build established: Scavenger-Mutant 4011 | -8/Materials | Garrison activated, responded to threat 4034 | -8/Materials | Core integrity fell below 50% 4445 | -8/Materials | Discovered new exit (range 11) 4537 | -8/Materials | Identified exit to Storage 4540 | -8/Materials | Entered Storage 4888 | -8/Storage | Core integrity fell below 20% 4924 | -8/Storage | Lost 10 parts (3n2u5w) 4934 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Power failure, Hvy. Ion Engine shutdown. Shock Bomb Launcher destroyed. K-01 Serf collects debris. Shock Bomb Launcher destroyed. G-47 Trooper destroyed. K-01 Serf collects debris. G-47 Trooper reactivates. G-47 Trooper misfires. G-50 Soldier misfires. K-01 Serf collects debris. G-47 Trooper IFF system glitched. G-47 Trooper misfires. G-47 Trooper destroyed. K-01 Serf collects debris. Shock Bomb Launcher destroyed. K-01 Serf collects debris. G-50 Soldier misfires. Slammed into G-50 Soldier. Lgt. Armor Plating destroyed. Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????#"""#???????????? | | ??????????????????###????????????#"T"#???????????? | | ?????????????######T##############" "#####???????? | | ?????????????#!! !# # #???????? | | ?????????????# + ^#???????? | | ?????????????#!!!!# # ^#???????? | | ?????????????########+###+################???????? | | ?????????????????# # #???????????????????? | | ????????????????##### #???????????????????? | | ??????????????#### [ k ###?????????????????? | | ??????????????# ## =! "#?????????????????? | | ?????????????## # [%k! "#?????????????????? | | ????????????#########%%!g "#?????????????????? | | ????????????## %g*%%!=[ @ ###?????????????????? | | ????????????## #### == #???????????????????? | | ?????????? + % =# # / #???????????????????? | | ?????????? ### #############???????????????????? | | ????????????"" ?????????????????????????????????? | | ???????????#"" ??????????????????????????????????? | | ???????????#"????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed SmallSuspensionMultirail Manual? 0 Play Time 00:47:22 Cumulative 8.4 hours Start 2024.04.06 @ 12:00:58 End 2024.04.06 @ 12:47:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04384300-3e4d-49e4-bb58-778e6df14e3c