Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 11:38:45 Player: Hinzy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (153) 765 Value Destroyed (4855) 4855 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 10536 Bonus ------- High Alert Combat Kills 740 Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 144/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Armor Integrity Analyzer Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (178) Improved Focal Shield Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Visual Processing Unit Target Analyzer Armor Integrity Analyzer Improved Shock Absorption System > --- WEAPON ----------- Long-range Proton Cannon KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Compact Wheel Matter Compressor Improved Shield Generator Plasma Cutter [Rating: 85] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Biomechanical Wings Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mace Energy Gun Beam Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Build | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . 2 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 4 | . . 1 1 . 1 . 1 Utility 4 | . . 1 . . 1 2 . Weapon 1 | . . . 1 . . . . Parts Attached 197 | 2 12 26 19 9 58 32 39 Power 17 | . 1 4 1 . 4 1 6 Engine 9 | . 1 4 1 . 1 1 1 Core 8 | . . . . . 3 . 5 Reactor . | . . . . . . . . Propulsion 74 | . 7 11 10 4 20 10 12 Treads 16 | . . 7 4 . 3 2 . Leg 31 | . 6 3 4 4 7 6 1 Wheel 15 | . 1 1 2 . 7 1 3 Hover 11 | . . . . . 3 . 8 Flight 1 | . . . . . . 1 . Utility 48 | 1 3 4 . . 16 12 12 Device 20 | 1 . 1 . . 8 6 4 Storage 2 | . 2 . . . . . . Processor 7 | . . . . . 1 4 2 Hackware 2 | . . 2 . . . . . Protection 17 | . 1 1 . . 7 2 6 Artifact . | . . . . . . . . Weapon 58 | 1 1 7 8 5 18 9 9 Energy Gun 30 | 1 . 6 6 4 7 4 2 Energy Cannon 4 | . . . 1 . . 1 2 Ballistic Gun 10 | . . . . . 6 1 3 Ballistic Cannon 1 | . 1 . . . . . . Launcher 9 | . . . 1 1 4 3 . Special Weapon 2 | . . . . . . . 2 Impact Weapon 2 | . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 13 | . . . 1 4 6 1 1 Corrupted Parts 3 | . . . 1 . . 2 . System Corruption 24 | . . . 7 . . 17 . Parts Lost 77 | . 2 3 2 1 31 17 21 Power 7 | . 1 . . . 3 . 3 Propulsion 35 | . . 1 1 1 16 6 10 Utility 17 | . . 1 . . 6 5 5 Weapon 18 | . 1 1 1 . 6 6 3 Highest Loss Streak 10 | . 1 1 2 1 8 10 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 98 96 96 94 86 83 60 Engine 6 | . 12 11 9 9 4 3 3 Core 1 | . . . . . 2 2 3 Treads 9 | . . 26 25 9 1 10 . Leg 11 | . 27 1 . 18 15 10 . Wheel 4 | . . 5 8 4 6 1 1 Hover 2 | . . . . . 3 . 17 Device 5 | . 12 2 . . 5 12 7 Storage 7 | . 14 11 9 9 7 3 . Processor 5 | . . . . . 3 16 15 Hackware 7 | . . 15 18 18 6 . . Protection 2 | . 1 3 . . 4 1 1 Energy Gun 8 | . 17 13 9 9 7 4 . Ballistic Gun 2 | . . . . . 2 9 2 Ballistic Cannon 1 | . 9 3 . . . . . Launcher 3 | . . . 6 7 4 3 . Impact Weapon 4 | . . 2 9 9 6 . . Peak Build Rating 85 | 7 8 18 26 32 48 53 85 Average Rating 30 | 6 7 14 22 28 34 42 51 On Entrance 19 | 6 7 7 17 23 32 36 24 Naked Turns . | . . . . . . . . Heaviest Build 128 | 15 89 96 96 101 111 128 39 Greatest Support 60 | 20 20 60 20 50 58 60 54 Greatest Overweight (x) 33 | . 8 9 9 10 30 33 3 Average Overweight (x) 3 | . . 4 8 5 3 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 Average Capacity 20 | 8 10 25 25 25 25 15 5 Most Carried 25 | 6 10 17 23 25 25 20 5 Average Carried 16 | 5 7 11 19 22 22 11 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 Final Carried 25 | 5 10 16 23 25 19 5 3 Class Distribution -------------------- 34% | Scavenger-Mutant 30% | Mutant 17% | Hacker-Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Matter Collected 3457 | 227 265 293 268 223 972 856 353 Remotely . | . . . . . . . . Salvage Created 4758 | 30 448 460 634 257 1499 1006 424 Parts 241 | 5 21 24 29 21 79 37 25 Haulers Intercepted 6 | . 1 . 1 3 1 . . Recyclers Shooed 11 | 1 1 8 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 97 | . 5 8 15 3 40 15 11 Melee 1 | . 1 . . . . . . Guns 37 | . 2 7 5 . 4 9 10 Cannons 5 | . 2 1 . . . 1 1 AOE 48 | . . . 10 3 34 1 . Classes Destroyed 18 | 1 7 1 1 1 7 . . Worker 12 | . 1 2 . 1 8 . . Builder 9 | . . . . 3 5 1 . Tunneler 5 | 1 . . 1 . 1 2 . Hauler 6 | . 1 . 1 3 1 . . Recycler 10 | . 2 . 2 . 5 1 . Mechanic 5 | . 1 1 . . 3 . . Operator 1 | . 1 . . . . . . Watcher 8 | . 2 2 2 . 1 . 1 Swarmer 21 | . . . 4 3 4 2 8 Grunt 41 | . 5 4 8 . 14 9 1 Brawler 3 | . . . . . 2 1 . Duelist 3 | . . . . . 2 1 . Protector 3 | . . . . . 3 . . Sentry 8 | . . 4 3 . 1 . . Specialist 1 | . . . . . 1 . . Hunter 4 | . . . . . 4 . . Programmer 12 | . . . . . 8 2 2 Heavy 1 | . . . . . 1 . . Best Kill Streak 11 | 1 4 2 11 6 10 4 4 Combat Bots Only 8 | . 2 2 5 3 8 3 3 Max Kills in Single Turn 5 | 1 1 1 3 2 5 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 2 3 1 . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Hostile Shots Fired 948 | . 59 61 52 16 318 215 227 Missed 320 | . 15 16 22 4 108 73 82 Damage Taken 11246 | . 569 596 447 190 4097 2590 2757 Core 2138 | . 90 65 81 6 491 402 1003 Absorbed by Shields 416 | . . . . . 97 10 309 Redirected to Shielding 79 | . 4 . . . . . 75 Core Remaining (%) 68 | 100 64 83 . 84 29 52 . Volleys Fired 448 | 23 51 56 47 12 114 90 55 Largest 3 | 1 2 2 2 2 2 3 1 Hottest 154 | 50 90 96 70 122 122 154 81 Shots Fired 558 | 23 65 81 50 14 141 128 56 Gun 389 | 23 25 71 27 9 76 108 50 Cannon 75 | . 40 10 5 . . 16 4 Launcher 92 | . . . 18 5 65 4 . Special 2 | . . . . . . . 2 Kinetic 154 | 14 40 10 . . 11 36 43 Thermal 229 | 9 17 64 9 7 52 69 2 Explosive 86 | . . . 18 . 65 3 . Electromagnetic 89 | . 8 7 23 7 13 20 11 Robot Hit Streak 16 | 5 7 8 9 4 11 16 12 Robot Miss Streak 6 | 3 5 3 6 2 3 3 5 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 3 | . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 367 | 14 37 61 27 8 94 91 35 Core Hits 290 | 3 17 23 43 11 136 41 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 Critical Strikes 18 | 1 2 3 . . 2 9 1 Burn 13 | 1 2 2 . . . 8 . Destroy 1 | . . . . . . . 1 Corrupt 2 | . . . . . 1 1 . Smash 2 | . . 1 . . 1 . . Melee Attacks 30 | . . 7 1 5 17 . . Impact 30 | . . 7 1 5 17 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . 1 . 1 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14624 | 139 667 895 1707 474 7564 2087 1091 Guns 4991 | 139 220 624 333 99 1013 1609 954 Cannons 1033 | . 391 138 129 . . 274 101 Explosions 8087 | . 40 . 1245 322 6321 159 . Melee 373 | . . 90 . 53 230 . . Ramming 129 | . 16 43 . . . 45 25 Kinetic 2089 | 52 391 138 . . 133 487 888 Thermal 3178 | 87 164 560 117 114 1043 1082 11 Explosive 7305 | . . . 1220 47 5935 103 . Electromagnetic 1550 | . 96 64 370 260 223 370 167 Impact 373 | . . 90 . 53 230 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 26 | . . . 7 10 8 26 20 Average Corruption 9 | . . . 7 8 4 21 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 119 | . . . 8 24 38 39 10 Message Errors 23 | . . . 1 6 7 8 1 Matter Fused 26 | . . . 1 6 11 7 1 Heat Flow Errors 16 | . . . 2 3 4 5 2 Energy Discharges 16 | . . . 2 2 6 5 1 Parts Rejected 3 | . . . . . . 2 1 Parts Fused 2 | . . . 1 . . . 1 Data Loss (minor) 14 | . . . 1 2 5 4 2 Data Loss (major) 6 | . . . . 2 2 2 . Misfires 5 | . . . . 2 1 1 1 Alerts 1 | . . . . . 1 . . Misdirections 1 | . . . . . . 1 . Weapon Failures 6 | . . . . 1 1 4 . Overload Shots . | . . . . . . . . Overflow Damage 321 | . . . 37 41 243 . . Projectiles . | . . . . . . . . Explosions 230 | . . . 37 8 185 . . Melee 91 | . . . . 33 58 . . Knockbacks 10 | . 6 3 . . 1 . . Impact 2 | . . 1 . . 1 . . Kinetic 6 | . 5 1 . . . . . Secondary 2 | . 1 1 . . . . . Self-Inflicted Damage 872 | . 36 . . 16 761 50 9 Shots 22 | . 1 . . 1 19 1 . Rammed 12 | . 1 5 . . . 3 3 Targets Rammed 13 | . 1 5 . . . 3 4 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 300 | 50 277 300 159 273 300 296 186 Average Temperature 77 | 20 105 69 52 69 75 98 37 Received Heat Transfer 2209 | . 312 294 171 45 315 882 190 Effects 4 | . 3 . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . 3 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . . 1 2 2 . Combat Hostiles 3 | . . . . . 1 2 . Parts Fried 15 | . 1 . 3 5 2 2 2 Impact Corruptions 4 | . . . . 1 3 . . Robots Melted 3 | . . . . . 1 2 . Combat Hostiles 3 | . . . . . 1 2 . Parts Melted 18 | . . 1 . . 7 10 . Heat Transferred 7423 | 333 568 1477 272 285 1632 2819 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . 1 . 1 3 1 . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Peak Influence 815 | 5 198 178 572 348 815 540 429 Initial 399 | . 3 18 33 215 98 399 224 Average 317 | 1 64 59 389 209 499 419 262 Maximum Alert Level 3 | . . . 2 1 3 2 2 Low Security (%) 37 | 100 100 100 15 39 21 . 6 Level 1 21 | . . . 9 60 10 18 89 Level 2 30 | . . . 74 . 35 81 4 Level 3 10 | . . . . . 32 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 29 | . 3 2 2 2 11 6 3 Investigation 4 | . 1 1 1 . . 1 . Extermination 5 | . . . . . 3 1 1 Reinforcement 16 | . 2 1 1 2 7 1 2 Assault 1 | . . . . . 1 . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 6 | . . . 1 1 2 1 1 Haulers Reinforced 2 | . . . . . 2 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Distress Signals 11 | . . 1 7 1 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 175 | . 18 16 23 15 54 24 25 Peak Tracking Total 12 | . 5 3 7 5 12 4 7 Tactical Retreats 12 | . 1 . 2 1 1 4 3 Traps | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Traps Triggered 10 | . 1 . . 2 3 . 4 Indirectly 1 | . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Disabled 22 | . 1 . 3 2 15 1 . Max in Single Turn 4 | . 1 . 2 1 4 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Machines Accessed 20 | . 3 3 2 3 5 3 1 Terminals 17 | . 3 3 1 3 4 2 1 Fabricators 2 | . . . . . 1 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 4 12 3 7 7 6 1 Successful 22 | . 3 10 1 4 1 3 . Failed 18 | . 1 2 2 3 6 3 1 Catastrophic 5 | . . . . . 2 2 1 Database Lockouts . | . . . . . . . . Manual 27 | . 4 8 1 5 6 2 1 Terminals 35 | . 4 12 2 7 4 5 1 Fabricators 4 | . . . . . 3 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . 3 . 1 . 2 . Record 1 | . . . . . . 1 . Part Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 3 7 1 3 1 . . Terminals 13 | . 3 7 . 3 . . . Assimilate 1 | . . 1 . . . . . Botnet 5 | . 1 3 . 1 . . . Operators 1 | . . 1 . . . . . Skim 6 | . 2 2 . 2 . . . Fabricators 1 | . . . . . 1 . . Liberate 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 2 1 2 2 3 1 Full Trace Events 2 | . . 1 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 65 | . . . . . . . 65 Highest-Rated Ally 65 | . . . . . . . 65 Total Orders 3 | . . . . . 2 . 1 GUARD 1 | . . . . . . . 1 EXPLORE 2 | . . . . . 2 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 4 | . . . . . 4 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Turns Passed 7039 | 107 531 1063 573 779 2237 1095 654 Spaces Moved 3116 | 50 266 354 198 314 879 385 670 Core 108 | . . . . . 4 2 102 Treads 309 | . . 182 2 . 25 100 . Legs 928 | 50 255 1 . 162 248 167 45 Wheels 1286 | . 11 171 196 152 597 116 43 Hover 485 | . . . . . 5 . 480 Flight . | . . . . . . . . Fastest Speed 20 | 120 120 200 200 192 125 120 20 Average Speed 168 | 120 134 224 216 212 198 194 66 Slowest Speed 1700 | 120 200 330 480 262 1550 1700 205 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 32 40 15 51 27 11 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 26 | . . 4 12 . 9 . 1 Terrain Destroyed 521 | . 4 4 103 9 380 17 4 Melee 14 | . . 4 1 . 9 . . Projectile 4 | . . . . . . . 4 AOE 503 | . 4 . 102 9 371 17 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Total 4294 | 77 374 512 290 406 1208 617 810 Wait 328 | . 35 49 2 47 88 83 24 Move 3110 | 49 266 353 197 313 878 384 670 Hop . | . . . . . . . . Pick Up 63 | 1 4 8 14 7 15 9 5 Fast Attach 85 | 1 2 6 3 5 24 16 28 Attach 59 | 1 1 4 6 3 23 12 9 Detach 13 | . . 2 . 1 5 2 3 Swap 54 | . 9 16 10 1 12 4 2 Drop 71 | 2 6 6 10 7 18 14 8 Fire 448 | 23 51 56 47 12 114 90 55 Melee 30 | . . 7 1 5 17 . . Ram 6 | . . . . . . 3 3 Kick 1 | . . . . . . . 1 Crush 5 | . . 5 . . . . . Escape Stasis 19 | . . . . 5 14 . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 108 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 13) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1104 | -9/Materials | Discovered new exit (range 14) 1225 | -9/Materials | Discovered new exit (range 12) 1284 | -9/Materials | Build established: Scavenger-Mutant 1676 | -9/Materials | Discovered new exit (range 12) 1702 | -9/Materials | Entered another Materials area 1702 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2017 | -8/Materials | Discovered new exit (range 6) 2275 | -8/Materials | Entered Storage 2314 | -8/Storage | Met 01-MTF 2699 | -8/Storage | System corruption reached 10% 2712 | -8/Storage | Discovered new exit (range 9) 2947 | -8/Storage | Build established: Hacker-Mutant 2974 | -8/Storage | Discovered new exit (range 15) 3054 | -8/Storage | Entered Factory 3054 | -7/Factory | Accompanied by 1 ally (01-MTF) 3054 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3057 | -7/Factory | 01-MTF left 3854 | -7/Factory | First assault squad dispatched 3970 | -7/Factory | Lost 7 parts (1p4n2u) 4304 | -7/Factory | Build established: Scavenger-Mutant 4382 | -7/Factory | Discovered new exit (range 28) 4499 | -7/Factory | Cargo convoy interrupted 4515 | -7/Factory | Core integrity fell below 50% 4556 | -7/Factory | Destroyed 8 combat bots 4565 | -7/Factory | Lost 7 parts (1p4n1u1w) 4796 | -7/Factory | Build established: Mutant 5065 | -7/Factory | Lost 8 parts (4n2u2w) 5291 | -7/Factory | Entered another Factory area 5291 | -6/Factory | Evolved 2 slots: Utility x2 5465 | -6/Factory | Discovered new exit (range 19) 5530 | -6/Factory | Build established: Scavenger-Gunner 5695 | -6/Factory | System corruption reached 10% 6155 | -6/Factory | Garrison activated, responded to threat 6332 | -6/Factory | Discovered new exit (range 20) 6386 | -6/Factory | Entered another Factory area 6386 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6414 | -5/Factory | Lost 10 parts (4n2u4w) 6736 | -5/Factory | Lost 4 parts (3n1u) 6750 | -5/Factory | Spotted B-75 Beast 6829 | -5/Factory | Lost 7 parts (2p3n1u1w) 6873 | -5/Factory | Core integrity fell below 50% 6873 | -5/Factory | System corruption reached 10% 6922 | -5/Factory | Lost 3 parts (1n2u) 7012 | -5/Factory | Lost 4 parts (1p1n1u1w) 7012 | -5/Factory | Core integrity fell below 20% 7040 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06949_ Cloaking Device destroyed. 06964_ System corrupted: Matter fused (-10). 06977_ Acquired Flexi-carbon Leg. 06977_ Lgt. Nuclear Core destroyed. 06981_ Subcomponent Replicator disabled. 06981_ Plasma Cutter destroyed. 06981_ Acquired Prototype Energy Cannon. 06981_ Identified Hvy. Proton Cannon. 07008_ System corrupted: Energy discharge (-23). 07023_ K-01 Serf destroyed. 07026_ Penetrated by Slug. 07026_ R-10 Processor collects Corrupted Wheel. 07029_ Critical hit (Burn: +37). 07029_ R-10 Processor collects Sml. Matter Pod. 07031_ Kicked R-10 Processor. 07033_ Hvy. Proton Cannon destroyed. 07036_ Acquired 8 matter. 07036_ Antigrav System destroyed. 07038_ Flexi-carbon Leg destroyed. 07040_ System corrupted: Component data lost. 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R #?# ??????????? | | ?????????? s H #?# ? ??????????? | | ???????????######### ss #?# #?? ??????????? | | ???????????????????#! s ### ##? ??????????? | | ???????????????????## ### #? ??????????? | | ????????????????????# p### #T ??????????? | | ????????????????????# % ## ########### | | ????????????????????# ### ## / | | ????????????????????# #?# ## ##/#####"" | | ????????????????????# #?###/#### ## ##"" | | ????????????????????# #???# # ## ##"" | | ????????????????????# #???# # ## ##""" | | ????????????????????# #???# %# ## ##"" | | ????????????????????####+####???# !# ## ## | | ????????????????????????????????# # ## ##"" | | ????????????????????????????????# + / ##"" | | ????????????????????????????????# # # ##""" | | ????????????????????????????????# # # ##""" | | ????????????????????????????????# + #######""" | | ????????????????????????????????####### #?????# | | ??????????????????????????????????????# #???###### | | ??????????????????????????????????????# | | ????????????????????????????????????? | | ??????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 450 Resistance: KI 30 Resistance: EX 50 Core Shielding 20 Power Shielding 66 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 5 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Med. Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldVoltaicFemtoactuators Manual? 0 Play Time 01:35:50 Cumulative 68.8 hours Start 2024.11.17 @ 10:05:20 End 2024.11.17 @ 11:38:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abb04915-a28c-4bab-87db-1e3665b10c51