Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 19:35:44 Player: UberDoot Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (377) 1885 Value Destroyed (15540) 15540 Prototype IDs (57) 1140 Alien Tech Used (4) 800 Bonus (9339) 9339 TOTAL SCORE: 36804 Bonus ------- High Alert Combat Kills 1489 Follower Combat Kills 779 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Friendly Fire -29 Cogmind --------- Core Integrity 0/1300 Matter 145/300 Energy 24/100 System Corruption 46% Temperature Cool (0) Movement Treading (179) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Treaded Heavy-Centrium Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Advanced Coolant Injector High-capacity Storage Unit Experimental Terrain Scan Processor Improved Target Analyzer Advanced Transmission Jammer Experimental Hacking Suite > --- WEAPON (4) ------- Compact Mass Driver > --- INVENTORY (20) --- Experimental Heat Sink Experimental Cooling System Experimental Cooling System Advanced Energy Well (500) ECM Suite AEGIS Remote Shield Antimissile System Experimental Hacking Suite Quantum Router High-powered Tractor Beam Transdimensional Reconstructor Core Regenerator Potential Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Multi-Antimatter Reactor > --- PROPULSION ------- Treaded Heavy-Centrium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Experimental Optical Array Experimental Terrain Scan Processor Improved Targeting Computer Improved Target Analyzer Quantum Capacitor Experimental Hacking Suite > --- WEAPON ----------- EM HERF Construct/C Thermal Construct/C Hyp. Electro HERF Construct/C Enhanced Force Lance > --- INVENTORY -------- Experimental Cooling System Experimental Cooling System Advanced Coolant Injector Advanced Energy Well Improved Weapon Cycler Advanced Transmission Jammer ECM Suite AEGIS Remote Shield Antimissile System Experimental Hacking Suite Quantum Router High-powered Tractor Beam Advanced Recalibrator Transdimensional Reconstructor Core Regenerator Hypervelocity EM Gauss Rifle Potential Cannon Tiamat Missile Launcher Tiamat Missile Launcher [Rating: 172] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Improved Grenade Launcher Special Weapon Guided Remote Datajack Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Propulsion 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Utility 7 | . . . . . 3 . . . . . . . . . 1 . . . . 2 . . 1 Weapon 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 283 | 7 2 23 18 7 24 3 8 . 4 6 6 9 . 7 17 7 2 4 2 13 33 16 65 Power 16 | 1 . 4 1 1 3 . . . . . . 1 . 1 2 . . . . . . . 2 Engine 10 | 1 . 3 1 1 2 . . . . . . 1 . . . . . . . . . . 1 Core 5 | . . 1 . . 1 . . . . . . . . 1 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 24 | 2 . 8 6 3 2 . . . . . . 1 . . . . . . . 2 . . . Treads 19 | 2 . 8 5 3 . . . . . . . . . . . . . . . 1 . . . Leg 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 149 | 2 2 5 4 1 15 1 4 . 1 2 4 2 . 3 10 3 . 4 . 10 26 4 46 Device 94 | 1 1 1 1 1 7 1 3 . . 1 2 1 . . 5 3 . 2 . 6 19 4 35 Storage 9 | 1 1 1 . . 1 . . . . . . . . . 1 . . 1 . . . . 3 Processor 18 | . . 1 . . 1 . 1 . . . . . . 2 2 . . . . 2 2 . 7 Hackware 3 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Protection 25 | . . 2 3 . 6 . . . 1 1 2 1 . 1 1 . . 1 . 1 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 . 6 7 2 4 2 4 . 3 4 2 5 . 3 5 4 2 . 2 1 7 12 17 Energy Gun 14 | 1 . 3 . . . . . . . 1 . . . 1 1 . . . . . . 6 1 Energy Cannon 9 | . . 1 1 . 2 . . . . . . . . . 1 . . . . . . 1 3 Ballistic Gun 15 | 1 . 2 6 2 1 . . . . . . . . . 1 . . . . 1 . . 1 Ballistic Cannon 7 | . . . . . . . . . . 2 . 3 . . . . . . . . . . 2 Launcher 24 | . . . . . 1 1 4 . 2 1 1 2 . 1 . 1 1 . 2 . 3 . 4 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 . . 1 . . . . . 1 3 1 . . . . . 1 Piercing Weapon 15 | . . . . . . . . . . . 1 . . 1 1 . . . . . 4 4 4 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 30 | . . 2 . 1 1 . 1 . . . . . . . . . . 3 . . 8 7 7 Parts Lost 70 | . 1 4 . . 8 . 2 . 3 . 8 5 . 3 4 1 . . . 1 7 . 23 Power 13 | . . 1 . . 2 . . . . . 1 1 . 1 2 . . . . . . . 5 Propulsion 9 | . . 1 . . 2 . . . 1 . 2 . . 1 1 . . . . . . . 1 Utility 24 | . 1 . . . 1 . 1 . . . 3 3 . . 1 1 . . . . 6 . 7 Weapon 24 | . . 2 . . 3 . 1 . 2 . 2 1 . 1 . . . . . 1 1 . 10 Highest Loss Streak 9 | . 1 1 . . 7 . 1 . 2 . 3 3 . 3 3 1 . . . 1 2 . 9 To Critical Strikes 5 | . . . . . 2 . . . . . . . . . . . . . . 1 1 . 1 Average Slot Usage (%) 70 | . 99 99 100 93 67 61 61 57 57 52 55 58 50 49 56 60 61 60 59 58 64 63 61 Engine 4 | . 14 7 11 9 6 7 7 7 7 5 . . 6 2 . 5 5 2 . . . . . Core 1 | . . 3 . . . . . . . . 6 5 . 2 6 . . . . . . . . Treads 9 | . 28 32 32 24 5 . . . . 3 6 1 . . . 2 . . . . . 5 4 Leg 2 | . . . . . 8 . . . . . . 7 12 8 . 2 5 3 . 1 3 . . Hover 1 | . . . . . . 7 7 7 7 2 . . . . 4 . . . . . . . . Device 12 | . 13 10 . 3 16 15 17 21 18 12 12 12 12 12 11 15 16 12 11 11 13 18 17 Storage 7 | . 14 11 11 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 Processor 4 | . . . . . . . 2 7 7 6 6 6 6 8 10 11 11 11 11 10 9 5 12 Protection 3 | . . . 11 7 5 7 4 . 2 6 5 4 . . 1 . . 3 5 4 . . . Energy Gun 2 | . 14 7 . . . 6 7 7 4 1 . . . 1 . 1 5 5 5 5 4 5 2 Energy Cannon 3 | . . 8 2 . 5 7 6 . . 2 1 . . 1 2 6 . . . . 2 . 2 Ballistic Gun 8 | . 14 16 30 32 5 . . . . . 6 . . . . . . . . . 9 10 . Ballistic Cannon 1 | . . . . . 1 . . . . 4 1 5 . . 2 2 5 5 5 5 . . 2 Piercing Weapon 1 | . . . . . . . . . . . 1 6 6 5 2 . . . . . 2 4 3 Peak Build Rating 172 | 8 8 20 25 37 58 58 64 59 59 78 78 70 59 69 88 92 93 112 107 125 153 158 172 Average Rating 64 | 5 7 17 23 28 49 55 58 59 57 59 69 63 59 60 75 86 91 98 105 116 136 143 155 On Entrance 66 | . 8 8 20 25 37 57 55 59 59 50 78 57 59 59 69 77 92 92 107 103 125 138 158 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 12 27 103 106 105 58 50 48 35 37 63 63 51 35 46 96 76 74 74 84 100 100 99 110 Greatest Support 178 | 40 40 60 60 56 102 84 84 84 84 134 134 102 102 102 87 84 84 130 130 151 178 178 178 Greatest Overweight (x) 8 | 1 . 1 8 8 1 . . . . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . 1 5 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 24 25 17 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 Most Carried 25 | 8 12 25 25 25 15 14 15 13 13 15 15 15 13 15 20 20 20 20 20 20 20 20 20 Average Carried 16 | 5 8 22 24 17 13 13 13 13 12 14 13 13 13 13 17 19 19 19 19 19 19 17 18 Final Capacity 25 | 8 15 25 25 5 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 25 | 8 12 25 25 5 15 14 13 13 12 15 13 13 13 14 20 20 20 20 20 20 20 20 14 Scrap Engine Consumption 250 | . . . . 13 50 3 5 2 1 23 4 10 . 5 31 16 . 3 3 12 15 6 48 Constructs Created 16 | . . . . 3 2 . . . . 2 . . . 1 3 . . . . 2 1 . 2 Constructs Modified 85 | . . . . . 18 2 3 . 1 7 1 4 . 1 9 6 . 2 1 4 7 3 16 Class Distribution -------------------- 44% | Construct 22% | Mutant 11% | Tank 9% | Scavenger-Gunner 5% | Alien-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -9/Storage Tank | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Mutant | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Armory Construct | -4/Lab Alien-Construct | -3/Research Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 7372 | 285 102 576 630 337 830 186 191 25 123 88 300 461 . 111 368 171 113 78 100 136 743 248 1170 Remotely 140 | . . . . . . . . . . . . . . . . . . . . . . . 140 Salvage Created 15874 | 118 295 1519 1309 833 2366 269 139 25 180 192 247 347 . 101 1242 324 184 493 173 1041 1593 248 2636 Parts 778 | 9 22 77 82 35 97 13 19 4 7 14 8 12 . 9 72 19 5 3 11 45 77 9 129 Haulers Intercepted 12 | . 1 4 . . 3 . . . . . . . . . . . . . . 1 . . 3 Recyclers Shooed 8 | 1 . . . 3 2 . . . . . . . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . 13 12 . 7 . 8 6 . 7 . 8 9 1 5 . . . . Prevented 11 | . . . . . . . . . . . . . . . . 8 1 . 2 . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 304 | . 9 25 26 7 42 9 13 . 7 9 8 10 . 6 18 11 5 . 9 13 31 4 42 Melee 12 | . . . . . . . . . 1 . . . . 1 2 . . . . . . . 8 Guns 115 | . 9 18 25 7 12 2 1 . . . 5 . . 1 1 . 1 . . 5 22 4 2 Cannons 88 | . . 6 1 . 28 3 1 . . 6 . 3 . . 9 5 . . 1 8 3 . 14 AOE 77 | . . . . . 2 4 11 . 6 3 3 7 . 4 1 5 4 . 8 . 6 . 13 Classes Destroyed 23 | 2 5 4 . 1 2 . . 1 . . . . . . 1 . . . 1 1 1 . 4 Worker 13 | . . 3 . . 1 . . . . . . . . . 2 . . . . . . . 7 Builder 12 | . 1 . . 2 . . . . . . . . . . 2 . . . . . . . 7 Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 12 | . 1 4 . . 3 . . . . . . . . . . . . . . 1 . . 3 Recycler 15 | 1 . 2 1 5 2 . . . . . . . . . 1 . . . . . . . 3 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Operator 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Watcher 13 | . 1 2 2 . 2 . . . . . . . . . 3 . . . . 1 1 . 1 Swarmer 92 | . 6 3 . . 4 2 13 . 4 7 2 . . 5 4 8 . . 9 4 7 . 14 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Grunt 87 | . 3 13 17 . 22 2 . . 3 . 1 5 . . 5 1 5 . . 3 3 3 1 Brawler 6 | . . 1 . . 1 1 . . . . 1 1 . . . . . . . 1 . . . Duelist 9 | . . 1 . . . 3 . . . . 3 1 . . . . . . . . 1 . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Sentry 46 | . . 7 9 4 9 1 . . . 1 1 . . . 2 1 . . . 1 6 . 4 Hunter 18 | . . . . . 2 . . . . . . 2 . . 3 1 . . . 2 6 . 2 Programmer 28 | . . . . . 4 . . . . 1 . 1 . 1 4 . . . . 2 6 . 9 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Zionite 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | 2 3 4 4 7 9 7 4 1 4 4 8 4 . 4 7 6 5 . 5 4 8 4 15 Combat Bots Only 8 | . 3 4 4 2 6 7 4 . 4 4 8 4 . 4 6 6 5 . 5 4 8 4 8 Max Kills in Single Turn 5 | 1 1 2 1 1 1 1 3 1 4 3 2 2 . 2 2 3 3 . 3 1 3 2 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 1 3 . 4 3 2 2 . 2 1 3 3 . 3 . 3 . 5 Melee 1 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . A5 (-4/Lab) Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 2636 | . 25 100 83 27 424 30 44 64 63 76 199 118 . 88 158 40 24 . 26 104 227 73 643 Missed 864 | . 7 21 21 8 145 15 22 32 20 24 69 49 . 31 31 12 6 . 12 44 76 41 178 Damage Taken 30877 | . 208 1028 881 419 3140 315 367 293 516 508 2150 1090 . 852 2168 469 309 . 257 1245 2996 779 10887 Core 2954 | . 31 149 92 40 239 49 30 18 33 34 122 107 . 151 162 42 20 . 1 77 196 53 1308 Absorbed by Shields 494 | . . . 15 . . . 8 . 56 . 15 . . . . . . . . . . . 400 Redirected to Shielding 308 | . . . . . . . . . . . . . . . . . . . 59 . 249 . . Ignored by Resistances 495 | . . . . . 239 . . . . . . . . . 256 . . . . . . . . Regen/Repaired (Parts) 8962 | . . 131 . . 601 60 169 . 22 245 124 360 . 100 1041 561 . 53 34 331 1131 1009 2990 Core Remaining (%) 65 | 100 87 . . 29 . . . . 47 . . . . 51 . . . . 77 . . 64 . Volleys Fired 866 | 5 30 74 55 30 161 23 14 3 16 26 15 56 . 7 56 19 9 . 8 42 65 37 115 Largest 4 | 2 2 3 3 3 3 2 2 1 1 2 2 1 . 1 2 2 2 . 3 4 4 3 3 Hottest 294 | 60 60 147 114 84 167 98 98 68 68 91 81 53 . 60 185 185 185 . 224 216 216 166 294 Shots Fired 1689 | 10 59 222 157 90 280 37 17 3 16 36 27 56 . 7 78 32 10 . 13 89 187 78 185 Gun 1015 | 10 59 188 150 90 111 12 2 3 9 1 24 . . 5 23 . 1 . 4 41 167 78 37 Cannon 595 | . . 34 7 . 161 14 6 . . 34 . 50 . . 55 30 5 . 5 48 15 . 131 Launcher 79 | . . . . . 8 11 9 . 7 1 3 6 . 2 . 2 4 . 4 . 5 . 17 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 911 | 5 30 102 150 90 155 . . 3 9 25 24 50 . . 29 17 5 . 5 54 93 57 8 Thermal 552 | 5 29 120 7 . 117 26 6 . . 9 . . . . 8 . 1 . 4 35 89 21 75 Explosive 79 | . . . . . 8 11 9 . 7 1 3 6 . 2 . 2 4 . 4 . 5 . 17 Electromagnetic 147 | . . . . . . . 2 . . 1 . . . 5 41 13 . . . . . . 85 Robot Hit Streak 24 | 4 7 20 16 24 23 4 2 5 1 8 10 10 . 3 7 7 10 . 1 9 16 5 10 Robot Miss Streak 6 | 1 6 5 3 2 5 5 3 . 2 1 2 2 . 2 2 5 1 . 2 3 5 4 6 Penetration Max 2 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 1 Secondary Targets 7 | . . 3 . . 1 . . . . . 1 . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . 1 . . . . . . . . . 1 . . Shots Hit Robots 1106 | 7 31 153 98 61 204 10 5 3 8 19 16 18 . 6 67 14 4 11 2 61 116 39 153 Core Hits 704 | 4 19 48 47 26 119 22 22 2 12 11 23 22 . 7 33 14 16 4 11 35 64 13 130 Critical Kills 18 | 1 . 1 . . 1 . . . . . . . . . . . . . 2 6 6 . 1 Critical Parts Destroyed 22 | . 1 . . 1 1 . . . . . . . . . . . . . . 8 6 3 2 Critical Strikes 61 | 1 1 6 . 1 4 . . . 1 1 . 1 . 1 . . . . 2 14 13 3 12 Burn 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 40 | 1 1 . . 1 2 . . . . . . . . . . . . . 2 14 13 3 3 Blast 4 | . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 5 Melee Attacks 132 | . . . . . . . . . 5 . . 5 . 6 27 3 1 11 4 . 2 7 61 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . . . 5 . . . . . 15 3 1 11 4 . . . 1 Piercing 92 | . . . . . . . . . . . . 5 . 6 12 . . . . . 2 7 60 Sneak Attacks 14 | . . . . . . . . . . . . . . 1 4 . . . . . . . 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41281 | 81 416 2347 1566 923 5321 1011 900 60 744 703 1027 999 . 550 2845 920 622 818 860 2452 4861 1146 10109 Guns 12456 | 81 416 1770 1464 923 1273 140 23 60 80 . 313 . . 69 245 . 21 . 37 645 3016 1146 734 Cannons 12779 | . . 577 102 . 3527 135 53 . . 504 . 323 . . 1923 512 . . 81 1807 250 . 2985 Explosions 11941 | . . . . . 521 736 824 . 523 199 714 676 . 329 142 408 601 . 742 . 1595 . 3931 Melee 4105 | . . . . . . . . . 141 . . . . 152 535 . . 818 . . . . 2459 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12425 | 51 198 830 1464 923 2385 . . 60 80 366 313 323 . . 490 178 . . 81 1875 1731 911 166 Thermal 9801 | 30 218 1517 102 . 2415 275 53 . . 138 . . . . 243 . 21 . 37 577 1917 235 2023 Explosive 11226 | . . . . . 521 736 824 . 523 199 714 676 . 329 . 408 601 . 742 . 1213 . 3740 Electromagnetic 3724 | . . . . . . . 23 . . . . . . 69 1577 334 . . . . . . 1721 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1429 | . . . . . . . . . 141 . . . . . 470 . . 818 . . . . . Piercing 2676 | . . . . . . . . . . . . . . 152 65 . . . . . . . 2459 Highest Corruption 46 | . . . . . 3 3 3 3 . 1 1 1 1 2 9 9 10 10 10 1 3 12 46 Average Corruption 5 | . . . . . 2 3 3 3 . 1 1 1 1 1 5 9 9 10 10 1 1 8 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 225 | . . . . . 29 7 16 2 . 3 7 9 1 6 22 15 14 10 8 . 7 8 61 Message Errors 54 | . . . . . 7 2 5 1 . 1 1 . 1 . 7 3 3 1 2 . 1 1 18 Matter Fused 55 | . . . . . 3 2 3 1 . 1 2 2 . 4 6 4 5 5 2 . 3 1 11 Heat Flow Errors 14 | . . . . . 4 . 3 . . . . 1 . . . 1 . . . . 1 1 3 Energy Discharges 28 | . . . . . 9 1 2 . . . 2 1 . . 2 1 3 2 2 . . . 3 Parts Rejected 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 Parts Fused 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Data Loss (minor) 25 | . . . . . 2 . 2 . . . 2 2 . 1 4 1 . 1 1 . . 3 6 Data Loss (major) 11 | . . . . . 1 . . . . 1 . . . . . 4 2 . . . . . 3 Misfires 6 | . . . . . 1 2 1 . . . . 1 . . . . . . . . . . 1 Alerts 6 | . . . . . 1 . . . . . . . . 1 . . 1 . 1 . . 1 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 14 | . . . . . 1 . . . . . . 1 . . 2 1 . . . . 1 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1398 | . . . . . 53 . . . 35 . 13 . . 59 94 25 . 231 88 100 67 . 633 Projectiles 341 | . . . . . 36 . . . . . . . . . 27 . . . . 100 50 . 128 Explosions 288 | . . . . . 17 . . . 10 . 13 . . 13 . 25 . . 88 . 17 . 105 Melee 769 | . . . . . . . . . 25 . . . . 46 67 . . 231 . . . . 400 Knockbacks 46 | . . . . . 21 . . . . 3 . 6 . . 3 1 . . . 8 3 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . 21 . . . . 2 . 6 . . 3 1 . . . 8 3 . 1 Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 513 | . . . . . 105 32 49 . . . 55 18 . . 75 . 19 . 3 . . . 157 Shots 14 | . . . . . 3 1 1 . . . 1 1 . . 1 . 1 . 1 . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | . 30 315 246 134 373 120 266 40 125 258 320 284 . . 216 263 128 . 232 354 270 162 412 Average Temperature 81 | . 19 80 57 30 92 41 110 21 45 94 156 133 . . 59 97 66 . 92 140 52 115 115 Received Heat Transfer 4701 | . 84 468 422 195 1005 99 9 . 193 90 523 456 . 126 270 9 72 . 9 129 225 63 254 Effects 8 | . . . . . 1 . 3 . . . . . . . . . . . . 3 . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . 3 . . . . . . . . . . . . 3 . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . 5 1 . . . . . . 5 Combat Hostiles 11 | . . . . . . . . . . . . . . . 5 1 . . . . . . 5 Parts Fried 17 | . . . . . . . . . . . . . . . 13 1 . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . 4 1 1 3 . . . . . . . . . . . . . . 1 . 1 3 Heat Transferred 11838 | 75 500 3611 185 . 2997 370 74 . . 259 . . . . 175 . 37 . 74 1110 1421 . 950 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 996 | 15 275 390 673 308 778 . . . . 695 . . . . 678 . . . . 496 879 . 996 Initial 609 | . 9 33 150 218 . . . . . 609 . . . . . . . . . 126 165 . . Average 280 | 4 121 239 376 89 314 . . . . 530 . . . . 209 . . . . 347 341 . 351 Maximum Alert Level 3 | . 1 1 2 1 3 . . . . 2 . . . . 2 . . . . 2 3 . 3 Low Security (%) 42 | 100 88 35 11 77 52 . . . . . . . . . 63 . . . . 3 25 . 33 Level 1 30 | . 11 64 47 22 9 . . . . 9 . . . . 11 . . . . 68 36 . 20 Level 2 24 | . . . 41 . 27 . . . . 90 . . . . 24 . . . . 28 29 . 41 Level 3 3 | . . . . . 10 . . . . . . . . . . . . . . . 8 . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 2 2 . 13 . . . . 2 . . . . 3 . . . . 4 8 . 13 Investigation 6 | . . . . . 2 . . . . . . . . . . . . . . 2 2 . . Extermination 16 | . . . . . 5 . . . . 2 . . . . 2 . . . . 1 3 . 3 Reinforcement 15 | . 2 2 2 . 5 . . . . . . . . . 1 . . . . 1 2 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 13 | . 1 1 2 . 1 . . . 1 . . . . . 3 . . . . 1 2 . 1 Communications Jammed 47 | . . . . . . . . . . . . . . . . . . . . . . . 47 Distress Signals 47 | . . . . . . . . . . . . . . . . . . . . . . . 47 Times Spotted 446 | . 15 34 32 6 53 10 15 3 11 10 27 12 . 9 31 11 12 . 10 28 46 4 67 Peak Tracking Total 16 | . 3 7 5 4 5 7 4 5 4 4 7 4 . 7 6 5 11 . 5 16 8 4 14 Tactical Retreats 43 | . . 5 . . 7 2 2 1 1 1 6 1 . 2 3 . . . . 4 3 . 5 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 12 | . . . 5 . 1 . . . . . . . . . 2 . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 32 | . . 3 2 . 2 . . . . . 1 . . . 5 . 1 . . 3 6 6 3 Max in Single Turn 3 | . . 1 1 . 1 . . . . . 1 . . . 3 . 1 . . 2 1 2 1 Garrison Access 4 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 83 | . 4 7 9 7 6 . 1 . . 4 . . 4 . 14 1 . 6 1 6 6 . 7 Terminals 46 | . 4 4 7 6 4 . 1 . . 2 . . . . 9 . . . 1 2 3 . 3 Fabricators 7 | . . . . . . . . . . 1 . . . . 1 . . . . 1 3 . 1 Repair Stations 6 | . . 2 1 . . . . . . . . . . . 1 . . . . 1 . . 1 Recycling Units 5 | . . 1 . . 1 . . . . . . . . . 2 . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Garrison Access 5 | . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . 1 Total Hacks 218 | . 12 14 26 16 14 . 1 . . 7 . . 30 . 36 1 . 19 4 13 15 . 10 Successful 132 | . 6 4 15 8 5 . 1 . . 4 . . 30 . 14 1 . 19 4 10 9 . 2 Failed 85 | . 6 10 10 8 9 . . . . 3 . . . . 22 . . . . 3 6 . 8 Catastrophic 21 | . 1 4 3 . 5 . . . . . . . . . 7 . . . . . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 65 | . 6 8 12 3 8 . . . . 2 . . . . 10 . 1 . . 4 7 1 3 Terminals 116 | . 12 10 21 14 9 . 1 . . 4 . . . . 24 . . . 4 5 6 . 6 Fabricators 15 | . . . . . . . . . . 1 . . . . 2 . . . . 2 9 . 1 Repair Stations 14 | . . 3 2 . . . . . . . . . . . 5 . . . . 3 . . 1 Recycling Units 10 | . . 1 . . 3 . . . . . . . . . 4 . . . . 2 . . . Scanalyzers 3 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 Garrison Access 8 | . . . 3 . 2 . . . . . . . . . 1 . . . . 1 . . 1 Terminal Hacks 93 | . 4 2 11 7 2 . 1 . . 1 . . 30 . 6 1 . 19 4 2 2 . 1 Record 23 | . . . . . . . 1 . . . . . 11 . . . . 7 4 . . . . Part Schematic 13 | . . . 1 . . . . . . . . . 8 . . . . 4 . . . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . 3 . 1 1 . . . . . . . . 3 . . . . 4 . . . . . Open Door 4 | . . . 3 . . . . . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Locate Traps 7 | . . 1 3 . 1 . . . . . . . . . 2 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 1 . . . . . . . . . . 1 . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 1 . . . . . . . . . 2 5 . . Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . Build 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . Repair Station Hacks 8 | . . 2 1 . . . . . . . . . . . 4 . . . . 1 . . . Scan Component 5 | . . 1 1 . . . . . . . . . . . 2 . . . . 1 . . . Repair 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 Seal Access 4 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 15 | . 2 . 2 1 2 . . . . . . . . . 2 . . . . 4 2 . . Terminals 11 | . 2 . 2 1 2 . . . . . . . . . 2 . . . . 2 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 10 | . 2 . 2 1 2 . . . . . . . . . 2 . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 4 5 6 5 5 . . . . 2 . . . . 12 . . . 1 5 5 . 6 Full Trace Events 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . . . . 1 . . 8 . . . . 4 . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 365 | . . . . . . . . . . . . . . . . . . . . 187 178 . . Total Part Build Rating 23 | . . . . . . . . . . . . . . . . . . . . 7 16 . . Parts Repaired 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . . . Time 114 | . . 26 . . . . . . . . . . . . 88 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 2 . . . . 1 . . . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 18 | . . . . . . 2 . . . . 1 . . . . . . . . 1 6 . 8 Largest Group 8 | . . . . . . 2 . . . . 1 . . . . . . . . 1 5 . 8 Highest-Rated Group 254 | . . . . . . 62 . . . . 32 . . . . . . . . 10 254 . 112 Highest-Rated Ally 56 | . . . . . . 32 . . . . 32 . . . . . . . . 10 56 . 15 Total Orders 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Ally Attacks 146 | . . . . . . 6 . . . . 2 . . . . . . . . . 66 . 72 Total Damage 3779 | . . . . . . 183 . . . . 88 . . . . . . . . . 2099 . 1409 Kills 12 | . . . . . . 2 . . . . . . . . . . . . . . 6 . 4 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . . . . . 1 1 . . . . 2 . 2 . 1 1 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 21863 | 132 551 2343 1288 1752 3196 632 951 196 619 775 729 1551 102 515 1293 457 451 347 275 842 1097 344 1425 Spaces Moved 14529 | 74 272 836 392 731 1649 420 673 111 358 459 550 1137 82 356 943 389 438 237 425 1050 1013 480 1454 Core 21 | 21 . . . . . . . . . . . . . . . . . . . . . . . Treads 5866 | 53 272 836 356 188 578 . . . . 271 550 322 . . 77 182 . . . 15 232 480 1454 Legs 3813 | . . . . . 1005 . . . . 39 . 693 82 356 50 207 438 113 . 156 674 . . Wheels 701 | . . . 36 543 . . . . . . . 122 . . . . . . . . . . . Hover 2593 | . . . . . 66 420 673 111 358 149 . . . . 816 . . . . . . . . Flight 1535 | . . . . . . . . . . . . . . . . . . 124 425 879 107 . . Fastest Speed 30 | 50 160 160 210 105 98 122 122 158 158 121 121 121 125 121 74 74 96 54 54 41 30 30 30 Average Speed 111 | 133 160 231 237 186 139 122 134 158 158 148 121 123 125 122 86 85 96 74 54 47 38 30 50 Slowest Speed 240 | 160 160 240 240 210 240 122 158 158 158 158 121 125 125 125 132 96 96 96 54 54 41 30 179 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 5 56 65 54 91 38 60 82 14 62 13 83 89 71 52 23 47 57 62 52 14 37 96 30 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 6 | . . . . . . . . . . . . 1 1 1 . . . 3 . . . . . Known Exits Taken 8 | . . 1 1 . 1 . . . . . . . . 1 1 . . . 1 1 . 1 . Unknown Exits Taken 15 | 1 1 . . 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 . . Scrap Searched 17 | . . . . . . 2 3 . 1 . 1 2 . 3 . 2 1 . 2 . . . . Spaces Dug 80 | . . . . . 3 . 1 . 1 4 . 10 . 1 13 7 1 . 24 . . 1 14 Terrain Destroyed 840 | . . . . . 36 67 71 . 42 12 32 80 . 18 49 49 49 . 43 25 79 6 182 Melee 39 | . . . . . . . . . 1 . . 3 . 1 12 3 . . 4 . . 1 14 Projectile 182 | . . . . . 18 7 1 . . 11 . 30 . . 5 8 7 . 4 25 43 5 18 AOE 618 | . . . . . 18 60 70 . 41 1 32 47 . 17 32 38 42 . 35 . 36 . 149 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 18552 | 94 329 1100 637 1058 2302 504 705 129 387 523 588 1220 81 415 1310 478 457 395 453 1328 1581 602 1876 Wait 2142 | 1 17 111 142 269 405 34 2 16 3 12 10 10 . 28 206 39 . 124 6 194 371 35 107 Move 14502 | 73 271 835 391 730 1648 419 672 110 357 458 549 1136 81 355 942 388 437 236 424 1045 1012 479 1454 Hop 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Pick Up 212 | 8 6 30 8 5 29 . . . . 10 . 4 . 5 30 9 4 7 3 13 20 8 13 Fast Attach 139 | 7 1 8 4 1 10 1 2 . . 3 1 1 . 4 6 4 . 5 . 5 16 13 47 Attach 75 | . . 6 1 2 9 1 7 . 3 1 3 4 . 2 9 1 . . 2 4 7 . 13 Detach 69 | . . 4 . 1 7 2 6 . 2 2 1 . . 3 10 . . . 2 6 6 3 14 Swap 74 | . 1 9 13 4 5 1 . . 1 2 2 4 . 1 2 2 2 . . 4 11 5 5 Drop 263 | . 3 23 20 16 28 . . . . 9 . . . 4 22 13 4 12 4 13 30 15 47 Fire 866 | 5 30 74 55 30 161 23 14 3 16 26 15 56 . 7 56 19 9 . 8 42 65 37 115 Melee 132 | . . . . . . . . . 5 . . 5 . 6 27 3 1 11 4 . 2 7 61 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Rewire 73 | . . . . . . 23 2 . . . 7 . . . . . . . . . 41 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Ext / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 12) 657 | -10/Materials | Discovered new exit (range 3) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 812 | -9/Materials | Discovered new exit (range 15) 1183 | -9/Materials | Build established: Scavenger-Gunner 1327 | -9/Materials | Discovered new exit (range 7) 1568 | -9/Materials | Repaired Lgt. Treads 1639 | -9/Materials | Discovered new exit (range 16) 1700 | -9/Materials | Identified exit to Materials 1902 | -9/Materials | Discovered new exit (range 15) 2100 | -9/Materials | Discovered exit to Materials (range 16) 2640 | -9/Materials | Identified exit to Mines 2640 | -9/Materials | Identified exit to Storage 3027 | -9/Materials | Entered Storage 3094 | -9/Storage | Central database locked down 3419 | -9/Storage | Build established: Tank 3521 | -9/Storage | Identified exit to Recycling 3919 | -9/Storage | Core integrity fell below 50% 4306 | -9/Storage | Used back door to open Recycling access 4315 | -9/Storage | Entered Recycling 4642 | -9/Recycling | Discovered new exit (range 10) 5276 | -9/Recycling | Scanned before Scraplab entrance 5306 | -9/Recycling | Entered Scraplab 5323 | -9/Recycling | Discovered new exit (range 3) 5361 | -9/Recycling | Angered Scraplab inhabitants 5434 | -9/Recycling | Found Prototype Device 5434 | -9/Recycling | Identified Scrap Engine 5875 | -9/Recycling | Build established: Construct 6067 | -9/Recycling | Entered Factory 6067 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6802 | -7/Factory | Discovered new exit (range 10) 7063 | -7/Factory | Discovered new exit (range 15) 7887 | -7/Factory | Garrison activated, responded to threat 7984 | -7/Factory | Lost 7 parts (2p2n1u2w) 9012 | -7/Factory | Discovered new exit (range 4) 9025 | -7/Factory | Identified exit to Lower Caves 9162 | -7/Factory | Discovered new exit (range 10) 9263 | -7/Factory | Entered Lower Caves 9305 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9385 | -7/Lower Caves | Destroyed 7 combat bots 9551 | -7/Lower Caves | Learned Factory security intel 9774 | -7/Lower Caves | Discovered new exit (range 5) 9895 | -7/Lower Caves | Entered another Lower Caves area 9937 | -7/Lower Caves | Discovered new exit (range 6) 10061 | -7/Lower Caves | Spotted B-75 Beast 10138 | -7/Lower Caves | Encountered a Warlord checkpoint 10454 | -7/Lower Caves | Found Alien Artifact 10454 | -7/Lower Caves | Identified Core Expander 10454 | -7/Lower Caves | Installed Core Expander, added new Utility slot 10670 | -7/Lower Caves | Discovered new exit (range 8) 10846 | -7/Lower Caves | Entered Zion 10930 | -7/Zion | System corruption cleaned by Quarantine Array 10936 | -7/Zion | Attacked by Zionites 10936 | -7/Zion | Spotted 6M-N80(B) 10936 | -7/Zion | Spotted XF-J9B(B) 11007 | -7/Zion | Discovered new exit (range 9) 11042 | -7/Zion | Entered Proximity Caves 11158 | -6/Proximity Caves | Spotter reported a threat 11428 | -6/Proximity Caves | Spotter reported a threat 11458 | -6/Proximity Caves | Core integrity fell below 50% 11534 | -6/Proximity Caves | Spotted B-75 Beast 11555 | -6/Proximity Caves | Spotter reported a threat 11607 | -6/Proximity Caves | Spotter reported a threat 11653 | -6/Proximity Caves | Discovered new exit (range 7) 11661 | -6/Proximity Caves | Entered Factory 11661 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11686 | -6/Factory | Found Powered Armor 11689 | -6/Factory | Found Powered Armor 11691 | -6/Factory | Found Powered Armor 11694 | -6/Factory | Found Powered Armor 11938 | -6/Factory | Build established: Mutant 12011 | -6/Factory | Search patrols dispatched 12361 | -6/Factory | Search patrols dispatched 12406 | -6/Factory | Discovered new exit (range 4) 12436 | -6/Factory | Entered Lower Caves 12540 | -6/Lower Caves | Build established: Construct 12648 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12703 | -6/Lower Caves | Lost 3 parts (1n2u) 12712 | -6/Lower Caves | Destroyed 8 combat bots 12712 | -6/Lower Caves | Spotted B-75 Beast 12796 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13116 | -6/Lower Caves | Lost 3 parts (1p1n1w) 13149 | -6/Lower Caves | Discovered new exit (range 14) 13165 | -6/Lower Caves | Entered another Lower Caves area 13165 | -6/Lower Caves | Discovered new exit (range 11) 13354 | -6/Lower Caves | Build established: Mutant 13694 | -6/Lower Caves | Spotted B-75 Beast 13837 | -6/Lower Caves | Learned Factory security intel 13850 | -6/Lower Caves | Found DCF Scrap (13 items) 14640 | -6/Lower Caves | Lost 3 parts (1p1u1w) 14704 | -6/Lower Caves | Discovered new exit (range 9) 14716 | -6/Lower Caves | Entered Data Miner 14716 | -6/Data Miner | Discovered new exit (range 6) 14740 | -6/Data Miner | Met Data Miner 14766 | -6/Data Miner | Learned location of Section 7 (-3) 14766 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14788 | -6/Data Miner | Received God Mode back door access code from Data Miner 14818 | -6/Data Miner | Entered Proximity Caves 14954 | -5/Proximity Caves | Spotted B-75 Beast 15047 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 15189 | -5/Proximity Caves | Identified exit to Factory 15333 | -5/Proximity Caves | Entered Factory 15333 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15508 | -5/Factory | Repaired Hvy. Rocket Launcher 15557 | -5/Factory | Repaired Imp. Cooling System 16145 | -5/Factory | Identified exit to Upper Caves 16380 | -5/Factory | Lost 3 parts (2p1n) 16626 | -5/Factory | Entered Upper Caves 16745 | -5/Upper Caves | Found DCF Scrap (13 items) 16868 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16934 | -5/Upper Caves | Build established: Construct 17062 | -5/Upper Caves | Learned location of 1 exit from Factory 17080 | -5/Upper Caves | Discovered new exit (range 3) 17083 | -5/Upper Caves | Entered another Upper Caves area 17180 | -5/Upper Caves | Encountered a Warlord checkpoint 17202 | -5/Upper Caves | Learned location of 1 exit from Factory 17374 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 17380 | -5/Upper Caves | Found Prototype Special Weapon 17476 | -5/Upper Caves | Discovered new exit (range 5) 17528 | -5/Upper Caves | System corruption reached 10% 17534 | -5/Upper Caves | Entered Zhirov 17534 | -5/Zhirov | Discovered new exit (range 3) 17552 | -5/Zhirov | Met Zhirov 17579 | -5/Zhirov | Learned location of Quarantine (-3) 17579 | -5/Zhirov | Learned location of Testing (-2) 17579 | -5/Zhirov | Learned location of Command (-1) 17587 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17607 | -5/Zhirov | Found Alien Artifact 17607 | -5/Zhirov | Identified Integrated Dissipator 17607 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17624 | -5/Zhirov | Found Alien Artifact 17881 | -5/Zhirov | Entered Proximity Caves 17998 | -4/Proximity Caves | Learned Armory terminal intel 17998 | -4/Proximity Caves | Identified exit to Factory 18156 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18156 | -4/Proximity Caves | Entered Factory 18156 | -4/Factory | Evolved 2 slots: Utility x2 18157 | -4/Factory | Identified exit to Extension 18158 | -4/Factory | Identified exit to Armory 18158 | -4/Factory | Identified exit to Research 18757 | -4/Factory | Fabricated Assault Drone Bay? 18998 | -4/Factory | Entered Armory 18999 | -4/Armory | Loaded intel: 14 terminal locations 19126 | -4/Armory | Fabricated Hvy. Siege Treads? 19144 | -4/Armory | Fabricated Centrium Leg (x1) 19443 | -4/Armory | Found Prototype Hackware 19443 | -4/Armory | Identified Exp. Hacking Suite 19445 | -4/Armory | Found Exp. Hacking Suite 19458 | -4/Armory | Found Prototype Processor 19458 | -4/Armory | Identified Exp. Terrain Scan Processor 19495 | -4/Armory | Found Prototype Processor 19495 | -4/Armory | Identified Exp. Targeting Computer 19537 | -4/Armory | Build established: Commander-Construct 19578 | -4/Armory | Energy Cycler disabled 19606 | -4/Armory | Lost 4 allies 19869 | -4/Armory | Build established: Construct 19892 | -4/Armory | Spotted B-86 Titan 20028 | -4/Armory | Destroyed 8 combat bots 20037 | -4/Armory | First assault squad dispatched 20058 | -4/Armory | Incoming assault squad redirected 20092 | -4/Armory | Identified Transdimensional Reconstructor 20092 | -4/Armory | Warped through subspace to slip node 20092 | -4/Armory | Discovered new exit (range 1) 20095 | -4/Armory | Entered Lab 20095 | -4/Lab | Discovered exit to Research (range 9) 20099 | -4/Lab | Unable to decrypt terminal 20121 | -4/Lab | Unable to decrypt terminal 20121 | -4/Lab | Opened the door to a hidden lab 20122 | -4/Lab | Gained access to the hidden lab's interior 20126 | -4/Lab | Detected by scanners 20134 | -4/Lab | Confronted by A5 20172 | -4/Lab | Disabled Active System Cloaker 20178 | -4/Lab | System corruption reached 10% 20188 | -4/Lab | MAIN.C forces arrive to investigate 20214 | -4/Lab | Destroyed A5 20253 | -4/Lab | Found Prototype Device 20253 | -4/Lab | Identified AEGIS Remote Shield 20256 | -4/Lab | Found Prototype Hackware 20259 | -4/Lab | Found Prototype Energy Cannon 20301 | -4/Lab | Found Alien Artifact 20301 | -4/Lab | Identified Core Reset Matrix 20301 | -4/Lab | Used Core Reset Matrix 20305 | -4/Lab | Sensed 3 artifacts in vicinity 20312 | -4/Lab | Discovered exit to Research (range 8) 20319 | -4/Lab | Found Integrated Dissipator 20319 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 20321 | -4/Lab | Found Transdimensional Reconstructor 20327 | -4/Lab | Found Core Regenerator 20351 | -4/Lab | Found Prototype Energy Gun 20351 | -4/Lab | Identified Hyp. EM Gauss Rifle 20389 | -4/Lab | Found Prototype Special Weapon 20389 | -4/Lab | Identified Gui. Remote Datajack 20439 | -4/Lab | Entered Research 20439 | -3/Research | Evolved 2 slots: Power x1, Utility x1 20588 | -3/Research | Spotted B-86 Titan 20637 | -3/Research | Build established: Alien-Construct 20730 | -3/Research | Intercept squad dispatched 20732 | -3/Research | Found Unknown Device 20732 | -3/Research | Identified Quantum Capacitor 20738 | -3/Research | Found Prototype Launcher 20738 | -3/Research | Identified Adv. Micro-nuke Launcher 20747 | -3/Research | Spotted Tracker 20748 | -3/Research | Spotted Tracker 20764 | -3/Research | Destroyed Tracker 20764 | -3/Research | Destroyed Tracker 20779 | -3/Research | Spotted Combat Programmer 20800 | -3/Research | Destroyed Combat Programmer 20836 | -3/Research | Spotted B-86 Titan 20842 | -3/Research | Spotted Combat Programmer 20861 | -3/Research | Garrison activated, responded to threat 20866 | -3/Research | Destroyed Combat Programmer 20899 | -3/Research | System corruption reached 10% 20945 | -3/Research | Lost 5 parts (1p1u3w) 21238 | -3/Research | Destroyed B-86 Titan 21343 | -3/Research | Intercept squad dispatched 21393 | -3/Research | Spotted Tracker 21393 | -3/Research | Spotted Tracker 21411 | -3/Research | Core integrity fell below 50% 21414 | -3/Research | Spotted Combat Programmer 21415 | -3/Research | Spotted Combat Programmer 21422 | -3/Research | Destroyed Tracker 21430 | -3/Research | Emitted hypermatrix ping 21433 | -3/Research | Destroyed Tracker 21435 | -3/Research | Assembled emerged from beneath the floor 21435 | -3/Research | System corruption reached 30% 21439 | -3/Research | First assault squad dispatched 21445 | -3/Research | Found Prototype Device 21445 | -3/Research | Identified Exp. Phase Shifter 21446 | -3/Research | Allies destroyed Combat Programmer 21452 | -3/Research | Lost 3 parts (1n1u1w) 21452 | -3/Research | Allies destroyed Combat Programmer 21457 | -3/Research | Incoming assault squad redirected 21496 | -3/Research | Lost 6 allies 21522 | -3/Research | Identified Potential Cannon 21812 | -3/Research | Cargo convoy interrupted 21812 | -3/Research | Spotted Executioner 21812 | -3/Research | Spotted Executioner 21814 | -3/Research | Spotted Executioner 21814 | -3/Research | Spotted Striker 21820 | -3/Research | Destroyed Executioner 21822 | -3/Research | Destroyed Striker 21829 | -3/Research | Core integrity fell below 20% 21846 | -3/Research | Destroyed 8 combat bots 21864 | -3/Research | Destroyed by Executioner with Helical Railgun Last Messages --------------- 21855_ Slug penetrates Earth. 21855_ Penetrated by Slug. 21856_ Acquired Prototype Ballistic Cannon. 21856_ Identified Com. Mass Driver. 21856_ U-05 Engineer builds a Wall. 21857_ The unstable cave ceiling collapses. 21858_ Executioner knocked back. 21858_ Penetrated by Slug. 21858_ P-80 Master resets Executioner, system corruption cleaned. 21860_ The unstable cave ceiling collapses. 21860_ U-05 Engineer lays Concrete. 21861_ Penetrated by Slug. 21861_ Slug penetrates K-01 Serf. 21861_ K-01 Serf destroyed. 21861_ U-05 Engineer builds a Wall. 21862_ System corrupted: Com. Mass Driver jammed. 21864_ The unstable cave ceiling collapses. 21864_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????? # ?????????????????????????? | | ???????????????? # ##?????????????????????????? | | ???????????????? # ##?????????????????????????? | | ?????????? ? ? # ##?????????????????????????? | | ????????"" # ##?????????????????????????? | | ??????? ?? ?? ?? + ##??????????????????#????? ? | | ?????? # ##?????????############??#?? | | ????? # # "??????################# | | ????# # # ""?????## ####### | | ???## # # """? ### # | | ??### # # ### # | | ?#### # + ? ### # | | ####### ########## # ### =# | | ################## # ### # | | #?############### # ### # "" | | ######## # ##### # "" | | ######## # # ##### # "" | | ######## ! # # # ##########+######+### | | ######## ^ | | ######## " " %% ^ | | ######## ""G"" [!] ! | | ###### # [!=![ % | | ######## % # /!E!! # ###############+## | | ############### # # #pE!=/ # ###= [% | | ############### # /!! ### ! | | ############### # # # % @ ! ### | | ############## p! ! = ### | | ############## # #p !! ### | | ############## ### | | ############### # #! ##+#### | | ################ %# #=* # #### | | ?############## ##+## ;# #### | | ??######## ! ### #### | | ???####### % #### #### | | ???##### # = ### #### | | ????###### =%###;;### ############ | | ?????##### # # # | | ??#??##### + # ]]# | | ????###### ! # # # | | ???##?#### + !!! + ! # | | ???####### % # """^ !!! # # | | ????###### # """ !! # # | | ????###### # """ ? # # | | ?????#####! # # # | | ??#?##?###########+#### ! ######### | | ???##??######### # #### ######### | | ???#??##??######## #### | | ????#?####??#??### #### ##### ################ | | ??????####??######%#### ##### ################ | | ???###?###?####### #### ###??######?######?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Coolant Potential 100 Energy Generation 57 Energy Capacity 641 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 69 Targeting Accuracy 12 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Salvage Targeting 3 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -4/Factory Hvy. Siege Treads | x1 | -4/Armory | Preloaded Centrium Leg | x1 | -4/Armory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed MicroInsulatedInjector Manual? 0 Play Time 04:43:29 Cumulative 128.9 hours Start 2025.02.28 @ 22:25:56 End 2025.03.01 @ 19:35:44 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15abece7-956b-4b8f-9fdf-1a2862d9c186