Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 23:02:56 Player: Zaje Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (342) 342 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1532 Bonus ------- None Cogmind --------- Core Integrity 319/400 Matter 286/300 Energy 152/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Small Storage Unit Improved Terrain Scanner Drone Bay (2/2) > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Light Treads Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Improved Terrain Scanner Drone Bay > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Grenade Launcher Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 15 | 7 1 6 1 Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 3 | 2 . 1 . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 2 | . 1 . 1 Storage 2 | 2 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 4 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 6 | 3 7 6 5 Power 1 | . 1 1 2 Propulsion 2 | 1 2 2 1 Utility 1 | . 1 . . Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 6 | . 2 . 4 Power 2 | . . . 2 Propulsion . | . . . . Utility 2 | . 2 . . Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 83 88 Engine 12 | . 14 9 . Treads 24 | . 28 17 . Leg 1 | . . 2 22 Device 12 | . 12 11 11 Storage 17 | . 15 22 22 Ballistic Gun 24 | . 28 16 11 Launcher 1 | . . 3 11 Peak Build Rating 17 | 8 10 12 17 Average Rating 9 | 6 9 10 12 On Entrance 7 | . 8 9 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 20 | 16 16 20 20 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 6 Average Carried 6 | 3 7 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 618 | 306 115 197 . Remotely . | . . . . Salvage Created 524 | 134 106 284 . Parts 34 | 13 4 17 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 14 | . 3 11 . Guns 13 | . 3 10 . AOE 1 | . . 1 . Classes Destroyed 5 | 3 1 1 . Worker 1 | 1 . . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Swarmer 7 | . . 7 . Grunt 7 | . 3 4 . Best Kill Streak 4 | 1 2 4 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 77 | . 24 53 . Missed 13 | . 6 7 . Hits 64 | . 18 46 . Projectile 64 | . 18 46 . Damage Taken 777 | . 201 576 . Core 139 | . 58 81 . Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 76 . . Volleys Fired 67 | 9 23 35 . Largest 2 | 2 2 2 . Hottest 50 | 40 40 50 . Shots Fired 125 | 18 46 61 . Gun 124 | 18 46 60 . Cannon . | . . . . Launcher 1 | . . 1 . Special . | . . . . Kinetic 124 | 18 46 60 . Thermal . | . . . . Explosive 1 | . . 1 . Electromagnetic . | . . . . Robot Hit Streak 14 | 6 7 14 . Robot Miss Streak 4 | 3 2 4 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 80 | 11 31 38 . Core Hits 31 | 5 8 18 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 839 | 107 316 416 . Guns 784 | 107 307 370 . Cannons . | . . . . Explosions 46 | . . 46 . Melee . | . . . . Ramming 9 | . 9 . . Kinetic 784 | 107 307 370 . Thermal . | . . . . Explosive 46 | . . 46 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Matter Fused 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 35 | . . 35 . Projectiles . | . . . . Explosions 35 | . . 35 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . . 40 . Shots 1 | . . 1 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 12 9 . Average Temperature 5 | . 7 4 . Received Heat Transfer 315 | . 108 207 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 154 | 5 50 154 52 Initial 52 | . . . 52 Average 22 | . 6 88 49 Influence Increases 344 | 20 70 254 . Destroy 0b10 Robot/C 280 | . 60 220 . Destroy 0b10 Robot/NC 20 | 20 . . . Destroy Leader 40 | . 10 30 . Destroy Structure 4 | . . 4 . Influence Decreases 302 | 20 70 130 82 Entered New Map 72 | . . . 72 Time Decay 190 | 20 70 90 10 Lost Part 40 | . . 40 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 9 12 . Peak Tracking Total 8 | . 3 8 . Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . 3 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 7 . 1 Successful 6 | . 5 . 1 Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Record 2 | . 2 . . Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 2 | . 2 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 806 | . 566 216 24 Terrain 806 | . 566 216 24 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1060 | 204 616 216 24 Spaces Moved 531 | 114 323 76 18 Core 17 | 17 . . . Treads 479 | 97 323 59 . Legs 35 | . . 17 18 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 153 | 143 160 151 120 Slowest Speed 160 | 160 160 160 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 12 | 4 35 7 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 3 . Melee . | . . . . Projectile . | . . . . AOE 3 | . . 3 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 657 | 135 379 123 20 Wait 23 | . 22 1 . Move 528 | 113 322 75 18 Hop . | . . . . Pick Up 14 | 6 4 3 1 Fast Attach 7 | 7 . . . Attach 7 | . . 6 1 Detach 1 | . . 1 . Swap 6 | . 5 1 . Drop 3 | . 2 1 . Fire 67 | 9 23 35 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 680 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Entered another Materials area 821 | -9/Materials | Evolved 2 slots: Utility x2 822 | -9/Materials | Discovered new exit (range 7) 1037 | -9/Materials | Entered Storage 1061 | -9/Storage | Self-destructed Last Messages --------------- payload. 00952_ S-10 Pest unfolds itself. 00963_ S-10 Pest destroyed. 00972_ S-10 Pest suffers critical hit (Destroy). 00972_ Destroyed Lgt. Ion Engine. 00972_ Lgt. Treads destroyed. 00972_ Destroyed Lgt. Treads. 00972_ Destroyed Flight Unit. 00972_ S-10 Pest destroyed. 00984_ Acquired 24 matter. 00995_ Acquired 10 matter. 00995_ Dropped Ion Engine. 01017_ Acquired 16 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01052_ Connecting with Door Terminal... 01052_ Current location identified: Storage >>Open(Door) Sealed Heavy Doors opened. 01057_ Acquired Drone Bay. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????#????#???????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????#######################?????????? | | ?????#?# ????????? | | ???????# ????????? | | ??????## ????????? | | ???????########+#######+####???????????? | | ?#??????????#T #?????????????????????? | | ????????????###@##?????????????????????? | | ?????????????# !#?????????????????????? | | ?????#???????#! !#? ???????????????????? | | ?????????????#! !#??????????#??????????? | | ?????????????#! !#?????????????????????? | | ?????????????#####?????????????????????? | | ???????????????????????????????????????? | | ????#?????????????????????#????????????? | | ????????????#?????#????????????????????? | | ?????#???????????#?????????????????????? | | ???????????????????#???????????????????? | | ????????????????????#??????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidPersonalMediator Manual? 0 Play Time 00:15:45 Cumulative 4.0 hours Start 2026.08.28 @ 23:32:13 End 2026.08.30 @ 23:02:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 265e9d25-7643-4c85-9206-4ea9a443f4dc