Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 09:13:16 Player: Fonjavters Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (128) 640 Value Destroyed (3865) 3865 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (306) 306 TOTAL SCORE: 9651 Bonus ------- High Alert Combat Kills 6 Met Data Miner 300 Cogmind --------- Core Integrity 822/1000 Matter 214/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Hacking Suite System Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Thunder Leg Improved Cooling System High-capacity Matter Pod (200) Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite System Shield System Shield Enhanced Autogun Flak Gun Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Minigun Flak Gun Falx > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Thunder Leg Improved Cooling System High-capacity Matter Pod Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite System Shield System Shield Enhanced Autogun Flak Gun Flak Gun Mini Grenade Launcher Improved Datajack [Rating: 62] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . . . 1 Utility 7 | . . 1 2 1 2 . . . . 1 Weapon 1 | . . . . 1 . . . . . . Parts Attached 86 | 7 12 18 25 3 15 . 3 . . 3 Power 12 | 1 2 2 4 . 3 . . . . . Engine 10 | 1 2 2 3 . 2 . . . . . Core 2 | . . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 5 7 6 . 7 . 1 . . 1 Treads . | . . . . . . . . . . . Leg 29 | 2 5 7 6 . 7 . 1 . . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 2 . 3 6 1 4 . 2 . . . Device 3 | 1 . . 1 . . . 1 . . . Storage 2 | 1 . . 1 . . . . . . . Processor 7 | . . 2 2 1 1 . 1 . . . Hackware 5 | . . 1 1 . 3 . . . . . Protection 1 | . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 5 6 9 2 1 . . . . 2 Energy Gun 3 | 1 . 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 17 | 1 4 2 7 1 1 . . . . 1 Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 2 1 . . . . . . Parts Lost 26 | . 3 5 5 . 1 . 2 . . 10 Power 4 | . . 1 1 . 1 . . . . 1 Propulsion 8 | . 1 2 1 . . . . . . 4 Utility 5 | . . 1 2 . . . 2 . . . Weapon 9 | . 2 1 1 . . . . . . 5 Highest Loss Streak 7 | . 1 3 2 . 1 . 2 . . 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 1 7 7 9 13 14 14 14 15 15 14 Power . | . . . . 1 1 . . . . . Propulsion 2 | 1 2 2 2 1 1 2 2 3 3 2 Utility 3 | . . . . 4 6 7 7 7 7 7 Weapon 4 | . 4 4 5 6 4 4 4 4 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . 2 4 1 . 1 . . . . 10 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . 2 . 1 . . . . . . 1 Utility 8 | . . 1 . . . . . . . 7 Weapon 4 | . . 3 . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 97 93 92 96 99 100 98 100 100 92 Engine 6 | . 13 10 6 7 5 . . . . . Core 2 | . . . 1 . . 6 6 6 6 5 Leg 24 | . 27 30 26 21 20 20 20 20 20 22 Device 3 | . 13 2 2 . . . 2 6 6 5 Storage 8 | . 14 11 9 7 6 6 6 6 6 5 Processor 14 | . . 9 17 23 20 20 18 20 20 17 Hackware 13 | . . 7 9 15 25 26 23 20 20 17 Energy Gun 1 | . . 7 1 . . . . . . . Ballistic Gun 18 | . 25 13 15 21 20 20 20 20 19 13 Peak Build Rating 62 | 7 10 18 34 39 52 52 56 56 56 62 Average Rating 32 | 5 9 14 25 35 48 52 53 56 55 59 On Entrance 33 | . 7 9 14 31 38 52 52 56 56 56 Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 14 17 20 34 36 40 40 41 41 41 42 Greatest Support 72 | 20 20 30 44 39 47 47 52 52 52 72 Greatest Overweight (x) 8 | . 5 . 8 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 11 | 6 8 8 10 15 15 15 15 15 15 15 Most Carried 15 | 4 8 8 15 15 15 15 15 15 15 15 Average Carried 11 | 1 7 7 9 13 14 14 14 15 15 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 3 8 8 15 15 14 15 15 15 15 13 Class Distribution -------------------- 31% | Mutant 25% | Hacker-Gunner 22% | Scavenger-Mutant 15% | Hacker-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Matter Collected 3762 | 250 541 714 1109 75 604 66 304 . 95 4 Remotely . | . . . . . . . . . . . Salvage Created 5176 | 21 964 1680 1251 75 694 44 268 . 13 166 Parts 269 | 6 49 95 80 2 23 2 9 . 1 2 Haulers Intercepted 7 | . 2 2 2 . 1 . . . . . Recyclers Shooed 3 | . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . Prevented 2 | . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 95 | . 15 30 25 1 11 1 5 . 3 4 Melee 3 | . . . 1 . . . . . . 2 Guns 84 | . 15 27 23 1 11 1 5 . 1 . Cannons 2 | . . 2 . . . . . . . . AOE 4 | . . . . . . . . . 2 2 Classes Destroyed 14 | 1 5 5 . . 2 . . . 1 . Worker 5 | . 1 2 2 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 7 | . 2 2 2 . 1 . . . . . Recycler 7 | . 3 4 . . . . . . . . Operator 2 | . . 2 . . . . . . . . Drone 1 | . . . . . . . . . 1 . Watcher 11 | . 3 4 4 . . . . . . . Swarmer 20 | . . 8 10 . . . . . 2 . Grunt 44 | . 15 13 6 . 6 1 . . . 3 Brawler 2 | . . 1 1 . . . . . . . Duelist 3 | . . 1 . . 1 . . . . 1 Sentry 17 | . . 7 8 1 1 . . . . . Hunter 2 | . . . . . 1 . 1 . . . Programmer 2 | . . . . . 2 . . . . . Savage 4 | . . . . . . . 4 . . . Best Kill Streak 6 | 1 5 6 5 1 4 1 2 . 2 4 Combat Bots Only 5 | . 5 5 4 1 4 1 2 . 2 4 Max Kills in Single Turn 2 | 1 2 2 2 1 1 1 1 . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . Exploded 1 | . . . . . . . . . 1 1 Melee 1 | . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 465 | . 52 112 106 45 52 1 14 . 4 79 Missed 121 | . 9 25 23 20 11 . 5 . 1 27 Hits 344 | . 43 87 83 25 41 1 9 . 3 52 Melee 12 | . . 3 1 . . . 2 . . 6 Projectile 332 | . 43 84 82 25 41 1 7 . 3 46 Critical Strikes 9 | . 2 3 1 . 1 . . . . 2 Damage Taken 4998 | . 558 1087 1239 192 616 18 227 . 43 1018 Core 861 | . 97 214 268 30 21 18 21 . 14 178 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 198 | . . 77 . 121 . . . . . . Core Remaining (%) 74 | 100 61 46 51 95 . . . . 91 . Volleys Fired 324 | 5 53 103 90 5 33 2 21 . 5 7 Largest 3 | 2 2 2 2 3 3 3 3 . 3 2 Hottest 100 | 60 100 89 79 75 78 78 78 . 78 58 Shots Fired 690 | 10 100 205 174 15 99 6 62 . 9 10 Gun 670 | 10 99 200 170 15 99 6 62 . 6 3 Cannon 5 | . . 5 . . . . . . . . Launcher 14 | . . . 4 . . . . . 3 7 Special 1 | . 1 . . . . . . . . . Kinetic 574 | 5 99 136 143 15 99 6 62 . 6 3 Thermal 102 | 5 1 69 27 . . . . . . . Explosive 14 | . . . 4 . . . . . 3 7 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 25 | 1 11 14 11 9 25 3 14 . 2 5 Robot Miss Streak 9 | 7 4 3 4 1 9 2 5 . 5 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 2 1 4 . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . Shots Hit Robots 483 | 2 65 138 118 11 78 3 47 . 4 17 Core Hits 242 | 1 33 59 55 3 43 2 30 . 4 12 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . Critical Strikes 12 | . 2 3 6 1 . . . . . . Burn 8 | . . 3 5 . . . . . . . Destroy 3 | . 2 . . 1 . . . . . . Sever 1 | . . . 1 . . . . . . . Melee Attacks 25 | . . 1 11 . 1 . . . . 12 Impact 1 | . . 1 . . . . . . . . Slashing 24 | . . . 11 . 1 . . . . 12 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8878 | 35 999 2262 2123 185 1435 49 817 . 224 749 Guns 7645 | 35 992 2170 1917 185 1404 49 817 . 25 51 Cannons 90 | . . 90 . . . . . . . . Explosions 655 | . . . . . . . . . 196 459 Melee 429 | . . . 190 . . . . . . 239 Ramming 59 | . 7 2 16 . 31 . . . 3 . Kinetic 6482 | . 992 1423 1536 185 1404 49 817 . 25 51 Thermal 1253 | 35 . 837 381 . . . . . . . Explosive 655 | . . . . . . . . . 196 459 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 429 | . . . 190 . . . . . . 239 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . 4 . 2 2 8 8 8 . Average Corruption 4 | . . . 4 . 1 2 5 8 8 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 45 | . . . 4 . 1 11 9 3 17 . Message Errors 11 | . . . 1 . . 3 1 1 5 . Matter Fused 12 | . . . 1 . 1 3 2 . 5 . Heat Flow Errors 3 | . . . . . . . 2 . 1 . Energy Discharges 4 | . . . . . . 2 . 1 1 . Data Loss (minor) 11 | . . . 2 . . 1 3 . 5 . Data Loss (major) 2 | . . . . . . 2 . . . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 24 | . . . 22 . . . . . . 2 Projectiles . | . . . . . . . . . . . Explosions 2 | . . . . . . . . . . 2 Melee 22 | . . . 22 . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . . . 24 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 14 | . 3 1 5 . 4 . . . 1 . Kicked 14 | . 3 1 5 . 4 . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 437 | . 35 437 108 108 119 20 196 . 155 5 Average Temperature 55 | . 10 97 17 58 31 15 40 . 56 5 Received Heat Transfer 1317 | . 348 348 243 48 114 9 . . . 207 Effects 5 | . . 5 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Interference 3 | . . 3 . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . 1 1 . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . Parts Melted 9 | . . 4 5 . . . . . . . Heat Transferred 3294 | 75 . 2035 1184 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . 1 2 1 . . . . . . 2 Low Security (%) 65 | 100 99 64 38 100 100 . . . . 11 Level 1 31 | . . 29 61 . . . . . . 69 Level 2 3 | . . 6 . . . . . . . 19 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 457 | 5 204 457 354 124 193 . . . . 450 Initial 450 | . . 80 185 124 . . . . . 450 Average 162 | . 66 183 230 49 68 . . . . 304 Influence Increases 3288 | 5 485 927 755 36 370 50 45 . 45 570 Destroy 0b10 Robot/C 1800 | . 300 600 500 20 220 20 20 . 40 80 Destroy 0b10 Robot/NC 170 | 5 45 70 40 . 5 . . . 5 . Destroy Leader 456 | . 70 162 132 10 62 . 10 . . 10 Successful Hack 53 | . 7 16 3 5 22 . . . . . Disable Machine 90 | . 15 60 . . 15 . . . . . Destroy Structure 74 | . 3 4 35 1 1 . . . . 30 Advance Influence 450 | . . . . . . . . . . 450 Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 180 | . 30 15 45 . 45 30 15 . . . Influence Decreases 3104 | 5 293 678 922 310 261 159 30 15 45 386 Entered New Map 574 | . . 112 256 150 . 41 . 15 . . Time Decay 2280 | 5 263 506 616 160 251 118 30 . 45 286 Lost Part 240 | . 30 50 50 . 10 . . . . 100 Lost Ally 10 | . . 10 . . . . . . . . Squads Dispatched 18 | . 5 4 4 1 3 . . . . 1 Investigation 5 | . 3 2 . . . . . . . . Extermination 3 | . . . . 1 1 . . . . 1 Reinforcement 8 | . 2 2 2 . 2 . . . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Distress Signals 13 | . 1 4 5 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 156 | . 27 46 43 1 18 3 6 . 6 6 Peak Tracking Total 9 | . 5 9 8 1 5 1 3 . 3 6 Tactical Retreats 8 | . 1 1 2 . 1 2 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 11 | . 6 1 4 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 8 | . 1 5 . . 1 . . . 1 . Max in Single Turn 1 | . 1 1 . . 1 . . . 1 . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 38 | . 6 7 11 2 6 . . 4 . 2 Terminals 26 | . 5 5 9 . 5 . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . 1 1 1 . . . . . . Recycling Units 3 | . 1 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . Total Hacks 128 | . 20 17 29 8 25 . . 27 . 2 Successful 79 | . 10 10 14 5 12 . . 27 . 1 Failed 49 | . 10 7 15 3 13 . . . . 1 Catastrophic 3 | . 2 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 66 | . 18 11 22 . 14 . . . . 1 Terminals 81 | . 18 14 26 . 21 . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . 2 1 6 . . . . . . Recycling Units 5 | . 2 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . 2 . 4 . . . . . Terminal Hacks 42 | . 1 2 4 . 7 . . 27 . 1 Record 12 | . . . 1 . . . . 11 . . Part Schematic 8 | . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open DSF 1 | . . . . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 4 | . 1 . 1 . 2 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . 2 . 4 . . . . . . Scan Component 3 | . . 1 . 2 . . . . . . Repair 3 | . . 1 . 2 . . . . . . Recycling Unit Hacks 4 | . 2 1 . 1 . . . . . . Report Inventory 3 | . 1 1 . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 26 | . 7 5 9 . 5 . . . . . Terminals 26 | . 7 5 9 . 5 . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 5 | . 1 1 3 . . . . . . . Skim 20 | . 5 4 6 . 5 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 5 6 11 . 3 . . . . 1 Full Trace Events 3 | . 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . 1 . 2 . . . . . . Time 124 | . . 26 . 98 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total Allies 1 | . 1 . . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . Highest-Rated Group 10 | . 10 10 . . . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Active Infowar (turns) 3483 | 16 1105 328 536 . . . 160 104 613 621 Optics 79 | . . 79 . . . . . . . . Sensors 2034 | . . . 536 . . . 160 104 613 621 Seismic 1370 | 16 1105 249 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Turns Passed 8388 | 97 1131 1364 2055 391 956 649 407 104 613 621 Spaces Moved 4308 | 57 482 622 935 222 545 442 277 85 484 157 Core 15 | 4 6 . 5 . . . . . . . Treads . | . . . . . . . . . . . Legs 4293 | 53 476 622 930 222 545 442 277 85 484 157 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 120 113 113 113 123 123 123 123 120 Average Speed 121 | 115 121 120 124 113 115 123 123 123 123 122 Slowest Speed 450 | 120 300 120 450 113 123 123 123 123 123 123 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . . . 3 . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . Exploration Rate (%) 44 | 3 86 62 81 4 10 58 45 71 63 2 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . 1 . . 1 . . Known Exits Taken 6 | . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 4 | . . . . . . 1 2 . 1 . Spaces Dug 58 | . 1 . 54 . . . . . . 3 Terrain Destroyed 89 | . 1 . 54 . . . . . 19 15 Melee 9 | . . . 6 . . . . . . 3 Projectile 1 | . 1 . . . . . . . . . AOE 79 | . . . 48 . . . . . 19 12 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total 6895 | 78 920 1055 1678 355 827 544 309 84 494 551 Wait 1977 | . 336 281 559 116 209 100 6 . . 370 Move 4298 | 56 481 621 934 221 544 441 276 84 483 157 Hop . | . . . . . . . . . . . Pick Up 73 | 10 11 12 24 5 7 1 2 . . 1 Fast Attach 27 | . 14 7 6 . . . . . . . Attach 38 | 7 2 5 12 4 3 . 2 . . 3 Detach 1 | . . . 1 . . . . . . . Swap 58 | . 10 8 19 3 14 . 1 . 2 1 Drop 57 | . 10 16 17 1 12 . 1 . . . Fire 324 | 5 53 103 90 5 33 2 21 . 5 7 Melee 25 | . . 1 11 . 1 . . . . 12 Ram . | . . . . . . . . . . . Kick 14 | . 3 1 5 . 4 . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . . . . 3 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 13) 935 | -10/Materials | Discovered new exit (range 11) 1109 | -10/Materials | Discovered new exit (range 9) 1186 | -10/Materials | Discovered new exit (range 12) 1201 | -10/Materials | Build established: Scavenger-Mutant 1229 | -10/Materials | Entered another Materials area 1229 | -9/Materials | Accompanied by 1 ally 1229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1538 | -9/Materials | Discovered new exit (range 15) 2318 | -9/Materials | Lost 3 parts (1p1n1w) 2390 | -9/Materials | Repaired Aluminum Leg 2501 | -9/Materials | Core integrity fell below 50% 2586 | -9/Materials | Discovered new exit (range 4) 2593 | -9/Materials | Entered another Materials area 2593 | -8/Materials | Evolved 2 slots: Utility x2 2708 | -8/Materials | Garrison activated, responded to threat 2834 | -8/Materials | Garrison activated, responded to threat 3358 | -8/Materials | Build established: Mutant 3880 | -8/Materials | Learned Storage trap positions 3886 | -8/Materials | Discovered new exit (range 10) 3916 | -8/Materials | Learned location of Zion (-7) 3956 | -8/Materials | Learned location of 2 exits from Lower Caves 3963 | -8/Materials | Identified exit to Factory 3964 | -8/Materials | Learned Storage stockpile data 3972 | -8/Materials | Learned Storage trap positions 3988 | -8/Materials | Learned Storage trap positions 4526 | -8/Materials | Crushed by falling debris 4648 | -8/Materials | Entered Factory 4648 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4694 | -7/Factory | Discovered new exit (range 10) 4744 | -7/Factory | Repaired Titanium Leg 4805 | -7/Factory | Repaired Enh. Autogun 5039 | -7/Factory | Entered another Factory area 5039 | -6/Factory | Evolved 2 slots: Utility x2 5118 | -6/Factory | Build established: Hacker-Gunner 5409 | -6/Factory | Identified exit to Lower Caves 5409 | -6/Factory | Identified exit to Extension 5409 | -6/Factory | Identified exit to Factory 5815 | -6/Factory | Loaded intel: 99 trap records 5851 | -6/Factory | Learned location of 3 exits from Factory 5853 | -6/Factory | Learned location of 1 exit from Extension 5864 | -6/Factory | Learned 2 Lower Caves zone layouts 5995 | -6/Factory | Entered Lower Caves 5996 | -6/Lower Caves | Identified exit to Lower Caves 6223 | -6/Lower Caves | Encountered a Warlord checkpoint 6644 | -6/Lower Caves | Entered another Lower Caves area 6926 | -6/Lower Caves | Learned Factory garrison access intel 7038 | -6/Lower Caves | Discovered new exit (range 12) 7050 | -6/Lower Caves | Identified exit to Data Miner 7051 | -6/Lower Caves | Entered Data Miner 7051 | -6/Data Miner | Discovered new exit (range 6) 7075 | -6/Data Miner | Met Data Miner 7103 | -6/Data Miner | Learned location of Section 7 (-3) 7103 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7129 | -6/Data Miner | Received God Mode back door access code from Data Miner 7154 | -6/Data Miner | Identified exit to Proximity Caves 7155 | -6/Data Miner | Entered Proximity Caves 7197 | -5/Proximity Caves | Build established: Hacker-Skirmisher 7405 | -5/Proximity Caves | Spotter reported a threat 7469 | -5/Proximity Caves | Spotter reported a threat 7522 | -5/Proximity Caves | Spotter reported a threat 7760 | -5/Proximity Caves | Discovered exit to Factory (range 8) 7768 | -5/Proximity Caves | Entered Factory 7768 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7769 | -5/Factory | Identified exit to Factory 7770 | -5/Factory | Loaded intel: 3 garrison access locations 8096 | -5/Factory | Identified exit to DSF 8291 | -5/Factory | Spotted B-75 Beast 8353 | -5/Factory | Lost 3 parts (1n2w) 8389 | -5/Factory | Self-destructed Last Messages --------------- 08302_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5Y. 08320_ Minigun destroyed. 08322_ Carbon-fiber Leg destroyed. 08349_ L-41 Fighter destroyed. 08358_ G-50 Soldier destroyed. 08371_ Titanium Leg destroyed. 08375_ The unstable cave ceiling collapses. 08378_ G-50 Soldier destroyed. 08378_ Flexi-carbon Leg destroyed. 08378_ Destroyed Flexi-carbon Leg. 08378_ Knocked back. 08378_ Flak Gun destroyed. 08381_ G-50 Soldier destroyed. 08384_ Fission Core destroyed. 08387_ Mni. Grenade Launcher destroyed. 08387_ Flexi-carbon Leg destroyed. 08387_ Falx destroyed. 08387_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ""#????????????????????????????????????????????? | | ""#????????????????????????????????????????????? | | T"#????????????????????????????????????????????? | | ""#????????????????????????????????????????????? | | ""#????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?####???????????????????????????????????????? | | "##"###T ################????????????????????????? | | #????????????????????????? | | ^ #????????????????????????? | | ^ #????????????????????????? | | BB ????????????????????????? | | BB ????????????????????????? | | #######"###### ###?????????????????????? | | ??????###???# #?????????????????????? | | ?????????????# = #?????????????????????? | | ??????????????# ##????????????????????? | | ??????????????# ;#????????????????????? | | ??????????????# ! @%;#????????????????????? | | ??????????????# % ##????????????????????? | | ??????????????# %#?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????##############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 14 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 14% | -9/Materials Titanium Leg | 55% | -7/Factory Enh. Autogun | 64% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadMappingRedistributor Manual? 0 Play Time 01:02:42 Cumulative 31.6 hours Start 2025.05.17 @ 22:57:06 End 2025.05.18 @ 09:13:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 26 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a740b780-d64c-46b8-9cbd-0e649e871c13