Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.20 @ 22:06:45 Player: cl0y-b1cks Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (253) 253 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1248 Bonus ------- None Cogmind --------- Core Integrity 13/400 Matter 235/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Wheel Small Storage Unit Medium Storage Unit Medium Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Terrain Scanner Hacking Suite > --- WEAPON ----------- EM Pulse Gun Mining Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Small Storage Unit Medium Storage Unit Medium Matter Pod Medium Laser Welding Torch [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 7 7 10 Power 5 | 1 1 3 Engine 4 | 1 . 3 Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 2 | . . 2 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . 2 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 1 11 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 5 | . 1 4 Highest Loss Streak 11 | . 1 11 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 98 66 Engine 3 | . 1 6 Core 8 | . 12 1 Leg 2 | . . 9 Wheel 20 | . 28 4 Device 9 | . 12 4 Storage 13 | . 14 11 Processor 4 | . 1 11 Hackware 1 | . . 4 Energy Gun 16 | . 22 3 Ballistic Gun 3 | . 3 5 Special Weapon 1 | . 1 2 Naked Turns . | . . . Heaviest Build 29 | 13 29 29 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 7 | 2 . 7 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 10 15 Most Carried 12 | 2 12 9 Average Carried 5 | . 5 5 Final Capacity 15 | 8 15 15 Final Carried 10 | 2 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 326 | 101 189 36 Remotely . | . . . Salvage Created 382 | 106 143 133 Parts 30 | 10 12 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 3 3 Guns 6 | . 3 3 Classes Destroyed 6 | 2 3 1 Worker 1 | . . 1 Tunneler 2 | 2 . . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 1 | . 1 . Grunt 5 | . 2 3 Best Kill Streak 3 | 2 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1111 | . 182 929 Core 433 | . 46 387 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 34 | 3 8 23 Largest 2 | 2 2 2 Hottest 140 | 80 80 140 Shots Fired 49 | 6 16 27 Gun 44 | 6 16 22 Cannon . | . . . Launcher . | . . . Special 5 | . . 5 Kinetic 6 | . 1 5 Thermal 16 | . . 16 Explosive . | . . . Electromagnetic 27 | 6 15 6 Robot Hit Streak 6 | 6 5 4 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | 6 11 18 Core Hits 18 | 3 7 8 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 1 | . . 1 Destroy 1 | . . 1 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 518 | 154 157 207 Guns 439 | 79 157 203 Cannons . | . . . Explosions 75 | 75 . . Melee . | . . . Ramming . | . . . Kinetic 49 | . 9 40 Thermal 205 | 75 . 130 Explosive . | . . . Electromagnetic 264 | 79 148 37 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 164 | 18 90 164 Average Temperature 55 | 12 35 74 Received Heat Transfer 537 | . 18 519 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 569 | 100 . 469 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 2 . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 99 | 15 99 90 Initial 9 | . 9 . Average 47 | 7 62 32 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 7 8 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 2 2 Successful 2 | . 1 1 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Prototype ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Track 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 710 | 86 426 198 Spaces Moved 507 | 70 363 74 Core 18 | 12 . 6 Treads . | . . . Legs 41 | . . 41 Wheels 448 | 58 363 27 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 109 | 92 100 174 Slowest Speed 400 | 150 100 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 66 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 4 | 3 . 1 Melee . | . . . Projectile 1 | . . 1 AOE 3 | 3 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 601 | 81 410 110 Wait 24 | . 21 3 Move 505 | 69 362 74 Hop . | . . . Pick Up 9 | 2 7 . Fast Attach 13 | 7 2 4 Attach 8 | . 2 6 Detach 3 | . 3 . Swap 3 | . 3 . Drop 2 | . 2 . Fire 34 | 3 8 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 10) 450 | -10/Materials | Discovered new exit (range 12) 462 | -10/Materials | Identified exit to Materials 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Utility x2 580 | -9/Materials | Core integrity fell below 50% 615 | -9/Materials | Core integrity fell below 20% 641 | -9/Materials | Lost 11 parts (3p2n2u4w) 711 | -9/Materials | Self-destructed Last Messages --------------- 00608_ K-01 Serf collects debris. 00610_ Lgt. Ion Engine destroyed. 00614_ Acquired Lgt. Assault Rifle. 00619_ G-34 Mercenary destroyed. 00622_ K-01 Serf collects debris. 00623_ K-01 Serf suffers critical hit (Destroy). 00623_ K-01 Serf destroyed. 00628_ Acquired Aluminum Leg. 00630_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00632_ Acquired Aluminum Leg. 00633_ Acquired 36 matter. 00641_ Acquired Lgt. Ion Engine. 00644_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00645_ R-06 Scavenger collects Aluminum Leg. 00648_ R-06 Scavenger collects Sml. Laser. 00690_ T-07 Excavator is excavating. 00694_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00696_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 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