Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.31 @ 00:34:01 Player: BOP Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (853) 853 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 2967 Bonus ------- High Alert Combat Kills 42 Follower Combat Kills 74 Friendly Fire -42 Cogmind --------- Core Integrity 483/550 Matter 220/300 Energy 137/250 System Corruption 0% Temperature Cool (0) Movement Walking (186) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Visual Processing Unit Experimental Sensor Array > --- WEAPON (2) ------- Particle Gun Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core High-capacity Matter Pod (86) Weight Redist. System Sensor Array Signal Interpreter Seismic Detector Shock Rifle Light EM Pulse Cannon Beam Cannon Ion Cannon Heavy Assault Rifle Mini Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Experimental Sensor Array > --- WEAPON ----------- Shock Rifle Makeshift Axe > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Weight Redist. System Sensor Array Signal Interpreter Seismic Detector Particle Gun Light EM Pulse Cannon Beam Cannon Ion Cannon Heavy Assault Rifle Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 35 | 7 2 10 8 8 Power 5 | 2 . 3 . . Engine 4 | 2 . 2 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 7 | 2 . 2 2 1 Treads . | . . . . . Leg 7 | 2 . 2 2 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 2 1 4 Device 5 | . . 2 1 2 Storage 3 | 1 1 . . 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 . 3 5 3 Energy Gun 3 | . . . 2 1 Energy Cannon 2 | . . 1 1 . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 1 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 5 | . . 2 2 1 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 93 99 97 98 Engine 13 | . 14 13 11 9 Leg 30 | . 28 28 41 34 Device 11 | . . 13 11 18 Storage 13 | . 14 14 11 10 Processor 1 | . 7 . . 7 Energy Gun 2 | . . . 9 9 Energy Cannon 5 | . . 6 8 . Ballistic Gun 13 | . 28 16 1 . Slashing Weapon 3 | . . 5 . 2 Naked Turns . | . . . . . Heaviest Build 35 | 12 27 30 35 35 Greatest Support 42 | 20 20 22 42 42 Greatest Overweight (x) 1 | 1 1 1 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 Most Carried 15 | 4 10 15 15 14 Average Carried 12 | 2 6 14 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 10 15 15 13 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 790 | 301 46 331 112 . Remotely . | . . . . . Salvage Created 1523 | 144 207 363 739 70 Parts 93 | 3 13 25 50 2 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 7 | 1 . . 6 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 23 | . . 5 16 2 Melee 2 | . . 2 . . Guns 10 | . . 2 7 1 Cannons 7 | . . 1 5 1 AOE 4 | . . . 4 . Classes Destroyed 11 | 3 2 3 2 1 Worker 5 | 1 . 2 2 . Builder 2 | . . 1 1 . Tunneler 2 | 1 . . 1 . Hauler 2 | . 2 . . . Recycler 6 | 1 1 1 3 . Watcher 4 | . 1 . 3 . Swarmer 10 | . . 1 9 . Grunt 10 | . . 4 5 1 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 1 | . . . 1 . Best Kill Streak 9 | 2 3 2 9 2 Combat Bots Only 4 | . . 2 4 2 Max Kills in Single Turn 4 | 1 1 1 4 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 979 | . . 395 408 176 Core 177 | . . 90 20 67 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 . 64 95 . Volleys Fired 152 | 19 13 45 64 11 Largest 2 | 2 2 2 2 2 Hottest 125 | 40 40 80 125 109 Shots Fired 259 | 31 26 68 115 19 Gun 173 | 31 26 46 60 10 Cannon 76 | . . 22 45 9 Launcher 10 | . . . 10 . Special . | . . . . . Kinetic 122 | 31 26 46 10 9 Thermal 107 | . . 22 77 8 Explosive 10 | . . . 10 . Electromagnetic 20 | . . . 18 2 Robot Hit Streak 8 | 5 3 8 8 5 Robot Miss Streak 9 | 9 6 2 7 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 116 | 18 11 34 44 9 Core Hits 66 | 5 7 14 35 5 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . 1 . Destroy 1 | . 1 . . . Corrupt 1 | . . . 1 . Melee Attacks 7 | . . 6 1 . Impact . | . . . . . Slashing 7 | . . 6 1 . Piercing . | . . . . . Sneak Attacks 4 | . . 3 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2461 | 136 84 573 1476 192 Guns 887 | 136 84 156 461 50 Cannons 558 | . . 140 276 142 Explosions 625 | . . . 625 . Melee 353 | . . 274 79 . Ramming 38 | . . 3 35 . Kinetic 587 | 136 84 156 69 142 Thermal 760 | . . 140 570 50 Explosive 530 | . . . 530 . Electromagnetic 193 | . . . 193 . Impact . | . . . . . Slashing 353 | . . 274 79 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 78 | . . 47 31 . Projectiles 5 | . . 5 . . Explosions 31 | . . . 31 . Melee 42 | . . 42 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . . . 31 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 4 | . . 1 3 . Kicked 4 | . . 1 3 . Crushed . | . . . . . Highest Temperature 500 | . . 220 500 10 Average Temperature 103 | . . 91 116 3 Received Heat Transfer 327 | . . 219 45 63 Effects 7 | . . . 7 . Shutdowns 1 | . . . 1 . Interference 1 | . . . 1 . Damage (major) 5 | . . . 5 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1456 | . . 296 1049 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 609 | 15 65 144 609 327 Initial 255 | . 9 25 7 255 Average 79 | 4 34 44 216 272 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 90 | 100 100 100 63 . Level 1 6 | . . . 18 100 Level 2 3 | . . . 18 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . . . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 2 9 21 4 Peak Tracking Total 4 | . 1 3 4 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 10 | . . 2 7 1 Max in Single Turn 2 | . . 1 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 2 2 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 8 3 . . Successful 5 | . 4 1 . . Failed 6 | . 4 2 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 4 . . . Recycle Component 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter 44 | . 44 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 24 | . . 24 . . Total Damage 270 | . . 270 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2384 | 142 229 1504 441 68 Spaces Moved 1157 | 65 142 716 211 23 Core 17 | 17 . . . . Treads . | . . . . . Legs 1140 | 48 142 716 211 23 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 185 110 112 Average Speed 161 | 114 126 188 114 112 Slowest Speed 190 | 120 190 190 185 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 7 31 98 20 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . . 100 1 Melee . | . . . . . Projectile 3 | . . . 2 1 AOE 98 | . . . 98 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1425 | 107 173 809 293 43 Wait 7 | 7 . . . . Move 1153 | 64 141 715 210 23 Hop . | . . . . . Pick Up 49 | 10 13 20 5 1 Fast Attach . | . . . . . Attach 15 | 6 1 2 3 3 Detach . | . . . . . Swap 20 | 1 1 8 5 5 Drop 18 | . 4 12 2 . Fire 152 | 19 13 45 64 11 Melee 7 | . . 6 1 . Ram . | . . . . . Kick 4 | . . 1 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 491 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 494 | -10/Mines | Found Prototype Device 495 | -10/Mines | Identified Exp. Sensor Array 613 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 678 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1174 | -10/Mines | Learned Materials stockpile data 1182 | -10/Mines | Discovered new exit (range 10) 1447 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1854 | -10/Mines | Discovered new exit (range 13) 1876 | -10/Mines | Entered Materials 1876 | -9/Materials | Evolved 2 slots: Propulsion x2 2202 | -9/Materials | Build established: Scavenger-Mutant 2276 | -9/Materials | First assault squad dispatched 2304 | -9/Materials | Discovered new exit (range 15) 2317 | -9/Materials | Entered another Materials area 2317 | -8/Materials | Evolved 2 slots: Utility x2 2385 | -8/Materials | Self-destructed Last Messages --------------- 02302_ U-05 Engineer lays Concrete. 02304_ EXIT=FOUND 02305_ The unstable cave ceiling collapses. 02305_ U-05 Engineer lays Concrete. 02308_ The unstable cave ceiling collapses. 02308_ U-05 Engineer lays Concrete. 02310_ The unstable cave ceiling collapses. 02310_ U-05 Engineer lays Concrete. 02315_ The unstable cave ceiling collapses. 02317_ Lgt. Armor Plating crushed. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 02333_ Acquired Assault Cannon. 02356_ W-25 Informer sends out distress signal. 02363_ K-01 Serf collects debris. 02370_ Aluminum Leg destroyed. 02371_ L-31 Rogue destroyed. 02377_ G-47 Trooper destroyed. 02383_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ??????? | | ??????????????????????????????????????? #?????? | | ??????????????????????????????????????? #?????? | | ??????????????????????????????????????? #?????? | | ??????????????????????????????????????? #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????#???????????????????# #?????? | | ???????????????????# ??????????????????# #?????? | | ???????????????????# ??????????????????# #?????? | | ???????????????????# ?????????????????# #?????? | | ???????????????????# ?????????????????# +?????? | | ???????????????????# ????????????????# #?????? | | ???????????????????# ????????????????#? #?????? | | ???????????????????# ??#######?????## ##????? | | ??????????#####????# ### ###+### #????? | | ?????????# %# % #????? | | ???????????? %;a % +????? | | ???????????????????# %@ #????? | | ???????????????????#####=## ###+### #????? | | ???????????????????????##?###+#### ## ##????? | | ?????????????????????????????????# ## #?????? | | ?????????????????????????????????# ## #?????? | | ?????????????????????????????????# ## #?????? | | ?????????????????????????????????# ## #?????? | | ?????????????????????????????????# ## #?????? | | ?????????????????????????????????# ## #?????? | | ?????????????????????????????????# ######?????? | | ?????????????????????????????????# [ #??????????? | | ?????????????????????????????????######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 396 Matter Capacity 500 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed 333 Manual? 1 Play Time 00:38:01 Cumulative 6.6 hours Start 2022.12.30 @ 23:56:42 End 2022.12.31 @ 00:34:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Cog Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d1c70ed-ff3d-4292-9f47-d9f8363a1673