Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.21 @ 11:23:56 Player: Ash Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1242) 1242 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 3654 Bonus ------- Follower Combat Kills 107 Cogmind --------- Core Integrity 487/550 Matter 195/300 Energy 11/160 System Corruption 0% Temperature Danger (493) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Weight Redist. System Seismic Detector Actuator Array > --- WEAPON (2) ------- Improved Medium Laser Beamcaster > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Improved Heat Sink High-capacity Matter Pod (200) Visual Processing Unit Sensor Array Actuator Array ECM Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink High-capacity Matter Pod Weight Redist. System Visual Processing Unit Seismic Detector Actuator Array Actuator Array ECM Suite Grenade Launcher Mining Claw [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 52 | 7 1 16 7 12 9 Power 4 | 1 . 1 . 2 . Engine 2 | 1 . . . 1 . Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 15 | 2 . 5 3 4 1 Treads 2 | . . . . 2 . Leg 13 | 2 . 5 3 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 1 4 3 2 6 Device 14 | 1 1 2 3 1 6 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 15 | 2 . 6 1 4 2 Energy Gun 10 | 2 . 3 . 3 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . 2 . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . 3 1 8 1 Power 3 | . . 1 . 2 . Propulsion 5 | . . . 1 3 1 Utility 1 | . . . . 1 . Weapon 4 | . . 2 . 2 . Highest Loss Streak 2 | . . 2 1 2 1 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 93 | . 100 95 100 83 65 Engine 5 | . 14 8 . 1 . Core 6 | . . 5 11 8 9 Treads 1 | . . . . 5 9 Leg 30 | . 28 28 44 27 8 Device 10 | . 14 9 7 9 22 Storage 12 | . 14 14 11 11 9 Protection 2 | . . 4 3 1 . Energy Gun 13 | . 28 9 7 6 8 Ballistic Gun 2 | . . . 3 6 . Special Weapon 1 | . . 5 . . . Slashing Weapon 5 | . . 8 11 3 . Naked Turns . | . . . . . . Heaviest Build 38 | 11 11 31 31 38 36 Greatest Support 55 | 20 20 30 55 55 26 Greatest Overweight (x) 1 | . . 1 . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 6 8 12 15 15 15 Most Carried 15 | 5 8 14 12 15 14 Average Carried 8 | 1 6 9 9 10 11 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 2 8 10 12 15 9 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 804 | 178 174 273 65 114 . Remotely . | . . . . . . Salvage Created 1507 | 20 380 165 150 628 164 Parts 84 | 4 18 11 14 32 5 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 35 | . 8 5 6 13 3 Melee 12 | . . 3 2 7 . Guns 23 | . 8 2 4 6 3 Classes Destroyed 6 | 1 3 . 1 1 . Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Swarmer 7 | . 2 1 4 . . Grunt 19 | . 6 4 1 6 2 Duelist 2 | . . . . 1 1 Sentry 7 | . . . 1 6 . Best Kill Streak 5 | 1 3 3 4 5 3 Combat Bots Only 5 | . 3 3 4 5 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 209 | . 41 29 33 97 9 Missed 56 | . 8 6 17 23 2 Damage Taken 1786 | . 287 241 220 916 122 Core 347 | . 35 63 8 178 63 Absorbed by Shields . | . . . . . . Ignored by Resistances 510 | . 86 73 61 258 32 Core Remaining (%) 71 | 100 . 60 . 53 . Volleys Fired 87 | 1 38 10 6 24 8 Largest 2 | 2 2 2 1 2 2 Hottest 131 | 80 80 100 40 98 131 Shots Fired 144 | 2 60 18 6 42 16 Gun 143 | 2 60 17 6 42 16 Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . 1 . . . Kinetic 18 | . . . . 18 . Thermal 126 | 2 60 18 6 24 16 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 45 | 1 21 16 20 32 45 Robot Miss Streak 2 | . 2 1 1 1 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 158 | 1 51 27 10 56 13 Core Hits 59 | 1 21 8 6 17 6 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 1 1 Burn 1 | . . . . . 1 Destroy 1 | . . . . 1 . Melee Attacks 46 | . . 13 8 25 . Impact . | . . . . . . Slashing 46 | . . 13 8 25 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2555 | 10 572 433 173 1113 254 Guns 1691 | 10 569 178 56 624 254 Cannons . | . . . . . . Explosions . | . . . . . . Melee 833 | . . 231 117 485 . Ramming 7 | . 3 . . 4 . Kinetic 223 | . . . . 223 . Thermal 1492 | 10 569 202 56 401 254 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 833 | . . 231 117 485 . Piercing . | . . . . . . Highest Corruption 1 | . . 1 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . 4 . . . Message Errors 1 | . . 1 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . 4 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 4 | . . . . 4 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 1 . . 1 . Kicked 2 | . 1 . . 1 . Crushed . | . . . . . . Highest Temperature 493 | 18 234 209 8 269 493 Average Temperature 117 | 12 114 79 3 113 262 Received Heat Transfer 897 | . 180 144 78 423 72 Effects 4 | . 2 . . 1 1 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . 1 . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 1 2 Heat Transferred 3158 | 25 1300 450 125 703 555 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 296 | 5 251 147 203 296 61 Initial 20 | . 2 20 . 2 18 Average 87 | 2 84 49 97 149 18 Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 86 | 100 91 100 92 54 100 Level 1 13 | . 8 . 7 45 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 2 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 15 9 9 16 3 Peak Tracking Total 8 | . 5 6 4 8 3 Tactical Retreats 3 | . . 1 1 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 18 | . 7 1 8 2 . Terminals 14 | . 6 . 6 2 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 62 | . 27 1 28 6 . Successful 31 | . 12 1 15 3 . Failed 31 | . 15 . 13 3 . Catastrophic 4 | . 3 . 1 . . Database Lockouts . | . . . . . . Manual 42 | . 20 . 18 4 . Terminals 57 | . 26 . 25 6 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 8 1 10 2 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 4 | . 3 . 1 . . Open Door 1 | . . 1 . . . Level Access Points 1 | . . . 1 . . Branch Access Points 3 | . 1 . 1 1 . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . . 1 . . Alert Level 2 | . 1 . 1 . . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . 1 . 1 . . Maintenance Status 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 4 . 5 1 . Terminals 7 | . 3 . 3 1 . Track 2 | . . . 1 1 . Botnet 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Mechanics 2 | . 1 . 1 . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 6 . 7 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 . 1 1 Highest-Rated Group 100 | . . 66 . 100 100 Highest-Rated Ally 100 | . . 31 . 100 100 Total Orders 4 | . . . . . 4 EXPLORE 4 | . . . . . 4 Ally Attacks 16 | . . 15 . 1 . Total Damage 328 | . . 250 . 78 . Kills 5 | . . 4 . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . . . 4 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2231 | 62 539 558 509 477 86 Spaces Moved 1231 | 42 326 324 328 199 12 Core 10 | 10 . . . . . Treads 17 | . . . . 5 12 Legs 1204 | 32 326 324 328 194 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 240 Average Speed 130 | 103 120 139 120 151 240 Slowest Speed 240 | 120 120 190 120 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 56 66 41 41 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 1 | . . . 1 . . Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1614 | 58 413 387 420 281 55 Wait 141 | . 40 3 66 12 20 Move 1226 | 41 325 323 327 198 12 Hop . | . . . . . . Pick Up 42 | 9 7 11 5 9 1 Fast Attach 3 | . . 1 1 1 . Attach 31 | 7 . 4 3 8 9 Detach 3 | . . 1 . . 2 Swap 18 | . 1 11 3 3 . Drop 15 | . 1 10 1 . 3 Fire 87 | 1 38 10 6 24 8 Melee 46 | . . 13 8 25 . Ram . | . . . . . . Kick 2 | . 1 . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 451 | -10/Materials | Identified exit to Mines 602 | -10/Materials | Entered Mines 678 | -10/Mines | Excavation squad dispatched 678 | -10/Mines | A large section of the Mines collapsed 741 | -10/Mines | Received a Mining Laser from a helpful Derelict 782 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 928 | -10/Mines | Excavation squad dispatched 931 | -10/Mines | Discovered new exit (range 5) 986 | -10/Mines | Lost 3 allies 1160 | -10/Mines | Entered Materials 1160 | -9/Materials | Evolved 2 slots: Propulsion x2 1186 | -9/Materials | Identified exit to Mines 1186 | -9/Materials | Identified exit to Storage 1266 | -9/Materials | Identified exit to Materials 1447 | -9/Materials | Build established: Scavenger-Mutant 1669 | -9/Materials | Entered Storage 1705 | -9/Storage | Identified exit to Recycling 2019 | -9/Storage | Discovered exit to Materials (range 15) 2029 | -9/Storage | Met 01-MTF 2146 | -9/Storage | Entered Materials 2146 | -8/Materials | Accompanied by 1 ally (01-MTF) 2146 | -8/Materials | Evolved 2 slots: Utility x2 2151 | -8/Materials | 01-MTF left 2232 | -8/Materials | Self-destructed Last Messages --------------- 02151_ >> Lost connection to Drone. 02165_ Acquired Drone Bay. 02167_ >> Reconnected with Drone. 02181_ Drone destroyed. 02184_ Drone retrieved by Drone Bay. 02191_ Dropped Drone Bay. 02192_ >> Lost connection to Drone. 02205_ Drone destroyed. 02214_ L-31 Rogue destroyed. 02216_ Critical hit (Burn: +37). 02217_ G-47 Trooper suffers critical hit (Burn). 02220_ Lgt. Nuclear Core melted. 02220_ G-47 Trooper destroyed. 02224_ Aluminum Leg destroyed. 02226_ Critical hit (Burn: +37). 02226_ R-06 Scavenger collects Katana. 02227_ Power failure, Lgt. Nuclear Core shutdown. 02229_ Aluminum Leg melted. 02229_ G-47 Trooper destroyed. 02229_ R-06 Scavenger collects Particle Gun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????######???????????????????????????? | | ??????????# ?????????????????????????? | | ??????????# """ ?????########??????????? | | ??????????# """""#????# #??????????? | | ??????????# """""#????# ! #??????????? | | ??????????# """""#????# #??????????? | | ??????????# """ #????# #??????????? | | ??????????# #????# #??????????? | | ??????????# #????# #???????#### | | ??????????#####+#############+########## | | ???????????# | | ???????????#! | | ???????????# r % | | ???????????#######%######## ####### | | ??????????????# =*@ #?# #??????# | | ??????????????# %! #?#//[[!!#??????? | | ??????????????# ! #?#//[[!!#???????? | | ??????????????# ! #?########????????? | | ??????????????###########??????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileLinkedFlamer Manual? 0 Play Time 00:45:48 Cumulative 34.0 hours Start 2024.04.21 @ 10:34:21 End 2024.04.21 @ 11:23:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 2 Adventurer 35 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 37 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d81a9b64-81f5-4420-ab36-b85dc8305d8d