Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 13:19:12 Player: SuDmit Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (91) 91 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-110) -110 TOTAL SCORE: 401 Bonus ------- Friendly Fire -110 Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Large Battery (200) Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Terrain Scanner > --- WEAPON ----------- Small Laser Mining Laser > --- INVENTORY -------- Ion Engine Flight Unit Large Battery Datajack [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 5 3 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 3 | . 2 1 Utility 1 | . 1 . Device 1 | . 1 . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 2 | . 2 3 Power . | . 1 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 64 | . 70 52 Engine 12 | . 14 8 Leg 7 | . 12 . Flight 16 | . 15 17 Device 5 | . 4 7 Energy Gun 12 | . 14 8 Ballistic Gun 5 | . 9 . Launcher 1 | . . 3 Special Weapon 2 | . . 5 Peak Build Rating 6 | 5 5 6 Average Rating 4 | 3 4 3 On Entrance 3 | . 5 5 Avg Prop Armor Cover (%) . | . . . Naked Turns 15 | . . 15 Heaviest Build 6 | 5 5 6 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 4 5 Average Carried 2 | . 2 3 Final Capacity 5 | 5 5 5 Final Carried 4 | 1 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 325 | 212 102 11 Remotely . | . . . Salvage Created 189 | . 106 83 Parts 8 | . 6 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . 3 2 Guns 4 | . 3 1 AOE 1 | . . 1 Classes Destroyed 4 | . 2 2 Swarmer 1 | . 1 . Grunt 2 | . 2 . Assembled 2 | . . 2 Guerrilla 1 | . . 1 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 36 | . 21 15 Missed 14 | . 9 5 Hits 22 | . 12 10 Melee 3 | . . 3 Projectile 19 | . 12 7 AOE 8 | . . 8 Critical Strikes 1 | . 1 . Damage Taken 639 | . 205 434 Core 259 | . 70 189 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 30 | . 17 13 Largest 2 | . 2 1 Hottest 60 | . 60 40 Shots Fired 47 | . 34 13 Gun 46 | . 34 12 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 17 | . 17 . Thermal 29 | . 17 12 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 7 | . 7 2 Robot Miss Streak 8 | . 3 8 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | . 19 3 Core Hits 11 | . 7 4 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 255 | . 176 79 Guns 217 | . 176 41 Cannons . | . . . Explosions 38 | . . 38 Melee . | . . . Ramming . | . . . Kinetic 79 | . 79 . Thermal 138 | . 97 41 Explosive 38 | . . 38 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 3 9 Average Corruption 4 | . 2 6 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 5 5 Message Errors 4 | . 1 3 Matter Fused 1 | . 1 . Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 1 1 Data Loss (minor) 2 | . 1 1 Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 39 | . . 39 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 217 | . 217 30 Average Temperature 51 | . 63 14 Received Heat Transfer 63 | . 63 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 325 | . 225 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 95 | . 95 21 Initial 21 | . . 21 Average 24 | . 36 7 Influence Increases 227 | . 184 43 Destroy 0b10 Robot/C 60 | . 60 . Destroy Leader 20 | . 20 . Successful Hack 37 | . 29 8 Destroy Structure 5 | . . 5 Lose Combat Pursuer 105 | . 75 30 Influence Decreases 224 | . 129 95 Entered New Map 34 | . . 34 Time Decay 170 | . 119 51 Lost Part 20 | . 10 10 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 16 16 Peak Tracking Total 10 | . 5 10 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 9 1 Terminals 8 | . 7 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 23 3 Successful 13 | . 12 1 Failed 13 | . 11 2 Catastrophic 5 | . 4 1 Database Lockouts . | . . . Manual 23 | . 20 3 Terminals 22 | . 19 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . 1 . Robot Analysis 1 | . 1 . Branch Access Points 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 6 | . 6 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Monitor 1 | . 1 . Reject 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 188 | . 103 85 Terrain 188 | . 103 85 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 546 | 44 321 181 Spaces Moved 838 | 30 512 296 Core 138 | 2 . 136 Treads . | . . . Legs 116 | 28 88 . Wheels . | . . . Hover . | . . . Flight 584 | . 424 160 Fastest Speed 37 | 50 37 37 Average Speed 50 | 115 51 43 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . 4 . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 3 90 65 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile . | . . . AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 907 | 37 533 337 Wait 25 | . 1 24 Move 828 | 29 503 296 Hop 4 | . 4 . Pick Up 6 | 2 3 1 Fast Attach 7 | 5 1 1 Attach 2 | . . 2 Detach . | . . . Swap 3 | . 3 . Drop 2 | 1 1 . Fire 30 | . 17 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 12) 45 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 4) 256 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 7) 351 | -10/Materials | Identified exit to Mines 351 | -10/Materials | Discovered new exit (range 3) 366 | -10/Materials | Entered Mines 383 | -10/Mines | Found a hidden stash of uninstalled traps 397 | -10/Mines | Assembled infested the area 402 | -10/Mines | Assisted by a Guerilla fighting off Assembled 479 | -10/Mines | Core integrity fell below 50% 482 | -10/Mines | Core integrity fell below 20% 492 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 509 | -10/Mines | Lost 7 parts (1p3n1u2w) 521 | -10/Mines | Discovered new exit (range 9) 547 | -10/Mines | Destroyed self with Grenade Launcher Last Messages --------------- 00517_ K-01 Serf destroyed. 00517_ YI-UF0: "KABOOM!" 00517_ D-53 Grenadier destroyed. 00518_ U-05 Engineer lays Concrete. 00520_ YI-UF0 mumbles something. 00520_ The unstable cave ceiling collapses. 00521_ EXIT=FOUND 00521_ Acquired 1 matter. 00522_ U-05 Engineer lays Concrete. 00524_ The unstable cave ceiling collapses. 00524_ U-05 Engineer builds a Wall. 00526_ Connecting with Terminal... >>Access(Branch) No branch access points found. 00528_ U-05 Engineer lays Concrete. 00529_ K-01 Serf collects debris. 00532_ ,TUK,KKNSRCQHAJW/S,E RAZ4 &48&V|D1V7&ZT 00547_ as-29831 destroyed. 00547_ Grenade Launcher destroyed. 00547_ Destroyed Grenade Launcher. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????###?????????????????????????? | | ????# ?????????????????????????? | | ????# ?????????????????????????? | | ????# #?????????????????????????? | | ????# #######???????????????????? | | ????# #???????????????????? | | ????# ##### #???????????????????? | | ????# #???# #???????????????????? | | ##### #???# #???????????????????? | | #???# ##??????????????????? | | #######??## ###????????????????? | | ????????## ##???????????????? | | ???????## #???????????????? | | ???????# #####???????????? | | ???????# ###### #??? | | ???????#### #?? | | ??????????## #### ###### #?? | | ???????????#####??# ####### #??? | | ??????????????????# @ #????? | | ??????????????????####### #????? | | ???????????????????????? % ?????? | | ????????????????????????# ?????? | | #######?????????????????# #?????? | | #???????????#?????# #?????? | | " """ #?????????????????! #?????? | | " """ #????????????????? ?????? | | " """ #????????????????? ?????? | | #????????????????? #?????? | | " """ #????????????????? #??????? | | " """ #?????????????????#???????? | | " """ #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | ######?????????????????????????? | | ##?????????????????????????????? | | #?#???????????????????????????? | | #?????????????????????????????? | | #??#??????????????????????????? | | ###????????????????????????????? | | #????? ????????????????????????? | | ##???# ???????????????????????? | | #??# ???????????????????????? | | ##?# ###??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed PropulsionPulseSpiker Manual? 0 Play Time 00:13:40 Cumulative 191.2 hours Start 2025.12.26 @ 13:06:35 End 2025.12.26 @ 13:19:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 1 Adventurer 48 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 58 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bf0a074-3204-4cdf-a454-15c8a250f4a7