Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.24 @ 03:05:02 Player: Fredspipa Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (294) 1470 Value Destroyed (13829) 13829 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2149) 2149 TOTAL SCORE: 24128 Bonus ------- High Alert Combat Kills 1693 Follower Combat Kills 156 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 25% Temperature Cool (46) Movement Core (50) Location -3/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Micro Fission Core Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Force Field > --- WEAPON ----------- Firepult KE Penetrator Hardcell Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Quantum Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Phase Shifter Tesla Rifle Disruptor Cannon Hardcell Cannon Improved Plasma Cutter Lance [Rating: 121] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Weapon Shielding Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Special Weapon Improved Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Slots Evolved 14 | . . . . . 4 2 . 2 2 . . 2 2 Power 4 | . . . . . 1 . . 1 . . . 1 1 Propulsion 3 | . . . . . 2 . . . 1 . . . . Utility 4 | . . . . . 1 1 . . 1 . . 1 . Weapon 3 | . . . . . . 1 . 1 . . . . 1 Parts Attached 273 | 7 4 6 1 3 28 22 30 10 53 34 5 61 9 Power 50 | 1 1 2 . . 6 4 6 1 12 4 1 12 . Engine 23 | 1 1 2 . . 2 4 3 . 3 3 . 4 . Core 23 | . . . . . 4 . 3 1 9 1 . 5 . Reactor 4 | . . . . . . . . . . . 1 3 . Propulsion 91 | 3 1 1 . . 12 6 13 5 19 10 2 16 3 Treads . | . . . . . . . . . . . . . . Leg 90 | 2 1 1 . . 12 6 13 5 19 10 2 16 3 Wheel 1 | 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 59 | 1 1 . 1 . 6 7 7 1 8 7 1 15 4 Device 46 | . . . . . 2 7 5 . 7 7 1 14 3 Storage 5 | 1 . . 1 . 1 . 1 . . . . . 1 Processor 2 | . . . . . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . 1 . . . 2 . 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 73 | 2 1 3 . 3 4 5 4 3 14 13 1 18 2 Energy Gun 25 | 1 . 1 . 1 2 1 2 3 5 5 . 4 . Energy Cannon 9 | . . . . 1 . . . . 1 . 1 6 . Ballistic Gun 17 | 1 1 2 . 1 2 . 1 . 2 5 . 2 . Ballistic Cannon 10 | . . . . . . 2 . . 1 2 . 5 . Launcher . | . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . 2 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 2 1 . 3 1 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . 1 . 1 . System Corruption 6 | . . . . . . . . . . 3 . 3 . Parts Lost 88 | . . . . . 3 . 9 . 24 6 . 24 22 Power 19 | . . . . . 1 . 3 . 6 . . 8 1 Propulsion 31 | . . . . . 1 . 5 . 10 1 . 6 8 Utility 14 | . . . . . . . . . 1 1 . 5 7 Weapon 24 | . . . . . 1 . 1 . 7 4 . 5 6 Highest Loss Streak 18 | . . . . . 3 . 6 . 7 3 . 8 18 To Critical Strikes 3 | . . . . . . . . . 1 . . 1 1 Average Slot Usage (%) 96 | . 98 99 100 97 95 99 97 98 96 99 95 95 57 Engine 6 | . 14 14 14 14 8 6 10 6 3 3 2 3 . Core 8 | . . . . . 6 7 3 13 12 13 11 10 3 Leg 28 | . 28 28 28 28 35 30 28 24 28 29 29 25 17 Device 12 | . . . . . 7 15 9 6 10 19 23 24 14 Storage 7 | . 14 14 14 14 9 7 7 6 5 5 5 5 5 Processor 4 | . . . . . 2 7 7 6 10 2 . . . Protection 3 | . 12 14 14 14 6 . 4 6 . . . . . Energy Gun 7 | . . 6 14 11 8 7 8 19 10 10 2 1 2 Ballistic Gun 6 | . 28 21 14 11 9 . 5 . 4 3 11 8 3 Ballistic Cannon 2 | . . . . . . 6 . . . 4 . 3 3 Slashing Weapon 3 | . . . . . . 6 7 6 4 2 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 129 | 10 14 19 34 50 53 58 64 67 76 86 107 129 78 Greatest Support 115 | 16 20 20 20 20 45 58 72 76 96 105 105 115 115 Greatest Overweight (x) 16 | 3 1 . 1 2 1 1 16 1 1 1 1 2 7 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 13 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 8 8 11 11 15 15 15 15 15 15 15 15 6 Average Carried 12 | 2 7 7 8 10 14 14 14 14 13 12 14 13 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 8 8 10 10 15 15 15 14 9 15 15 5 1 Class Distribution -------------------- 35% | Scavenger-Mutant 32% | Scavenger-Skirmisher 12% | Mutant 10% | Generator-Skirmisher 5% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Skirmisher | -6/Factory Generator-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Matter Collected 6979 | 202 138 114 . 10 749 340 419 79 1038 957 139 2684 110 Remotely . | . . . . . . . . . . . . . . Salvage Created 14445 | . 191 203 . 35 1437 929 1227 91 2926 1006 309 5798 293 Parts 582 | . 11 19 . 4 76 44 46 3 139 33 10 180 17 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . . . . 2 . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Combat Hostiles Destroyed 242 | . 4 8 . 3 26 17 25 1 49 18 4 82 5 Melee 35 | . . . . . . 9 10 1 10 1 . . 4 Guns 113 | . 4 8 . . 25 2 15 . 29 8 1 20 1 Cannons 51 | . . . . 2 . 6 . . 1 9 . 33 . AOE 10 | . . . . 1 . . . . 2 . . 7 . Classes Destroyed 15 | . 1 2 . . 5 1 1 . 2 2 . 1 . Worker 15 | . . . . . . . . . 7 . . 8 . Builder 18 | . . . . . 2 . . . 8 1 . 7 . Recycler 7 | . . . . . . . 1 . . 1 . 5 . Operator 1 | . . . . . . . . . . 1 . . . Watcher 16 | . . . . . 3 1 1 1 4 1 1 4 . Swarmer 38 | . . 6 . 3 3 . 4 . 13 . . 9 . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 94 | . 4 . . . 14 7 11 . 16 11 . 29 2 Brawler 8 | . . . . . 1 1 . . 1 1 . 4 . Duelist 12 | . . . . . 1 1 1 . 2 . . 7 . Sentry 31 | . . 2 . . 6 5 6 1 2 1 . 8 . Specialist 1 | . . . . . . . . . 1 . . . . Hunter 17 | . . . . . 1 . . . 5 3 . 8 . Programmer 34 | . . . . . . 3 3 . 9 . . 16 3 Behemoth 2 | . . . . . . . . . . 2 . . . Cetus Guard 4 | . . . . . . . . . . . 4 . . Best Kill Streak 11 | . 3 3 . 3 6 4 7 1 11 8 4 10 2 Combat Bots Only 9 | . 3 3 . 3 6 4 6 1 9 6 4 8 2 Max Kills in Single Turn 3 | . 1 1 . 2 2 1 1 1 3 2 1 3 1 Gunslinging 1 | . . . . . 1 . . . 1 . . . . Exploded 2 | . . . . 1 . . . . 2 . . 2 . Melee 1 | . . . . . . 1 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Damage Taken 16199 | . 80 232 . 19 1480 727 1912 44 3722 969 435 3821 2758 Core 3209 | . 26 13 . 7 384 105 275 . 591 137 17 342 1312 Absorbed by Shields 2536 | . . . . . . . . . 417 319 155 1645 . Redirected to Shielding 85 | . 3 22 . . 19 . . . . . . 41 . Regen/Repaired (Parts) 386 | . . . . . . . 11 152 109 . . 114 . Core Remaining (%) 64 | 100 . . . 81 30 . 45 100 . . 25 70 . Volleys Fired 491 | . 10 17 . 2 74 20 37 1 105 40 9 171 5 Largest 4 | . 2 2 . 1 2 2 2 3 4 4 3 4 4 Hottest 420 | . 40 40 . 250 83 128 155 205 331 274 311 420 275 Shots Fired 1336 | . 20 34 . 2 145 40 69 3 242 138 26 597 20 Gun 929 | . 20 34 . . 145 20 66 3 232 73 23 303 10 Cannon 407 | . . . . 2 . 20 3 . 10 65 3 294 10 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 782 | . 20 34 . . 78 20 35 . 101 83 18 383 10 Thermal 365 | . . . . 2 . 10 34 2 112 48 8 139 10 Explosive . | . . . . . . . . . . . . . . Electromagnetic 189 | . . . . . 67 10 . 1 29 7 . 75 . Robot Hit Streak 34 | . 8 10 . 2 19 16 34 4 18 13 32 33 10 Robot Miss Streak 5 | . 1 1 . 3 4 2 3 . 3 4 . 5 1 Penetration Max 2 | . . . . . 1 . 1 . 1 2 1 1 . Secondary Targets 15 | . . . . . 4 . 4 . 6 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . 1 1 . . . Shots Hit Robots 1133 | . 16 28 . 2 113 66 120 6 230 98 22 395 37 Core Hits 581 | . 10 15 . 3 51 32 72 3 109 45 14 213 14 Critical Kills 10 | . . . . . 1 . 1 . 1 2 1 4 . Critical Parts Destroyed 28 | . . . . . . . . . 3 16 . 8 1 Critical Strikes 96 | . . . . . 2 10 13 1 18 27 1 22 2 Burn 8 | . . . . . . . . . 3 5 . . . Meltdown 1 | . . . . . . . . . . . . 1 . Destroy 39 | . . . . . 1 . 1 . 4 20 1 11 1 Blast 17 | . . . . . . 5 . . . 2 . 10 . Corrupt 2 | . . . . . 1 . . . 1 . . . . Sever 28 | . . . . . . 5 12 1 10 . . . . Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 176 | . . . . . . 32 58 6 54 3 . . 23 Thermal 1 | . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . Slashing 153 | . . . . . . 32 58 6 54 3 . . . Piercing 22 | . . . . . . . . . . . . . 22 Sneak Attacks 12 | . . . . . . 5 . 1 5 1 . . . Combat Hostiles 9 | . . . . . . 5 . 1 2 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 36771 | . 166 252 . 142 2378 2160 3492 262 7704 2913 853 15086 1363 Guns 15103 | . 166 251 . . 2370 303 1290 34 4102 1097 503 4795 192 Cannons 10149 | . . . . 21 . 529 85 . 141 1644 67 7298 364 Explosions 4513 | . . . . 121 . . . . 1191 . 283 2918 . Melee 6877 | . . . . . . 1328 2117 228 2258 159 . . 787 Ramming 129 | . . 1 . . 8 . . . 12 13 . 75 20 Kinetic 14372 | . 166 251 . . 1250 529 602 . 2008 1809 408 7076 273 Thermal 11832 | . . . . 142 . 211 773 . 2375 834 445 6769 283 Explosive 582 | . . . . . . . . . 582 . . . . Electromagnetic 2979 | . . . . . 1120 92 . 34 469 98 . 1166 . Impact . | . . . . . . . . . . . . . . Slashing 6090 | . . . . . . 1328 2117 228 2258 159 . . . Piercing 787 | . . . . . . . . . . . . . 787 Highest Corruption 24 | . . . . . 2 . 1 . 14 18 13 19 24 Average Corruption 9 | . . . . . 2 . 1 . 8 14 13 10 10 Corruption Purged 5 | . . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 296 | . . . . . 8 . 4 . 108 64 4 103 5 Message Errors 69 | . . . . . 3 . . . 31 10 1 24 . Matter Fused 65 | . . . . . 2 . . . 20 16 1 25 1 Heat Flow Errors 33 | . . . . . 1 . 1 . 9 10 . 12 . Energy Discharges 35 | . . . . . 2 . . . 15 6 1 10 1 Parts Rejected 8 | . . . . . . . 1 . 3 . . 4 . Data Loss (minor) 37 | . . . . . . . 2 . 16 6 . 11 2 Data Loss (major) 13 | . . . . . . . . . 2 6 1 4 . Misfires 12 | . . . . . . . . . 5 3 . 4 . Alerts 4 | . . . . . . . . . 1 1 . 2 . Misdirections 2 | . . . . . . . . . 1 . . . 1 Weapon Failures 18 | . . . . . . . . . 5 6 . 7 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 695 | . . . . 2 . 82 4 20 136 32 . 419 . Projectiles 342 | . . . . . . . . . . 14 . 328 . Explosions 101 | . . . . 2 . . . . 8 . . 91 . Melee 252 | . . . . . . 82 4 20 128 18 . . . Knockbacks 32 | . . . . . . 1 2 . . 7 . 20 2 Impact . | . . . . . . . . . . . . . . Kinetic 31 | . . . . . . 1 2 . . 6 . 20 2 Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 588 | . . . . 6 . . . . 211 . . 371 . Shots 41 | . . . . 2 . . . . 6 . . 33 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 19 | . . 2 . . 2 . . . 2 1 . 5 7 Kicked 19 | . . 2 . . 2 . . . 2 1 . 5 7 Crushed . | . . . . . . . . . . . . . . Highest Temperature 703 | . 18 18 . 464 525 10 160 123 703 439 240 428 159 Average Temperature 122 | . 11 14 . 236 224 8 51 65 151 101 119 72 52 Received Heat Transfer 3627 | . 57 45 . . 657 297 720 12 321 311 6 587 614 Effects 57 | . . . . 1 18 . . . 36 . . 2 . Shutdowns 22 | . . . . . 6 . . . 15 . . 1 . Energy Bleed 6 | . . . . . 2 . . . 4 . . . . Interference 9 | . . . . 1 . . . . 8 . . . . Matter Decay 5 | . . . . . 3 . . . 1 . . 1 . Short Circuit 4 | . . . . . 1 . . . 3 . . . . Damage (minor) 3 | . . . . . 1 . . . 2 . . . . Damage (major) 5 | . . . . . 3 . . . 2 . . . . Damage (core) 3 | . . . . . 2 . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Fried 8 | . . . . . 5 . . 1 1 . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 33 | . . . . . . . . . 7 . 3 23 . Combat Hostiles 32 | . . . . . . . . . 7 . 3 22 . Parts Melted 120 | . . . . . . . . . 23 . 6 91 . Heat Transferred 31916 | . . . . 530 . 475 865 . 7074 1982 1785 18857 348 Parts Sabotaged 5 | . . . . . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 2 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Peak Influence 1251 | . 100 195 . 154 378 207 372 104 484 277 140 1251 550 Initial 473 | . . . . . 50 146 51 59 9 119 75 68 473 Average 192 | . 37 108 . 65 179 62 197 53 124 143 119 435 475 Maximum Alert Level 4 | . . . . . 1 1 1 . 2 1 . 4 2 Low Security (%) 65 | 100 100 100 . 100 61 96 51 100 69 73 100 29 . Level 1 20 | . . . . . 38 3 48 . 25 26 . 17 . Level 2 10 | . . . . . . . . . 5 . . 36 100 Level 3 2 | . . . . . . . . . . . . 13 . Level 4 . | . . . . . . . . . . . . 2 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 69 | . 1 . . . 3 5 9 1 19 4 . 26 1 Investigation 13 | . 1 . . . 2 . 2 1 3 2 . 2 . Extermination 19 | . . . . . . 3 2 . 6 . . 8 . Reinforcement 18 | . . . . . 1 1 1 . 7 2 . 6 . Assault 6 | . . . . . . . 2 . . . . 3 1 Garrison 13 | . . . . . . 1 2 . 3 . . 7 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 2 . . 3 . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Distress Signals 18 | . . . . . 4 . 3 . 3 3 1 4 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 324 | . 5 8 . 3 35 19 36 2 69 27 4 102 14 Peak Tracking Total 10 | . 2 3 . 3 7 4 10 1 5 7 5 9 7 Tactical Retreats 14 | . . 1 . . . 2 1 . 4 3 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Traps Triggered 16 | . . . . . 2 2 5 . 4 1 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Machines Disabled 39 | . . . . 1 4 . 1 . 10 3 . 20 . Max in Single Turn 5 | . . . . 1 1 . 1 . 2 2 . 5 . Garrison Access 5 | . . . . . . . 1 1 1 . . 2 . Energy Cycler 1 | . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Machines Accessed 34 | . 1 . 1 . 1 2 4 2 7 9 . 6 1 Terminals 15 | . 1 . . . 1 1 1 . 1 9 . 1 . Fabricators 2 | . . . . . . 1 . . 1 . . . . Repair Stations 6 | . . . . . . . 2 1 1 . . 2 . Recycling Units 5 | . . . . . . . . . 3 . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 1 . . 2 . Total Hacks 71 | . 4 . 1 . 2 3 7 8 17 16 . 12 1 Successful 44 | . . . 1 . 2 1 6 8 8 11 . 6 1 Failed 27 | . 4 . . . . 2 1 . 9 5 . 6 . Catastrophic 4 | . . . . . . . 1 . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . 1 . . . 1 . . 1 . . . Terminals 30 | . 4 . . . 2 2 1 . 2 16 . 3 . Fabricators 2 | . . . . . . 1 . . 1 . . . . Repair Stations 21 | . . . . . . . 5 7 4 . . 5 . Recycling Units 11 | . . . . . . . . . 8 . . 2 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 2 . . 2 . Terminal Hacks 18 | . . . 1 . 2 1 1 . 1 11 . 1 . Record 2 | . . . . . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 6 | . . . . . . . 1 . 1 4 . . . Open DSF 2 | . . . . . . 1 . . . . . 1 . Locate Traps 2 | . . . . . . . . . . 2 . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 16 | . . . . . . . 4 7 3 . . 2 . Scan Component 10 | . . . . . . . 3 4 2 . . 1 . Repair 6 | . . . . . . . 1 3 1 . . 1 . Recycling Unit Hacks 4 | . . . . . . . . . 2 . . 1 1 Retrieve Components 4 | . . . . . . . . . 2 . . 1 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 1 1 . . 2 . Seal Access 5 | . . . . . . . 1 1 1 . . 2 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . 1 1 3 1 5 8 . 3 . Full Trace Events 10 | . 1 . . . . . 2 1 3 2 . 1 . Feedback Events 3 | . . . . . . . 1 . 2 . . . . Corruption 3 | . . . . . . . 1 . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . 1 3 1 . . 1 . Time 277 | . . . . . . . 108 132 12 . . 25 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 32 | . . . . . . . . . 20 . . 10 2 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Total Allies 6 | . . . . . . . 2 . . 4 . . . Largest Group 2 | . . . . . . . 2 . . 2 1 . . Highest-Rated Group 70 | . . . . . . . 62 . . 70 31 . . Highest-Rated Ally 39 | . . . . . . . 31 . . 39 31 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 44 | . . . . . . . 26 . . 11 7 . . Total Damage 751 | . . . . . . . 456 . . 190 105 . . Kills 4 | . . . . . . . 3 . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Turns Passed 17122 | 114 589 573 951 157 1442 2204 1592 681 3606 1380 169 3306 358 Spaces Moved 9225 | 83 405 423 546 76 809 1368 632 422 1925 733 83 1529 191 Core 25 | 17 . . . . . . 2 . . . . . 6 Treads . | . . . . . . . . . . . . . . Legs 9198 | 64 405 423 546 76 809 1368 630 422 1925 733 83 1529 185 Wheels 2 | 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 120 120 105 114 120 120 120 Average Speed 138 | 120 134 120 173 197 134 125 141 125 122 141 157 166 127 Slowest Speed 850 | 200 190 120 190 260 190 190 850 190 190 190 190 260 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 55 69 93 18 34 27 60 8 33 79 23 32 3 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 300 | . . . . 29 1 4 1 . 90 49 . 122 4 Melee . | . . . . . . . . . . . . . . Projectile 111 | . . . . 1 1 4 1 . 15 18 . 67 4 AOE 189 | . . . . 28 . . . . 75 31 . 55 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Fac Ext Cet Fac Res Total 12272 | 94 438 463 554 83 1024 1776 1170 564 2880 986 101 1885 254 Wait 1788 | . 5 . . . 75 307 364 109 709 118 . 83 18 Move 9212 | 82 404 422 545 75 808 1367 631 421 1924 732 82 1528 191 Hop . | . . . . . . . . . . . . . . Pick Up 97 | 4 8 5 4 . 14 6 9 6 14 17 1 9 . Fast Attach 78 | 6 1 2 . . 10 5 7 5 14 7 1 16 4 Attach 84 | 1 1 . . 3 8 4 7 2 22 8 1 22 5 Detach 29 | 1 1 1 . 3 6 2 2 1 4 2 1 4 1 Swap 111 | . 2 4 1 . 10 13 16 3 17 19 3 23 . Drop 153 | . 6 10 4 . 17 20 19 10 15 25 3 24 . Fire 491 | . 10 17 . 2 74 20 37 1 105 40 9 171 5 Melee 176 | . . . . . . 32 58 6 54 3 . . 23 Ram . | . . . . . . . . . . . . . . Kick 19 | . . 2 . . 2 . . . 2 1 . 5 7 Crush . | . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . 20 . . 5 . . . Rewire 9 | . . . . . . . . . . 9 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -6/Factory -5/Factory (discovered 3 exits: *Fac / [*Upp] / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Cetus -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 8) 478 | -10/Materials | Discovered new exit (range 13) 704 | -10/Materials | Entered Mines 750 | -10/Mines | Met a Derelict bent on vengeance 866 | -10/Mines | Learned location of 1 exit from Materials 943 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1036 | -10/Mines | Discovered new exit (range 4) 1100 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1101 | -10/Mines | Discovered new exit (range 5) 1165 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1168 | -10/Mines | Found Prototype Device 1263 | -10/Mines | Build established: Scavenger-Mutant 1277 | -10/Mines | Entered Exiles 1297 | -10/Exiles | Discovered new exit (range 14) 1315 | -10/Exiles | Met 8R-AWN 1333 | -10/Exiles | Met EX-HEX 1468 | -10/Exiles | Met EX-DEC 1521 | -10/Exiles | Visited The Gauntlet 1864 | -10/Exiles | Met EX-BIN 1902 | -10/Exiles | Aligned with FarCom system 1904 | -10/Exiles | Given EX-Vault access code 2014 | -10/Exiles | Opened EX-Vault 2023 | -10/Exiles | Found Deploy-a-Sentry 2026 | -10/Exiles | Found Deploy-a-Sentry 2029 | -10/Exiles | Found Deploy-a-Sentry 2049 | -10/Exiles | Found Firepult 2091 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2096 | -10/Exiles | Exiles lab attacked by MAIN.C 2207 | -10/Exiles | Discovered new exit (range 14) 2228 | -10/Exiles | Left Exiles lab with Firepult 2228 | -10/Exiles | Entered Mines 2368 | -9/Mines | Discovered new exit (range 8) 2385 | -9/Mines | Entered Materials 2385 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2386 | -8/Materials | Identified exit to Factory 2442 | -8/Materials | Identified Exp. Sensor Array 2698 | -8/Materials | Build established: Mutant 3045 | -8/Materials | Build established: Scavenger-Mutant 3214 | -8/Materials | Core integrity fell below 50% 3240 | -8/Materials | Lost 3 parts (1p1n1w) 3827 | -8/Materials | Entered Factory 3827 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3976 | -7/Factory | Discovered new exit (range 14) 5519 | -7/Factory | Garrison activated, responded to threat 6013 | -7/Factory | Discovered new exit (range 15) 6031 | -7/Factory | Entered Storage 6071 | -7/Storage | Met a pair of Derelict thieves 6201 | -7/Storage | Lost 6 parts (1p4n1w) 6356 | -7/Storage | Garrison activated, responded to threat 6971 | -7/Storage | Build established: Mutant 7196 | -7/Storage | Repaired Faulty Exp. Sensor Array 7263 | -7/Storage | Core integrity fell below 50% 7594 | -7/Storage | Discovered new exit (range 16) 7623 | -7/Storage | Entered Factory 7623 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7861 | -6/Factory | Repaired Imp. Carbon-fiber Leg 7908 | -6/Factory | Repaired Imp. Carbon-fiber Leg 7954 | -6/Factory | Repaired Imp. Carbon-fiber Leg 8096 | -6/Factory | Build established: Skirmisher 8257 | -6/Factory | Discovered new exit (range 9) 8304 | -6/Factory | Entered another Factory area 8304 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8458 | -5/Factory | Discovered new exit (range 6) 8982 | -5/Factory | Build established: Generator-Skirmisher 10185 | -5/Factory | Destroyed 9 combat bots 10185 | -5/Factory | Lost 6 parts (1p3n1u1w) 10316 | -5/Factory | System corruption reached 10% 10717 | -5/Factory | Build established: Scavenger-Skirmisher 10890 | -5/Factory | Core integrity fell below 50% 10916 | -5/Factory | Lost 4 parts (1p3n) 11260 | -5/Factory | Lost 3 parts (1p2w) 11528 | -5/Factory | Build established: Scavenger-Mutant 11535 | -5/Factory | Garrison activated, responded to threat 11578 | -5/Factory | Discovered new exit (range 11) 11712 | -5/Factory | Lost 7 parts (2p2n3w) 11752 | -5/Factory | Repaired Carbon-fiber Leg 11904 | -5/Factory | Discovered new exit (range 5) 11910 | -5/Factory | Entered Extension 11987 | -5/Extension | Build established: Scavenger-Skirmisher 12046 | -5/Extension | Spotted B-75 Beast 12254 | -5/Extension | Energy Cycler disabled 12254 | -5/Extension | Rescued a captive Derelict 12254 | -5/Extension | Rescued a captive Derelict 12254 | -5/Extension | Rescued a captive Derelict 12255 | -5/Extension | Rescued a captive Derelict 12255 | -5/Extension | Rescued a captive Derelict 12255 | -5/Extension | Rescued a captive Derelict 12255 | -5/Extension | Rescued a captive Derelict 12255 | -5/Extension | Rescued a captive Derelict 12260 | -5/Extension | Rescued a captive Derelict 12698 | -5/Extension | Spotted B-75 Beast 12703 | -5/Extension | Destroyed B-75 Beast 12792 | -5/Extension | Destroyed B-75 Beast 12804 | -5/Extension | Discovered new exit (range 15) 12809 | -5/Extension | Lost 3 parts (1n2w) 13264 | -5/Extension | Discovered new exit (range 10) 13266 | -5/Extension | Discovered new exit (range 6) 13290 | -5/Extension | Entered Cetus 13290 | -5/Cetus | Accompanied by 1 ally 13307 | -5/Cetus | Spotted Cetus Guard 13307 | -5/Cetus | Spotted Cetus Guard 13310 | -5/Cetus | Spotted Cetus Guard 13321 | -5/Cetus | Spotted Cetus Guard 13338 | -5/Cetus | Destroyed Cetus Guard 13339 | -5/Cetus | Destroyed Cetus Guard 13343 | -5/Cetus | Destroyed Cetus Guard 13346 | -5/Cetus | Destroyed Cetus Guard 13426 | -5/Cetus | Discovered new exit (range 15) 13459 | -5/Cetus | Entered Factory 13459 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13532 | -4/Factory | Identified exit to DSF 14179 | -4/Factory | Build established: Scavenger-Tank 14683 | -4/Factory | Build established: Scavenger-Skirmisher 14924 | -4/Factory | Garrison activated, responded to threat 15531 | -4/Factory | System corruption reached 10% 15534 | -4/Factory | Garrison activated, responded to threat 16121 | -4/Factory | Garrison activated, responded to threat 16171 | -4/Factory | Lost 4 parts (1p2n1w) 16176 | -4/Factory | Destroyed 7 combat bots 16209 | -4/Factory | First assault squad dispatched 16375 | -4/Factory | Destroyed 8 combat bots 16385 | -4/Factory | Lost 7 parts (3p2n2u) 16521 | -4/Factory | Destroyed 8 combat bots 16541 | -4/Factory | Repaired Flexi-carbon Leg 16603 | -4/Factory | Lost 3 parts (2p1u) 16613 | -4/Factory | Destroyed 8 combat bots 16676 | -4/Factory | Lost 8 parts (1p2n1u4w) 16743 | -4/Factory | Discovered new exit (range 6) 16765 | -4/Factory | Entered Research 16765 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 16997 | -3/Research | Lost 4 parts (2n1u1w) 17015 | -3/Research | First assault squad dispatched 17043 | -3/Research | System corruption reached 10% 17104 | -3/Research | Core integrity fell below 50% 17117 | -3/Research | Core integrity fell below 20% 17123 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- G-67 Veteran unfolds itself. E-15 Imp unfolds itself. Flexi-carbon Leg destroyed. E-15 Imp destroyed. Critical hit (Burn: +50). Knocked back. Acquired Unknown Slashing Weapon. Identified Segregator. R-10 Processor collects Flexi-carbon Leg. Acquired 10 matter. Critical hit (Burn: +50). System corrupted: Component data lost. R-10 Processor collects Cesium-ion Thruster. Knocked back. Segregator destroyed. System corrupted: Energy discharge (-23). Lrg. Storage Unit destroyed. System corrupted by crushing effect (+1). Critical hit (Burn: +50). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????? #????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? #????????? | | ???????????????????????????????????? +????????? | | ???????????????????????????????????+ #????????? | | ???????????????????????????????????# #????????? | | ?????????????????????????##?######## #????????? | | ?????????????????????????# """" # #????????? | | ??????????##############?# """" # #????????? | | ??????????# #?# """" # #????????? | | ??????????# #?# """" # #????????? | | ??????????# """ """ #?# / #????????? | | ??????????# """ """ #?# # #????????? | | ??????????# """ """ #?# # #????????? | | ??????????# #?# # #????????? | | ??????????# #?######+#### ########## | | ??????????# """ #??##??# #??# # | | ??????????# """ !! #??# #?#*#??# # | | ??????????# """ " " #???# ##!#??# # """ "" | | ??????????# %%"Y" #????#=#%#??# # """ "" | | ??????????# %%""" #?????##=#??# # """ "" | | ??????????#######+############# #### # | | ??????????????# %% % g %% % # | | ??????????????# %%% b@ g % % % # """ "" | | ??????????????# g g g + """ "" | | ??????????????# # """ "" | | ??????????????####+################# # | | ???????????????????????????????????# # | | ???????????Y????????????????????#### ########## | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????################## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 69 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club A New Friend Can't Touch This Dangerous Findings GoHome() Hey, That's Mine! Oh No You Don't! Pyromaniac Respectable Loadout Challenges ------------ None Game ------ Seed SuperchargedCloakingLauncher Manual? 0 Play Time 03:39:04 Cumulative 19.1 hours Start 2022.10.23 @ 23:24:55 End 2022.10.24 @ 03:05:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5677d6e4-ae24-4c25-a806-a9e25d10daa6