Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.20 @ 10:51:04 Player: Dendrocnid Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (114) 570 Value Destroyed (4238) 4238 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1903) 1903 TOTAL SCORE: 13351 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 49 Entered DSFs 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 100 Friendly Fire -192 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 665/665 System Corruption 14% Temperature Cool (9) Movement Core (500) Ox9 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Coolant Injector Energy Well > --- WEAPON (4) ------- Heavy Laser Vortex Lance > --- INVENTORY (5) ---- Neutrino Core Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Energy Well Backup Plating III Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Beamcaster Beamcaster KE Penetrator > --- INVENTORY -------- Neutrino Core Improved Medium Armor Plating Vortex Lance [Rating: 75] Favorites ----------- Power Micro Nuclear Core Engine Makeshift Power Source Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 . . . . . . 2 . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . . . . . . Utility 5 | . . . . 1 1 . . . . . . 1 . . . 2 . . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 182 | 6 9 19 . 14 7 3 23 2 6 4 11 24 . 5 5 8 12 8 15 1 Power 27 | 1 1 2 . 1 1 1 2 1 . 1 2 5 . . . 2 3 2 2 . Engine 12 | 1 . 2 . 1 1 1 . . . 1 1 2 . . . . 1 1 . . Core 14 | . 1 . . . . . 2 1 . . 1 3 . . . 2 1 1 2 . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 50 | 2 5 3 . 5 1 1 8 . 3 2 1 7 . 2 2 . 2 1 5 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 38 | 2 2 3 . 5 1 1 2 . 3 2 1 7 . 2 . . 2 1 4 . Wheel 7 | . 3 . . . . . 2 . . . . . . . 2 . . . . . Hover 5 | . . . . . . . 4 . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 38 | 1 2 2 . 2 2 1 6 1 1 . 1 8 . 2 . 2 2 1 4 . Device 24 | . . 2 . 2 1 . 4 1 . . 1 7 . 2 . 1 . 1 2 . Storage 4 | 1 1 . . . . . . . 1 . . . . . . . . . 1 . Processor 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 8 | . . . . . 1 . 2 . . . . 1 . . . 1 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 1 12 . 6 3 . 7 . 2 1 7 4 . 1 3 4 5 4 4 1 Energy Gun 17 | 1 1 2 . 4 . . 1 . . 1 1 . . 1 . . 2 1 2 . Energy Cannon 31 | . . 4 . 2 3 . 3 . 2 . 6 4 . . 3 4 . . . . Ballistic Gun 9 | 1 . 5 . . . . . . . . . . . . . . 1 2 . . Ballistic Cannon 3 | . . . . . . . 3 . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . 1 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . 1 . . 1 . . . . . . . . 1 . Parts Lost 64 | . 3 4 . . . 6 2 . . . 6 4 7 . 2 4 4 9 3 10 Power 10 | . . 1 . . . 1 . . . . 1 2 1 . . . 1 2 . 1 Propulsion 18 | . 2 1 . . . 2 1 . . . 1 . 2 . . 1 1 2 2 3 Utility 15 | . . . . . . 1 1 . . . 1 1 4 . 2 . . 1 1 3 Weapon 21 | . 1 2 . . . 2 . . . . 3 1 . . . 3 2 4 . 3 Highest Loss Streak 10 | . 3 1 . . . 6 2 . . . 4 1 7 . 1 2 2 4 3 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 75 | . 95 93 100 99 100 69 67 74 89 85 94 97 70 33 44 28 33 39 46 82 Engine 5 | . 10 5 11 9 7 5 . . . . 6 9 4 . . . 2 2 9 4 Core 2 | . 3 5 . . . . 6 7 7 6 . 2 4 . . 1 . 2 . 5 Leg 16 | . 16 20 22 27 30 20 4 . 12 27 30 25 19 13 10 . 8 6 6 21 Wheel 1 | . 9 1 . . . . 9 . . . . . . . 2 11 1 . . . Hover 2 | . . . . . . . 2 23 14 2 . . . . . . . . 3 . Device 11 | . . 10 11 18 15 10 10 13 15 15 15 25 15 13 6 . . 3 5 11 Storage 4 | . 14 11 11 9 7 5 . . 3 7 7 6 4 . . . . . . 5 Protection 3 | . . . . . 7 2 6 7 7 7 6 . 4 . . 1 3 5 4 9 Energy Gun 5 | . 13 11 . 10 15 10 4 . . 4 3 . . 6 6 . 2 7 5 16 Energy Cannon 13 | . . 7 44 25 15 10 13 15 20 9 22 24 14 . 17 12 1 . . . Ballistic Gun 3 | . 14 19 . . . . . . . . . . . . . . 2 7 5 4 Ballistic Cannon 1 | . . . . . . . 6 7 7 2 . . . . . . . . . . Naked Turns 41 | . . . . . . 21 8 . . . . . 12 . . . . . . . Heaviest Build 72 | 13 18 42 42 43 44 44 53 29 55 54 56 72 70 7 28 45 53 59 60 60 Greatest Support 80 | 20 32 32 20 40 45 45 27 27 35 65 65 80 80 40 56 28 40 40 75 75 Greatest Overweight (x) 9 | . 1 2 2 1 . 8 5 1 1 1 . 1 7 . . 2 1 9 7 1 Average Overweight (x) . | . . . 2 . . . 1 1 . . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 5 5 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 10 10 10 10 8 5 5 10 15 15 15 13 5 5 5 5 5 5 5 Most Carried 14 | 6 8 10 10 10 9 9 5 5 6 14 14 14 10 4 4 5 3 5 5 3 Average Carried 6 | 3 7 8 9 8 7 7 3 4 5 8 11 9 9 . . 2 1 2 2 2 Final Capacity 15 | 8 10 10 10 10 10 5 5 5 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 11 | 6 7 9 10 9 8 5 5 5 5 11 10 10 5 . 2 3 2 1 3 2 Class Distribution -------------------- 42% | Scavenger-Tank 21% | Scavenger-Gunner 13% | Mutant 11% | Scavenger-Mutant 3% | Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Waste Mutant | -6/Factory Gunner | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Matter Collected 2638 | 221 113 478 . 130 . . 150 136 180 197 96 225 . . . 163 164 219 98 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4926 | . 357 672 11 713 . 322 178 41 139 . 88 910 . . . 502 310 498 54 131 Parts 219 | . 18 41 1 36 . 3 12 2 9 . 2 36 . . . 16 17 22 . 4 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 12 5 2 . . . . . 3 22 . 4 Prevented 15 | . . . . . . . . . . . . . . . . . 13 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Combat Hostiles Destroyed 99 | . 10 22 1 13 . 1 3 1 4 . 4 15 . . . 5 6 10 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 48 | . 7 20 . 3 . . 1 . . . 1 . . . . . 3 10 1 2 Cannons 32 | . . 1 1 10 . . 2 1 4 . 3 7 . . . 2 1 . . . AOE 7 | . 3 . . . . . . . . . . 2 . . . . 2 . . . Classes Destroyed 17 | . 3 2 . 4 . 1 1 . 1 . 2 2 . . . 1 . . . . Worker 4 | . . 2 . . . . 1 . . . . . . . . 1 . . . . Builder 4 | . 1 . . . . . . . . . . 1 . . . 2 . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . Watcher 3 | . . . . 1 . . . . . . . 2 . . . . . . . . Swarmer 23 | . 3 8 1 3 . . . . . . . . . . . . 2 4 . 2 Grunt 37 | . 7 10 . 6 . . 2 . 2 . . 6 . . . 2 1 . 1 . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . . . 2 . . . . . . . 1 Sentry 16 | . . 4 . 4 . . . . . . 1 2 . . . 3 1 1 . . Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . . 1 . . . . . . . 2 . . . Programmer 9 | . . . . . . . 1 1 1 . . 4 . . . . . 2 . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . Compactor 1 | . . . . . . 1 . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . 3 . . Best Kill Streak 7 | . 7 6 1 7 . 1 2 1 2 . 1 5 . . . 3 3 4 1 2 Combat Bots Only 6 | . 4 6 1 3 . 1 2 1 2 . 1 5 . . . 2 3 4 1 2 Max Kills in Single Turn 3 | . 3 2 1 2 . 1 1 1 1 . 1 2 . . . 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . 2 . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Damage Taken 9257 | . 409 725 19 246 . 276 220 43 212 . 892 1197 325 . 310 1218 733 999 476 957 Core 1868 | . 99 108 . 21 . 148 . . 14 . 149 105 224 . . 314 93 276 120 197 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 92 | . . . . . . . . . . . . . . . . . . . 92 . Core Remaining (%) 74 | 100 60 . 73 96 . . . . . . 55 . . . 61 . . . . . Volleys Fired 308 | . 29 48 2 28 6 4 9 1 13 . 30 43 3 . . 31 24 25 3 9 Largest 4 | . 2 4 4 4 2 4 4 3 4 . 4 4 3 . . 3 3 4 4 4 Hottest 313 | . 70 195 240 242 135 262 227 177 267 . 295 313 238 . . 220 163 197 252 252 Shots Fired 854 | . 53 151 8 110 7 16 29 5 48 . 74 152 9 . . 48 37 68 9 30 Gun 385 | . 53 136 . 28 2 8 5 . . . 22 . . . . 1 24 67 9 30 Cannon 463 | . . 15 8 82 5 8 24 5 48 . 52 152 9 . . 47 8 . . . Launcher 5 | . . . . . . . . . . . . . . . . . 4 1 . . Special 1 | . . . . . . . . . . . . . . . . . 1 . . . Kinetic 196 | . 29 90 . . . . 8 1 13 . . . . . . . 12 34 4 5 Thermal 579 | . 7 61 8 110 7 16 16 4 35 . 74 127 9 . . 45 9 21 5 25 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 79 | . 17 . . . . . 5 . . . . 25 . . . 3 16 13 . . Robot Hit Streak 15 | . 15 15 2 12 . 8 6 4 9 . 5 11 8 . . 11 5 8 1 7 Robot Miss Streak 29 | . 4 6 2 4 . 1 4 . 5 . 29 4 1 . . 6 9 5 4 9 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 3 5 . . . . . . . . . . . . . . . 2 . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 461 | . 38 93 3 47 . 11 16 1 24 . 28 76 8 . . 33 21 41 2 19 Core Hits 204 | . 24 36 1 22 . 2 12 1 14 . 9 22 2 . . 15 12 24 1 7 Critical Kills 6 | . . 2 . . . 1 . . . . . 3 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 16 | . 2 4 . 2 . 1 . . . . 2 3 . . . . 1 . . 1 Burn 7 | . 1 2 . 2 . . . . . . 2 . . . . . . . . . Meltdown 5 | . . 1 . . . 1 . . . . . 3 . . . . . . . . Destroy 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 6 | . . 2 . . . . . . . . . . . . . . . . . 4 Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10882 | . 527 1477 138 1111 . 257 363 35 504 . 609 2480 232 . . 970 501 1005 43 630 Guns 4039 | . 376 1272 . 240 . 100 95 . . . 292 . . . . 21 245 944 43 411 Cannons 5787 | . . 205 138 871 . 157 268 35 504 . 317 2104 232 . . 854 102 . . . Explosions 837 | . 151 . . . . . . . . . . 376 . . . 95 154 61 . . Melee 219 | . . . . . . . . . . . . . . . . . . . . 219 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1907 | . 173 862 . . . . 74 . 154 . . . . . . . 120 438 . 86 Thermal 7647 | . 200 615 138 1111 . 257 194 35 350 . 609 2233 232 . . 814 102 389 43 325 Explosive 95 | . . . . . . . . . . . . . . . . 95 . . . . Electromagnetic 1014 | . 154 . . . . . 95 . . . . 247 . . . 61 279 178 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 219 | . . . . . . . . . . . . . . . . . . . . 219 Highest Corruption 14 | . . . . . . 8 8 3 3 3 . 1 1 1 2 . . 5 5 14 Average Corruption 3 | . . . . . . 8 4 3 3 3 . 1 1 1 1 . . 4 3 1 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 59 | . . . . . . 2 12 12 5 1 . 4 1 2 1 . . 13 4 2 Message Errors 12 | . . . . . . 1 2 1 . 1 . 1 1 1 . . . 3 1 . Matter Fused 14 | . . . . . . . 5 4 3 . . . . . . . . 2 . . Heat Flow Errors 9 | . . . . . . 1 2 2 . . . 1 . 1 . . . 2 . . Energy Discharges 10 | . . . . . . . . 2 2 . . 1 . . 1 . . 3 1 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . . . 1 1 . . . . . . . . . 2 . 1 Data Loss (major) 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Misfires 5 | . . . . . . . 1 2 . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 31 | . . 7 4 . . . . . . . . 19 . . . . . 1 . . Projectiles 30 | . . 7 4 . . . . . . . . 19 . . . . . . . . Explosions 1 | . . . . . . . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . 3 . 4 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 3 . 4 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 405 | . 53 . . . . . 35 . . . . 210 . . . 87 12 8 . . Shots 11 | . 1 . . . . . 1 . . . . 3 . . . 2 3 1 . . Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . 116 348 228 239 . 252 439 235 322 . 282 332 81 151 . 196 108 417 102 190 Average Temperature 91 | . 38 74 118 88 . 79 170 80 113 . 93 106 42 77 . 51 68 141 47 96 Received Heat Transfer 1779 | . 144 321 . 72 . . 81 . 81 . 60 291 . . 42 306 54 243 66 18 Effects 11 | . . 3 . . . . 1 . 1 . 1 3 . . . . . 2 . . Shutdowns 4 | . . 1 . . . . 1 . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . . . . . . . . 1 1 . . . . . . . . Interference 4 | . . 2 . . . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . 1 . . . 1 . . . . . 6 . . . 3 . . . . Combat Hostiles 11 | . . 1 . . . 1 . . . . . 6 . . . 3 . . . . Parts Melted 48 | . . 4 1 7 . 2 1 . 3 . . 22 . . . 6 . 2 . . Heat Transferred 12975 | . 272 1690 222 1998 . 407 259 37 544 . 882 3232 411 . . 1600 200 555 74 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Peak Influence 681 | . 275 445 157 341 81 15 62 . . . . 681 183 79 63 295 . . . . Initial 612 | . . 115 129 8 81 . . . . . . 612 183 79 58 27 . . . . Average 209 | . 126 244 101 239 73 4 25 . . . . 468 168 79 56 132 . . . . Maximum Alert Level 2 | . 1 2 . 1 . . . . . . . 2 . . . 1 . . . . Low Security (%) 55 | 100 60 37 100 33 100 100 100 . . . . . 100 100 100 67 . . . . Level 1 31 | . 40 56 . 66 . . . . . . . 41 . . . 32 . . . . Level 2 12 | . . 5 . . . . . . . . . 58 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 2 . 3 . . 1 . . . . 5 . . . 1 . . . 1 Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . 3 . . . . . . . . Reinforcement 6 | . 2 1 . . . . 1 . . . . 1 . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . 3 . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Distress Signals 20 | . 2 2 . 3 . . . . . . 12 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 171 | . 15 23 3 19 . 6 4 1 7 . 8 19 6 . 4 10 6 11 20 9 Peak Tracking Total 10 | . 7 5 3 5 . 5 2 1 4 . 2 6 6 . 3 3 3 4 10 8 Tactical Retreats 4 | . . . . 1 . . . . 1 . . 1 . . 1 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Traps Triggered 12 | . 1 1 . 1 1 . . . . . . 3 . . 1 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . 2 . . . . . . . 1 . 15 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Machines Disabled 9 | . . . 1 . . . . . . . . 6 . . . 2 . . . . Max in Single Turn 5 | . . . . . . . . . . . . 5 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Machines Accessed 13 | . 2 . . 1 . . . . 1 . . 4 . 1 . . . . 4 . Terminals 8 | . 2 . . 1 . . . . 1 . . 3 . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 30 | . 5 . . 2 . . . . 1 . . 9 . 2 . . . . 11 . Successful 20 | . 4 . . . . . . . 1 . . 3 . 1 . . . . 11 . Failed 10 | . 1 . . 2 . . . . . . . 6 . 1 . . . . . . Catastrophic 2 | . . . . . . . . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . . . . 3 . 1 . . . . . . Terminals 17 | . 5 . . 2 . . . . 1 . . 7 . 2 . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 19 | . 4 . . . . . . . 1 . . 2 . 1 . . . . 11 . Record 11 | . . . . . . . . . 1 . . . . . . . . . 10 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Alert Level 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . 1 . . . . . . . 3 . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 13 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Total Allies 3 | . . . 3 . . . . . . . . . . . . . . . . . Largest Group 3 | . . . 3 2 . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . . 40 24 . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . 4 22 . . . . . . . . . . . . . . . . Total Damage 275 | . . . 30 245 . . . . . . . . . . . . . . . . Kills 3 | . . . 1 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 1 . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Turns Passed 11958 | 75 305 915 536 802 442 104 624 673 446 1246 1041 1178 84 62 86 515 676 891 1103 154 Spaces Moved 7137 | 52 178 395 203 431 330 90 354 589 272 860 729 733 73 30 58 354 428 404 480 94 Core 230 | 3 . . . . . 42 12 . . . . . 28 . . 1 . 138 6 . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 4946 | 49 103 355 203 431 330 48 84 . 116 860 729 733 45 30 41 . 253 266 176 94 Wheels 852 | . 75 40 . . . . 192 . . . . . . . 17 353 175 . . . Hover 1109 | . . . . . . . 66 589 156 . . . . . . . . . 298 . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 260 120 120 50 50 112 112 125 122 122 50 130 100 100 100 100 120 120 Average Speed 143 | 115 111 175 260 140 120 94 130 112 143 143 126 122 101 130 121 103 139 200 222 121 Slowest Speed 500 | 120 190 260 260 190 120 450 400 112 190 190 127 195 400 130 130 150 200 500 400 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 41 35 23 34 7 77 6 75 44 83 77 17 59 2 51 10 57 70 71 10 Regions Visited 20 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 1 1 1 1 . . . . 1 1 1 1 . Scrap Searched 17 | . . . 1 . . . . 2 2 4 3 . . . . . 1 4 . . Spaces Dug 14 | . . 2 . 8 . . . . . . . 4 . . . . . . . . Terrain Destroyed 147 | . 4 2 . 20 . . 6 . 2 . 1 59 . . . 43 3 4 3 . Melee 2 | . . 2 . . . . . . . . . . . . . . . . . . Projectile 45 | . . . . 20 . . 4 . 2 . 1 8 . . . . 3 4 3 . AOE 100 | . 4 . . . . . 2 . . . . 51 . . . 43 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Total 8186 | 64 235 512 207 562 370 97 496 600 294 878 787 904 75 53 74 455 469 442 504 108 Wait 377 | . 10 19 2 61 14 . 89 6 2 . 14 82 . 19 1 58 . . . . Move 7119 | 51 177 394 202 430 330 89 353 588 271 859 728 733 72 29 57 353 427 403 479 94 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 103 | 7 7 17 1 14 7 1 10 1 1 6 3 14 . . 4 2 5 1 2 . Fast Attach 54 | 5 2 4 . 1 . 1 7 1 3 1 . 3 . . 1 6 5 5 9 . Attach 70 | 1 3 4 . 4 2 1 11 . 1 1 8 8 . 5 4 2 7 3 4 1 Detach 21 | . . . . . . . 6 . . 4 1 . . . 2 1 1 3 3 . Swap 58 | . 4 11 . 9 5 1 5 1 2 2 3 13 . . . . . . 2 . Drop 64 | . 3 13 . 15 6 . 6 2 1 5 . 8 . . . 1 . 2 2 . Fire 308 | . 29 48 2 28 6 4 9 1 13 . 30 43 3 . . 31 24 25 3 9 Melee 6 | . . 2 . . . . . . . . . . . . . . . . . 4 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 76 | -11/Junkyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 11) 133 | -10/Materials | Discovered new exit (range 15) 294 | -10/Materials | Lost 3 parts (2n1w) 335 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Build established: Mutant 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Weapon x2 624 | -9/Materials | Discovered new exit (range 3) 745 | -9/Materials | Build established: Scavenger-Gunner 915 | -9/Materials | Discovered new exit (range 12) 1296 | -9/Materials | Entered Mines 1296 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1341 | -9/Mines | Discovered new exit (range 8) 1411 | -9/Mines | Discovered new exit (range 9) 1832 | -9/Mines | Entered Materials 1832 | -8/Materials | Accompanied by 2 allies 1832 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1905 | -8/Materials | Garrison activated, responded to threat 2388 | -8/Materials | Discovered new exit (range 6) 2634 | -8/Materials | Entered Factory 2634 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3076 | -7/Factory | Sucked down chute 3076 | -7/Factory | Entered Waste 3091 | -7/Waste | EMP discharged 3111 | -7/Waste | Spotted C-40 Crusher 3125 | -7/Waste | Spotted C-40 Crusher 3130 | -7/Waste | Destroyed C-40 Crusher 3140 | -7/Waste | Spotted C-40 Crusher 3140 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3146 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3148 | -7/Waste | Spotted C-40 Crusher 3151 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3153 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3156 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3159 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3160 | -7/Waste | Spotted C-40 Crusher 3165 | -7/Waste | Spotted C-40 Crusher 3175 | -7/Waste | Discovered new exit (range 11) 3180 | -7/Waste | Entered Factory 3190 | -7/Factory | Lost 6 parts (1p2n1u2w) 3738 | -7/Factory | Discovered new exit (range 14) 3804 | -7/Factory | Entered Lower Caves 3814 | -7/Lower Caves | Build established: Scavenger-Tank 4028 | -7/Lower Caves | Learned 4 Factory zone layouts 4466 | -7/Lower Caves | Discovered new exit (range 9) 4477 | -7/Lower Caves | Entered another Lower Caves area 4722 | -7/Lower Caves | Learned Factory security intel 4769 | -7/Lower Caves | Learned location of 1 exit from Factory 4860 | -7/Lower Caves | Discovered new exit (range 10) 4923 | -7/Lower Caves | Entered Zion 5006 | -7/Zion | System corruption cleaned by Quarantine Array 5433 | -7/Zion | Found Prototype Energy Gun 5436 | -7/Zion | Identified Storm Laser 5537 | -7/Zion | Learned location of 1 exit from Lower Caves 6150 | -7/Zion | Discovered new exit (range 16) 6169 | -7/Zion | Entered Proximity Caves 6172 | -6/Proximity Caves | Spotter reported a threat 6364 | -6/Proximity Caves | Spotter reported a threat 6547 | -6/Proximity Caves | Spotter reported a threat 6570 | -6/Proximity Caves | Spotter reported a threat 7167 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 7175 | -6/Proximity Caves | Discovered new exit (range 15) 7210 | -6/Proximity Caves | Entered Factory 7210 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7211 | -6/Factory | Identified exit to Lower Caves 7350 | -6/Factory | Identified exit to DSF 7560 | -6/Factory | Search patrols dispatched 7676 | -6/Factory | Garrison activated, responded to threat 7743 | -6/Factory | Build established: Derelict-Gunner 7910 | -6/Factory | Search patrols dispatched 8150 | -6/Factory | Spotted B-75 Beast 8177 | -6/Factory | Build established: Tank 8316 | -6/Factory | Destroyed B-75 Beast 8388 | -6/Factory | Sucked down chute 8388 | -6/Factory | Entered Waste 8421 | -6/Waste | Spotted C-40 Crusher 8435 | -6/Waste | Spotted C-40 Crusher 8436 | -6/Waste | Spotted C-40 Crusher 8437 | -6/Waste | Spotted C-40 Crusher 8449 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8452 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8452 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8453 | -6/Waste | Spotted C-40 Crusher 8455 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8455 | -6/Waste | Spotted C-40 Crusher 8458 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8460 | -6/Waste | Crushed by Compactor (1 part destroyed) 8465 | -6/Waste | Discovered new exit (range 16) 8472 | -6/Waste | Entered Factory 8491 | -6/Factory | Lost 7 parts (1p2n4u) 8534 | -6/Factory | Identified exit to DSF 8534 | -6/Factory | Entered DSF 8572 | -6/DSF | Additional patrols routed to DSF 8604 | -6/DSF | Discovered new exit (range 15) 8620 | -6/DSF | Entered Factory 8620 | -5/Factory | Evolved 2 slots: Utility x2 8990 | -5/Factory | Build established: Mutant 9090 | -5/Factory | Discovered new exit (range 16) 9135 | -5/Factory | Entered Upper Caves 9646 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9709 | -5/Upper Caves | Discovered new exit (range 5) 9811 | -5/Upper Caves | Entered another Upper Caves area 9946 | -5/Upper Caves | Encountered a Warlord checkpoint 9947 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10111 | -5/Upper Caves | Build established: Scavenger-Tank 10169 | -5/Upper Caves | Learned Factory garrison access intel 10299 | -5/Upper Caves | Lost 4 parts (1p2n1w) 10576 | -5/Upper Caves | Ambushed by wild Derelicts 10579 | -5/Upper Caves | Core integrity fell below 50% 10619 | -5/Upper Caves | Lost 4 parts (1p3w) 10656 | -5/Upper Caves | Discovered new exit (range 7) 10702 | -5/Upper Caves | Entered Warlord 10799 | -5/Warlord | System corruption cleaned by Quarantine Array 10877 | -5/Warlord | Build established: Scavenger-Mutant 10981 | -5/Warlord | Visited the Vortex Lab 10983 | -5/Warlord | Warlord's base attacked by MAIN.C 11033 | -5/Warlord | Found Prototype Piercing Weapon 11033 | -5/Warlord | Identified Vortex Lance 11142 | -5/Warlord | Met Warlord 11333 | -5/Warlord | Warlord forces counterattacked 11639 | -5/Warlord | Spotted Striker 11658 | -5/Warlord | Warlord base infiltrated, sounded retreat 11694 | -5/Warlord | Spotted Executioner 11715 | -5/Warlord | Core integrity fell below 20% 11739 | -5/Warlord | Lost 3 parts (2n1u) 11762 | -5/Warlord | Spotted Striker 11793 | -5/Warlord | Discovered new exit (range 12) 11805 | -5/Warlord | Entered Proximity Caves 11874 | -4/Proximity Caves | Spotted B-86 Titan 11914 | -4/Proximity Caves | Spotter reported a threat 11920 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11934 | -4/Proximity Caves | Spotter reported a threat 11959 | -4/Proximity Caves | System corruption reached 10% 11959 | -4/Proximity Caves | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 11947_ Slug penetrates S-27 Virus. 11947_ S-27 Virus destroyed. 11949_ Lyr. Medium Armor Plating destroyed. 11950_ Penetrated by Slug. 11950_ Slug penetrates Wall. 11951_ L-61 Swordsman destroyed. 11952_ Acquired 68 matter. 11952_ VTOL Module fries itself beyond repair. 11953_ B-60 Warrior suffers critical hit (Sunder). 11953_ B-60 Warrior Imp. Medium Armor Plating ripped off. 11953_ Beamcaster destroyed. 11955_ Adv. Cooling System destroyed. 11955_ System corrupted by crushing effect (+4). 11956_ Penetrated by Slug. 11956_ Slug penetrates Wall. 11958_ Critical hit (Smash). 11958_ Carbon-fiber Leg destroyed. 11958_ System corrupted by crushing effect (+5). 11958_ System corrupted by crushing effect (+4). 11959_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????####???????? ?????????????????????????? | | ????????## ##???????# #?????????????????????????? | | ???????## #####???# #?????????????????????????? | | ??###### #???# #?????????????????????????? | | ??# #???# #?????????????????????????? | | ??# "" ?????# #?????????????????????????? | | ??# " #????????# #?????????????????????????? | | ??# """" ##???????# #?????????# ??????????????? | | ??# ##?###### #????????# ??????????????? | | ??##### ### #???????# #?#????????????? | | ??????# ## #####?????## # #???????????? | | ??????## ####?????# #???????????? | | ???????## #?#### / ??????????? | | ????????## ## # ### /???????????? | | ??????#### ## ### # ?????????????? | | ?????## ## ######## ???????????????? | | ?????# #???## ?????????????????? | | ?????# ##??#;Y ???????????????????? | | ????## ##?# #????????????????????? | | ????# #?# s%!#?????????????????????? | | ????# ### %%;#?????????????????????? | | ????# ## !b@;#?????????????????????? | | ????## #?# ##?????????????????????? | | ?????# #??# #??????????????????????? | | ?????# ## ## #??????????????????????? | | ?????##?## ## ###;## #??????????????????????? | | ?????????## ######?##?####??????????????????????? | | ??????????## #???????????????????????????????????? | | ???????????###???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 80 Energy Generation 34 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 825 Evasion (%) 60 Targeting Accuracy 6 Particle Charging 15 Item Schematics ----------------- Mak. Shrapnel Gun | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Below Challenges ------------ None Game ------ Seed MobileBlastUnit Manual? 0 Play Time 01:54:22 Cumulative 127.7 hours Start 2024.01.19 @ 23:11:37 End 2024.01.20 @ 10:51:04 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f363474d-7e0a-4f4b-ae26-f715287187f7