Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 11:30:34 Player: nirgal Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1116) 1116 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 4147 Bonus ------- High Alert Combat Kills 46 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 25/300 Energy 81/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- Mini Grenade Launcher > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Spread Laser Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Weapon Mini Grenade Launcher Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 1 | . . 1 . . . Weapon 3 | . . 1 2 . . Parts Attached 34 | 6 3 21 . . 4 Power 5 | 1 . 4 . . . Engine 5 | 1 . 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 5 . . . Treads . | . . . . . . Leg 7 | 2 . 5 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 2 . . . Device 1 | . 1 . . . . Storage 1 | 1 . . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 2 10 . . 4 Energy Gun 6 | 1 1 3 . . 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 9 | . . 6 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 4 4 . 7 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 3 | . . 1 . . 2 Weapon 9 | . . 3 2 . 4 Highest Loss Streak 4 | . . 2 4 . 4 Average Slot Usage (%) 75 | . 91 79 73 38 23 Engine 10 | . 14 11 7 . . Leg 19 | . 28 18 16 7 3 Device 4 | . 6 5 . . . Storage 10 | . 14 11 9 7 3 Processor 3 | . . 1 18 15 8 Energy Gun 10 | . 14 12 . . 1 Energy Cannon 4 | . 9 5 . . . Ballistic Gun 2 | . 4 1 . . . Launcher 10 | . . 12 22 7 6 Naked Turns 31 | . . . . . 31 Heaviest Build 21 | 10 15 21 14 5 5 Greatest Support 20 | 20 20 20 20 10 10 Greatest Overweight (x) 3 | 3 . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 4 Most Carried 6 | 4 6 6 4 4 4 Average Carried 4 | 1 5 4 4 4 3 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 4 6 4 4 4 . Class Distribution -------------------- 44% | Gunner 42% | Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 523 | 168 82 197 . . 76 Remotely . | . . . . . . Salvage Created 1004 | . 88 785 . . 131 Parts 79 | . 9 58 . . 12 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 35 | . 6 21 . . 8 Guns 10 | . 3 6 . . 1 Cannons 4 | . 1 3 . . . AOE 21 | . 2 12 . . 7 Classes Destroyed 8 | . 1 7 . . . Worker 1 | . . 1 . . . Builder 6 | . . 6 . . . Hauler 2 | . . 2 . . . Recycler 2 | . . 2 . . . Watcher 3 | . . 3 . . . Swarmer 17 | . 6 4 . . 7 Grunt 14 | . . 13 . . 1 Sentry 4 | . . 4 . . . Best Kill Streak 10 | . 3 10 . . 6 Combat Bots Only 7 | . 3 7 . . 6 Max Kills in Single Turn 6 | . 2 6 . . 3 Gunslinging . | . . . . . . Exploded 5 | . 2 5 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 2311 | . 229 759 332 . 991 Core 1044 | . 73 196 65 . 710 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 70 51 88 . . Volleys Fired 57 | . 9 34 . . 14 Largest 3 | . 2 3 . . 1 Hottest 183 | . 133 183 . . 65 Shots Fired 118 | . 18 86 . . 14 Gun 69 | . 13 50 . . 6 Cannon 17 | . 5 12 . . . Launcher 32 | . . 24 . . 8 Special . | . . . . . . Kinetic 11 | . 4 7 . . . Thermal 71 | . 10 55 . . 6 Explosive 32 | . . 24 . . 8 Electromagnetic 4 | . 4 . . . . Robot Hit Streak 11 | . 4 11 . . 3 Robot Miss Streak 6 | . 5 6 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 70 | . 9 52 . . 9 Core Hits 91 | . 9 60 . . 22 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3269 | . 173 2464 5 . 627 Guns 556 | . 62 428 . . 66 Cannons 166 | . 42 124 . . . Explosions 2542 | . 69 1912 . . 561 Melee . | . . . . . . Ramming 5 | . . . 5 . . Kinetic 35 | . 9 26 . . . Thermal 904 | . 142 696 . . 66 Explosive 2303 | . . 1742 . . 561 Electromagnetic 22 | . 22 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 59 | . . 53 . . 6 Projectiles . | . . . . . . Explosions 59 | . . 53 . . 6 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 540 | . 39 394 2 . 105 Shots 15 | . 1 11 . . 3 Rammed 1 | . . . 1 . . Targets Rammed 3 | . . . 3 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 389 | . 300 389 . . 75 Average Temperature 138 | . 118 152 . . 33 Received Heat Transfer 534 | . . 96 144 . 294 Effects 10 | . . 10 . . . Shutdowns 2 | . . 2 . . . Energy Bleed 2 | . . 2 . . . Interference 4 | . . 4 . . . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 1425 | . 164 1176 . . 85 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 618 | . 185 618 280 113 321 Initial 260 | . . 78 260 113 79 Average 232 | . 101 321 262 113 131 Maximum Alert Level 2 | . . 2 1 . 1 Low Security (%) 46 | 100 100 22 . 100 72 Level 1 38 | . . 48 100 . 27 Level 2 15 | . . 29 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 4 1 . . Investigation 3 | . . 3 . . . Extermination . | . . . . . . Reinforcement 4 | . 2 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 4 | . . 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 10 25 10 . 18 Peak Tracking Total 9 | . 5 7 9 . 9 Tactical Retreats 6 | . . . 2 . 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 5 | . . 5 . . . Max in Single Turn 2 | . . 2 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 8 | . 2 4 1 1 . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 25 | . 7 15 2 1 . Successful 13 | . 1 9 2 1 . Failed 12 | . 6 6 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 10 | . 5 5 . . . Terminals 16 | . 5 11 . . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . . 5 . . . Record 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Fabricator Index 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 4 . . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 58 | . . 58 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 1508 | 67 336 788 161 16 140 Spaces Moved 993 | 49 245 414 132 13 140 Core 110 | 24 . . . . 86 Treads . | . . . . . . Legs 883 | 25 245 414 132 13 54 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 120 | 112 120 136 120 120 77 Slowest Speed 200 | 200 120 150 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 42 44 20 1 38 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 239 | . 3 175 . . 61 Melee . | . . . . . . Projectile . | . . . . . . AOE 239 | . 3 175 . . 61 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1199 | 58 269 570 134 13 155 Wait 92 | . 9 83 . . . Move 986 | 48 244 413 131 13 137 Hop . | . . . . . . Pick Up 9 | 4 2 3 . . . Fast Attach 20 | 6 3 11 . . . Attach 10 | . . 6 . . 4 Detach 6 | . . 6 . . . Swap 4 | . . 4 . . . Drop 12 | . 2 10 . . . Fire 57 | . 9 34 . . 14 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . 3 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 541 | -9/Materials | Repaired Spread Laser 568 | -9/Materials | Repaired Aluminum Leg 840 | -9/Materials | Destroyed 7 combat bots 880 | -9/Materials | Discovered new exit (range 8) 1090 | -9/Materials | Build established: Gunner 1090 | -9/Materials | Discovered new exit (range 7) 1189 | -9/Materials | Identified exit to Materials 1192 | -9/Materials | Entered another Materials area 1192 | -8/Materials | Evolved 2 slots: Weapon x2 1334 | -8/Materials | Discovered new exit (range 17) 1352 | -8/Materials | Identified exit to Factory 1353 | -8/Materials | Entered Factory 1353 | -7/Factory | Evolved 2 slots: Propulsion x2 1363 | -7/Factory | Lost 4 parts (1p1n2w) 1369 | -7/Factory | Identified exit to Garrison 1369 | -7/Factory | Entered Garrison 1440 | -7/Garrison | Released all parts (1) 1448 | -7/Garrison | Triggered checkpoint 1462 | -7/Garrison | Core integrity fell below 50% 1462 | -7/Garrison | Discovered new exit (range 8) 1465 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1471 | -7/Garrison | Lost 4 parts (1n2u1w) 1492 | -7/Garrison | Core integrity fell below 20% 1509 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01438_ Visual Processing Unit destroyed. 01438_ Destroyed Visual Processing Unit. 01440_ Mni. Grenade Launcher destroyed. 01440_ Released Signal Interpreter. Garrison Door activated. 01462_ EXIT=FOUND 01465_ Attempting to access garrison exit controls... 01465_ Remote lockdown engaged. 01466_ S-27 Virus destroyed. 01475_ Acquired 4 matter. 01475_ Acquired 7 matter. 01477_ Acquired 8 matter. 01480_ Rocket Launcher destroyed. 01484_ The unstable cave ceiling collapses. 01488_ Mni. Grenade Launcher destroyed. 01490_ G-47 Trooper destroyed. 01491_ Spread Laser destroyed. 01500_ ALERT: Garrison interior compromised. Garrison Door activated. 01504_ Acquired 38 matter. 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Y #???????????????????? | | ?????????????????????## #???????????????????? | | ????????????????###### g ???????????????????? | | ??????????????### ## # #??????????????????? | | ??????????????# [ ##??????????????????? | | ??????????????## #???????????????????? | | ???????????????# < ###???????????????????? | | ???????????????# #### #?????????????????????? | | ??????????????# ###?######?????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed UltimateInsulationMace Manual? 0 Play Time 00:25:18 Cumulative 12.1 hours Start 2020.09.20 @ 10:41:50 End 2020.09.20 @ 11:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08807794-db3c-4f08-8749-b2f978df742a