Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 21:55:57 Player: BlobtheGreat Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (101) 505 Value Destroyed (2467) 2467 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (475) 475 TOTAL SCORE: 11347 Bonus ------- Follower Combat Kills 175 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 49/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Reaction Control System Experimental EM Shield High-powered Shotgun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Modified TNC Transmission Jammer Advanced ECM Suite Improved Reaction Control System Graphene Brace Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Fusion Bomb Launcher Great Axe > --- INVENTORY -------- Micro Nuclear Core Micro Antimatter Reactor Advanced Reaction Control System Experimental EM Shield High-powered Shotgun [Rating: 111] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Fusion Bomb Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . 1 . 1 . . . Utility 13 | . . . 1 . . . 1 2 1 2 . 2 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 74 | 7 6 2 11 . . 1 19 5 4 3 3 2 3 8 Power 10 | 1 1 . 1 . . 1 1 . 1 . 1 . . 3 Engine 5 | 1 1 . 1 . . 1 1 . . . . . . . Core 2 | . . . . . . . . . 1 . 1 . . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 26 | 2 1 2 6 . . . 9 2 1 . 1 . 1 1 Treads 16 | 2 1 2 5 . . . 6 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . 1 . . . 3 2 1 . 1 . 1 1 Utility 27 | 2 3 . 1 . . . 5 3 2 3 1 2 2 3 Device 9 | 1 . . . . . . . . 1 1 1 1 2 2 Storage 3 | 1 2 . . . . . . . . . . . . . Processor 5 | . . . . . . . 1 1 1 1 . . . 1 Hackware 5 | . . . . . . . 1 2 . 1 . 1 . . Protection 5 | . 1 . 1 . . . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 11 | 2 1 . 3 . . . 4 . . . . . . 1 Energy Gun 2 | . 1 . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 2 . . 2 . . . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . 1 . . . . . 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . System Corruption 3 | . . 3 . . . . . . . . . . . . Parts Lost 28 | . 2 1 2 . . . 2 . . 1 4 . . 16 Power 5 | . . . . . . . . . . . 1 . . 4 Propulsion 9 | . 1 1 . . . . 1 . . . 1 . . 5 Utility 8 | . . . . . . . 1 . . 1 1 . . 5 Weapon 6 | . 1 . 2 . . . . . . . 1 . . 2 Highest Loss Streak 14 | . 2 1 1 . . . 1 . . 1 4 . . 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 15 | 4 14 19 19 20 20 20 19 5 4 4 2 1 1 4 Power 1 | . 1 2 2 2 2 2 2 1 1 1 . . . 1 Propulsion 5 | 3 5 6 6 10 9 9 8 2 1 1 . . . . Utility 2 | . 2 3 3 3 3 4 4 . 1 1 1 1 1 1 Weapon 4 | . 4 5 6 5 5 5 5 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . . . 20 2 1 . 7 3 . . . . . . Power 5 | . . . 2 . . . 1 2 . . . . . . Propulsion 10 | . . . 7 . 1 . 2 . . . . . . . Utility 3 | . . . 1 . . . 1 1 . . . . . . Weapon 13 | . . . 8 2 . . 3 . . . . . . . Tool/Special 2 | . . . 2 . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 99 99 100 100 100 99 99 99 97 95 92 94 81 Engine 9 | . 14 14 11 11 11 11 9 7 . . 3 . . . Core 1 | . . . . . . . . . 5 5 6 9 8 4 Treads 24 | . 27 27 32 33 33 33 35 . . . . . . . Flight 6 | . . . . . . . . 30 33 29 29 23 25 20 Device 4 | . 4 . 3 . . . . . 5 10 10 19 20 17 Storage 8 | . 14 14 11 11 11 11 9 . . . . . . . Processor 4 | . . . . . . . 8 15 13 17 15 14 13 14 Hackware 4 | . . . . . . . . 22 20 15 15 18 17 14 Protection 13 | . 9 14 18 22 22 22 17 7 6 5 3 . . . Energy Gun 3 | . 6 14 6 . . . . . . . . . . . Ballistic Gun 14 | . 20 14 15 22 22 22 14 7 6 5 3 2 4 3 Slashing Weapon 1 | . . . . . . . 3 7 6 5 5 4 4 3 Peak Build Rating 111 | 7 11 13 21 21 21 21 37 44 53 61 67 76 90 111 Average Rating 30 | 5 9 10 18 21 21 21 32 43 52 59 64 74 88 94 On Entrance 36 | . 7 11 13 21 21 21 21 35 44 53 61 66 76 90 Naked Turns 26 | . . . . . . . . . . . . . . 26 Heaviest Build 67 | 14 54 54 63 63 63 63 67 15 17 18 27 24 25 37 Greatest Support 88 | 40 40 40 60 60 60 60 88 21 26 26 31 26 33 37 Greatest Overweight (x) 3 | . 2 2 1 1 1 1 2 . . . . . . 3 Average Overweight (x) . | . . 1 . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 16 | 7 17 20 20 20 20 20 20 5 5 5 5 5 5 5 Most Carried 20 | 6 19 20 20 20 20 20 20 7 5 5 4 2 2 5 Average Carried 15 | 4 14 19 19 20 19 20 19 5 4 4 2 1 1 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 6 19 20 20 20 20 20 8 5 5 4 3 2 2 3 Class Distribution -------------------- 77% | Mutant 13% | Hacker-Ninja 9% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2141 | 338 347 11 657 14 . 17 437 173 . . . . . 147 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3722 | 136 726 46 2122 19 . 8 503 . . . . . . 162 Parts 210 | 7 45 3 95 3 . 5 42 . . . . . . 10 Haulers Intercepted 7 | . 2 . 4 . . . 1 . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 71 | . 15 3 37 1 . 1 13 . . . . . . 1 Guns 70 | . 15 3 37 1 . 1 13 . . . . . . . AOE 1 | . . . . . . . . . . . . . . 1 Classes Destroyed 13 | 2 5 . 4 . . . 1 . . . . . . 1 Worker 9 | . 4 . 2 . . 1 2 . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . Tunneler 3 | 2 . . . . . . 1 . . . . . . . Hauler 7 | . 2 . 4 . . . 1 . . . . . . . Recycler 7 | 1 1 . 3 . . . 1 . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . . . . . Swarmer 19 | . 6 3 . 1 . 1 8 . . . . . . . Grunt 38 | . 9 . 27 . . . 2 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 11 | . . . 9 . . . 2 . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 6 | 2 6 3 5 1 . 1 5 . . . . . . 1 Combat Bots Only 5 | . 5 3 5 1 . 1 5 . . . . . . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 549 | . 55 27 170 5 . 2 47 2 . . 48 . 6 187 Missed 198 | . 17 5 47 3 . 1 14 1 . . 26 . 4 80 Hits 351 | . 38 22 123 2 . 1 33 1 . . 22 . 2 107 Projectile 351 | . 38 22 123 2 . 1 33 1 . . 22 . 2 107 Critical Strikes 15 | . 1 1 3 . . . . . . . . . . 10 Actively Blocked 6 | . . . . . . . . . . . . . . 6 Part Disruptions 2 | . . . . . . . . . . . . . . 2 Damage Taken 6176 | . 612 234 1606 27 . 9 399 108 . . 545 . 46 2590 Core 1994 | . 73 33 122 . . . 29 24 . . 103 . . 1610 Absorbed by Shields 36 | . . . . . . . . . . . . . . 36 Regen/Repaired (Parts) 530 | . 134 . 396 . . . . . . . . . . . Core Remaining (%) 90 | 100 . 57 . . . 69 94 96 100 100 91 100 100 . Volleys Fired 307 | 17 81 11 140 2 . 1 44 . . . 1 . . 10 Largest 2 | 2 2 2 2 2 . 2 2 . . . 1 . . 1 Hottest 76 | 40 76 76 76 46 . 46 46 . . . 39 . . 52 Shots Fired 590 | 34 159 22 270 4 . 2 85 . . . 1 . 1 12 Gun 580 | 34 159 22 270 4 . 2 85 . . . . . 1 3 Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . . . . 1 . . 9 Special . | . . . . . . . . . . . . . . . Kinetic 463 | 34 149 11 174 4 . 2 85 . . . . . 1 3 Thermal 117 | . 10 11 96 . . . . . . . . . . . Explosive 10 | . . . . . . . . . . . 1 . . 9 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 24 | 6 12 5 24 1 . 2 10 . . . . . . . Robot Miss Streak 6 | 5 6 3 4 2 . 2 4 . . . 1 . . 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 404 | 19 100 13 199 2 . 1 65 . . . . . . 5 Core Hits 182 | 7 46 4 89 1 . 1 30 . . . . . . 4 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 . . . . . . . Critical Strikes 14 | . . 1 10 . . . 2 . . . . . . 1 Burn 9 | . . 1 8 . . . . . . . . . . . Destroy 3 | . . . 2 . . . 1 . . . . . . . Sever 2 | . . . . . . . 1 . . . . . . 1 Melee Attacks 83 | . . . . . . . 16 12 9 1 9 4 3 29 Impact . | . . . . . . . . . . . . . . . Slashing 83 | . . . . . . . 16 12 9 1 9 4 3 29 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 6 . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6246 | 217 1136 191 2757 49 . 47 1420 . . . 32 . . 397 Guns 5149 | 217 1092 181 2726 49 . 24 860 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 171 | . . . . . . . . . . . 32 . . 139 Melee 818 | . . . . . . . 560 . . . . . . 258 Ramming 108 | . 44 10 31 . . 23 . . . . . . . . Kinetic 3924 | 217 1004 75 1695 49 . 24 860 . . . . . . . Thermal 1225 | . 88 106 1031 . . . . . . . . . . . Explosive 171 | . . . . . . . . . . . 32 . . 139 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 818 | . . . . . . . 560 . . . . . . 258 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . 3 . . . . . 1 1 . . . 4 17 Average Corruption 1 | . . 3 . . . . . 1 1 . . . 4 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . 3 . . . . 3 6 Message Errors 3 | . . . . . . . . 1 . . . . 1 1 Matter Fused 3 | . . . . . . . . 1 . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 1 Misfires 3 | . . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 87 | . . . . . . . 63 . . . 4 . . 20 Projectiles . | . . . . . . . . . . . . . . . Explosions 24 | . . . . . . . . . . . 4 . . 20 Melee 63 | . . . . . . . 63 . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . . . . . . . . . . 204 . . 134 Shots 6 | . . . . . . . . . . . 3 . . 3 Rammed 9 | . 4 1 3 . . 1 . . . . . . . . Targets Rammed 13 | . 5 1 5 . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 4 | . 1 . 2 . . 1 . . . . . . . . Highest Temperature 386 | . 77 386 348 24 . 9 63 . 4 1 202 . 24 24 Average Temperature 67 | . 26 188 77 12 . 6 27 . 4 1 75 . 5 4 Received Heat Transfer 1071 | . 150 . 768 6 . . 117 . . . . . . 30 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | . . 2 9 . . . . . . . . . . . Heat Transferred 4033 | . 222 333 3478 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 1 1 . . . . . . 2 . . . Low Security (%) 91 | 100 100 100 75 77 . 100 100 100 100 100 71 100 100 100 Level 1 8 | . . . 24 22 . . . . . . 21 . . . Level 2 . | . . . . . . . . . . . 7 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 469 | 10 112 50 383 253 . 78 104 22 30 11 469 186 153 173 Initial 186 | . . . . 145 . . . 3 6 . . 186 4 85 Average 71 | 1 21 8 158 145 . 8 29 2 3 . 108 24 39 105 Influence Increases 4000 | 15 432 70 1193 208 . 136 384 118 49 23 617 60 189 506 Destroy 0b10 Robot/C 1640 | . 300 60 740 160 . 100 260 . . . . . . 20 Destroy 0b10 Robot/NC 150 | 15 40 . 60 . . 5 25 . . . . . . 5 Destroy Leader 418 | . 74 10 232 20 . 20 52 . . . . . . 10 Allied During Kill 39 | . . . . 28 . 11 . . . . . . . . Successful Hack 247 | . 18 . 54 . . . 24 46 11 21 15 22 . 36 Disable Machine 120 | . . . 15 . . . . . . . 90 . . 15 Destroy Structure 351 | . . . 2 . . . 8 12 8 2 122 8 9 180 Partial Spotted 240 | . . . 15 . . . . 60 . . 15 30 45 75 Lose Combat Pursuer 795 | . . . 75 . . . 15 . 30 . 375 . 135 165 Influence Decreases 3911 | 15 432 70 820 562 19 136 376 112 63 21 263 408 54 560 Entered New Map 494 | . . . . 228 19 . . 5 8 . 2 170 4 58 Time Decay 2639 | 15 412 70 650 334 . 116 328 97 55 11 71 88 50 342 Search Patrol Dispatched 150 | . . . . . . . . . . . 150 . . . Lost Part 270 | . 20 . 20 . . . 20 . . 10 40 . . 160 Lost Ally 20 | . . . . . . 20 . . . . . . . . Purge Threat 338 | . . . 150 . . . 28 10 . . . 150 . . Squads Dispatched 33 | . 4 . 8 1 . . 1 3 . 1 . 4 3 8 Investigation 11 | . 2 . 4 1 . . . . . 1 . 1 1 1 Extermination 10 | . . . . . . . . 3 . . . 2 1 4 Reinforcement 12 | . 2 . 4 . . . 1 . . . . 1 1 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . . 1 4 . . . 3 . 1 . 1 . . 3 Communications Jammed 26 | . . . . . . . . . . . 11 . 1 14 Distress Signals 26 | . . . . . . . . . . . 11 . 1 14 Times Spotted 235 | . 36 3 66 5 . 2 25 7 7 2 34 5 10 33 Peak Tracking Total 10 | . 7 3 6 3 . 2 5 2 4 2 10 2 6 7 Tactical Retreats 25 | . . . 5 . . . 1 . 1 . 6 . 2 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . 1 1 4 . . . . 2 1 . . 1 2 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 8 | . . . 1 . . . . . . . 6 . . 1 Max in Single Turn 2 | . . . 1 . . . . . . . 2 . . 1 Garrison Access 5 | . . . . . . . . 1 1 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 67 | . 6 1 13 1 1 . 6 11 6 4 3 5 2 8 Terminals 49 | . 5 . 9 . . . 5 9 5 3 2 4 1 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . . . Garrison Access 8 | . . . . . . . . 1 1 1 1 1 1 2 Total Hacks 152 | . 18 1 28 1 1 . 12 30 10 10 11 13 2 15 Successful 66 | . 8 1 14 1 1 . 6 18 5 2 3 3 1 3 Failed 86 | . 10 . 14 . . . 6 12 5 8 8 10 1 12 Catastrophic 19 | . 1 . 3 . . . 1 1 3 1 2 1 1 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 63 | . 7 . 12 . 1 . 4 8 6 5 7 6 1 6 Terminals 118 | . 15 . 19 . . . 9 25 9 8 8 12 1 12 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . 3 . 6 . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 3 . . . . . . . Scanalyzers 4 | . . . 2 . . . . 2 . . . . . . Garrison Access 14 | . . . . . . . . 3 1 2 3 1 1 3 Terminal Hacks 39 | . 5 1 5 1 1 . 4 13 3 1 2 2 . 1 Record 1 | . . . 1 . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 1 . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . Level Access Points 5 | . . . . . . . . 1 1 . 1 1 . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . Unreport Threat 4 | . . . 1 . . . 1 1 . . . 1 . . Locate Traps 3 | . . . . . . . 1 2 . . . . . . Dispatch Records 3 | . . . . . . . . 2 1 . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . Assault Status 1 | . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 5 | . 1 . 1 . . . . 2 . . 1 . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . Repair 3 | . 1 . 2 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . 1 . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . Scanalyzer 4 | . . . 2 . . . . 2 . . . . . . Insert Component 2 | . . . 1 . . . . 1 . . . . . . Analyze 2 | . . . 1 . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 1 1 . . 1 1 Seal Access 5 | . . . . . . . . 1 1 1 . . 1 1 Unauthorized Hacks 10 | . 1 . 2 . . . 1 2 1 . 1 1 . 1 Terminals 10 | . 1 . 2 . . . 1 2 1 . 1 1 . 1 Assimilate 1 | . . . . . . . . 1 . . . . . . Botnet 9 | . 1 . 2 . . . 1 1 1 . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 50 | . 4 . 9 . . . 5 7 5 4 3 5 1 7 Full Trace Events 4 | . 1 . . . . . . . . 1 . 1 . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 1 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . . . . . Time 86 | . 32 . 54 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 9 . . . 10 . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 5 | . . . . 4 . . . 1 . . . . . . Largest Group 4 | . . . . 4 4 3 . 1 . . . . . . Highest-Rated Group 71 | . . . . 71 71 40 . 26 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 16 . 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . 23 . 19 . . . . . . . . Total Damage 316 | . . . . 183 . 133 . . . . . . . . Kills 11 | . . . . 7 . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 5972 | 51 612 . 1003 . . . 1539 765 307 192 270 327 167 739 Optics 2767 | . . . . . . . . 765 307 192 270 327 167 739 Terrain 1938 | . . . . . . . . . 306 192 270 327 167 676 Seismic 1666 | 51 612 . 1003 . . . . . . . . . . . T.N.C. 4306 | . . . . . . . 1539 765 307 192 270 327 167 739 Jamming 767 | . . . . . . . . . . 11 60 134 26 536 ECM 49 | . . . . . . . . . . . . 1 6 42 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 12270 | 164 1930 433 3167 746 568 915 1554 765 307 192 270 327 167 765 Spaces Moved 12347 | 65 811 165 1162 305 234 373 831 2396 1017 535 782 917 614 2140 Core 58 | 3 . . . . . . . . . . . . . 55 Treads 3942 | 62 811 165 1162 305 234 373 830 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8347 | . . . . . . . 1 2396 1017 535 782 917 614 2085 Fastest Speed 24 | 50 160 240 163 243 243 243 145 29 27 27 24 27 24 24 Average Speed 83 | 154 201 241 213 243 243 243 151 29 27 27 24 27 24 26 Slowest Speed 320 | 160 320 320 245 243 243 243 243 31 27 27 27 27 27 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 105 | . . . . . . . . 17 10 6 12 18 9 33 Potential Cave-ins 6 | . . . . . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 95 38 91 67 61 81 50 54 27 21 25 30 20 49 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 . . 1 . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . Spaces Dug 93 | . . . . . . . 7 12 8 1 9 4 3 49 Terrain Destroyed 179 | . . . . . . . 7 12 8 1 66 4 3 78 Melee 62 | . . . . . . . 7 12 8 1 9 4 3 18 Projectile . | . . . . . . . . . . . . . . . AOE 117 | . . . . . . . . . . . 57 . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 13453 | 95 959 180 1602 310 235 379 1024 2420 1021 573 826 970 616 2243 Wait 527 | . 41 . 213 . . . 63 8 . 40 40 45 4 73 Move 12131 | 64 810 164 1161 304 233 372 830 2361 996 522 758 881 596 2079 Hop 97 | . . . . . . . . 17 10 6 11 17 8 28 Pick Up 83 | 7 13 2 29 2 1 1 14 5 2 1 2 2 1 1 Fast Attach 27 | 6 2 . 5 . . . 2 4 . 1 1 . 1 5 Attach 35 | 1 1 1 5 . . . 11 2 2 2 3 3 2 2 Detach 9 | . . . 1 . . . 6 . . . . . 1 1 Swap 32 | . 4 1 9 . . 1 11 1 2 . 1 . . 2 Drop 80 | . 2 . 34 2 1 2 27 10 . . . . . 2 Fire 307 | 17 81 11 140 2 . 1 44 . . . 1 . . 10 Melee 83 | . . . . . . . 16 12 9 1 9 4 3 29 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 13 | . 5 1 5 . . 2 . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . 18 . 11 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / [*Low] / [*Ext]) -5/Factory -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Met a group of wandering Federalists 311 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 15) 927 | -10/Materials | Discovered new exit (range 6) 1054 | -10/Materials | Discovered new exit (range 11) 1280 | -10/Materials | Repaired Hrd. Light Armor Plating 1418 | -10/Materials | Discovered new exit (range 14) 1651 | -10/Materials | Discovered new exit (range 8) 2095 | -10/Materials | Entered Mines 2099 | -10/Mines | Met a Derelict bent on vengeance 2285 | -10/Mines | Discovered new exit (range 11) 2394 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2398 | -10/Mines | Assembled infested the area 2403 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2528 | -10/Mines | Entered Materials 2528 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3341 | -9/Materials | Discovered new exit (range 16) 3795 | -9/Materials | Repaired Hrd. Light Armor Plating 4205 | -9/Materials | Discovered new exit (range 8) 4584 | -9/Materials | Repaired Arm. Treads 4907 | -9/Materials | Discovered new exit (range 16) 5371 | -9/Materials | Discovered new exit (range 9) 5695 | -9/Materials | Entered Mines 5703 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5757 | -9/Mines | Met a Derelict shopkeep closing up shop 5826 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5965 | -9/Mines | Discovered new exit (range 7) 5966 | -9/Mines | Escorted by a lone wolf Derelict 6137 | -9/Mines | Found a hidden stash of uninstalled traps 6223 | -9/Mines | Discovered new exit (range 3) 6317 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6378 | -9/Mines | Learned Materials trap positions 6424 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6424 | -9/Mines | Discovered new exit (range 5) 6441 | -9/Mines | Entered Exiles 6441 | -9/Exiles | Accompanied by 4 allies 6502 | -9/Exiles | Met 8R-AWN 6541 | -9/Exiles | Met EX-HEX 6607 | -9/Exiles | Met EX-BIN 6636 | -9/Exiles | Aligned with FarCom system 6638 | -9/Exiles | Given EX-Vault access code 6694 | -9/Exiles | Opened EX-Vault 6763 | -9/Exiles | Found Modified TNC 6817 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6893 | -9/Exiles | Met EX-DEC 6987 | -9/Exiles | Discovered new exit (range 11) 7009 | -9/Exiles | Left Exiles lab with Modified TNC 7009 | -9/Exiles | Entered Mines 7009 | -8/Mines | Accompanied by 3 allies 7650 | -8/Mines | Discovered new exit (range 8) 7924 | -8/Mines | Entered Materials 7924 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7925 | -8/Materials | Loaded intel: 21 trap records 9089 | -8/Materials | Discovered new exit (range 16) 9478 | -8/Materials | Entered Factory 9478 | -7/Factory | Evolved 2 slots: Utility x2 9663 | -7/Factory | Identified exit to Factory 9760 | -7/Factory | Build established: Hacker-Scout 10243 | -7/Factory | Entered another Factory area 10243 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10267 | -6/Factory | Discovered new exit (range 15) 10375 | -6/Factory | Discovered new exit (range 6) 10423 | -6/Factory | Discovered new exit (range 3) 10535 | -6/Factory | Identified exit to Factory 10550 | -6/Factory | Entered another Factory area 10550 | -5/Factory | Evolved 2 slots: Utility x2 10640 | -5/Factory | Discovered new exit (range 22) 10682 | -5/Factory | Hacking Suite fried by hacking feedback 10742 | -5/Factory | Entered another Factory area 10742 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10812 | -4/Factory | Identified exit to Research 10859 | -4/Factory | Build established: Hacker-Ninja 10979 | -4/Factory | Lost 4 parts (1p1n1u1w) 10992 | -4/Factory | Search patrols dispatched 10996 | -4/Factory | Discovered new exit (range 9) 11012 | -4/Factory | Entered Research 11012 | -3/Research | Evolved 2 slots: Utility x2 11170 | -3/Research | Discovered new exit (range 19) 11313 | -3/Research | Discovered new exit (range 21) 11325 | -3/Research | Identified exit to Research 11339 | -3/Research | Entered another Research area 11339 | -2/Research | Evolved 2 slots: Utility x2 11502 | -2/Research | Discovered new exit (range 15) 11506 | -2/Research | Entered Access 11506 | -1/Access | Evolved 2 slots: Utility x2 11602 | -1/Access | Found Fusion Bomb Launcher 11610 | -1/Access | Found Prototype Device 11610 | -1/Access | Identified Exp. EM Shield 11835 | -1/Access | Identified exit to Surface 11854 | -1/Access | Spotted B-99 Colossus 12051 | -1/Access | Spotted B-99 Colossus 12245 | -1/Access | Released all parts (10) 12252 | -1/Access | Core integrity fell below 50% 12255 | -1/Access | System corruption reached 10% 12265 | -1/Access | Core integrity fell below 20% 12271 | -1/Access | Lost 14 parts (4p5n3u2w) 12271 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12245_ Released Adv. Terrain Scan Processor. 12245_ Released System Shield. 12245_ Released Hacking Suite. 12245_ Released Graphene Brace. 12245_ Released Adv. Signal Interpreter. 12245_ Released Mic. Antimatter Reactor. 12248_ System corrupted: Matter fused (-10). 12249_ Penetrated by Slug. 12253_ The unstable cave ceiling collapses. 12261_ Penetrated by Slug. 12263_ The unstable cave ceiling collapses. 12264_ Slug penetrates Sealed Barrier. 12264_ Penetrated by Slug. 12267_ System corrupted: Component data lost. 12267_ The unstable cave ceiling collapses. 12267_ Slug penetrates Sealed Barrier. 12269_ Penetrated by Slug. 12269_ Slug penetrates Sealed Barrier. 12270_ Penetrated by Slug. 12270_ Slug penetrates Earth. 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