Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 11:26:11 Player: jagoly Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (380) 1900 Value Destroyed (16136) 16136 Prototype IDs (109) 2180 Alien Tech Used (10) 2000 Bonus (12737) 12737 TOTAL SCORE: 46253 Bonus ------- High Alert Combat Kills 1471 Follower Combat Kills 1112 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1410 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -556 Cogmind --------- Core Integrity 0/1850 Matter 220/300 Energy 14/350 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Myomer Leg > --- UTILITY (12) ----- Spectral Analyzer Advanced Target Analyzer Improved Core Shielding Improved Core Shielding Improved System Shield > --- WEAPON (3) ------- Phase Gun > --- INVENTORY (5) ---- Compact HERF Cannon Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Cooled Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Improved Phase Shifter Thermal Barrier Experimental Shield Generator Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Helical Railgun Sigix Broadsword > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Experimental Cooling System Experimental Matter Compressor Long-range Sensor Array Experimental Cloaking Device Advanced Focal Shield Improved Shock Absorption System EM Disruption Field Experimental System Guard Advanced Plasma Rifle Advanced Plasma Rifle Advanced Plasma Rifle Vortex Shotgun Helical Railgun Helical Railgun Micro-nuke Launcher Improved Plasma Cutter SGEMP Prototype [Rating: 206] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Beamcaster Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Slots Evolved 18 | . . . 2 . 2 . 2 . . . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . Utility 10 | . . . 1 . 2 . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 732 | 6 11 6 43 1 29 28 38 26 30 16 4 . 10 44 21 45 . 25 4 5 9 24 43 9 23 38 2 29 34 38 16 44 18 13 Power 64 | 1 2 . 5 . 1 6 4 1 3 . . . 2 1 3 5 . . . . 1 . 2 2 2 3 . 5 4 3 . 3 3 2 Engine 27 | 1 2 . 2 . . 6 4 1 . . . . 1 1 1 4 . . . . . . 2 . 1 . . . . 1 . . . . Core 10 | . . . 3 . 1 . . . 3 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Reactor 27 | . . . . . . . . . . . . . . . 2 1 . . . . 1 . . 1 1 3 . 5 3 2 . 3 3 2 Propulsion 156 | 2 3 . 10 1 8 6 7 6 10 3 . . 5 12 5 4 . 3 . 2 4 6 9 . 7 10 . 2 7 7 1 5 7 4 Treads 47 | . 2 . 10 1 4 4 6 6 . 2 . . 1 2 3 3 . . . 1 . . . . . . . . . . . . . 2 Leg 20 | 2 1 . . . 4 2 . . . . . . . 3 2 1 . . . . . 2 . . . 1 . . 1 . . . . 1 Wheel 10 | . . . . . . . . . 4 . . . . 6 . . . . . . . . . . . . . . . . . . . . Hover 73 | . . . . . . . . . 6 . . . 3 1 . . . 3 . 1 4 4 9 . 7 8 . 2 6 7 1 5 6 . Flight 6 | . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . 1 1 Utility 313 | 1 5 1 11 . 13 4 19 11 10 3 3 . . 20 4 24 . 19 4 3 4 8 23 3 10 19 2 12 19 17 8 27 3 3 Device 223 | . 1 1 9 . 9 . 10 6 4 3 2 . . 14 4 17 . 15 3 3 1 7 19 2 6 12 2 11 16 12 7 25 1 1 Storage 19 | 1 3 . . . 1 1 1 . . . 1 . . 2 . 2 . 2 . . 1 . . . 1 1 . . 1 1 . . . . Processor 26 | . 1 . 2 . 1 1 1 . 1 . . . . 2 . 3 . 1 1 . . 1 1 1 2 3 . . . 3 . . 1 . Hackware 12 | . . . . . 1 1 . . 1 . . . . 1 . 1 . . . . . . 2 . 1 . . 1 1 1 1 . . . Protection 33 | . . . . . 1 1 7 5 4 . . . . 1 . 1 . 1 . . 2 . 1 . . 3 . . 1 . . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 199 | 2 1 5 17 . 7 12 8 8 7 10 1 . 3 11 9 12 . 3 . . . 10 9 4 4 6 . 10 4 11 7 9 5 4 Energy Gun 60 | . . . 3 . 1 6 3 . . 2 . . 1 3 7 10 . . . . . . 5 . . 2 . 1 2 7 1 1 4 1 Energy Cannon 21 | . . . 6 . 4 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 4 1 3 Ballistic Gun 71 | 2 1 3 5 . . 1 4 6 6 5 1 . 1 6 1 . . 3 . . . 7 3 2 3 3 . 5 . . 3 . . . Ballistic Cannon 5 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . 1 1 . . . . Launcher 18 | . . . 3 . 2 . . . . 2 . . 1 . . . . . . . . 3 . 2 . . . . 1 . 1 3 . . Special Weapon 7 | . . 2 . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . Impact Weapon 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . . . 1 . 4 . 1 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 85 | . . . 3 . 3 4 2 1 1 . . . . 2 . 4 . 2 . . 5 5 3 . 1 13 . 3 12 10 2 9 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 111 | . 1 1 2 . 2 2 . 5 3 3 . . 10 14 . 1 . . . 1 . 4 2 1 6 1 1 1 4 . 1 22 18 5 Power 9 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 3 1 Propulsion 46 | . . . 2 . 1 . . . 3 2 . . 6 7 . . . . . . . 1 . . 3 . . . 1 . . 9 8 3 Utility 39 | . . . . . 1 1 . 4 . 1 . . 2 3 . 1 . . . 1 . 3 2 1 1 1 1 1 3 . . 9 2 1 Weapon 17 | . . 1 . . . . . 1 . . . . 2 4 . . . . . . . . . . 1 . . . . . 1 2 5 . Highest Loss Streak 13 | . 1 1 2 . 1 1 . 3 1 2 . . 10 5 . 1 . . . 1 . 1 1 1 5 1 1 1 2 . 1 13 13 5 To Critical Strikes 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 89 | . 90 100 99 100 99 99 99 93 94 99 100 100 60 80 82 85 86 75 76 75 79 79 88 99 98 94 94 94 94 96 95 85 31 27 Engine 4 | . 9 14 4 11 4 7 7 7 2 . . . 1 4 8 6 6 5 5 5 1 . 3 5 2 . . . . 1 . . . . Core 1 | . . . 6 . 4 1 . . 4 7 7 7 5 1 . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 3 4 6 . . . 3 5 5 4 7 4 5 4 4 4 8 7 3 3 Treads 13 | . 9 28 32 33 12 2 29 25 11 4 15 15 5 12 10 16 20 . . . . . . . . . . . . . . . . . Leg 3 | . 18 . . . 14 24 . . . . . . . 4 1 2 . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 2 23 15 15 . 6 4 . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . 13 . . . 2 . . . . 16 17 16 20 22 29 36 35 35 36 38 37 33 34 32 13 . Device 11 | . 5 14 12 11 17 9 9 11 8 9 15 15 . 5 12 11 6 11 10 13 17 21 20 21 15 14 10 13 13 22 17 12 . 3 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 . . Processor 10 | . 3 . 9 11 9 9 13 15 15 15 15 15 15 13 13 8 6 5 5 5 5 5 6 3 8 10 10 9 9 8 13 12 4 8 Hackware 6 | . . . . . 7 12 7 2 . 7 7 7 7 5 6 10 13 11 11 8 5 4 6 10 10 9 5 9 10 6 8 7 4 4 Protection 2 | . . . . . 1 4 6 7 10 4 . . . 3 . . 6 4 5 5 4 . . . . . 10 4 3 . . . . . Energy Gun 3 | . . . 1 . . 7 1 . . . . . 6 4 12 11 6 . . . . . 4 . . . . . 3 7 1 . 1 . Energy Cannon 2 | . . . 9 22 17 9 . . . . . . . . . 1 6 . . . . . . . . . . . . . . 1 1 3 Ballistic Gun 7 | . 28 26 10 . . . 13 14 14 14 15 15 . 4 . . . 9 11 11 11 10 4 10 9 9 10 8 4 . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 11 29 29 38 38 48 43 47 56 56 43 39 39 35 55 70 93 86 58 56 60 61 61 69 70 71 81 81 83 80 104 103 110 58 28 Greatest Support 168 | 20 40 40 60 60 60 66 88 123 80 40 20 20 30 72 140 168 168 60 60 60 60 63 88 88 93 87 87 102 131 111 136 136 90 25 Greatest Overweight (x) 9 | . 1 . . . 1 1 . . 4 1 1 1 3 4 1 . . . . 1 1 1 . . . 1 . 1 . 1 . 2 3 9 Average Overweight (x) . | . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . 3 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 5 Average Capacity 15 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 15 15 15 15 15 15 15 15 15 15 15 15 19 20 19 5 5 Most Carried 20 | 3 13 13 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 4 Average Carried 14 | 1 8 12 14 15 14 14 14 14 14 14 15 15 14 14 14 17 19 14 15 14 14 14 14 14 13 14 14 14 14 19 19 18 3 1 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 5 5 Final Carried 20 | 3 13 13 15 15 15 15 15 14 15 15 15 15 15 15 15 19 20 15 15 14 15 14 15 14 14 15 14 15 15 20 19 5 3 1 Class Distribution -------------------- 40% | Mutant 38% | Scavenger-Mutant 15% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Mutant | -1/Access Scavenger-Mutant | -1/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Matter Collected 14312 | 135 293 114 942 20 333 348 1088 968 517 438 96 . 148 621 276 659 26 303 251 157 164 333 908 564 426 1420 186 484 284 1013 190 468 77 62 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18874 | . 383 96 1374 111 1389 995 1437 2024 451 565 109 . 335 1114 820 1709 . 348 278 180 479 507 775 526 195 565 164 138 92 340 364 408 162 441 Parts 821 | . 26 4 88 11 80 43 71 64 23 23 4 . 16 33 17 70 . 14 6 7 3 17 40 12 17 28 8 7 2 6 14 43 14 10 Haulers Intercepted 25 | . 2 . 5 . 5 5 2 . . . . . . . . 2 . . . . . . . . . . . . . 3 1 . . . Recyclers Shooed 13 | . 1 1 . . 1 . 2 . 1 . . . . 6 . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . . 21 4 . 9 . . . 2 . 6 6 3 16 . 8 15 . 8 . . . . . . . Prevented 8 | . . . . . . . . . . . 1 . . . . . . . . . . 5 . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Combat Hostiles Destroyed 294 | . 8 3 35 4 24 9 22 24 7 12 2 . 8 15 . 25 . 4 3 3 . 18 12 10 6 11 2 1 1 . 5 13 2 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 170 | . 8 3 9 . . . 22 24 7 6 2 . 4 14 . 22 . 2 3 3 . 7 10 4 6 10 2 1 1 . . . . . Cannons 46 | . . . 5 4 20 9 . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . 2 2 . AOE 65 | . . . 18 . 3 . . . . 5 . . 4 . . . . . . . . 11 2 6 . . . . . . 5 10 . 1 Classes Destroyed 25 | . 5 1 7 . 1 . 1 . 1 1 1 . . . . . . . . . . 1 . . . 4 . . . . . 2 . . Worker 19 | . 1 . . 1 . 1 . . 3 . . . . 3 . 1 . 2 . . . . 6 . . . . . . . 1 . . . Builder 8 | . . . 2 . 1 . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Tunneler 3 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Hauler 25 | . 2 . 5 . 5 5 2 . . . . . . . . 2 . . . . . . . . . . . . . 3 1 . . . Recycler 9 | . . . 1 . 1 2 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . 1 . . . 2 1 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 12 | . . . 1 . 1 2 1 . . . . . . . . 3 . 2 . . . . . . . . . 1 . 1 . . . . Swarmer 63 | . 3 . 7 3 6 . . . . 3 . . 4 4 . 3 . . 3 . . 9 4 . 4 1 . . . . . 9 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 139 | . 5 2 18 . 10 6 17 20 5 6 1 . 3 6 . 13 . 1 . 2 . 5 2 7 . 3 . . . . 5 . . 2 Brawler 6 | . . . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Duelist 8 | . . . 2 . . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . 2 Protector 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 32 | . . . 7 1 7 3 3 2 1 . . . . . . 2 . 1 . . . 1 1 1 . . . 1 1 . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 7 | . . . . . . . . . . . 1 . . 1 . . . 2 . . . . 1 . . . 2 . . . . . . . Programmer 21 | . . . . . . . 2 1 1 1 . . . 2 . 6 . . . . . . 3 1 2 . . . . . . . 2 . Behemoth 4 | . . . . . . . . . . 1 . . 1 1 . . . . . . . . 1 . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 5 1 14 4 4 2 7 4 5 4 1 . 4 6 . 3 . 2 3 2 . 8 7 8 12 4 1 1 1 3 7 7 1 4 Combat Bots Only 12 | . 4 1 11 3 4 2 4 4 2 4 1 . 4 5 . 3 . 1 3 2 . 8 4 8 12 4 1 1 1 . 5 7 1 4 Max Kills in Single Turn 7 | . 1 1 5 2 2 1 1 1 2 2 1 . 4 2 . 2 . 2 2 1 . 3 7 3 2 2 1 1 1 1 3 4 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Exploded 4 | . . . 4 . 2 . . . . 2 . . 4 . . . . . . . . 2 2 3 . . . . . . 2 4 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Hostile Shots Fired 2585 | . 59 16 97 4 95 36 187 123 43 47 6 . 65 122 . 185 . 77 8 19 . 81 133 31 63 27 29 14 153 11 42 547 211 54 Missed 926 | . 13 6 30 . 27 12 75 25 19 19 2 . 13 34 . 51 . 24 3 5 . 28 63 11 25 12 12 5 78 5 21 225 68 15 Damage Taken 27160 | . 553 141 863 50 964 439 1118 1321 484 531 62 . 1014 2422 . 1057 . 630 38 116 . 645 1055 287 637 204 141 180 1400 86 187 6430 3128 977 Core 5290 | . 155 32 169 . 114 33 50 101 58 123 30 . 217 490 . 215 . 30 6 . . 89 230 34 113 4 20 9 149 16 9 935 1581 278 Absorbed by Shields 2884 | . . . . . . . 192 150 . . . . . . . 800 . 156 16 46 . 92 348 108 76 96 135 66 162 34 73 334 . . Reduced by Siege Mode 207 | . . . . . . . . 78 . . . . . . . 129 . . . . . . . . . . . . . . . . . . Redirected to Shielding 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Ignored by Resistances 2186 | . . . . . . . 73 66 . . . . . 50 . . . 206 22 40 . 254 147 12 120 43 70 44 208 23 175 633 . . Regen/Repaired (Parts) 2797 | . . . . . . 19 . . 137 . . . . . . 27 . . . . . . . . . 37 . . . . 86 2412 79 . Core Remaining (%) 54 | 100 . 25 . 57 . 73 . . . . . . 17 . . . 17 . . . . 87 . . . . 65 . 81 . . 26 . . Volleys Fired 1247 | . 65 27 78 4 73 60 94 98 30 29 3 . 22 119 18 91 1 40 13 14 16 36 48 29 24 54 19 25 27 14 7 14 25 30 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 3 3 2 3 1 Hottest 315 | . 40 100 136 136 136 136 50 53 56 121 53 . 89 91 156 166 166 166 63 63 33 77 315 73 73 76 76 76 116 264 264 165 225 94 Shots Fired 2143 | . 130 42 146 8 144 120 187 162 53 52 7 . 36 141 31 180 2 75 16 28 16 52 88 55 34 108 38 36 40 31 11 16 27 31 Gun 1688 | . 130 30 90 . . 22 187 162 53 48 7 . 35 131 31 169 1 60 16 28 16 36 79 52 29 108 38 36 38 29 6 2 15 4 Cannon 383 | . . . 46 8 141 98 . . . . . . . 10 . 11 1 15 . . . . . . . . . . 2 2 . 10 12 27 Launcher 46 | . . . 10 . 3 . . . . 4 . . 1 . . . . . . . . 16 . 3 . . . . . . 5 4 . . Special 26 | . . 12 . . . . . . . . . . . . . . . . . . . . 9 . 5 . . . . . . . . . Kinetic 1207 | . 130 30 77 . . . 187 162 53 41 7 . 21 42 . . . 50 16 28 16 36 30 52 29 108 38 36 14 4 . . . . Thermal 841 | . . 12 59 8 141 120 . . . 7 . . 14 99 31 180 2 25 . . . . 58 . . . . . 26 27 6 10 12 4 Explosive 46 | . . . 10 . 3 . . . . 4 . . 1 . . . . . . . . 16 . 3 . . . . . . 5 4 . . Electromagnetic 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 27 Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 43 | . 10 5 20 5 19 12 27 33 12 9 8 . 14 43 21 24 2 10 5 11 27 33 10 7 3 6 8 5 7 8 5 4 12 5 Robot Miss Streak 8 | . 4 3 3 2 4 5 5 2 6 3 . . 3 3 1 3 1 3 2 2 . 3 3 7 7 6 2 8 6 3 2 3 3 3 Penetration Max 2 | . . . . . . . . 1 1 . . . . . . . . 1 . 1 1 . 2 . . 2 . . . . . . . . Secondary Targets 20 | . 2 . . . . . 3 6 . 1 . . 1 . . 2 . . . . . . 2 . . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . 1 . . 1 . . 1 . . . . . . 1 . . 1 1 . . . . . . . Shots Hit Robots 1448 | . 76 17 100 4 101 78 127 140 38 30 6 . 30 108 27 135 1 57 10 22 16 37 55 34 13 48 30 10 12 25 12 13 18 18 Core Hits 755 | . 24 11 79 5 44 29 57 66 38 20 4 . 17 56 8 55 . 12 6 7 8 42 36 20 8 35 5 5 2 8 13 17 13 5 Critical Kills 9 | . . . 1 . 1 . 1 1 . . . . 1 . . . . 2 . . . . . . . . 1 1 . . . . . . Critical Parts Destroyed 9 | . . . . . . . 1 1 . . . . . . . . . . . 1 1 . 1 . . 3 1 . . . . . . . Critical Strikes 55 | . . . 1 . 1 . 2 5 . 1 . . 2 8 2 12 . 2 . 1 1 . 5 . . 5 2 1 1 . . . 1 2 Burn 29 | . . . . . . . . . . 1 . . 1 8 2 12 . . . . . . 3 . . . . . 1 . . . . 1 Meltdown 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 18 | . . . . . . . 2 2 . . . . 1 . . . . 2 . 1 1 . 1 . . 5 2 1 . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sever 4 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 105 | . . . . . . 10 . 29 . 1 . . . 10 . . . . . . . . . . . 4 . 8 . 18 8 17 . . Impact 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . 29 . 1 . . . 10 . . . . . . . . . . . 4 . 8 . . 8 17 . . Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45446 | . 789 155 3097 130 2763 1720 2182 3981 897 1190 96 . 892 3170 578 3358 28 1419 278 464 668 2942 2866 1779 421 2238 624 300 451 967 1747 1819 565 872 Guns 26209 | . 789 154 1014 . . 280 2182 2105 897 667 96 . 611 2867 578 3177 28 933 278 464 668 690 1899 887 421 2238 624 300 451 499 113 89 184 26 Cannons 6703 | . . . 555 124 2420 1440 . . . . . . . 291 . 181 . 486 . . . . . . . . . . . 35 . 171 320 680 Explosions 9026 | . . . 1528 . 343 . . . . 523 . . 281 . . . . . . . . 2252 886 892 . . . . . . 1068 1087 . 166 Melee 3347 | . . . . . . . . 1876 . . . . . . . . . . . . . . . . . . . . . 433 566 472 . . Ramming 80 | . . 1 . 6 . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . 61 . Kinetic 16588 | . 789 154 882 . . . 2182 2105 897 501 96 . 337 723 . . . 720 278 464 668 690 463 887 421 2238 624 300 108 61 . . . . Thermal 16504 | . . . 687 124 2420 1720 . . . 166 . . 274 2435 578 3358 28 699 . . . . 2403 . . . . . 343 473 113 171 320 192 Explosive 7974 | . . . 1528 . 343 . . . . 523 . . 281 . . . . . . . . 2252 . 892 . . . . . . 1068 1087 . . Electromagnetic 864 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184 680 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2914 | . . . . . . . . 1876 . . . . . . . . . . . . . . . . . . . . . . 566 472 . . Piercing 433 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 433 . . . . Entropic 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . . Highest Corruption 18 | . . . . . 5 6 1 6 7 10 10 7 7 17 17 18 8 . . . . . . . 3 3 . . 12 . 1 17 4 8 Average Corruption 8 | . . . . . 5 5 1 4 6 9 9 7 7 15 17 14 8 . . . . . . . 2 3 . . 7 . 1 5 3 4 Corruption Purged 21 | . . . . . . . 1 . . . 3 . . . . 16 . . . . . . . . . . . . . . . 1 . . Corruption Blocked 37 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 16 . 20 . . Effects 389 | . . . . . 4 40 3 39 27 28 16 2 22 44 24 101 . . . . . . . . 3 . . . 12 . . 9 3 12 Message Errors 100 | . . . . . . 12 1 11 12 6 4 . 8 6 5 27 . . . . . . . . . . . . 1 . . 4 . 3 Matter Fused 85 | . . . . . 2 8 . 5 7 4 4 . 4 6 9 25 . . . . . . . . 1 . . . 3 . . 1 1 5 Heat Flow Errors 48 | . . . . . . 8 . 7 . 7 1 . 1 9 1 10 . . . . . . . . 1 . . . . . . 2 . 1 Energy Discharges 40 | . . . . . . 3 1 3 3 4 1 1 3 4 5 8 . . . . . . . . 1 . . . 1 . . . 2 . Parts Rejected 7 | . . . . . . . . 1 . . . . 1 . . 3 . . . . . . . . . . . . 1 . . . . 1 Parts Fused 6 | . . . . . . . . . . . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . Data Loss (minor) 43 | . . . . . . 4 . 6 4 3 1 . 2 8 1 11 . . . . . . . . . . . . . . . 2 . 1 Data Loss (major) 17 | . . . . . . 5 1 2 . 3 1 . 1 2 . 2 . . . . . . . . . . . . . . . . . . Misfires 19 | . . . . . 1 . . 2 1 1 1 . 1 4 . 6 . . . . . . . . . . . . 1 . . . . 1 Alerts 8 | . . . . . 1 . . 1 . . 1 1 . . 2 2 . . . . . . . . . . . . . . . . . . Misdirections 8 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 5 . . . . . Weapon Failures 8 | . . . . . . . . 1 . . . . 1 2 . 4 . . . . . . . . . . . . . . . . . . Overload Shots 88 | . . . . . . . . . . 3 . . . 46 . . . . . . . . 15 . . . . . 23 1 . . . . Effects 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . Heat Surge 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 652 | . . . 10 1 3 19 . 12 . 6 . . 53 . . . . 21 . . . 7 45 . . . . . . 30 248 130 . 67 Projectiles 44 | . . . . 1 3 19 . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . Explosions 248 | . . . 10 . . . . . . 6 . . 53 . . . . . . . . 7 45 . . . . . . . 18 42 . 67 Melee 360 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . 30 230 88 . . Knockbacks 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 416 | . . . . . . . . . . . . . . . . . . . . . . . 227 . . . . . . . . 71 29 89 Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 . 1 Rammed 9 | . . 1 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 . Targets Rammed 9 | . . 1 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 654 | . 15 . 258 7 144 250 60 245 23 445 273 . 168 317 281 654 9 180 2 26 . 1 256 224 352 22 8 13 170 132 20 146 282 77 Average Temperature 63 | . 5 . 72 5 43 60 19 42 9 81 96 . 66 93 176 104 6 56 1 9 . 1 74 56 42 5 4 7 61 40 12 48 145 77 Received Heat Transfer 5942 | . 276 39 363 9 423 216 501 648 156 361 9 . 376 500 . 246 . 45 . 74 . 184 84 85 428 61 . 24 144 12 36 354 135 153 Effects 16 | . . . . . . . . . . 3 . . . 1 . 10 . . . . . . . . . . . . . . . . 2 . Shutdowns 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 28 | . . . . . . . . 11 . . . . . . . 17 . . . . . . . . . . . . . . . . . . Total Turns 402 | . . . . . . . . 191 . . . . . . . 211 . . . . . . . . . . . . . . . . . . Longest Duration 42 | . . . . . . . . 42 . . . . . . . 32 . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . 3 . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . . . 3 . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Melted 60 | . . . 2 . 9 6 . 1 . 2 . . 2 14 . 15 . . . . . . 7 . . . . . 1 . . . 1 . Heat Transferred 26647 | . . . 1332 222 3959 3108 . . . 298 . . 555 4246 1184 5957 37 814 . . . . 3081 . . . . . 411 629 200 185 268 161 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Peak Influence 1369 | . 215 70 792 345 441 241 447 1369 765 . . . . 165 54 330 . 279 . . . . 1136 . . . . 207 578 345 552 855 628 626 Initial 718 | . . . . 206 12 33 82 312 718 . . . . . 54 . . 118 . . . . 711 . . . . 27 116 241 165 177 332 502 Average 286 | . 73 18 358 189 225 122 151 848 712 . . . . 52 41 175 . 171 . . . . 769 . . . . 123 292 286 308 496 455 530 Maximum Alert Level 4 | . 1 . 3 1 2 1 2 4 3 . . . . . . 1 . 1 . . . . 4 . . . . 1 2 1 2 3 2 2 Low Security (%) 52 | 100 91 100 44 52 35 87 77 . . . . . . 100 100 54 . 84 . . . . . . . . . 82 33 7 25 10 . . Level 1 20 | . 8 . 5 47 58 12 8 9 . . . . . . . 45 . 15 . . . . . . . . . 17 35 92 46 31 33 . Level 2 14 | . . . 37 . 5 . 14 38 16 . . . . . . . . . . . . . 13 . . . . . 30 . 28 33 66 100 Level 3 9 | . . . 13 . . . . 23 83 . . . . . . . . . . . . . 80 . . . . . . . . 24 . . Level 4 2 | . . . . . . . . 29 . . . . . . . . . . . . . . 6 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 1 . 5 . 1 1 8 . 1 . . . . 4 . 7 . 4 . . . 1 6 . . . . 2 6 2 2 10 3 . Investigation 12 | . . . 1 . . . 4 . . . . . . 1 . . . . . . . . 2 . . . . 1 1 . 1 . 1 . Extermination 14 | . . . . . . . 2 . 1 . . . . 2 . 4 . 1 . . . . 1 . . . . . 1 . . 1 1 . Reinforcement 31 | . 1 . 2 . 1 1 2 . . . . . . 1 . 3 . 3 . . . . 2 . . . . 1 4 2 1 6 1 . Assault 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Distress Signals 35 | . 3 . 2 . 3 2 . . . . . . . . . . . 2 . . . . 2 . . . . . 4 7 3 4 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 651 | . 16 4 44 4 40 25 28 25 10 12 2 . 8 17 . 35 1 11 4 5 . 31 26 14 11 61 2 5 52 20 22 69 39 8 Peak Tracking Total 21 | . 3 3 11 2 7 4 5 4 4 4 1 . 4 5 . 4 1 3 4 3 . 10 10 9 6 13 2 2 16 6 9 21 17 7 Tactical Retreats 59 | . 1 2 . . 2 1 1 1 1 . . . . . . 3 . 1 1 1 . 3 3 3 1 1 . 1 7 4 3 13 4 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Traps Triggered 20 | . . . 1 . . 1 4 . 2 . . . . 2 . . . 1 . . . . 1 . . . . . . . 1 3 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 4 . 6 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Machines Disabled 49 | . . . 2 1 4 4 . 7 . . . . . 1 . 2 . 3 . . . . 9 . . 1 . . 5 1 3 6 . . Max in Single Turn 5 | . . . 2 1 1 1 . 2 . . . . . . . 1 . 1 . . . . 5 . . 1 . . 1 1 1 2 . . Garrison Access 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Machines Accessed 124 | . 4 . 8 . 7 12 8 3 11 . . 4 . 6 . 6 . 5 . . 8 . 7 . 1 4 . 3 10 2 5 8 2 . Terminals 71 | . 3 . 6 . 5 9 5 3 4 . . . . 2 . 3 . 4 . . . . 3 . . . . 3 7 2 4 8 . . Fabricators 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Recycling Units 15 | . 1 . 2 . 2 1 . . 2 . . . . 3 . 1 . 1 . . . . 2 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Garrison Access 9 | . . . . . . 1 2 . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 2 . Total Hacks 374 | . 10 . 23 . 22 43 22 3 23 . . 30 . 11 . 10 . 16 . . 44 . 24 . 1 8 . 10 25 5 19 21 4 . Successful 196 | . 5 . 5 . 9 19 11 3 8 . . 30 . 5 . 5 . 5 . . 44 . 6 . 1 8 . 3 11 2 7 8 1 . Failed 178 | . 5 . 18 . 13 24 11 . 15 . . . . 6 . 5 . 11 . . . . 18 . . . . 7 14 3 12 13 3 . Catastrophic 43 | . 1 . 4 . 4 4 1 . 5 . . . . 1 . 1 . 4 . . . . 5 . . . . 3 3 . 3 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 5 . 6 . 7 17 4 . 1 . . . . 1 . 1 . 4 . . . . 6 . 1 1 . 1 5 1 9 1 . . Terminals 212 | . 8 . 15 . 15 37 18 3 9 . . . . 2 . 6 . 15 . . . . 12 . . . . 10 18 5 18 21 . . Fabricators 7 | . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . 3 . . . . . Repair Stations 12 | . . . . . . 3 . . 3 . . . . . . 2 . . . . . . 4 . . . . . . . . . . . Recycling Units 34 | . 2 . 8 . 7 1 . . 3 . . . . 6 . 1 . 1 . . . . 5 . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . 3 . . . . . Garrison Access 16 | . . . . . . 2 3 . 2 . . . . . . . . . . . . . 3 . . . . . 1 . 1 . 4 . Terminal Hacks 158 | . 4 . 3 . 7 15 8 3 2 . . 30 . . . 1 . 4 . . 44 . 2 . 1 8 . 3 7 2 6 8 . . Record 59 | . . . . . . . . . . . . 11 . . . . . . . . 36 . 1 . . 7 . . 2 . 2 . . . Part Schematic 17 | . . . . . . . . . . . . 12 . . . . . . . . 4 . . . . . . . 1 . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . 1 . . 1 1 . . Prototype ID Bank 14 | . 1 . 2 . . 1 1 . . . . 3 . . . . . 1 . . . . . . . . . 1 1 1 . 2 . . Open Door 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 9 | . . . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 1 . . . Emergency Access Points 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 14 | . 1 . 1 . 3 4 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . . Locate Traps 8 | . . . . . . 5 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Network Status 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 8 | . . . . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . Scan Component 5 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Repair 3 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 15 | . 1 . 2 . 2 1 . . 1 . . . . 4 . 1 . 1 . . . . 2 . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 13 | . 1 . 2 . 2 1 . . 1 . . . . 3 . 1 . 1 . . . . 1 . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Insert Component 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 6 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 91 | . 4 . 8 . 7 8 7 2 8 . . . . 6 . 5 . 4 . . . . 6 . . . . 3 9 2 4 7 1 . Full Trace Events 10 | . . . . . . . 4 . . . . . . 1 . . . . . . . . 2 . . . . 1 . . 1 . 1 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . . . . 12 . . . . . . . . 4 . . . . . . . 6 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 123 | . . . . . . 32 . . 60 . . . . . . 31 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 51 | . . . 6 . 13 10 . . 10 . . . . 9 . . . 1 . . . . 2 . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . . . . . 21 . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . Machine Destruction 21 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Programmers 7 | . . . . . . . . 4 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Total Allies 19 | . . . . 3 . 2 . 3 . . . . 1 . . . 1 . . . . . . . . 5 . . 1 . . . 3 . Largest Group 5 | . . . . 3 3 2 2 3 3 . . . 1 1 . . 1 . . . . . . . . 5 1 1 1 . . . 3 . Highest-Rated Group 379 | . . . . 40 40 116 116 101 101 . . . 96 96 . . 127 . . . . . . . . 272 65 65 115 . . . 379 . Highest-Rated Ally 135 | . . . . 16 16 100 100 39 39 . . . 96 96 . . 127 . . . . . . . . 65 65 65 115 . . . 135 . Total Orders 48 | . . . . . . . . . . . . . . . . 2 . 28 . . . . . . . 12 . . . 6 . . . . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . EXPLORE 36 | . . . . . . . . . . . . . . . . 2 . 28 . . . . . . . . . . . 6 . . . . Ally Attacks 168 | . . . . 2 25 32 7 19 2 . . . 9 4 . . 1 . . . . . . . . 26 . . 22 . . . 19 . Total Damage 5636 | . . . . 16 343 865 77 317 25 . . . 313 318 . . 161 . . . . . . . . 1120 . . 1453 . . . 628 . Kills 36 | . . . . 1 5 12 2 1 . . . . . 1 . . 1 . . . . . . . . 2 . . 8 . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Robot Analysis Total 8 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . 1 . . 1 1 . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . 1 . 2 . . . . . . 2 . 2 . . 2 . . . . . . . . . Drone Launches 37 | . . . . . . . . . . . . . . . . 2 . 29 . . . . . . . . . . . 6 . . . . Drone Recoveries 17 | . . . . . . . . . . . . . . . . 2 . 11 . . . . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Turns Passed 25359 | 46 709 1045 1374 835 1244 1515 2357 1685 844 820 487 76 804 1414 514 2436 11 579 225 359 200 332 566 205 426 744 247 304 534 694 220 589 369 550 Spaces Moved 20411 | 30 361 550 634 505 625 878 1174 705 608 747 432 80 410 743 280 1132 3 733 362 515 197 407 867 418 951 1012 391 375 1011 1373 408 947 410 137 Core 193 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 81 57 Treads 6277 | . 118 550 634 505 243 97 1174 705 185 . . . 347 352 232 1132 3 . . . . . . . . . . . . . . . . . Legs 1439 | 28 243 . . . 382 781 . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 Wheels 1760 | . . . . . . . . . 65 747 432 80 . 388 48 . . . . . . . . . . . . . . . . . . . Hover 10597 | . . . . . . . . . 358 . . . 63 . . . . 733 362 515 197 407 867 418 951 1012 391 375 1010 1373 408 894 263 . Flight 145 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 79 Fastest Speed 16 | 50 120 160 160 160 130 130 151 163 48 80 95 95 160 95 101 160 160 52 52 52 52 40 18 18 21 30 42 36 16 32 16 16 39 40 Average Speed 91 | 115 136 160 160 160 141 131 160 164 111 88 95 95 164 133 149 160 160 52 52 52 71 46 34 26 29 35 42 41 36 37 37 40 59 257 Slowest Speed 500 | 120 190 160 160 160 240 225 167 170 216 95 95 95 240 260 160 160 160 52 52 106 106 101 43 27 49 98 42 91 100 97 38 237 200 500 Overloaded Moves 261 | . . . . . . . . . . . . . . . . . . . . . . 4 46 4 44 . . . 89 . 10 64 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 55 | 4 64 96 48 99 57 96 32 73 17 81 78 69 67 16 96 21 1 50 50 68 62 62 25 54 79 94 67 11 82 52 66 76 13 12 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 9 | . . . . 2 . . . . . 1 . 1 . . . . . . . . 3 1 . . 1 . . . . . . . . . Known Exits Taken 12 | . . . . . 1 . 1 . 1 . 1 . 1 . . 1 1 1 . . . . 1 . . . . 1 . 1 . . 1 . Unknown Exits Taken 19 | 1 1 1 1 1 . 1 . . . 1 . 1 . . . . . . 1 1 1 1 . 1 1 1 1 . 1 . 1 1 . . Scrap Searched 25 | . . 1 . 3 . . . . . 8 2 . . . . . . . 1 2 . 1 . 2 4 . 1 . . . . . . . Spaces Dug 72 | . . 4 . . . 7 . 1 . 1 . . . 22 . . . . . . . . 4 . . . . 12 13 5 . 3 . . Terrain Destroyed 854 | . . 4 62 . 17 7 . 54 . 54 . . 17 29 . 3 1 5 5 3 . 206 71 69 13 24 12 15 21 6 57 78 2 19 Melee 35 | . . . . . . 7 . 1 . 1 . . . 10 . . . . . . . . . . . . . 8 . 5 . 3 . . Projectile 204 | . . 4 3 . 3 . . 1 . 1 . . 2 19 . 3 1 5 5 3 . 30 18 22 13 24 12 7 21 1 . 3 2 1 AOE 614 | . . . 59 . 14 . . 52 . 52 . . 15 . . . . . . . . 176 53 46 . . . . . . 57 72 . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Gar Total 24991 | 38 460 652 852 524 839 1069 1541 1059 726 853 504 79 505 1009 347 1586 7 863 381 577 243 490 1044 470 1061 1312 437 476 1143 1499 443 1092 505 305 Wait 1569 | . 4 69 33 13 78 41 191 152 27 52 63 . 58 52 . 257 3 4 . 40 . 10 36 10 47 139 26 10 22 5 . 18 38 71 Move 20376 | 29 360 549 633 504 624 877 1173 704 607 746 431 79 409 742 279 1131 2 732 361 514 196 406 866 417 950 1011 390 374 1009 1372 407 946 409 137 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 227 | 3 12 . 25 . 12 13 8 7 5 3 . . 4 14 4 15 1 11 . 1 6 3 13 1 4 4 . 10 10 16 1 10 9 2 Fast Attach 365 | 6 3 . 12 . 9 10 25 10 20 6 3 . 2 25 15 28 . 12 2 2 10 11 26 3 11 22 . 9 22 22 3 21 10 5 Attach 129 | . 1 1 3 . 5 4 4 5 4 . . . 6 8 3 9 . 7 . 1 . 3 6 2 7 2 1 6 4 5 2 14 8 8 Detach 111 | . 2 . 3 . 1 4 3 2 7 . . . 2 4 4 17 . 9 1 . 2 2 5 1 5 9 . 5 5 6 . 8 . 4 Swap 253 | . 7 5 29 1 16 14 9 11 6 10 1 . 2 11 3 8 . 6 2 2 . 10 12 4 5 14 1 14 9 11 12 18 . . Drop 443 | . 6 . 36 1 21 20 34 13 20 6 3 . . 20 21 30 . 23 1 3 13 9 30 3 8 24 . 15 29 30 3 21 . . Fire 1247 | . 65 27 78 4 73 60 94 98 30 29 3 . 22 119 18 91 1 40 13 14 16 36 48 29 24 54 19 25 27 14 7 14 25 30 Melee 105 | . . . . . . 10 . 29 . 1 . . . 10 . . . . . . . . . . . 4 . 8 . 18 8 17 . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 1 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 63 | . . . . . . . . . . . . . . 1 . . . 13 . . . . . . . . . . 1 . . . . 48 Rewire 65 | . . . . . . . . 28 . . . . . . . . . . 1 . . . . . . 29 . . 5 . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 29 | . . . . . . 16 . . . . . . . . . . . 6 . . . . 2 . . . . . . . . 5 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 5 exits: *Fac / *Low x2 / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 3 exits: Sur / Com / Gar) -1/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Core integrity fell below 50% 658 | -10/Materials | Discovered new exit (range 9) 756 | -10/Materials | Entered Mines 827 | -10/Mines | Build established: Scavenger-Mutant 889 | -10/Mines | Learned Materials emergency access door positions 936 | -10/Mines | Found a hidden stash of uninstalled traps 958 | -10/Mines | Discovered new exit (range 7) 1149 | -10/Mines | Discovered new exit (range 9) 1516 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1516 | -10/Mines | Discovered new exit (range 5) 1637 | -10/Mines | Excavation squad dispatched 1637 | -10/Mines | A large section of the Mines collapsed 1801 | -10/Mines | Entered Materials 1801 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2510 | -9/Materials | Destroyed 7 combat bots 2601 | -9/Materials | First assault squad dispatched 2646 | -9/Materials | Discovered new exit (range 11) 2651 | -9/Materials | Destroyed 11 combat bots 2655 | -9/Materials | Build established: Mutant 2826 | -9/Materials | Discovered new exit (range 14) 3175 | -9/Materials | Entered Mines 3180 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3309 | -9/Mines | Learned location of Storage (-8) 3371 | -9/Mines | Discovered new exit (range 3) 3665 | -9/Mines | Discovered new exit (range 5) 3856 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4010 | -9/Mines | Entered Materials 4010 | -8/Materials | Accompanied by 3 allies 4010 | -8/Materials | Evolved 2 slots: Utility x2 4145 | -8/Materials | Lost 3 allies 4505 | -8/Materials | Build established: Scavenger-Mutant 4669 | -8/Materials | Identified exit to Storage 4686 | -8/Materials | Discovered new exit (range 16) 4874 | -8/Materials | Build established: Mutant 5254 | -8/Materials | Entered Storage 5513 | -8/Storage | Repaired Plasma Cutter 5560 | -8/Storage | Build established: Hacker-Mutant 5697 | -8/Storage | Discovered new exit (range 16) 5742 | -8/Storage | Met 01-MTF 6213 | -8/Storage | Build established: Mutant 6769 | -8/Storage | Entered Factory 6769 | -7/Factory | Accompanied by 2 allies (01-MTF) 6769 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6774 | -7/Factory | 01-MTF left 6904 | -7/Factory | Identified exit to Garrison 7270 | -7/Factory | Discovered new exit (range 10) 7893 | -7/Factory | Identified exit to Lower Caves 9125 | -7/Factory | Identified exit to Garrison 9126 | -7/Factory | Entered Garrison 9249 | -7/Garrison | Triggered checkpoint 9283 | -7/Garrison | Garrison Relay disabled 9750 | -7/Garrison | Lost 3 parts (3u) 9752 | -7/Garrison | Triggered checkpoint 9829 | -7/Garrison | Discovered new exit (range 35) 9829 | -7/Garrison | Discovered new exit (range 49) 9829 | -7/Garrison | Discovered new exit (range 55) 9936 | -7/Garrison | Garrison Relay disabled 10089 | -7/Garrison | Phase Generator disabled 10176 | -7/Garrison | Triggered checkpoint 10264 | -7/Garrison | Garrison Relay disabled 10432 | -7/Garrison | Triggered checkpoint 10448 | -7/Garrison | Garrison Relay disabled 10811 | -7/Garrison | Entered Factory 10811 | -7/Factory | Accompanied by 3 allies 10853 | -7/Factory | Identified exit to DSF 11238 | -7/Factory | Repaired Enh. Autogun? 11655 | -7/Factory | Entered Lower Caves 11747 | -7/Lower Caves | Met a Warlord Commander 11748 | -7/Lower Caves | Learned location of Warlord (-4) 11749 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11752 | -7/Lower Caves | Found Encrypted Comm Array 11830 | -7/Lower Caves | Build established: Scavenger-Mutant 11853 | -7/Lower Caves | System corruption reached 10% 11978 | -7/Lower Caves | Spotted B-75 Beast 12017 | -7/Lower Caves | Destroyed B-75 Beast 12153 | -7/Lower Caves | Encountered a Warlord checkpoint 12348 | -7/Lower Caves | Discovered new exit (range 10) 12475 | -7/Lower Caves | Entered another Lower Caves area 12614 | -7/Lower Caves | Attracted the attention of an 0b10 base 12673 | -7/Lower Caves | Core integrity fell below 50% 12749 | -7/Lower Caves | Discovered new exit (range 11) 12919 | -7/Lower Caves | Identified exit to Data Miner 12962 | -7/Lower Caves | Entered Data Miner 12962 | -7/Data Miner | Discovered new exit (range 6) 12981 | -7/Data Miner | Met Data Miner 12998 | -7/Data Miner | Learned location of Section 7 (-2) 12998 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13016 | -7/Data Miner | Received God Mode back door access code from Data Miner 13038 | -7/Data Miner | Entered Proximity Caves 13103 | -6/Proximity Caves | Lost 10 parts (6n2u2w) 13187 | -6/Proximity Caves | Spotted B-75 Beast 13189 | -6/Proximity Caves | Escorted by Enhanced Grunt 13192 | -6/Proximity Caves | Core integrity fell below 20% 13206 | -6/Proximity Caves | Destroyed B-75 Beast 13228 | -6/Proximity Caves | Identified exit to Factory 13339 | -6/Proximity Caves | Build established: Mutant 13346 | -6/Proximity Caves | Learned location of 1 exit from Factory 13842 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13842 | -6/Proximity Caves | Entered Factory 13842 | -6/Factory | Accompanied by 1 ally 13842 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13843 | -6/Factory | Identified exit to Factory 14289 | -6/Factory | Crushed by falling debris 14307 | -6/Factory | Crushed by falling debris 14307 | -6/Factory | System corruption reached 10% 14312 | -6/Factory | Build established: Scavenger-Mutant 14315 | -6/Factory | Crushed by falling debris 14346 | -6/Factory | Lost 5 parts (1n2u2w) 14493 | -6/Factory | Spotted B-75 Beast 14577 | -6/Factory | Destroyed B-75 Beast 15057 | -6/Factory | Core integrity fell below 50% 15256 | -6/Factory | Sucked down chute 15256 | -6/Factory | Entered Waste 15256 | -6/Waste | The area was eerily silent 15499 | -6/Waste | Discovered new exit (range 15) 15770 | -6/Waste | Entered Factory 15819 | -6/Factory | Discovered new exit (range 22) 15908 | -6/Factory | Identified exit to Lower Caves 16794 | -6/Factory | Discovered exit to Factory (range 15) 16956 | -6/Factory | Core integrity fell below 20% 17217 | -6/Factory | Repaired Adv. Power Amplifier? 17247 | -6/Factory | Discovered exit to Factory (range 9) 18206 | -6/Factory | Entered Lower Caves 18207 | -6/Lower Caves | CL-ANK showed up to help 18209 | -6/Lower Caves | CL-ANK revealed a hidden path 18217 | -6/Lower Caves | Entered Factory 18217 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18407 | -5/Factory | Build established: Hacker-Mutant 18691 | -5/Factory | Discovered new exit (range 39) 18698 | -5/Factory | Lost 7 allies 18722 | -5/Factory | Identified exit to Upper Caves 18796 | -5/Factory | Entered Upper Caves 18964 | -5/Upper Caves | Discovered new exit (range 14) 19021 | -5/Upper Caves | Entered another Upper Caves area 19109 | -5/Upper Caves | Spotted B-75 Beast 19127 | -5/Upper Caves | Learned Factory security intel 19173 | -5/Upper Caves | Learned 8 Factory zone layouts 19254 | -5/Upper Caves | Discovered new exit (range 3) 19380 | -5/Upper Caves | Entered Zhirov 19380 | -5/Zhirov | Discovered new exit (range 3) 19390 | -5/Zhirov | Met Zhirov 19399 | -5/Zhirov | Learned location of Quarantine (-2) 19399 | -5/Zhirov | Learned location of Testing (-3) 19399 | -5/Zhirov | Learned location of Command (-1) 19409 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19420 | -5/Zhirov | Found Alien Artifact 19429 | -5/Zhirov | Found Alien Artifact 19429 | -5/Zhirov | Identified Integrated Dissipator 19429 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19534 | -5/Zhirov | Build established: Mutant 19580 | -5/Zhirov | Entered Proximity Caves 19635 | -4/Proximity Caves | Found Prototype Processor 19635 | -4/Proximity Caves | Identified Exp. Signal Interpreter 19745 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19768 | -4/Proximity Caves | Spotter reported a threat 19788 | -4/Proximity Caves | Learned Research terminal intel 19821 | -4/Proximity Caves | Spotter reported a threat 19842 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19871 | -4/Proximity Caves | Spotter reported a threat 19880 | -4/Proximity Caves | Destroyed 8 combat bots 19907 | -4/Proximity Caves | Discovered new exit (range 11) 19912 | -4/Proximity Caves | Entered Factory 19912 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20091 | -4/Factory | Identified exit to Upper Caves 20091 | -4/Factory | Identified exit to Extension 20190 | -4/Factory | Search patrols dispatched 20215 | -4/Factory | Spotted B-86 Titan 20282 | -4/Factory | Garrison activated, responded to threat 20288 | -4/Factory | Destroyed B-86 Titan 20310 | -4/Factory | Spotted B-86 Titan 20478 | -4/Factory | Entered Upper Caves 20545 | -4/Upper Caves | Build established: Hacker-Sprinter 20613 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20675 | -4/Upper Caves | Discovered new exit (range 8) 20683 | -4/Upper Caves | Entered another Upper Caves area 20698 | -4/Upper Caves | Discovered new exit (range 5) 20713 | -4/Upper Caves | Destroyed 12 combat bots 20762 | -4/Upper Caves | Encountered a Warlord checkpoint 20891 | -4/Upper Caves | Discovered new exit (range 4) 20895 | -4/Upper Caves | Spotted B-86 Titan 20903 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 20905 | -4/Upper Caves | Found Prototype Special Weapon 20905 | -4/Upper Caves | Identified Molecular Deconstructor 20952 | -4/Upper Caves | Lost 5 parts (1p3n1u) 20992 | -4/Upper Caves | Learned 4 Research zone layouts 21084 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 21097 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 21109 | -4/Upper Caves | Entered Warlord 21117 | -4/Warlord | Discovered new exit (range 15) 21145 | -4/Warlord | System corruption cleaned by Quarantine Array 21236 | -4/Warlord | Met Warlord 21239 | -4/Warlord | Opened Warlord's prototype stash 21241 | -4/Warlord | Found Prototype Reactor 21241 | -4/Warlord | Identified Vortex Chain Reactor 21243 | -4/Warlord | Found Prototype Device 21243 | -4/Warlord | Identified Exp. Cloaking Device 21261 | -4/Warlord | Warlord's base attacked by MAIN.C 21263 | -4/Warlord | Found Prototype Processor 21263 | -4/Warlord | Identified Spectral Analyzer 21266 | -4/Warlord | Found Prototype Device 21266 | -4/Warlord | Identified Thermal Barrier 21378 | -4/Warlord | Found Prototype Energy Gun 21378 | -4/Warlord | Identified Vortex Shotgun 21382 | -4/Warlord | Found Prototype Energy Gun 21382 | -4/Warlord | Identified Vortex Rifle 21523 | -4/Warlord | Build established: Hacker-Mutant 21611 | -4/Warlord | Warlord forces counterattacked 21639 | -4/Warlord | Spotted Striker 21701 | -4/Warlord | Lost 6 allies 21725 | -4/Warlord | Spotted Executioner 21739 | -4/Warlord | Spotted Striker 21765 | -4/Warlord | Found Prototype Processor 21765 | -4/Warlord | Identified Exp. Targeting Computer 21771 | -4/Warlord | Spotted Striker 21772 | -4/Warlord | Spotted Striker 21815 | -4/Warlord | Destroyed Striker 21836 | -4/Warlord | Lost 28 allies 21853 | -4/Warlord | Entered Proximity Caves 21853 | -3/Proximity Caves | Accompanied by 1 ally 22077 | -3/Proximity Caves | Discovered new exit (range 13) 22099 | -3/Proximity Caves | Build established: Scavenger-Mutant 22100 | -3/Proximity Caves | Entered Research 22100 | -3/Research | Accompanied by 1 ally 22100 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22102 | -3/Research | Loaded intel: 24 terminal locations 22190 | -3/Research | Identified exit to Armory 22190 | -3/Research | Identified exit to Testing 22404 | -3/Research | Entered Testing 22418 | -3/Testing | Found Prototype Device 22418 | -3/Testing | Identified Exp. EM Disruption Field 22497 | -3/Testing | Found Exp. Hacking Suite 22537 | -3/Testing | Build established: Hacker-Mutant 22538 | -3/Testing | Spotted Striker 22590 | -3/Testing | Found Prototype Leg 22590 | -3/Testing | Identified Myomer Exoskeleton 22606 | -3/Testing | Spotted PL-2YL5WO282L 22612 | -3/Testing | Rewired PL-2YL5WO282L 22674 | -3/Testing | Spotted PP-6MWDRCOTRW 22685 | -3/Testing | Found Prototype Device 22685 | -3/Testing | Identified Exp. Thermal Shield 22720 | -3/Testing | Found Prototype Launcher 22720 | -3/Testing | Identified Z-bomb Delivery System 22751 | -3/Testing | Found Prototype Device 22751 | -3/Testing | Identified Exp. Shield Generator 22817 | -3/Testing | Spotted Striker 22819 | -3/Testing | Spotted Alpha 7 22822 | -3/Testing | Stole the SGEMP Prototype 22823 | -3/Testing | Identified Transdimensional Reconstructor 22823 | -3/Testing | Warped through subspace 22828 | -3/Testing | System corruption reached 10% 22904 | -3/Testing | Search patrols dispatched 22927 | -3/Testing | Discovered new exit (range 15) 22938 | -3/Testing | Entered Research 22938 | -2/Research | Warlord forces began assault on 0b10 22938 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22963 | -2/Research | Distinguished unit "Viscera Detail" dispatched to help 22973 | -2/Research | Identified exit to Quarantine 22975 | -2/Research | Spotted B-90 Cyclops 23048 | -2/Research | Research machine network offline 23149 | -2/Research | Met up with Warlord 23229 | -2/Research | Discovered new exit (range 5) 23314 | -2/Research | Spotted Striker 23348 | -2/Research | Found Prototype Device 23348 | -2/Research | Identified Exp. ECM Suite 23362 | -2/Research | Spotted Striker 23363 | -2/Research | Spotted Striker 23373 | -2/Research | Spotted Executioner 23373 | -2/Research | Spotted Executioner 23417 | -2/Research | Found Prototype Processor 23417 | -2/Research | Identified Exp. Melee Analysis Suite 23526 | -2/Research | Borebot progress halted 23591 | -2/Research | Found Prototype Processor 23591 | -2/Research | Identified Exp. Core Analyzer 23605 | -2/Research | Found Prototype Slashing Weapon 23605 | -2/Research | Identified Particle Cleaver 23632 | -2/Research | Entered Quarantine 23656 | -2/Quarantine | Found Alien Slashing Weapon 23656 | -2/Quarantine | Identified Sigix Broadsword 23687 | -2/Quarantine | Lost 3 allies 23756 | -2/Quarantine | Found Alien Artifact 23756 | -2/Quarantine | Identified Terrabomb 23756 | -2/Quarantine | Used Terrabomb 23787 | -2/Quarantine | Discovered new exit (range 5) 23822 | -2/Quarantine | Spotted Fortress 23846 | -2/Quarantine | Discovered new exit (range 6) 23852 | -2/Quarantine | Entered Section 7 23884 | -2/Section 7 | Found Alien Artifact 23884 | -2/Section 7 | Identified Integrity Redistributor 23884 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-97) 23899 | -2/Section 7 | Spotted S7 Guard 23913 | -2/Section 7 | Destroyed S7 Guard 23922 | -2/Section 7 | Found Alien Artifact 23922 | -2/Section 7 | Identified Core Regenerator 23922 | -2/Section 7 | Used Core Regenerator, restored core integrity (+122) 23926 | -2/Section 7 | Found Prototype Protection 23926 | -2/Section 7 | Identified Hvy. Regenerative Plating 24129 | -2/Section 7 | Spotted B-90 Cyclops 24166 | -2/Section 7 | Destroyed 7 combat bots 24166 | -2/Section 7 | Found Prototype Launcher 24166 | -2/Section 7 | Identified Hellfire Missile Launcher 24185 | -2/Section 7 | Found Alien Artifact 24185 | -2/Section 7 | Identified Integrated Mediator 24185 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 24191 | -2/Section 7 | Spotted Alpha 7 24193 | -2/Section 7 | Spotted Alpha 7 24197 | -2/Section 7 | Spotted B-99 Colossus 24206 | -2/Section 7 | Spotted Executioner 24206 | -2/Section 7 | Spotted Executioner 24245 | -2/Section 7 | Found Terrabomb 24245 | -2/Section 7 | Used Terrabomb 24250 | -2/Section 7 | Found Transdimensional Reconstructor 24253 | -2/Section 7 | Found Alien Reactor 24267 | -2/Section 7 | Spotted Striker 24267 | -2/Section 7 | Spotted Striker 24276 | -2/Section 7 | Spotted Executioner 24276 | -2/Section 7 | Spotted Executioner 24281 | -2/Section 7 | Lost 8 parts (2n4u2w) 24335 | -2/Section 7 | Found Alien Artifact 24335 | -2/Section 7 | Identified LRC Energy Well 24335 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24337 | -2/Section 7 | Found Alien Artifact 24337 | -2/Section 7 | Identified LRC Armor 24337 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 24346 | -2/Section 7 | System corruption reached 10% 24352 | -2/Section 7 | Search patrols dispatched 24357 | -2/Section 7 | Scanned by Researcher 24364 | -2/Section 7 | Found Integrity Redistributor 24365 | -2/Section 7 | Found Integrity Redistributor 24366 | -2/Section 7 | Warped through subspace 24368 | -2/Section 7 | Identified Matter Drive 24395 | -2/Section 7 | Intercept squad dispatched 24398 | -2/Section 7 | Spotted Tracker 24399 | -2/Section 7 | Spotted Tracker 24403 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-207) 24411 | -2/Section 7 | Spotted Combat Programmer 24411 | -2/Section 7 | Spotted Combat Programmer 24414 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-32) 24416 | -2/Section 7 | Core integrity fell below 50% 24436 | -2/Section 7 | Discovered new exit (range 13) 24441 | -2/Section 7 | Entered Access 24441 | -1/Access | Evolved 2 slots: Utility x2 24442 | -1/Access | Delivered the SGEMP Prototype to Zhirov 24442 | -1/Access | Zhirov transferred Access data 24443 | -1/Access | Loaded intel: 114 machine locations 24443 | -1/Access | Loaded intel: 73 trap records 24443 | -1/Access | Identified exit to Surface 24443 | -1/Access | Discovered exit to Surface (range 105) 24443 | -1/Access | Identified exit to Command 24443 | -1/Access | Discovered exit to Command (range 229) 24468 | -1/Access | Lost 13 parts (2p7n4u) 24604 | -1/Access | Zhirov warped through subspace 24717 | -1/Access | Lost 5 parts (2n1u2w) 24761 | -1/Access | Core integrity fell below 50% 24792 | -1/Access | Core integrity fell below 20% 24793 | -1/Access | Lost 13 parts (3p6n1u3w) 24803 | -1/Access | Spotted B-99 Colossus 24807 | -1/Access | Identified exit to Garrison 24810 | -1/Access | Entered Garrison 24852 | -1/Garrison | Triggered checkpoint 25144 | -1/Garrison | Build established: Scavenger-Mutant 25360 | -1/Garrison | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 25329_ Destroyed Quantum Reactor. 25332_ G-73 Enforcer misfires. 25337_ Acquired Imp. Core Shielding. 25338_ G-73 Enforcer misfires. 25339_ Acquired Corrupted Phase Gun. 25339_ Faulty integration effect averted by Integrated Mediator. 25342_ Acquired Imp. Core Shielding. 25345_ Slug penetrates Wall. 25345_ Penetrated by Slug. 25348_ Slug penetrates Reinforced Barrier. 25350_ G-73 Enforcer suffers critical hit (Burn). 25351_ Slug penetrates Reinforced Barrier. 25351_ Penetrated by Slug. 25351_ G-73 Enforcer destroyed. 25354_ Slug penetrates Reinforced Barrier. 25354_ Acquired Corrupted Myomer Leg. 25354_ Integrated Corrupted Myomer Leg (+4). 25357_ Penetrated by Slug. 25357_ Adv. Heat Sink destroyed. 25360_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????##+## | | ??????????????????????????????????????????# | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ???????????????###########????????????????# | | ???????????????#"""""# #????????????????# | | ???????# ### ##=;##########????????? | | ???????# ; %=%@= %= h #?????????# # | | ???????????########;;!%;;#= ### #?????????# # | | ????????????????# ## #?# #?????????# # | | ????????????????# ### # ######?# #?????????# # | | ????????????????#???#####??????#%#?????????# # | | ???????????????????????????????# #?????????# # | | ???????????????????????????????# #?????????# # | | ????????????????????????????#### ########### # | | ????????????????????????????# # | | ????????????????????????????# ^ # | | ????????????????????????????# ################ | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ??????????????????????????### #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????######??????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 75 Energy Capacity 1025 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 40 EM Shielding 3 Corruption Containment 8 Corruption Block 15 Armor Coverage 600 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Core Shielding 30 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 13 Melee Accuracy 5 Target Analysis 8 Core Analysis 8 Recoil Reduction 5 Energy Filtering 50 Particle Charging 30 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Phase Shifter | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Graviton Reactor | -3/Testing | Scanalyzed Com. HERF Cannon | -3/Testing | Hacked Exp. Thermal Generator | -3/Testing | Archive Cld. Phase Gun | -3/Testing | Archive Cld. Proton Cannon | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free E-15 Imp | -3/Testing | Archive H-77 Assassin | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Sigix Broadsword Terrabomb Integrity Redistributor Core Regenerator Integrated Mediator LRC Energy Well LRC Armor Matter Drive Achievements -------------- Party Time Sniper Special Delivery Ultimate Loadout Challenges ------------ None Game ------ Seed IntegratedOpticalRail Manual? 0 Play Time 13:02:06 Cumulative 141.4 hours Start 2024.07.23 @ 20:17:28 End 2024.07.24 @ 11:26:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd2c1676-e4e9-4620-95b5-31bc6ec010e1