Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.22 @ 20:05:44 // AFD2019/Pay2Buy Player: Minty Result: Destroyed by RT-RQD(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (590) 590 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (306) 306 TOTAL SCORE: 2651 Bonus ------- High Alert Combat Kills 8 Registered with UFD 300 Friendly Fire -2 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Deuterium Engine High-capacity Matter Pod (25) Terrain Scanner Reaction Control System Hardened Medium Armor Plating Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Terrain Scanner Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun > --- INVENTORY -------- Improved Deuterium Engine Reaction Control System Hardened Medium Armor Plating [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Flight Unit VTOL Module Utility Terrain Scan Processor Device Terrain Scanner Processor Terrain Scan Processor Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . 3 3 . 1 Power 1 | . . 1 . . . Propulsion 3 | . . 1 2 . . Utility 1 | . . . . . 1 Weapon 2 | . . 1 1 . . Highest Loss Streak 3 | . . 2 3 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 55 | . 85 63 55 22 22 Engine 2 | . 14 1 . . . Flight 17 | . 28 23 16 . . Device 8 | . 14 11 7 . . Processor 11 | . 14 11 11 11 11 Hackware 7 | . . 6 11 11 11 Energy Gun 8 | . 14 11 9 . . Naked Turns . | . . . . . . Heaviest Build 7 | 7 7 7 5 . . Greatest Support 12 | 8 8 12 8 3 3 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 Most Carried 6 | . . 3 6 6 6 Average Carried 2 | . . . 4 6 6 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 6 | . . 3 6 6 6 Class Distribution -------------------- 73% | Sprinter 26% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 178 | . 24 120 34 . . Remotely . | . . . . . . Salvage Created 628 | 92 72 334 130 . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 12 | . 3 7 2 . . Guns 12 | . 3 7 2 . . Classes Destroyed 9 | 2 2 4 1 . . Builder 3 | . 1 1 1 . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Mechanic 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 3 | . 3 . . . . Grunt 6 | . . 6 . . . Duelist 2 | . . 1 1 . . Sentry 1 | . . . 1 . . Best Kill Streak 8 | 2 4 8 2 . . Combat Bots Only 3 | . 3 3 1 . . Max Kills in Single Turn 2 | 1 1 1 2 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 92 | . 16 44 26 . 6 Missed 36 | . 7 16 12 . 1 Damage Taken 796 | . 87 399 226 . 84 Core 444 | . 41 181 139 . 83 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 93 | 6 7 62 18 . . Largest 1 | 1 1 1 1 . . Hottest 56 | 56 56 56 50 . . Shots Fired 93 | 6 7 62 18 . . Gun 93 | 6 7 62 18 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 74 | 6 7 61 . . . Explosive . | . . . . . . Electromagnetic 19 | . . 1 18 . . Robot Hit Streak 6 | 5 4 5 6 . . Robot Miss Streak 4 | 1 1 4 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 50 | 5 5 29 11 . . Core Hits 25 | 2 4 11 8 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | 1 . 5 . . . Burn 6 | 1 . 5 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 984 | 86 103 550 243 . 2 Guns 893 | 86 103 531 173 . . Cannons . | . . . . . . Explosions 60 | . . . 60 . . Melee . | . . . . . . Ramming 31 | . . 19 10 . 2 Kinetic . | . . . . . . Thermal 757 | 86 103 508 60 . . Explosive . | . . . . . . Electromagnetic 196 | . . 23 173 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . 9 25 . 1 Shots 1 | . . . 1 . . Rammed 4 | . . 2 1 . 1 Targets Rammed 4 | . . 2 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 224 | 120 150 224 24 . . Average Temperature 67 | 70 87 70 12 . . Received Heat Transfer 255 | . 18 138 75 . 24 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2061 | 259 222 1480 100 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Peak Influence 416 | 10 118 416 374 145 . Initial 175 | . 6 49 175 145 . Average 171 | 3 50 166 271 145 . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 62 | 100 100 72 7 100 . Level 1 34 | . . 21 92 . . Level 2 2 | . . 5 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 3 1 . . Investigation 4 | . . 3 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 4 | . . 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 5 15 9 . 3 Peak Tracking Total 8 | . 3 8 5 . 3 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 3 | . . 3 . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 10 | . . 6 4 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 1 | . . 1 . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 8 | . 3 3 1 . 1 Terminals 7 | . 3 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 12 18 3 . 3 Successful 20 | . 7 9 1 . 3 Failed 16 | . 5 9 2 . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 22 | . 9 12 1 . . Terminals 33 | . 12 18 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 4 1 . 3 Record 3 | . . . . . 3 Prototype ID Bank 4 | . 2 2 . . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Patrol Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 3 5 . . . Terminals 8 | . 3 5 . . . Botnet 6 | . 3 3 . . . Detonate 1 | . . 1 . . . Sabotage 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 3 2 . . Full Trace Events 2 | . . 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 602 | 18 63 265 127 34 95 Spaces Moved 742 | 18 153 206 110 68 187 Core 289 | 2 . . 32 68 187 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 453 | 16 153 206 78 . . Fastest Speed 29 | 32 32 29 32 50 50 Average Speed 39 | 34 32 31 39 50 50 Slowest Speed 100 | 50 32 32 100 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . 3 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 34 26 30 16 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . 7 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . . 7 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 952 | 23 159 341 174 67 188 Wait 120 | . . 74 46 . . Move 730 | 17 152 200 107 67 187 Hop 4 | . . 3 1 . . Pick Up . | . . . . . . Fast Attach . | . . . . . . Attach . | . . . . . . Detach 2 | . . 1 1 . . Swap . | . . . . . . Drop . | . . . . . . Fire 93 | 6 7 62 18 . . Melee . | . . . . . . Ram 3 | . . 1 1 . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Storage -9/Recycling -9/Scraptown History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Identified exit to Mines 79 | -10/Materials | Discovered new exit (range 10) 82 | -10/Materials | Entered another Materials area 82 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Sprinter 342 | -9/Materials | Discovered new exit (range 15) 347 | -9/Materials | Entered Storage 437 | -9/Storage | Core integrity fell below 50% 473 | -9/Storage | Used back door to open Recycling access 473 | -9/Storage | Discovered new exit (range 3) 474 | -9/Storage | Entered Recycling 489 | -9/Recycling | Lost 3 parts (2n1w) 496 | -9/Recycling | Scanned before Scraplab entrance 503 | -9/Recycling | Entered Scraplab 507 | -9/Recycling | Discovered new exit (range 3) 508 | -9/Recycling | Entered Scraptown 548 | -9/Scraptown | Visited UFD Registry 548 | -9/Scraptown | Registered with UFD as "Megaripper" 583 | -9/Scraptown | Visited Scrap Suit Storage 601 | -9/Scraptown | Attacked by Scraptown defenders 602 | -9/Scraptown | Core integrity fell below 20% 603 | -9/Scraptown | Destroyed by RT-RQD(j) with Overtuned Pulse Rifle Last Messages --------------- also repair core damage by 50-100% of the same amount, up to 85% of max core. Builds outside the scope of what the Scrap Suit was designed to support may not gain the full benefits described herein. >>Record "SS/Active Maintenance Routine" The suit corrects microdeviations in overtuned parts before they suddenly become a bigger problem. Tests demonstrate a 100% effectiveness rate as long as an active Scrap Suit is present. >>Record "SS/Size Concerns" While attempts at producing a miniaturized version of the Scrap Suit have shown some promise, this device currently remains relatively large in order to best carry out its functions, especially involving larger components. This bulkiness combined with the required tight integration with other systems also means it cannot be easily removed without effectively destroying the suit itself. 00600_ Slammed into BA-MEY(E). 00600_ Hacking Suite destroyed. 00600_ System corrupted by crushing effect (+1). 00601_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 00601_ Slug penetrates Machine. 00601_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? "??????????????????? | | ????????????????????????? "??????????????????? | | ????????????????????????? "??????????????????? | | ????????????????????????" "??????????????????? | | ????????????????????????" 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"#?????????????? ????????????????? | | ???????#######?????????????? ????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (14) ------------------------ VTOL Module (1049) VTOL Module (1049) Lgt. Ion Engine (599) Terrain Scanner (599) Terrain Scan Processor (699) Imp. Medium Laser (699) VTOL Module (1049) Hacking Suite (1113) Reaction Control System (Loot Box) Hrd. Medium Armor Plating (Loot Box) Imp. Deuterium Engine (Loot Box) Hvy. EM Shotgun (766) Imp. Field Recycling Unit (Loot Box) Hcp. Matter Pod (Loot Box) Game ------ Seed CobblerComponentManipulator Manual? 0 Play Time 00:08:56 Cumulative 813.2 hours Start 2024.07.22 @ 19:56:31 End 2024.07.22 @ 20:05:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 958 Rogue 679 Adventurer 124 Explorer 155 Win Type - Total 34 Types 27/0/5/1/0/0/0/1/0 Lore% 79 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7413b577-3a43-4ac7-b165-1e311a789283