Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 17:25:13 Player: JuustuToug Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (535) 535 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1090 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Barrage Gun > --- INVENTORY (15) --- Cooled Ion Engine Subdweller Power Source Subdweller Monowheel Heat Sink Improved Heat Sink Small Laser Small Laser Subdweller Machine Gun Maul Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Barrage Gun Maul > --- INVENTORY -------- Cooled Ion Engine Subdweller Monowheel Heat Sink Improved Heat Sink Small Laser Small Laser Light Assault Rifle Subdweller Machine Gun Maul [Rating: 13] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 8 4 5 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 7 | 1 7 8 Power 1 | . 1 1 Propulsion . | . . . Utility 1 | . 1 2 Weapon 4 | . 3 4 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 3 | . 1 2 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 99 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 13 | . 14 13 Storage 14 | . 14 14 Ballistic Gun 17 | . 19 14 Impact Weapon 10 | . 8 12 Peak Build Rating 13 | 7 11 13 Average Rating 10 | 5 10 11 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 35 | 14 33 35 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 10 15 Most Carried 11 | 2 10 11 Average Carried 7 | 1 7 8 Final Capacity 15 | 8 15 15 Final Carried 10 | 2 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 491 | 130 304 57 Remotely . | . . . Salvage Created 627 | 25 336 266 Parts 30 | 3 19 8 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 8 7 Melee 7 | . 3 4 Guns 3 | . 3 . Classes Destroyed 7 | 1 4 2 Tunneler 1 | 1 . . Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 7 | . 5 2 Artisan 1 | . . 1 Subdweller 5 | . . 5 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 105 | . 66 39 Missed 26 | . 20 6 Hits 79 | . 46 33 Projectile 79 | . 46 33 Critical Strikes 2 | . 1 1 Damage Taken 1114 | . 533 581 Core 258 | . 118 140 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 25 | 3 18 4 Largest 2 | 2 2 2 Hottest 60 | 40 40 60 Shots Fired 50 | 6 36 8 Gun 50 | 6 36 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 48 | 6 36 6 Thermal 2 | . . 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 4 8 3 Robot Miss Streak 5 | 2 5 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 56 | 4 30 22 Core Hits 16 | 2 10 4 Critical Kills 3 | . 2 1 Critical Parts Destroyed 7 | . 3 4 Critical Strikes 10 | . 5 5 Destroy 1 | . 1 . Smash 9 | . 4 5 Melee Attacks 39 | . 14 25 Impact 39 | . 14 25 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1430 | 38 691 701 Guns 322 | 38 244 40 Cannons . | . . . Explosions . | . . . Melee 1108 | . 447 661 Ramming . | . . . Kinetic 310 | 38 244 28 Thermal 12 | . . 12 Explosive . | . . . Electromagnetic . | . . . Impact 1108 | . 447 661 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 386 | . 193 193 Projectiles . | . . . Explosions . | . . . Melee 386 | . 193 193 Knockbacks 5 | . 4 1 Impact 5 | . 4 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 11 | . 11 . Average Temperature 6 | . 6 . Received Heat Transfer 381 | . 228 153 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 6 | . 3 3 Combat Hostiles 5 | . 2 3 Parts Fried 7 | . 2 5 Impact Corruptions 12 | . 6 6 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 25 | . . 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 118 | 5 118 . Initial . | . . . Average 31 | . 34 . Influence Increases 306 | 5 251 50 Destroy 0b10 Robot/C 200 | . 160 40 Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 46 | . 36 10 Successful Hack 25 | . 25 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 306 | 5 251 50 Time Decay 306 | 5 251 50 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 11 9 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 18 | . 18 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 13 . Terminals 13 | . 13 . Botnet 4 | . 4 . Operators 3 | . 3 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1528 | 14 879 635 Seismic 1528 | 14 879 635 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1632 | 92 879 661 Spaces Moved 826 | 47 466 313 Core 3 | 3 . . Treads 823 | 44 466 313 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 152 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 6 45 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1010 | 58 538 414 Wait 79 | . 18 61 Move 824 | 46 465 313 Hop . | . . . Pick Up 15 | 1 9 5 Fast Attach 8 | 7 1 . Attach 3 | . . 3 Detach . | . . . Swap 11 | 1 7 3 Drop 6 | . 6 . Fire 25 | 3 18 4 Melee 39 | . 14 25 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / Rec) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 17) 512 | -10/Materials | Learned location of Recycling (-7) 550 | -10/Materials | Loaded intel: 8 terminal locations 554 | -10/Materials | Identified exit to Subcaves 555 | -10/Materials | Learned location of 2 exits from Mines 558 | -10/Materials | Identified exit to Materials 569 | -10/Materials | Learned Storage emergency access door positions 972 | -10/Materials | Entered Subcaves 973 | -10/Subcaves | Identified exit to Recycling 990 | -10/Subcaves | Discovered new exit (range 10) 1145 | -10/Subcaves | Core integrity fell below 50% 1258 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1398 | -10/Subcaves | Learned location of 1 exit from Materials 1420 | -10/Subcaves | Core integrity fell below 20% 1633 | -10/Subcaves | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01424_ L4-2CV(R) system corrupted by crushing effect. 01425_ L4-2CV(R) system terminally corrupted. 01425_ Disposable Heat Sink fried. 01427_ Acquired 10 matter. 01490_ 47-RJ3(u) tweaks Twisted Machinery. 01551_ Destroyed Sub. Optics. 01551_ YL-2FZ(R) system corrupted by crushing effect. 01552_ YL-2FZ(R) system terminally corrupted. 01552_ Sub. Machine Gun fried. 01552_ Sub. Monowheel fried. 01563_ Lgt. Assault Rifle destroyed. 01566_ Destroyed Sub. Power Source. 01566_ 1C-ZK7(R) system corrupted by crushing effect. 01567_ 1C-ZK7(R) system terminally corrupted. 01567_ Sub. Monowheel fried. 01572_ Acquired Corrupted Sub. Power Source. 01573_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# ???????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????###?? #????????????????????? | | ????????????????## ## ####?????????????????? | | ??????????????### #?????????????????? | | ??????????????? #?????????????????? | | ???????????????? #??????????????????? | | ????????????????? #??????????????????? | | ??????????????????# #?????? ???????????? | | ???????????????#### ##??? ??????????? | | ???????????????# @ ## ????????? | | ???????????????## ????????? | | ????????????????## sY ????????? | | ?????????????????# ## ????????? | | ?????????????????# #????? ?????????? | | ?????????????????## ## ## ?????????? | | ??????????????????# #####?? ??????????? | | ?????????????????## ##????? ###??????????? | | ?????????????????# ##????? #????????????? | | ?????????????????# #?????? #????????????? | | ????????????????## ##??????? ????????????? | | ???????????????## ####???????????????????? | | ???????????????# ## ##??????????????????? | | ???????????????# #??????????????????? | | ???????????????## ##??????????????????? | | ????????????????#### ##???????????????????? | | ??????????????####?# &%##????????????????????? | | ??????????????# #?# ##????????????????????? | | ??????????????# #?#%& ##???????????????????? | | ??????????????# ### ##?#????????????????? | | ??????????????# ### ## # #?????????? | | ??????????????# ### #????????? | | ??????????????# #????????? | | ??????????????# # ## ### #???????? | | ??????????????## ##### ###"" ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideImpulseEdition Manual? 0 Play Time 00:09:24 Cumulative 253.6 hours Start 2025.12.26 @ 17:18:20 End 2025.12.26 @ 17:25:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0/0 Lore% 88 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56303851-9140-4057-b7c5-1f7d0a8d2ed6