Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.26 @ 21:35:01 Player: Mr Goldstein Result: Destroyed by as-72025 with Assembled Blade Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (6) 30 Value Destroyed (92) 92 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-213) -213 TOTAL SCORE: 3489 Bonus ------- Pacifist 200 Met Imprinter 300 Friendly Fire -713 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 95/100 System Corruption 1% Temperature Cool (0) Movement Flying (32) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (5) ---- Light Nuclear Core Improved VTOL Module Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Bomb Factory No. 2 > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Improved VTOL Module [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Drone Bay Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Heavy Mace Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . 2 . 1 . 2 . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 21 | 2 . . . 8 7 . . . 4 . Power 1 | . . . . . 1 . . . . . Engine 1 | . . . . . 1 . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 9 | 2 . . . 3 2 . . . 2 . Treads 4 | 2 . . . 2 . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . 1 2 . . . 2 . Utility 6 | . . . . 4 1 . . . 1 . Device 3 | . . . . 1 1 . . . 1 . Storage . | . . . . . . . . . . . Processor 1 | . . . . 1 . . . . . . Hackware 2 | . . . . 2 . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 5 | . . . . 1 3 . . . 1 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . 1 2 . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 3 . . . 1 . Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 8 | . . . . 8 . . . . . . Parts Lost 7 | . . . . 3 1 . . 3 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . 2 . . Utility 3 | . . . . 2 1 . . . . . Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 3 | . . . . 3 1 . . 3 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 28 | . 28 22 22 39 29 30 30 27 25 30 Treads 4 | . 28 22 22 13 . . . . . . Flight 8 | . . . . . 4 15 15 13 11 15 Processor 6 | . . . . 3 9 7 7 7 7 7 Hackware 2 | . . . . 12 7 . . . . . Impact Weapon 2 | . . . . 7 5 7 7 5 . . Slashing Weapon 2 | . . . . . . . . . 5 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 4 | . . . . 4 3 3 3 3 3 3 Greatest Support 20 | 20 3 3 3 4 10 10 10 10 10 10 Greatest Overweight (x) 1 | . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | 1 . . . 2 4 4 4 4 4 2 Average Carried 2 | . . . . 1 1 4 4 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | . . . . 1 4 4 4 4 2 2 Class Distribution -------------------- 56% | Sprinter 37% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Matter Collected 402 | 217 . . . 49 44 . 27 25 40 . Remotely . | . . . . . . . . . . . Salvage Created 118 | . . . 14 66 . . . . 38 . Parts 15 | . . . 5 3 . . . . 7 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 3 | . . . . 3 . . . . . . Melee 1 | . . . . 1 . . . . . . Classes Destroyed 3 | . . . 1 2 . . . . . . Tunneler 1 | . . . 1 . . . . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 3 | . . . . 3 . . . . . . Best Kill Streak 3 | . . . 1 3 . . . . . . Combat Bots Only 3 | . . . . 3 . . . . . . Max Kills in Single Turn 1 | . . . 1 1 . . . . 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Damage Taken 1756 | . 101 28 16 515 142 48 273 412 125 96 Core 1073 | . 27 14 . 229 94 34 193 290 96 96 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 89 . 96 . 41 . . . . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 8 | . . . . 6 . . . . 1 1 Core Hits 4 | . 1 . 1 1 . . . . 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . Smash 1 | . . . . 1 . . . . . . Melee Attacks 46 | . . . . 8 11 . . . 14 13 Impact 19 | . . . . 8 11 . . . . . Slashing 27 | . . . . . . . . . 14 13 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 390 | . 6 . 34 231 . . . . 71 48 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 350 | . . . . 231 . . . . 71 48 Ramming 40 | . 6 . 34 . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 231 | . . . . 231 . . . . . . Slashing 119 | . . . . . . . . . 71 48 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . 8 8 . . . 1 1 Average Corruption 5 | . . . . 8 8 . . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . 1 7 . . . . . Message Errors 3 | . . . . 1 2 . . . . . Matter Fused 2 | . . . . . 2 . . . . . Energy Discharges 1 | . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 108 | . . . . 108 . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 108 | . . . . 108 . . . . . . Knockbacks 1 | . . . . 1 . . . . . . Impact 1 | . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 19 | . 3 . 16 . . . . . . . Shots . | . . . . . . . . . . . Rammed 6 | . 2 . 4 . . . . . . . Targets Rammed 6 | . 2 . 4 . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 315 | . 9 9 . 54 72 . 75 96 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions 5 | . . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Peak Influence 170 | . 15 35 18 127 170 100 . . . . Initial 77 | . . 5 13 . 44 77 . . . . Average 55 | . 11 18 15 61 80 88 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 2 | . . . . 2 . . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . . 2 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Distress Signals 4 | . 1 1 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 91 | . 6 3 9 19 7 2 14 19 8 4 Peak Tracking Total 20 | . 6 3 20 17 8 2 10 11 8 3 Tactical Retreats 10 | . . . . 1 1 . 2 4 . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Machines Disabled 4 | . . . . . 3 . . . . 1 Max in Single Turn 1 | . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Machines Accessed 4 | . . . . . 3 1 . . . . Terminals 4 | . . . . . 3 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 5 | . . . . . 4 1 . . . . Successful 3 | . . . . . 2 1 . . . . Failed 2 | . . . . . 2 . . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . . . 1 . . 4 . Terminals 5 | . . . . . 4 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 3 | . . . . . 2 1 . . . . Open Door 2 | . . . . . 2 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Total Allies 2 | . . . 2 . . . . . . . Largest Group 2 | . . . 2 . . . . . . . Highest-Rated Group 45 | . . . 45 . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . Total Orders 2 | . . . . . 2 . . . . . EXPLORE 2 | . . . . . 2 . . . . . Ally Attacks 2 | . . . 2 . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Turns Passed 1158 | 27 28 26 81 119 195 39 88 98 334 123 Spaces Moved 2474 | 33 51 52 153 151 190 120 275 301 857 291 Core 636 | 28 51 52 153 121 76 . . 9 146 . Treads 5 | 5 . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1833 | . . . . 30 114 120 275 292 711 291 Fastest Speed 32 | 50 50 50 50 40 32 32 32 32 32 32 Average Speed 37 | 66 50 50 50 52 40 32 32 32 35 32 Slowest Speed 160 | 160 50 50 50 100 50 32 32 50 50 32 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 19 | . . . . 12 2 . 3 2 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 18 11 42 23 39 4 56 59 86 59 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 2 . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 7 | . . . 1 . . . 2 1 3 . Spaces Dug 3 | . . . . . 1 . . . . 2 Terrain Destroyed 3 | . . . . . 1 . . . . 2 Melee 3 | . . . . . 1 . . . . 2 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Mat Sto Fac Low Low Zio Dee Total 2616 | 37 52 51 156 162 286 119 271 298 875 309 Wait 80 | 2 . . . 1 72 . . . . 5 Move 2433 | 32 50 51 152 132 185 119 269 296 856 291 Hop 12 | . . . . 6 2 . 2 2 . . Pick Up 8 | 1 . . . 3 4 . . . . . Fast Attach 13 | 1 . . . 5 5 . . . 2 . Attach 7 | 1 . . . 2 2 . . . 2 . Detach 1 | . . . . . 1 . . . . . Swap 1 | . . . . 1 . . . . . . Drop 9 | . . . . 4 4 . . . 1 . Fire . | . . . . . . . . . . . Melee 46 | . . . . 8 11 . . . 14 13 Ram 6 | . 2 . 4 . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 14) 28 | -11/Junkyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 8) 56 | -10/Materials | Entered another Materials area 56 | -9/Materials | Evolved 2 slots: Utility x2 77 | -9/Materials | Discovered new exit (range 10) 82 | -9/Materials | Entered Mines 96 | -9/Mines | Learned Materials non-interactive machine intel 148 | -9/Mines | Discovered new exit (range 7) 153 | -9/Mines | Assembled infested the area 163 | -9/Mines | Entered Materials 163 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 164 | -8/Materials | Loaded intel: 21 non-interactive machine locations 278 | -8/Materials | Discovered new exit (range 10) 281 | -8/Materials | Identified exit to Storage 282 | -8/Materials | Entered Storage 310 | -8/Storage | Lost 3 parts (1n2u) 447 | -8/Storage | Core integrity fell below 50% 458 | -8/Storage | Discovered new exit (range 16) 477 | -8/Storage | Identified exit to Factory 477 | -8/Storage | Entered Factory 477 | -7/Factory | Evolved 2 slots: Utility x2 486 | -7/Factory | Identified exit to Lower Caves 516 | -7/Factory | Entered Lower Caves 546 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 576 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 579 | -7/Lower Caves | Spotted B-75 Beast 600 | -7/Lower Caves | Discovered new exit (range 14) 604 | -7/Lower Caves | Identified exit to Lower Caves 604 | -7/Lower Caves | Entered another Lower Caves area 630 | -7/Lower Caves | Encountered a Warlord checkpoint 677 | -7/Lower Caves | Core integrity fell below 50% 679 | -7/Lower Caves | Spotted B-75 Beast 696 | -7/Lower Caves | Discovered new exit (range 14) 702 | -7/Lower Caves | Identified exit to Zion 702 | -7/Lower Caves | Entered Zion 729 | -7/Zion | Lost 3 parts (2n1w) 736 | -7/Zion | Discovered new exit (range 13) 831 | -7/Zion | Given A8's code to call for help 856 | -7/Zion | Found Prototype Device 856 | -7/Zion | Identified Bomb Factory No. 2 872 | -7/Zion | Learned location of Data Miner (-6) 999 | -7/Zion | Destroyed Imprinter 1000 | -7/Zion | Attacked by Zionites 1001 | -7/Zion | Extracted access codes from Imprinter's data core 1004 | -7/Zion | Core integrity fell below 20% 1031 | -7/Zion | Opened final containment barrier to the Deep Caves 1035 | -7/Zion | Discovered new exit (range 5) 1036 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1036 | -7/Zion | Identified exit to Deep Caves 1036 | -7/Zion | Entered Deep Caves 1062 | -7/Deep Caves | Z-Facility disabled 1069 | -7/Deep Caves | Build established: Sprinter 1159 | -7/Deep Caves | Destroyed by as-72025 with Assembled Blade Last Messages --------------- 01030_ Connecting with Deep Containment System... 01030_ Containment barrier disabled. Are you sure about this? >>\\K7WJ Containment barrier disabled. Are you sure about this? 01030_ Connecting with Deep Containment System... 01030_ Containment barrier disabled. You'd better know what you're doing. >>\\R9F7 Containment barrier disabled. You'd better know what you're doing. 01031_ Connecting with Deep Containment System... 01031_ Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. >>\\WAG3 Containment barrier disabled. Signature recorded so we know who to blame when the place goes to hell. Again. 01035_ EXIT=FOUND 01036_ The room is plastered with warning signs of various forms. 01036_ EXIT=IDENTIFIED: DEEP CAVES LOCATION=DEEP CAVES GOAL=ESCAPE 01062_ Z-Facility disabled. Map ----- +----------------------------------------------------+ | #??# ##?????????? ???????????# | | ##??# #?????????? ????????## | | ##???# #?????????? ????????# | | ###??## ## ##???????## ?????????# | | ##??######### ##??????# ???????#### | | #??????????## ##?????# #?????## # | | #??????????## ###### #?????# | | ##????????### #??????# | | ???????????## #??????# | | ???????????# ######## #???????# | | ??????###??# #???????? #?????????# | | ??????# #??## ##???????# ??????????# | | ??????# ##??## #???????# #??????????## | | ??????# ##??## #???????# #???????????# | | ?????## #??## #???????# ###??????##### | | ???### #### ##???????# ##????## ## | | ??## "## ##???????## #????# ## | | ?## #" #?????#### ##????# # | | ## ### ###???# ##????## | | # ##?# ##### ######## | | ####??# | | ##?????# | | ##??????## ####### | | ####???????## ##?????## ############ | | ???????????# ######??# #??#####???# | | ????## #### ## ####@#### ##??### | | ????# a #????# | | #????## | | ### ########## #?????# | | ? ??## ##????????## ##????# | | ? ????### ##??????????# #????## | | ?? ???????####???????????## ##?????# | | ???##?#????????????????????????####??????## ##### | | ???????????????????????????????????????????###???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokNullChronowheel Manual? 0 Play Time 00:15:38 Cumulative 150.8 hours Start 2023.04.26 @ 21:17:02 End 2023.04.26 @ 21:35:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 439 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 888f89ff-a7cd-48bc-b45f-ad38c402157f