Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 02:29:05 Player: J1ang-5h1 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (304) 1520 Value Destroyed (13252) 13252 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (9350) 9350 TOTAL SCORE: 34442 Bonus ------- High Alert Combat Kills 650 Follower Combat Kills 2444 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -444 Cogmind --------- Core Integrity 1273/1600 Matter 189/300 Energy 346/350 System Corruption 22% Temperature Cool (8) Movement Hovering (71) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor > --- PROPULSION (6) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY (14) ----- Coolant Network Medium Storage Unit Enhanced Optical Array Experimental Targeting Computer Thermal Barrier > --- WEAPON (2) ------- Quantum Rifle > --- INVENTORY (10) --- Wheel Advanced Energy Well (500) Advanced Terrain Scan Processor Precision Energy Filter Advanced Transmission Jammer Advanced ECM Suite Long-range Tractor Beam Stealth Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Coolant Network Medium Storage Unit Advanced Energy Well Enhanced Optical Array Experimental Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Precision Energy Filter Advanced Transmission Jammer Advanced Reaction Control System Improved Phase Shifter Thermal Barrier System Shield > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Advanced Terrain Scan Processor Advanced ECM Suite Long-range Tractor Beam Stealth Drone Bay Quantum Rifle [Rating: 171] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Gauss Cannon Energy Gun Pulse Rifle Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 2 2 2 . . . . 2 . . . 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . 1 1 . . Utility 12 | . . . . 2 2 2 . . . . 1 . . . 2 . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 412 | 3 13 2 28 41 9 12 1 6 2 1 29 39 11 4 30 8 18 8 12 22 75 20 18 Power 54 | . 1 1 1 3 1 1 . 2 . . 4 7 2 . 4 . 1 2 . 7 11 3 3 Engine 17 | . 1 . 1 3 1 1 . 2 . . 4 2 . . . . . . . . 2 . . Core 11 | . . 1 . . . . . . . . . 5 . . 3 . 1 1 . . . . . Reactor 26 | . . . . . . . . . . . . . 2 . 1 . . 1 . 7 9 3 3 Propulsion 88 | 2 3 . 11 10 1 3 . 2 . . 7 7 2 . 4 . . . 1 5 24 6 . Treads 35 | 2 1 . . 9 1 . . . . . 6 6 2 . 4 . . . 1 3 . . . Leg 14 | . 2 . 11 1 . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . Hover 35 | . . . . . . 3 . 2 . . 1 1 . . . . . . . . 22 6 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 146 | . 5 1 2 13 6 5 1 1 . 1 11 14 3 1 14 2 10 4 2 2 25 11 12 Device 89 | . 1 . 1 4 3 2 . 1 . 1 8 11 1 . 9 2 7 2 . 2 19 8 7 Storage 11 | . 3 . . 2 1 . . . . . . . 1 . 1 . . . . . 1 1 1 Processor 14 | . . . . 2 . 1 1 . . . . 1 . . 2 . . . . . 2 2 3 Hackware 7 | . . . . . 1 2 . . . . . 1 . 1 . . . . . . 1 . 1 Protection 25 | . 1 1 1 5 1 . . . . . 3 1 1 . 2 . 3 2 2 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 124 | 1 4 . 14 15 1 3 . 1 2 . 7 11 4 3 8 6 7 2 9 8 15 . 3 Energy Gun 35 | . . . 8 7 . . . . . . . 4 2 . . . 3 1 3 . 4 . 3 Energy Cannon 11 | . . . . . . . . . . . . . 1 . . . . . 1 1 8 . . Ballistic Gun 26 | 1 4 . . . . . . . . . 2 2 1 1 5 4 2 . 1 3 . . . Ballistic Cannon 13 | . . . . 3 1 2 . 1 2 . 2 2 . . . . . . . . . . . Launcher 22 | . . . 1 5 . 1 . . . . 2 2 . 1 . 2 2 . 3 1 2 . . Special Weapon 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . Impact Weapon 5 | . . . 4 . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . 1 3 . . 1 1 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . . . . . . . 7 . 1 . . 4 1 1 . 5 . Corrupted Parts 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . System Corruption 7 | . . . . . . . . . . . . . 5 . . . . . 2 . . . . Parts Lost 129 | . . . 4 1 7 1 . 3 . 1 15 10 1 3 6 1 . . 2 6 57 . 11 Power 25 | . . . . . 1 . . 1 . . 3 1 . 2 . . . . 1 1 12 . 3 Propulsion 36 | . . . 1 . 2 . . . . . 2 2 1 . . . . . 1 3 22 . 2 Utility 48 | . . . 1 1 4 . . 1 . 1 6 6 . . 5 1 . . . 2 16 . 4 Weapon 20 | . . . 2 . . 1 . 1 . . 4 1 . 1 1 . . . . . 7 . 2 Highest Loss Streak 17 | . . . 2 1 3 1 . 2 . 1 6 4 1 3 4 1 . . 2 3 17 . 10 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Average Slot Usage (%) 91 | . 99 100 98 99 97 92 92 96 86 100 84 97 88 79 82 88 88 82 86 82 78 27 84 Engine 4 | . 14 4 4 9 6 6 6 6 6 6 10 2 . . . . . . . . . . . Core 2 | . . 9 6 . . . . . . . . 8 7 . 4 5 5 6 5 . . . . Reactor 2 | . . . . . . . . . . . . . 3 6 1 5 5 3 4 10 8 5 11 Treads 11 | . 12 . . 25 28 7 . . . . 12 20 12 11 9 10 10 10 10 10 . . . Leg 6 | . 15 28 42 10 . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 12 20 22 26 26 4 1 . . . . . . . . 16 12 23 Device 13 | . 7 . 4 9 11 24 13 13 13 13 14 26 15 11 16 15 18 13 10 13 15 2 17 Storage 6 | . 13 14 11 9 7 6 6 6 6 6 5 5 5 5 7 5 5 5 5 4 3 3 6 Processor 11 | . . . . 9 10 . 12 13 13 13 11 11 17 17 18 21 21 21 21 19 17 4 13 Hackware 6 | . . . . . 7 20 20 20 20 20 10 6 11 11 10 10 10 10 10 4 4 . 3 Protection 4 | . 7 14 6 8 7 1 . . . . 2 . . 5 2 5 1 6 9 8 1 . . Energy Gun 4 | . 5 . 12 14 . . . . . . . 3 9 . . . 3 1 3 . 1 . 7 Ballistic Gun 3 | . 21 28 5 . . . . . . . . 3 . 6 6 9 5 . . 1 . . . Ballistic Cannon 3 | . . . . 3 15 12 13 13 . 13 4 2 . . . . . . . . . . . Peak Build Rating 171 | 7 14 16 28 44 53 68 70 70 70 70 82 93 128 127 133 135 133 133 134 153 167 116 171 Average Rating 79 | 5 10 15 23 37 49 62 69 69 62 69 69 88 108 114 122 132 130 123 128 135 129 45 153 On Entrance 75 | 6 7 14 16 26 42 45 68 70 70 70 70 82 90 128 103 133 133 133 133 121 107 20 116 Naked Turns 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . Heaviest Build 167 | 14 54 54 56 112 116 116 109 109 109 110 127 128 141 144 133 133 129 126 127 154 167 53 90 Greatest Support 160 | 40 40 26 68 88 86 66 44 44 43 43 111 117 160 160 160 160 160 160 160 160 76 84 84 Greatest Overweight (x) 11 | . 2 2 3 4 1 5 2 2 2 2 5 11 1 1 1 . . . . 5 7 3 1 Average Overweight (x) . | . . 2 . . 1 1 2 2 2 2 1 1 . . . . . . . . 1 . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 Average Capacity 23 | 8 13 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 5 9 Most Carried 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 Average Carried 21 | 5 11 19 18 24 23 23 24 24 25 24 22 24 24 24 23 24 24 24 23 24 19 4 7 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 Final Carried 25 | 8 20 20 20 24 23 24 25 25 25 24 22 25 24 25 25 25 25 25 23 23 4 4 9 Class Distribution -------------------- 40% | Mutant 34% | Scavenger-Mutant 16% | Hacker-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Commander-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 8854 | 242 339 46 425 893 846 150 203 168 . 278 795 937 144 . 823 344 402 99 312 324 825 . 259 Remotely 1127 | . . . . . . . . . . . 617 . . . 148 . 163 . . . 199 . . Salvage Created 13314 | 126 632 81 1648 1773 1146 48 275 104 . 71 495 842 193 69 1604 555 200 325 416 277 2273 . 161 Parts 565 | 7 40 4 96 74 48 3 11 4 . 7 20 21 7 8 53 14 4 4 12 12 113 . 3 Haulers Intercepted 9 | . 2 . 4 2 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | 1 2 . 1 . 2 . . . . . . . . . 2 . . . . . 4 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . 10 14 . 8 . . . . . 13 5 2 11 . . . . Prevented 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 231 | . 16 2 25 44 16 1 6 3 . 4 14 14 3 . 17 18 6 . 11 4 27 . . Melee 17 | . . . 4 . . . . . . . . . . . 8 . . . 1 1 3 . . Guns 90 | . 16 2 13 23 . . . . . . . 9 3 . 9 5 1 . 1 2 6 . . Cannons 67 | . . . . 11 16 1 6 3 . 4 11 1 . . . . . . 1 1 12 . . AOE 48 | . . . 4 9 . . . . . . 2 2 . . . 13 5 . 8 . 5 . . Classes Destroyed 20 | 2 4 . 6 2 3 . 1 . . 1 . 1 . . . . . . . . . . . Worker 11 | . . . 2 2 5 . . . . . . . . . 1 . . . . . 1 . . Builder 8 | . . . 1 . 2 . . . . . 2 1 . . . . . . . . 1 . 1 Tunneler 5 | 2 . . 2 . . . . . . . . . . . . . . . . . 1 . . Hauler 9 | . 2 . 4 2 1 . . . . . . . . . . . . . . . . . . Recycler 15 | 1 . . 1 2 6 . . . . . . . . . 2 . . . . . 2 . 1 Mechanic 6 | . . . 2 1 . . . . . . . . . . 1 . . . 1 . 1 . . Operator 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 16 | . 3 . 2 4 3 . . . . . 1 . . . . . . . . . 3 . . Swarmer 30 | . 8 . . 6 3 . . 1 . . . 3 . . . 6 1 . 1 1 . . . Grunt 94 | . 8 2 15 25 7 1 3 1 . 1 3 5 . . 4 7 1 . 3 1 7 . . Brawler 6 | . . . . . 1 . . . . . . . . . . 1 . . 4 . . . . Duelist 6 | . . . 1 . . . 1 . . . . . . . . 3 . . 1 . . . . Sentry 42 | . . . 9 10 1 . . 1 . . 5 5 . . 6 1 1 . 1 . 2 . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 14 | . . . . . 1 . . . . 1 4 . . . 4 . 2 . . 2 . . . Programmer 28 | . . . . . 3 . 1 . . . 2 . . . 3 . 1 . 1 . 17 . . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Cetus Guard 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 7 2 4 5 14 1 4 3 . 2 6 3 2 . 3 9 3 . 6 1 5 . 1 Combat Bots Only 9 | . 5 2 3 5 5 1 4 3 . 2 4 3 2 . 2 9 3 . 5 1 4 . . Max Kills in Single Turn 6 | 1 2 1 2 3 3 1 2 1 . 1 3 2 1 . 1 6 1 . 2 1 2 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 1 3 . . . . . . 1 2 . . . 6 1 . 2 . 1 . . Melee 1 | . . . 1 . . . . . . . . . . . 1 . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Hostile Shots Fired 2243 | . 57 4 150 204 107 5 17 51 . 25 241 169 3 37 262 65 13 . 38 108 455 . 232 Missed 687 | . 16 . 35 56 31 1 3 16 . 13 71 48 . 12 82 12 5 . 4 36 115 . 131 Damage Taken 29414 | . 490 64 1492 2378 777 75 282 446 . 210 3227 2216 181 1686 2755 846 201 . 1086 2143 6749 . 2110 Core 3865 | . 86 . 311 250 62 . 74 52 . 35 346 193 91 199 228 30 24 . 59 243 1255 . 327 Absorbed by Shields 2391 | . . . . . . . . . . . 119 374 . . 650 74 . . . . 1174 . . Reduced by Siege Mode 366 | . . . . . . . . . . . . . . . 126 73 6 . 156 5 . . . Redirected to Shielding 162 | . . . . . . . . . . . . . . . . . . . 42 102 18 . . Ignored by Resistances 824 | . . . . . 24 . . . . 22 74 96 . 42 . 109 . . . . 252 . 205 Regen/Repaired (Parts) 3037 | . 175 . 365 349 . . . . . . 644 . . . 1504 . . . . . . . . Core Remaining (%) 60 | 100 . 65 22 54 91 . . . . 81 . . . 17 . . . . 65 81 . 13 79 Volleys Fired 837 | 7 48 3 75 157 51 3 13 9 . 20 71 96 15 3 62 28 13 . 22 31 105 . 5 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 2 . 2 1 2 . 2 Hottest 226 | 70 70 46 126 126 96 96 96 96 . 96 101 162 162 46 68 68 68 . 160 113 226 . 188 Shots Fired 1483 | 11 96 7 125 304 102 5 26 18 . 42 131 148 31 4 121 48 17 . 27 31 177 . 12 Gun 901 | 11 96 7 120 228 . . . . . . 18 117 31 1 121 41 8 . 10 18 62 . 12 Cannon 500 | . . . . 67 102 4 26 18 . 42 102 22 . . . . . . 5 6 106 . . Launcher 70 | . . . 4 9 . 1 . . . . 11 3 . 3 . 7 9 . 12 2 9 . . Special 12 | . . . 1 . . . . . . . . 6 . . . . . . . 5 . . . Kinetic 762 | 4 66 7 36 67 102 4 26 18 . 42 120 81 . 1 121 41 8 . . 18 . . . Thermal 575 | 7 30 . 9 228 . . . . . . . 64 31 . . . . . 15 11 168 . 12 Explosive 67 | . . . 4 9 . 1 . . . . 11 3 . . . 7 9 . 12 2 9 . . Electromagnetic 79 | . . . 76 . . . . . . . . . . 3 . . . . . . . . . Robot Hit Streak 50 | 3 9 4 17 50 7 5 5 4 . 6 11 9 5 . 13 24 8 . 21 10 10 . 5 Robot Miss Streak 6 | 1 5 1 5 3 4 . 2 2 . 3 3 5 1 4 4 1 1 . 2 6 3 . 2 Penetration Max 1 | . . . . 1 1 1 1 . . . . 1 . . 1 . . . . . . . . Secondary Targets 12 | . 5 1 . 1 . . . . . . . 2 2 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . 1 1 . 1 . . . . . . . . Capacitor 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . Shots Hit Robots 1106 | 8 62 4 119 240 59 4 14 9 . 22 91 93 23 2 124 43 8 6 26 17 124 . 8 Core Hits 581 | 4 29 4 63 96 35 3 9 4 . 4 46 36 12 17 45 36 13 3 42 7 69 . 4 Critical Kills 12 | 1 1 . 2 . . . . . . . . 1 . . 3 1 1 . . 1 1 . . Critical Parts Destroyed 27 | . . . 6 . . . . . . . 3 3 . . 9 4 1 . . 1 . . . Critical Strikes 104 | 2 2 . 8 15 13 1 3 2 . 5 8 10 5 . 17 5 2 . 1 3 2 . . Burn 17 | 1 1 . . 6 . . . . . . . 4 5 . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 30 | 1 1 . 1 . . . . . . . . 6 . . 12 5 2 . . 2 . . . Blast 38 | . . . . 9 13 1 3 2 . 5 5 . . . . . . . . . . . . Smash 10 | . . . 7 . . . . . . . 3 . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . 5 . . . 1 1 . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 137 | . . . 31 . . . . . . . 16 3 . 2 44 . . 6 5 10 20 . . Impact 50 | . . . 31 . . . . . . . 16 3 . . . . . . . . . . . Slashing 67 | . . . . . . . . . . . . . . 2 44 . . 6 5 10 . . . Piercing 20 | . . . . . . . . . . . . . . . . . . . . . 20 . . Sneak Attacks 8 | . . . 3 . . . . . . . . . . . 4 . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39122 | 113 864 65 3006 5638 2395 160 536 270 . 606 2550 2822 524 801 3713 3591 958 504 3110 415 6249 . 232 Guns 13907 | 113 864 65 1592 3242 . . . . . . 182 2202 524 . 2273 878 128 . 127 227 1258 . 232 Cannons 10742 | . . . . 1436 2395 160 536 270 . 606 1694 241 . . . . . . 177 37 3190 . . Explosions 10184 | . . . 433 960 . . . . . . 473 256 . 546 11 2713 830 . 2643 5 1314 . . Melee 4244 | . . . 969 . . . . . . . 201 121 . 255 1408 . . 504 163 146 477 . . Ramming 33 | . . . . . . . . . . . . 2 . . 21 . . . . . 10 . . Kinetic 13371 | 50 632 65 316 1436 2395 160 536 270 . 606 1876 1523 . . 2273 878 128 . . 227 . . . Thermal 10507 | 63 232 . 301 3242 . . . . . . . 920 524 193 11 . . . 304 37 4448 . 232 Explosive 9466 | . . . 272 960 . . . . . . 473 256 . . . 2713 830 . 2643 5 1314 . . Electromagnetic 1501 | . . . 1148 . . . . . . . . . . 353 . . . . . . . . . Impact 1291 | . . . 969 . . . . . . . 201 121 . . . . . . . . . . . Slashing 2476 | . . . . . . . . . . . . . . 255 1408 . . 504 163 146 . . . Piercing 477 | . . . . . . . . . . . . . . . . . . . . . 477 . . Highest Corruption 45 | . 1 1 . . 2 . 1 1 1 1 2 2 7 7 1 1 2 2 4 . 40 45 22 Average Corruption 3 | . 1 1 . . 2 . 1 1 1 1 1 2 6 7 1 1 1 2 2 . 28 44 8 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 191 | . 11 1 . . 1 . 9 7 1 5 10 34 15 5 3 2 15 2 8 . 45 6 11 Message Errors 38 | . 3 . . . . . 3 2 . 1 2 8 1 2 1 1 2 . 2 . 7 3 . Matter Fused 52 | . 2 . . . . . 3 3 1 1 2 11 6 . 2 1 3 1 1 . 13 1 1 Heat Flow Errors 19 | . 2 . . . . . . . . 1 2 2 3 1 . . 3 . 2 . . 1 2 Energy Discharges 20 | . 2 . . . 1 . . 1 . . 2 4 1 . . . 4 1 . . 4 . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Data Loss (minor) 19 | . . . . . . . 1 1 . . 1 5 2 1 . . 1 . 2 . 3 . 2 Data Loss (major) 6 | . . . . . . . 1 . . . . 1 1 . . . . . 1 . 1 1 . Misfires 16 | . 1 1 . . . . 1 . . 2 1 2 1 1 . . . . . . 4 . 2 Alerts 4 | . . . . . . . . . . . . . . . . . 2 . . . 2 . . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . 8 . 4 Weapon Failures 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1772 | . . . 352 133 116 . 15 . . 17 119 . . 67 143 146 57 205 95 5 302 . . Projectiles 319 | . . . . 31 116 . 15 . . 17 12 . . . . . . . . . 128 . . Explosions 529 | . . . 16 102 . . . . . . . . . . . 146 57 . 77 . 131 . . Melee 924 | . . . 336 . . . . . . . 107 . . 67 143 . . 205 18 5 43 . . Knockbacks 67 | . . . 1 8 29 2 4 1 . 6 14 2 . . . . . . . . . . . Impact 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Kinetic 56 | . . . . 8 22 1 3 1 . 6 13 2 . . . . . . . . . . . Secondary 9 | . . . . . 7 1 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 353 | . . . 35 29 . . . . . . 48 28 . . . . . . 98 . 115 . . Shots 10 | . . . 2 1 . . . . . . 3 1 . . . . . . 2 . 1 . . Rammed 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Targets Rammed 3 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 543 | 37 184 17 280 207 198 106 189 143 . 141 199 301 114 141 100 226 135 . 194 147 543 400 90 Average Temperature 80 | 18 48 9 88 57 85 48 78 70 . 51 77 80 42 59 37 113 75 . 86 56 118 246 58 Received Heat Transfer 5208 | . 219 36 630 1152 174 36 108 159 . 45 350 748 9 45 168 226 18 . 99 48 782 . 156 Effects 15 | . . . 3 . . . . . . . . . . . . . . . . . 10 2 . Shutdowns 7 | . . . . . . . . . . . . . . . . . . . . . 5 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 22 | . . . . . . . . . . . . . . . 10 3 1 . 3 5 . . . Total Turns 326 | . . . . . . . . . . . . . . . 165 65 14 . 54 28 . . . Longest Duration 44 | . . . . . . . . . . . . . . . 44 25 14 . 34 11 . . . Robots Corrupted 7 | . . . 5 . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 5 | . . . 4 . . . . . . . 1 . . . . . . . . . . . . Parts Fried 13 | . . . 11 . . . . . . . 2 . . . . . . . . . . . . Impact Corruptions 19 | . . . 13 . 1 . . . . . 5 . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . Combat Hostiles 4 | . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . Parts Melted 31 | 2 2 . . 10 . . 1 . . . . 7 2 . . . . . . 1 6 . . Heat Transferred 16829 | 259 740 . 446 7363 . . . . . . . 1739 1221 201 50 . . . 370 37 4107 . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 4 . . . . . . . . . . 3 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 929 | 15 304 92 560 929 741 343 . . . . 456 807 560 596 427 . . . . 217 336 147 108 Initial 451 | . 9 42 35 219 422 338 . . . . 318 80 451 197 194 . . . . 162 8 147 88 Average 229 | 8 171 81 252 357 470 241 . . . . 303 109 487 428 266 . . . . 65 168 147 61 Maximum Alert Level 3 | . 1 . 2 3 3 1 . . . . 2 3 2 2 2 . . . . 1 1 . . Low Security (%) 53 | 100 71 100 41 40 . 51 . . . . 13 84 . 23 15 . . . . 97 59 100 100 Level 1 27 | . 28 . 32 13 19 48 . . . . 61 13 1 10 78 . . . . 2 40 . . Level 2 17 | . . . 26 36 79 . . . . . 24 . 98 66 5 . . . . . . . . Level 3 1 | . . . . 10 1 . . . . . . 1 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 4 . 7 9 6 1 . . . . 5 3 . . 6 . . . 1 8 8 . 5 Investigation 21 | . 2 . 4 3 1 . . . . . 3 1 . . 1 . . . . 4 1 . 1 Extermination 10 | . . . . . 1 1 . . . . 1 . . . 2 . . . . . 4 . 1 Reinforcement 25 | . 2 . 3 4 3 . . . . . . 2 . . 1 . . . . 4 3 . 3 Assault 3 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . Garrison 4 | . . . . 2 . . . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . 2 1 . . . . . . . 1 . . . Construction Impeded 5 | . . . . . 2 . . . . . . 1 . . 1 . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 26 | . 2 . . 6 2 . . . . . . 2 2 . 1 . . . . 6 4 . 1 Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . . . . 32 Distress Signals 32 | . . . . . . . . . . . . . . . . . . . . . . . 32 Times Spotted 465 | . 28 2 37 67 27 6 6 4 . 10 18 47 10 25 23 18 5 . 23 33 46 . 30 Peak Tracking Total 16 | . 4 2 4 7 6 3 4 3 . 5 3 6 5 16 5 9 2 . 14 7 7 . 9 Tactical Retreats 34 | . 1 . 6 5 3 1 . . . . . 3 . 1 1 . . . 2 2 4 . 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 11 | . 3 . . 1 . . . . . . 1 3 . . . . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 26 | . 1 . 1 3 2 . 1 . . . 2 2 1 3 7 1 . . 1 . 1 . . Max in Single Turn 3 | . 1 . 1 1 1 . 1 . . . 1 . 1 1 3 1 . . 1 . 1 . . Garrison Access 4 | . . . . 1 . . . . . . 1 . . . 2 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 94 | . 10 . 16 17 3 3 . 1 4 . 5 4 2 . 9 . . 6 . 7 2 . 5 Terminals 44 | . 7 . 10 10 1 1 . . . . 1 4 2 . 5 . . . . 1 . . 2 Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . Repair Stations 13 | . 1 . 2 2 . . . . . . 2 . . . 2 . . . . 3 . . 1 Recycling Units 11 | . 2 . 2 2 2 . . . . . 1 . . . . . . . . . . . 2 Scanalyzers 6 | . . . 2 2 . . . . . . 1 . . . . . . . . 1 . . . Garrison Access 5 | . . . . 1 . . . . . . . . . . 2 . . . . 2 . . . Total Hacks 321 | . 37 . 68 54 7 7 . 1 31 . 24 11 6 . 28 . . 18 . 17 3 . 9 Successful 198 | . 23 . 41 31 5 3 . 1 31 . 12 4 2 . 19 . . 18 . 6 1 . 1 Failed 122 | . 13 . 27 23 2 4 . . . . 12 7 4 . 9 . . . . 11 2 . 8 Catastrophic 14 | . 2 . 3 2 . . . . . . . 1 2 . . . . . . 2 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 23 . 34 28 2 4 . . . . . 6 1 . 7 . . . . 2 1 . . Terminals 143 | . 27 . 38 34 2 1 . . . . 4 11 6 . 12 . . . . 4 . . 4 Fabricators 9 | . . . . . . 6 . . . . . . . . . . . . . . 3 . . Repair Stations 57 | . 3 . 9 11 . . . . . . 15 . . . 11 . . . . 7 . . 1 Recycling Units 33 | . 7 . 9 4 5 . . . . . 4 . . . . . . . . . . . 4 Scanalyzers 19 | . . . 12 4 . . . . . . 1 . . . . . . . . 2 . . . Garrison Access 10 | . . . . 1 . . . . . . . . . . 5 . . . . 4 . . . Terminal Hacks 84 | . 9 . 8 6 . 1 . 1 31 . . 2 2 . 5 . . 18 . 1 . . . Record 20 | . . . . . . . . . 11 . . . 1 . 1 . . 7 . . . . . Part Schematic 16 | . 1 . . . . . . . 12 . . . . . . . . 3 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 12 | . 5 . 2 . . . . . . . . 1 . . . . . 4 . . . . . Prototype ID Bank 11 | . . . 2 1 . . . . 3 . . . . . 1 . . 4 . . . . . Open Door 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 3 | . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . Alert Level 4 | . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . Unreport Threat 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Repair Station Hacks 41 | . 2 . 7 10 . . . . . . 10 . . . 9 . . . . 3 . . . Scan Component 24 | . 1 . 4 5 . . . . . . 6 . . . 5 . . . . 3 . . . Repair 17 | . 1 . 3 5 . . . . . . 4 . . . 4 . . . . . . . . Recycling Unit Hacks 13 | . 3 . 2 2 3 . . . . . 2 . . . . . . . . . . . 1 Process 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 9 | . 2 . 2 2 2 . . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 12 3 . . . . . . . . . . . . . . . 1 . . . Insert Component 8 | . . . 5 2 . . . . . . . . . . . . . . . 1 . . . Analyze 8 | . . . 7 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . Seal Access 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . Unauthorized Hacks 39 | . 9 . 12 9 2 1 . . . . . 2 . . 3 . . . . 1 . . . Terminals 31 | . 8 . 8 7 2 . . . . . . 2 . . 3 . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 11 | . 2 . 2 2 1 . . . . . . 2 . . 2 . . . . . . . . Skim 19 | . 6 . 6 5 1 . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 4 2 . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 75 | . 9 . 14 14 3 1 . . . . 5 4 2 . 9 . . . . 7 2 . 5 Full Trace Events 14 | . 2 . 2 . 1 . . . . . 3 1 . . 1 . . . . 3 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . 152 . . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . 5 1 . . . . 12 . . . . . . . . 3 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . 46 . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . Parts Repaired 17 | . 1 . 3 5 . . . . . . 4 . . . 4 . . . . . . . . Time 771 | . 26 . 114 152 . . . . . . 125 . . . 354 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 303 | . . . . . . . . . . . 303 . . . . . . . . . . . . Retrieved Matter 303 | . . . . . . . . . . . 303 . . . . . . . . . . . . Retrieved Components 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 5 2 . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 6 | . . . 5 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 1 1 . . . . . Autooverrided 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . Robots Rewired 36 | . . . . . . . . . . . . 32 . . . 2 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 51 | . . . . . . 3 . . . . . 33 5 2 1 2 . . 2 3 . . . Largest Group 12 | . . . . . . 3 2 1 1 1 . 12 7 6 1 2 2 1 2 4 . . . Highest-Rated Group 650 | . . . . . . 87 58 29 29 29 . 476 650 547 47 97 97 49 111 202 . . . Highest-Rated Ally 159 | . . . . . . 29 29 29 29 29 . 159 153 124 47 49 49 49 64 64 . . . Total Orders 11 | . . . . . . . . . . . . . . . . . 9 . . . . . 2 EXPLORE 5 | . . . . . . . . . . . . . . . . . 4 . . . . . 1 RETURN 6 | . . . . . . . . . . . . . . . . . 5 . . . . . 1 Ally Attacks 472 | . . . . . . 13 14 8 . 21 . 272 50 57 2 . 5 . 3 27 . . . Total Damage 10503 | . . . . . . 191 177 106 . 245 . 5444 1698 1594 55 . 153 . 150 690 . . . Kills 64 | . . . . . . 4 . 1 . 2 . 36 7 10 . . . . 1 3 . . . Allies Corrupted 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 12 | . 5 . 2 . . . . . . . . 1 . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 1 . 1 . . . . . 1 1 . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . 6 . . . . . 1 Drone Recoveries 5 | . . . . . . . . . . . . . . . . . 4 . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 25947 | 67 1641 165 2482 3414 847 838 840 883 187 717 1283 2876 607 199 1805 695 810 381 656 2177 1511 138 728 Spaces Moved 11543 | 26 803 59 1303 1248 258 359 417 445 101 359 337 876 320 94 605 364 425 214 331 1028 661 167 743 Core 225 | . . . . . . . . . . . . . . . . . . . . . 132 93 . Treads 6063 | 26 384 . . 814 258 122 . . . . 287 825 320 94 605 364 425 214 331 994 . . . Legs 2215 | . 419 59 1303 434 . . . . . . . . . . . . . . . . . . . Wheels 106 | . . . . . . . . . . . . . . . . . . . . 34 72 . . Hover 2934 | . . . . . . 237 417 445 101 359 50 51 . . . . . . . . 457 74 743 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 120 260 127 127 225 192 192 183 183 183 183 242 160 160 160 160 160 160 160 145 50 50 65 Average Speed 180 | 160 176 260 152 211 230 205 192 187 183 183 259 263 166 187 182 160 160 160 160 193 148 61 79 Slowest Speed 570 | 160 260 260 340 465 233 350 192 192 183 183 480 570 242 240 240 160 160 160 160 305 567 200 135 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 4 97 14 91 96 7 9 74 66 75 60 10 87 89 99 16 48 73 63 56 35 22 23 28 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 13 | . 1 . 1 4 . . 1 1 1 . . . . . . 1 . 3 . . . . . Known Exits Taken 13 | . . 1 1 1 . 1 1 1 1 1 1 1 1 . 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 1 . . . 1 . . . . . . . . 1 . 1 1 1 . 1 1 1 . Scrap Searched 22 | . . . . . . . 3 13 . 1 . . . . . 1 2 . 2 . . . . Spaces Dug 42 | . . . 20 . . . . . . . 7 . . . 7 . . . . 3 5 . . Terrain Destroyed 860 | . . . 49 104 25 4 16 12 . 11 86 60 . 13 66 63 73 . 131 42 105 . . Melee 19 | . . . 1 . . . . . . . 7 . . . 7 . . . . 3 1 . . Projectile 216 | . . . . 23 25 . 16 12 . 11 29 27 . 1 22 6 . . 3 4 37 . . AOE 624 | . . . 48 81 . 4 . . . . 50 33 . 12 37 56 73 . 128 35 67 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Res Res Tes Acc Total 15129 | 42 933 66 1626 1730 411 458 432 477 104 379 587 1324 379 110 1139 441 540 248 434 1174 1027 198 870 Wait 1343 | . 26 . 143 216 77 69 . . . . 104 11 . 6 347 22 74 . 28 53 85 2 80 Move 11519 | 25 802 58 1302 1247 257 358 416 444 100 358 336 875 319 93 604 363 424 213 330 1027 660 166 742 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 311 | 4 26 1 24 33 11 10 1 11 . . 22 24 10 1 29 3 2 9 9 12 54 3 12 Fast Attach 86 | . 8 . 7 9 . . . . 2 . 3 8 6 1 1 1 4 3 . 9 5 14 5 Attach 210 | 3 1 . 10 8 7 7 1 5 . 1 23 9 4 . 19 6 4 6 11 7 61 6 11 Detach 40 | 1 . . 1 1 . . 1 . . . 2 . 3 . 3 3 2 . 2 2 5 5 9 Swap 118 | . 4 2 11 24 2 5 . 1 . . 3 22 1 3 10 1 10 . 2 6 9 . 2 Drop 249 | 2 18 2 22 35 6 6 . 7 2 . 7 26 21 1 19 3 7 11 9 17 22 2 4 Fire 837 | 7 48 3 75 157 51 3 13 9 . 20 71 96 15 3 62 28 13 . 22 31 105 . 5 Melee 137 | . . . 31 . . . . . . . 16 3 . 2 44 . . 6 5 10 20 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Rewire 269 | . . . . . . . . . . . . 242 . . . 11 . . 16 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / [*Hub x2]) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 5) 628 | -10/Materials | Discovered new exit (range 10) 718 | -10/Materials | Central database locked down 745 | -10/Materials | Learned 4 Recycling zone layouts 798 | -10/Materials | Identified exit to Materials 839 | -10/Materials | Learned 4 Subcaves zone layouts 871 | -10/Materials | Identified exit to Subcaves 889 | -10/Materials | Repaired Med. Storage Unit 894 | -10/Materials | Learned location of 3 exits from Materials 1016 | -10/Materials | Learned location of 2 exits from Mines 1709 | -10/Materials | Entered Mines 1874 | -10/Mines | Entered Materials 1874 | -9/Materials | Evolved 2 slots: Propulsion x2 1875 | -9/Materials | Identified exit to Materials 1875 | -9/Materials | Identified exit to Mines 1876 | -9/Materials | Identified exit to Storage 3501 | -9/Materials | Core integrity fell below 50% 3922 | -9/Materials | Repaired Titanium Leg 3967 | -9/Materials | Repaired Titanium Leg? 4067 | -9/Materials | Repaired Titanium Leg 4334 | -9/Materials | Learned 4 Recycling zone layouts 4356 | -9/Materials | Entered another Materials area 4356 | -8/Materials | Evolved 2 slots: Utility x2 5512 | -8/Materials | Discovered new exit (range 10) 6044 | -8/Materials | Garrison activated, responded to threat 6311 | -8/Materials | Repaired Adv. Treads 6332 | -8/Materials | Repaired Adv. Treads 6490 | -8/Materials | Discovered new exit (range 8) 6824 | -8/Materials | Repaired Adv. Treads 6870 | -8/Materials | Repaired Adv. Treads 6909 | -8/Materials | Repaired Pulse Rifle 7308 | -8/Materials | Learned Storage stockpile data 7379 | -8/Materials | Learned location of Lower Caves (-6) 7487 | -8/Materials | Learned Factory trap positions 7556 | -8/Materials | Learned Storage emergency access door positions 7598 | -8/Materials | Learned 2 Storage zone layouts 7650 | -8/Materials | Learned Factory trap positions 7674 | -8/Materials | Discovered new exit (range 16) 7710 | -8/Materials | Learned 2 Lower Caves zone layouts 7734 | -8/Materials | Identified exit to Factory 7770 | -8/Materials | Entered Factory 7770 | -7/Factory | Evolved 2 slots: Utility x2 7771 | -7/Factory | Loaded intel: 82 trap records 8351 | -7/Factory | Lost 3 parts (1n2u) 8545 | -7/Factory | Discovered new exit (range 12) 8570 | -7/Factory | First assault squad dispatched 8617 | -7/Factory | Entered another Factory area 8617 | -6/Factory | Evolved 2 slots: Utility x2 8618 | -6/Factory | Loaded intel: 143 trap records 8625 | -6/Factory | Identified exit to DSF 8953 | -6/Factory | Build established: Hacker-Mutant 9158 | -6/Factory | Fabricated G-50 Soldier (x3) 9395 | -6/Factory | Discovered new exit (range 14) 9449 | -6/Factory | Identified exit to Lower Caves 9455 | -6/Factory | Entered Lower Caves 9455 | -6/Lower Caves | Accompanied by 2 allies 9520 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9676 | -6/Lower Caves | Learned location of Extension (-5) 9988 | -6/Lower Caves | Spotted B-75 Beast 10270 | -6/Lower Caves | Discovered new exit (range 8) 10293 | -6/Lower Caves | Identified exit to Lower Caves 10295 | -6/Lower Caves | Entered another Lower Caves area 10295 | -6/Lower Caves | Accompanied by 1 ally 10355 | -6/Lower Caves | Spotted B-75 Beast 10477 | -6/Lower Caves | Discovered new exit (range 11) 10511 | -6/Lower Caves | Identified exit to Factory 10648 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11167 | -6/Lower Caves | Discovered new exit (range 6) 11174 | -6/Lower Caves | Identified exit to Data Miner 11178 | -6/Lower Caves | Entered Data Miner 11178 | -6/Data Miner | Accompanied by 1 ally 11179 | -6/Data Miner | Discovered new exit (range 6) 11203 | -6/Data Miner | Met Data Miner 11260 | -6/Data Miner | Learned location of Section 7 (-3) 11260 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11293 | -6/Data Miner | Received God Mode back door access code from Data Miner 11362 | -6/Data Miner | Identified exit to Proximity Caves 11365 | -6/Data Miner | Entered Proximity Caves 11365 | -5/Proximity Caves | Accompanied by 1 ally 11475 | -5/Proximity Caves | Spotter reported a threat 11476 | -5/Proximity Caves | Spotter reported a threat 12069 | -5/Proximity Caves | Discovered exit to Factory (range 7) 12082 | -5/Proximity Caves | Entered Factory 12082 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12125 | -5/Factory | Repaired Gravmag System 12170 | -5/Factory | Repaired Lrn. Missile Launcher 12196 | -5/Factory | Repaired Gauss Cannon 12382 | -5/Factory | Search patrols dispatched 12411 | -5/Factory | Incoming assault squad redirected 12503 | -5/Factory | Incoming investigation squad redirected 12703 | -5/Factory | Lost 6 parts (1p3u2w) 12878 | -5/Factory | Spotted B-75 Beast 12942 | -5/Factory | Build established: Mutant 13245 | -5/Factory | Repaired Arm. Medium Treads 13353 | -5/Factory | Discovered new exit (range 6) 13363 | -5/Factory | Identified exit to Extension 13365 | -5/Factory | Entered Extension 13607 | -5/Extension | Lost 4 allies 13651 | -5/Extension | Lost 4 parts (1p3u) 13997 | -5/Extension | Incoming investigation squad redirected 14120 | -5/Extension | Build established: Commander-Mutant 14256 | -5/Extension | Lost 8 allies 15304 | -5/Extension | Spotted B-75 Beast 15326 | -5/Extension | Allies destroyed B-75 Beast 15332 | -5/Extension | Spotted B-75 Beast 15360 | -5/Extension | Destroyed B-75 Beast 15382 | -5/Extension | Lost 4 allies 15408 | -5/Extension | Discovered new exit (range 3) 15777 | -5/Extension | Lost 4 allies 16038 | -5/Extension | Core integrity fell below 50% 16045 | -5/Extension | Rescued A7 16141 | -5/Extension | Discovered new exit (range 10) 16144 | -5/Extension | Discovered new exit (range 6) 16197 | -5/Extension | Disrupted transfer network 16197 | -5/Extension | P-70 Sage assimilated allied I7-X80(h) 16230 | -5/Extension | Identified exit to Cetus 16234 | -5/Extension | Lost 4 allies 16241 | -5/Extension | Entered Cetus 16241 | -5/Cetus | Accompanied by 6 allies (A7) 16246 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 16263 | -5/Cetus | Spotted Cetus Guard 16265 | -5/Cetus | Spotted Cetus Guard 16266 | -5/Cetus | Spotted Cetus Guard 16268 | -5/Cetus | Spotted Cetus Guard 16282 | -5/Cetus | Allies destroyed Cetus Guard 16288 | -5/Cetus | Destroyed Cetus Guard 16293 | -5/Cetus | Destroyed Cetus Guard 16294 | -5/Cetus | Allies destroyed Cetus Guard 16322 | -5/Cetus | Lost 4 allies 16412 | -5/Cetus | Started Cetus Manufacturing Module 16426 | -5/Cetus | Escorted A7 to Cetus Mainframe 16437 | -5/Cetus | Manufactured an Enhanced Grunt 16461 | -5/Cetus | Build established: Scavenger-Mutant 16462 | -5/Cetus | Manufactured an Enhanced Grunt 16487 | -5/Cetus | Manufactured an Enhanced Grunt 16512 | -5/Cetus | Manufactured an Enhanced Grunt 16537 | -5/Cetus | Manufactured an Enhanced Grunt 16588 | -5/Cetus | Discovered new exit (range 22) 16627 | -5/Cetus | Spotted Cetus Guard 16628 | -5/Cetus | Spotted Cetus Guard 16632 | -5/Cetus | Spotted Cetus Guard 16635 | -5/Cetus | Spotted Cetus Guard 16639 | -5/Cetus | Allies destroyed Cetus Guard 16641 | -5/Cetus | Discovered new exit (range 22) 16644 | -5/Cetus | Destroyed Cetus Guard 16649 | -5/Cetus | Allies destroyed Cetus Guard 16657 | -5/Cetus | Allies destroyed Cetus Guard 16671 | -5/Cetus | Met Revision 17 16734 | -5/Cetus | Found Prototype Device 16734 | -5/Cetus | Identified Exp. Thermal Shield 16842 | -5/Cetus | Identified exit to Archives 16848 | -5/Cetus | Entered Archives 16848 | -5/Archives | Accompanied by 6 allies (A7) 16853 | -5/Archives | Received a hacking code to weaken MAIN.C 16879 | -5/Archives | Met Zhirov 16880 | -5/Archives | Discovered new exit (range 22) 16885 | -5/Archives | Reinforcements dispatched to Archives 16890 | -5/Archives | Discovered new exit (range 22) 16914 | -5/Archives | Discovered new exit (range 22) 16930 | -5/Archives | Reinforcements dispatched to Archives 16932 | -5/Archives | Zhirov warped through subspace 16950 | -5/Archives | Zhirov detonated Archives 16951 | -5/Archives | Core integrity fell below 20% 16981 | -5/Archives | Lost 3 parts (2p1w) 16981 | -5/Archives | Lost 7 allies 17047 | -5/Archives | Entered Factory 17047 | -4/Factory | Evolved 2 slots: Utility x2 17222 | -4/Factory | Discovered new exit (range 5) 17376 | -4/Factory | Repaired Centrium Heavy Treads 17498 | -4/Factory | Identified exit to Research 17615 | -4/Factory | Lost 4 parts (3u1w) 17836 | -4/Factory | Repaired Broken Centrium Heavy Treads 17893 | -4/Factory | Repaired Neutrino Core 18002 | -4/Factory | Repaired Centrium Medium Armor Plating 18431 | -4/Factory | Identified exit to Upper Caves 18431 | -4/Factory | Identified exit to Armory 18594 | -4/Factory | Found Quantum Capacitor 18643 | -4/Factory | Garrison activated, responded to threat 18852 | -4/Factory | Entered Upper Caves 19252 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19287 | -4/Upper Caves | Destroyed 9 combat bots 19515 | -4/Upper Caves | Discovered new exit (range 8) 19547 | -4/Upper Caves | Entered another Upper Caves area 19547 | -4/Upper Caves | Accompanied by 2 allies 19592 | -4/Upper Caves | Discovered exit to Research (range 26) 20029 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20252 | -4/Upper Caves | Learned Research machine intel 20278 | -4/Upper Caves | Discovered new exit (range 24) 20357 | -4/Upper Caves | Entered Zhirov 20357 | -4/Zhirov | Accompanied by 1 ally 20358 | -4/Zhirov | Discovered new exit (range 3) 20422 | -4/Zhirov | Learned location of Quarantine (-3) 20422 | -4/Zhirov | Learned location of Command (-1) 20422 | -4/Zhirov | Learned location of Testing (-2) 20480 | -4/Zhirov | Found Alien Artifact 20510 | -4/Zhirov | Found Alien Artifact 20510 | -4/Zhirov | Identified Integrated Reactor 20510 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20738 | -4/Zhirov | Entered Proximity Caves 20738 | -3/Proximity Caves | Accompanied by 1 ally 21119 | -3/Proximity Caves | Discovered exit to Research (range 8) 21121 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21136 | -3/Proximity Caves | Identified Transdimensional Reconstructor 21136 | -3/Proximity Caves | Warped through subspace 21394 | -3/Proximity Caves | Entered Research 21394 | -3/Research | Accompanied by 2 allies 21394 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 21395 | -3/Research | Loaded intel: 123 machine locations 21447 | -3/Research | Imp. Hacking Suite fried by hacking feedback 21463 | -3/Research | Incoming investigation squad redirected 21594 | -3/Research | Revision forces began assault on 0b10 21625 | -3/Research | Met up with Revision 17++ 22094 | -3/Research | Research terminal network offline 22751 | -3/Research | Spotted Striker 22844 | -3/Research | Spotted Striker 22858 | -3/Research | Allies destroyed Striker 22875 | -3/Research | Spotted Striker 22878 | -3/Research | Spotted Striker 23357 | -3/Research | Discovered new exit (range 14) 23363 | -3/Research | Spotted Striker 23447 | -3/Research | Spotted Striker 23494 | -3/Research | Spotted Striker 23512 | -3/Research | Spotted Striker 23517 | -3/Research | Spotted Striker 23571 | -3/Research | Entered another Research area 23571 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23595 | -2/Research | Lost 3 parts (2n1u) 23654 | -2/Research | Fabricated Cmb. Linear Gravjet (x2) 23693 | -2/Research | Spotted B-90 Cyclops 23759 | -2/Research | Destroyed B-90 Cyclops 23794 | -2/Research | Lost 5 parts (2p1n2u) 24405 | -2/Research | System corruption reached 10% 24472 | -2/Research | Lost 17 parts (3p5n7u2w) 24517 | -2/Research | System corruption reached 30% 24692 | -2/Research | Core integrity fell below 50% 24742 | -2/Research | Lost 14 parts (2p8n2u2w) 25003 | -2/Research | Core integrity fell below 20% 25041 | -2/Research | Lost 15 parts (2p8n3u2w) 25076 | -2/Research | Discovered new exit (range 5) 25082 | -2/Research | Entered Testing 25125 | -2/Testing | Found Prototype Device 25126 | -2/Testing | Identified Thermal Barrier 25174 | -2/Testing | Found Prototype Processor 25174 | -2/Testing | Identified Exp. Targeting Computer 25217 | -2/Testing | Discovered new exit (range 6) 25220 | -2/Testing | Entered Access 25220 | -1/Access | Evolved 2 slots: Utility x2 25308 | -1/Access | Build established: Mutant 25807 | -1/Access | Energy Cycler disabled 25850 | -1/Access | System corruption reached 10% 25944 | -1/Access | Discovered new exit (range 6) 25948 | *** | Escaped! Last Messages --------------- Quantum Rifle. 25923_ System corrupted: Quantum Rifle misfires. 25924_ P-80 Master resets O-32 Director, system corruption cleaned. 25927_ O-32 Director uses terminal to summon reinforcements. 25927_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A019. 25927_ O-32 Director locks terminal. 25939_ System corrupted: Heat flow error (+202). 25940_ P-80 Master resets P-80 Master, system corruption cleaned. 25940_ Cmb. Gravmag System destroyed. 25941_ System Shield destroyed. 25942_ Connecting with Terminal... 25942_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 25942_ Terminal disabled. 25944_ The Access Shell folds into the floor. 25944_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ??????????????????## ##?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##"" ##?????????????????? | | ???????????????????#" #??????????????????? | | ???????????????????#" #??????????????????? | | ???????????????????#T #??????????????????? | | ???????????????????#" #??????????????????? | | ???????????????????#"" #??????????????????? | | ??????????????????##"" p##########?????????? | | ???????? p #????????## | | ??????? p #?????? # | | ???????? ######################## #???? # | | ????????????????????????????????????# #?? " # | | ????????????????????????????????????# # """ # | | ????????????????????????????????????# + """# | | ????????????????????????????????????# # " # | | ????????????????????????????????????# #?? # | | ????????????????????????????????????# #???? # | | ????????????????????????????????????# #????###### | | ????????????????????????????????????# #?? | | ????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 80 Energy Generation 85 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 600 Resistance: KI 25 Resistance: TH 50 Utility Shielding 90 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 12 Melee Accuracy 18 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 7 Matter Filtering 30 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Titanium Leg | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Remote Datajack | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Cmb. Linear Gravjet | x2 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FrostZhirovGun Manual? 0 Play Time 04:24:46 Cumulative 337.2 hours Start 2025.02.27 @ 22:01:19 End 2025.02.28 @ 02:29:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 230 Adventurer 0 Explorer 10 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c81d3d3-7f26-4175-9a55-23bccf9875f5