Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 11:39:25 Player: Jimothy Jimone Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (518) 518 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2863 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Aluminum Leg Hacking Suite Authchip [R/Combat] Great Maul Axe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Targeting Computer Light Armor Plating > --- WEAPON ----------- Great Maul Great Maul > --- INVENTORY -------- Aluminum Leg Hacking Suite Chronowheel Great Maul Axe [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Great Maul Energy Cannon Beam Cannon Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 15 | 5 5 3 1 1 . Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 4 1 . . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . 2 1 . 1 . Device 1 | . 1 . . . . Storage 1 | . . . . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 4 | . 2 2 . . . Energy Gun . | . . . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . . 2 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . 1 . . . 6 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 2 | . 1 . . . 1 Highest Loss Streak 5 | . 1 . . . 5 To Critical Strikes . | . . . . . . Average Backups 3 | . 1 4 5 4 5 Power . | . . . . . . Propulsion . | . . 1 1 1 1 Utility . | . . . 1 1 1 Weapon 1 | . . 2 3 2 2 Tool/Special . | . . . . . . Unused Backups 8 | . . 2 . . 6 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . 1 . . 2 Weapon 3 | . . 1 . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 91 | . 75 95 100 99 81 Engine 11 | . 14 11 11 11 8 Wheel 30 | . 28 30 33 33 26 Device 8 | . 8 11 11 8 . Storage 1 | . . . . 1 11 Processor 10 | . 10 11 11 11 11 Protection 7 | . . 11 11 11 4 Energy Cannon 2 | . 10 1 . . . Impact Weapon 16 | . . 19 22 22 21 Peak Build Rating 17 | 3 8 16 16 17 15 Average Rating 12 | 2 6 14 16 16 12 On Entrance 9 | . 3 8 16 16 15 Avg Prop Armor Cover (%) 16 | 16 . . . . . Naked Turns . | . . . . . . Heaviest Build 24 | 3 7 15 15 24 24 Greatest Support 36 | 20 26 36 36 36 36 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 10 10 Average Capacity 5 | 5 5 5 5 5 10 Most Carried 6 | . 4 5 5 5 6 Average Carried 3 | . 1 4 5 4 5 Final Capacity 10 | 5 5 5 5 10 10 Final Carried 5 | . 4 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 368 | 250 33 70 8 . 7 Remotely . | . . . . . . Salvage Created 498 | . 121 173 33 . 171 Parts 21 | . 4 10 3 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 13 | . 3 3 3 . 4 Melee 5 | . . 1 3 . 1 Cannons 3 | . 3 . . . . Classes Destroyed 7 | . 1 3 1 . 2 Operator 2 | . . 2 . . . Watcher 2 | . . 2 . . . Swarmer 3 | . . . 3 . . Grunt 7 | . 3 2 . . 2 Duelist 1 | . . . . . 1 Sentry 1 | . . 1 . . . Hunter 1 | . . . . . 1 Best Kill Streak 4 | . 1 3 3 . 4 Combat Bots Only 4 | . 1 1 3 . 4 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 96 | . 11 18 21 . 46 Missed 20 | . 2 7 3 . 8 Hits 76 | . 9 11 18 . 38 Melee 2 | . . . . . 2 Projectile 74 | . 9 11 18 . 36 Damage Taken 1089 | . 103 143 146 . 697 Core 407 | . . 43 44 . 320 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 64 | . . 64 . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 16 | . 16 . . . . Largest 2 | . 2 . . . . Hottest 160 | . 160 . . . . Shots Fired 18 | . 18 . . . . Gun . | . . . . . . Cannon 16 | . 16 . . . . Launcher . | . . . . . . Special 2 | . 2 . . . . Kinetic . | . . . . . . Thermal 18 | . 18 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 7 . . . . Robot Miss Streak 3 | . 3 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 31 | . 12 8 4 . 7 Core Hits 8 | . 4 2 1 . 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 9 | . . 4 2 . 3 Critical Strikes 10 | . . 4 3 . 3 Smash 10 | . . 4 3 . 3 Melee Attacks 35 | . . 16 8 . 11 Impact 35 | . . 16 8 . 11 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . 1 1 . 2 Damage Inflicted 1154 | . 220 421 185 . 328 Guns . | . . . . . . Cannons 194 | . 194 . . . . Explosions . | . . . . . . Melee 930 | . . 421 185 . 324 Ramming 6 | . 2 . . . 4 Kinetic . | . . . . . . Thermal 218 | . 218 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 930 | . . 421 185 . 324 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 . . . 2 Average Corruption 1 | . 1 . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 515 | . 5 217 96 . 197 Projectiles 5 | . 5 . . . . Explosions . | . . . . . . Melee 510 | . . 217 96 . 197 Knockbacks 5 | . . 1 . . 4 Impact 3 | . . 1 . . 2 Kinetic . | . . . . . . Secondary 2 | . . . . . 2 Self-Inflicted Damage 2 | . 1 . . . 1 Shots . | . . . . . . Rammed 4 | . 1 . . . 3 Targets Rammed 4 | . 1 . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 345 | . 345 . . . . Average Temperature 171 | . 171 . . . . Received Heat Transfer 399 | . 57 54 . . 288 Effects 2 | . 2 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 7 | . . 4 . . 3 Combat Hostiles 5 | . . 2 . . 3 Parts Fried 10 | . . 4 1 . 5 Impact Corruptions 18 | . . 9 3 . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 457 | . 457 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 110 | . 35 40 60 . 110 Initial 12 | . . . 12 . . Average 17 | . 14 11 22 . 41 Influence Increases 457 | . 85 112 70 . 190 Destroy 0b10 Robot/C 260 | . 60 60 60 . 80 Destroy 0b10 Robot/NC 20 | . . 20 . . . Destroy Leader 64 | . 20 14 10 . 20 Successful Hack 5 | . 5 . . . . Destroy Structure 3 | . . 3 . . . Lose Combat Pursuer 105 | . . 15 . . 90 Influence Decreases 367 | . 85 81 71 30 100 Entered New Map 49 | . . . 19 30 . Time Decay 248 | . 75 81 52 . 40 Lost Part 70 | . 10 . . . 60 Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 7 8 3 . 13 Peak Tracking Total 6 | . 3 3 3 . 6 Tactical Retreats 4 | . . 1 . . 3 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 7 | . 2 4 . 1 . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 4 10 . 1 . Successful 11 | . 3 7 . 1 . Failed 4 | . 1 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 7 | . 3 4 . . . Fabricators . | . . . . . . Repair Stations 7 | . 1 6 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 3 . 1 . Robot Analysis 2 | . 2 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 52 | . . 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 1050 | 46 203 290 177 234 100 Spaces Moved 948 | 43 178 202 179 268 78 Core 7 | 7 . . . . . Treads . | . . . . . . Legs 16 | 16 . . . . . Wheels 925 | 20 178 202 179 268 78 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 86 86 86 86 Average Speed 85 | 90 83 86 86 86 86 Slowest Speed 120 | 120 90 86 86 86 86 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Time Travels 1 | . . . . . 1 Exploration Rate (%) 31 | 3 34 26 41 63 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 3 | . . 3 . . . Terrain Destroyed 3 | . . 3 . . . Melee 3 | . . 3 . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1092 | 47 209 288 187 271 90 Wait 65 | . 5 60 . . . Move 943 | 42 177 201 178 267 78 Hop . | . . . . . . Pick Up 11 | . 5 4 . 1 1 Fast Attach 10 | 3 2 4 . 1 . Attach 4 | . 2 2 . . . Detach 1 | . . 1 . . . Swap 4 | 2 1 . 1 . . Drop 5 | . . 2 1 2 . Fire 16 | . 16 . . . . Melee 29 | . . 14 7 . 8 Ram 4 | . 1 . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 12) 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 383 | -9/Materials | Repaired Wheel 410 | -9/Materials | Repaired Wheel 523 | -9/Materials | Discovered new exit (range 16) 540 | -9/Materials | Entered Mines 552 | -9/Mines | Learned location of Zion (-6) 598 | -9/Mines | Learned 2 Materials zone layouts 712 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 713 | -9/Mines | Discovered new exit (range 5) 717 | -9/Mines | Entered Exiles 739 | -9/Exiles | Met 8R-AWN 753 | -9/Exiles | Met EX-HEX 780 | -9/Exiles | Met EX-BIN 792 | -9/Exiles | Aligned with FarCom system 793 | -9/Exiles | Given EX-Vault access code 813 | -9/Exiles | Opened EX-Vault 825 | -9/Exiles | Found Chronowheel 842 | -9/Exiles | Warned to stay clear of 0b10 Research branches 865 | -9/Exiles | Met EX-DEC 896 | -9/Exiles | Discovered new exit (range 14) 951 | -9/Exiles | Left Exiles lab with Chronowheel 951 | -9/Exiles | Entered Mines 1014 | -8/Mines | Activated Chronowheel 1014 | -8/Mines | Spacetime reconverged on an earlier point 1034 | -8/Mines | Core integrity fell below 50% 1047 | -8/Mines | Core integrity fell below 20% 1051 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Destroyed Lgt. Nuclear Core. Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. G-47 Trooper knocked back. G-47 Trooper system terminally corrupted. Aluminum Leg fried. T-07 Excavator is excavating. R-06 Scavenger collects Assault Rifle. T-07 Excavator is excavating. Great Maul destroyed. R-06 Scavenger collects Corrupted Gauss Rifle. Slammed into G-47 Trooper. Targeting Computer broken. Destabilizing: Short circuit. U-05 Engineer builds a Wall. Slammed into G-47 Trooper. U-05 Engineer builds a Wall. Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). 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