Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.20 @ 23:15:22 Player: deadnoob Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2510) 2510 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 6548 Bonus ------- High Alert Combat Kills 168 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -680 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 111/300 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (5) ------ Compact Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Hardened Medium Armor Plating Long-range Tractor Beam Supersonic Drone Bay (1/1) Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Medium Reactive Plating Medium Reactive Plating Supersonic Drone Bay > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Medium Treads Medium Treads Medium Treads Improved Targeting Computer Medium Reactive Plating Heavy Particle Cannon Assault Rifle Assault Rifle Minigun Gauss Rifle Grenade Launcher Missile Launcher Remote Datajack [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Device Supersonic Drone Bay Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Slots Evolved 6 | . . . . . 4 . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . . . 2 . 1 . Weapon . | . . . . . . . . . Parts Attached 83 | . 8 . . 1 17 7 38 12 Power 11 | . . . . . 3 . 7 1 Engine 7 | . . . . . 2 . 4 1 Core 4 | . . . . . 1 . 3 . Reactor . | . . . . . . . . . Propulsion 21 | . 2 . . . 8 1 7 3 Treads 17 | . . . . . 6 1 7 3 Leg 4 | . 2 . . . 2 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | . 4 . . . 5 1 10 5 Device 5 | . . . . . . . 4 1 Storage 5 | . 2 . . . 1 . . 2 Processor 2 | . . . . . 1 . 1 . Hackware . | . . . . . . . . . Protection 13 | . 2 . . . 3 1 5 2 Artifact . | . . . . . . . . . Weapon 26 | . 2 . . 1 1 5 14 3 Energy Gun 3 | . . . . . . . 2 1 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 12 | . 1 . . 1 . 1 9 . Ballistic Cannon 2 | . . . . . 1 1 . . Launcher 7 | . 1 . . . . 2 3 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 . Parts Lost 19 | . . . . . 1 2 10 6 Power 4 | . . . . . . . 3 1 Propulsion 3 | . . . . . . 1 2 . Utility 9 | . . . . . 1 1 4 3 Weapon 3 | . . . . . . . 1 2 Highest Loss Streak 5 | . . . . . 1 1 5 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 100 92 90 94 49 Engine 9 | . 14 14 14 14 6 9 8 4 Core 1 | . . . . . 2 . 3 . Treads 17 | . . . . . 33 35 29 6 Leg 10 | . 28 28 28 28 1 . . . Device 1 | . . . . . . . 5 . Storage 9 | . 14 14 14 14 9 9 7 6 Processor 6 | . . . . . 9 9 11 13 Protection 13 | . 13 14 14 14 16 18 12 9 Ballistic Gun 11 | . 27 14 14 23 7 . 11 . Ballistic Cannon 1 | . . . . . 5 8 1 . Launcher 3 | . . 14 14 4 . . . . Naked Turns 39 | . . . . . . . . 39 Heaviest Build 88 | 12 30 21 21 21 64 81 88 49 Greatest Support 106 | 20 20 20 20 20 88 84 106 28 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 6 1 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 15 15 15 15 Average Capacity 13 | 8 10 10 10 10 14 15 15 13 Most Carried 15 | 5 10 10 10 10 15 15 15 15 Average Carried 12 | 5 9 9 9 10 14 14 13 11 Final Capacity 15 | 8 10 10 10 10 15 15 15 5 Final Carried 15 | 5 10 10 10 10 15 14 13 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Matter Collected 2580 | 200 274 33 . . 326 327 1042 378 Remotely 306 | . . . . . . . 306 . Salvage Created 2759 | . 606 . . . 590 249 1063 251 Parts 138 | . 29 . . . 28 14 59 8 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented 5 | . . . . . . . . 5 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Combat Hostiles Destroyed 59 | . 9 . . . 15 12 19 4 Melee 1 | . . . . . . . . 1 Guns 22 | . 9 . . . . . 13 . Cannons 21 | . . . . . 13 7 1 . AOE 13 | . . . . . 2 5 5 1 Classes Destroyed 13 | . 3 . . . 3 3 4 . Worker 2 | . . . . . 1 . 1 . Tunneler 1 | . . . . . . . 1 . Hauler 2 | . 2 . . . . . . . Recycler 9 | . 2 . . . 1 . 6 . Swarmer 14 | . . . . . 3 3 7 1 Grunt 31 | . 9 . . . 11 5 3 3 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . 1 . . . Protector 1 | . . . . . . 1 . . Sentry 4 | . . . . . . . 4 . Demolisher 1 | . . . . . . 1 . . Hunter 2 | . . . . . . 2 . . Programmer 4 | . . . . . . . 4 . Savage 1 | . . . . . . . . 1 Best Kill Streak 7 | . 3 . . . 7 5 4 2 Combat Bots Only 6 | . 3 . . . 6 5 4 2 Max Kills in Single Turn 2 | . 1 . . . 2 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 1 1 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Damage Taken 6153 | . 234 . . . 637 1084 3159 1039 Core 963 | . 62 . . . 48 145 524 184 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 416 | . 97 . . . . . 319 . Core Remaining (%) 79 | 100 . . . 75 . 64 . . Volleys Fired 217 | . 40 . . . 42 30 91 14 Largest 2 | . 2 . . . 1 2 2 1 Hottest 111 | . 40 . . . 60 111 86 55 Shots Fired 326 | . 79 . . . 42 31 158 16 Gun 228 | . 79 . . . . . 137 12 Cannon 78 | . . . . . 42 25 11 . Launcher 20 | . . . . . . 6 10 4 Special . | . . . . . . . . . Kinetic 290 | . 79 . . . 42 24 145 . Thermal 4 | . . . . . . 1 3 . Explosive 20 | . . . . . . 6 10 4 Electromagnetic 12 | . . . . . . . . 12 Robot Hit Streak 14 | . 14 . . . 8 5 11 9 Robot Miss Streak 4 | . 3 . . . 2 2 4 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 237 | . 62 . . . 26 18 104 27 Core Hits 119 | . 26 . . . 15 16 56 6 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . . 1 . Critical Strikes 10 | . 1 . . . 3 2 3 1 Destroy 3 | . 1 . . . . . 2 . Blast 6 | . . . . . 3 2 1 . Sever 1 | . . . . . . . . 1 Melee Attacks 18 | . . . . . . . . 18 Impact . | . . . . . . . . . Slashing 18 | . . . . . . . . 18 Piercing . | . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 11 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7765 | . 821 2 . . 1499 1195 3063 1185 Guns 3009 | . 797 . . . . . 1981 231 Cannons 2416 | . . . . . 1273 869 274 . Explosions 1573 | . . . . . 226 326 793 228 Melee 726 | . . . . . . . . 726 Ramming 41 | . 24 2 . . . . 15 . Kinetic 5169 | . 797 . . . 1273 869 2230 . Thermal 25 | . . . . . . . 25 . Explosive 1573 | . . . . . 226 326 793 228 Electromagnetic 231 | . . . . . . . . 231 Impact . | . . . . . . . . . Slashing 726 | . . . . . . . . 726 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 8 Average Corruption 5 | . . . . . . . 4 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . . . . 20 13 Message Errors 7 | . . . . . . . 4 3 Matter Fused 4 | . . . . . . . 1 3 Heat Flow Errors 4 | . . . . . . . 4 . Energy Discharges 6 | . . . . . . . 3 3 Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . 2 1 Data Loss (major) 3 | . . . . . . . 2 1 Misfires 4 | . . . . . . . 2 2 Overload Shots . | . . . . . . . . . Overflow Damage 243 | . . . . . 105 90 . 48 Projectiles 170 | . . . . . 105 65 . . Explosions 39 | . . . . . . 25 . 14 Melee 34 | . . . . . . . . 34 Knockbacks 20 | . . . . . 11 9 . . Impact . | . . . . . . . . . Kinetic 17 | . . . . . 8 9 . . Secondary 3 | . . . . . 3 . . . Self-Inflicted Damage 184 | . . . . . 105 . 18 61 Shots 6 | . . . . . 1 . 2 3 Rammed 2 | . . . . . . . 2 . Targets Rammed 7 | . 2 1 . . . . 4 . Kicked 3 | . 2 1 . . . . . . Crushed 2 | . . . . . . . 2 . Highest Temperature 488 | . 8 . . . 418 326 488 189 Average Temperature 135 | . 2 . . . 142 142 140 70 Received Heat Transfer 1779 | . 123 . . . 162 279 735 480 Effects 24 | . . . . . 1 . 23 . Shutdowns 7 | . . . . . . . 7 . Energy Bleed 4 | . . . . . . . 4 . Interference 8 | . . . . . . . 8 . Matter Decay 1 | . . . . . 1 . . . Damage (major) 4 | . . . . . . . 4 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 37 | . . . . . . . 37 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Peak Influence 572 | . 241 48 . . 256 522 572 . Initial 273 | . . 48 . . . 166 273 . Average 236 | . 91 19 . . 71 380 384 . Maximum Alert Level 2 | . 1 . . . 1 2 2 . Low Security (%) 44 | 100 95 100 . 100 88 15 . . Level 1 30 | . 4 . . . 11 40 55 . Level 2 24 | . . . . . . 43 44 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 1 . . 3 . 10 . Investigation 6 | . 2 1 . . 1 . 2 . Extermination 2 | . . . . . . . 2 . Reinforcement 1 | . . . . . 1 . . . Assault 1 | . . . . . . . 1 . Garrison 6 | . . . . . 1 . 5 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Distress Signals 3 | . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 19 3 . . 17 12 32 13 Peak Tracking Total 7 | . 4 3 . . 5 5 4 7 Tactical Retreats 6 | . . . . . . . 3 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Traps Triggered 2 | . . . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Machines Disabled 7 | . . . . . 3 . 3 1 Max in Single Turn 2 | . . . . . 1 . 2 1 Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Machines Accessed 20 | . 6 1 2 . 3 . 7 1 Terminals 8 | . 4 . . . 2 . 2 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . . . . . 3 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . Total Hacks 45 | . 16 1 2 . 9 . 16 1 Successful 28 | . 12 1 2 . 5 . 7 1 Failed 17 | . 4 . . . 4 . 9 . Catastrophic 3 | . . . . . . . 3 . Database Lockouts . | . . . . . . . . . Manual 18 | . 10 . 1 . 1 . 6 . Terminals 19 | . 10 . . . 6 . 3 . Fabricators . | . . . . . . . . . Repair Stations 14 | . 5 . . . . . 9 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 7 | . . . . . 3 . 4 . Terminal Hacks 11 | . 3 1 2 . 3 . 1 1 Record 1 | . . . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 2 | . . 1 . . . . . 1 Branch Access Points 2 | . 1 . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . 5 . . . . . 5 . Scan Component 6 | . 3 . . . . . 3 . Repair 4 | . 2 . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 6 | . 4 . . . 1 . 1 . Terminals 4 | . 3 . . . 1 . . . Track 1 | . 1 . . . . . . . Botnet 3 | . 2 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Jam 1 | . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 5 . . . 3 . 5 . Full Trace Events 3 | . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 2 . . . . . 2 . Time 134 | . 52 . . . . . 82 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 48 | . . 48 48 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders 4 | . . . . . . . 1 3 EXPLORE 3 | . . . . . . . 1 2 RETURN 1 | . . . . . . . . 1 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches 2 | . . . . . . . 1 1 Drone Recoveries 2 | . . . . . . . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Turns Passed 6200 | 1 683 971 477 97 550 560 2303 558 Spaces Moved 3189 | 1 315 507 251 70 257 298 1213 277 Core 111 | . . . . . . . 3 108 Treads 1913 | . . . . . 236 298 1210 169 Legs 1165 | 1 315 507 251 70 21 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 190 190 120 120 157 145 50 Average Speed 162 | 120 130 190 190 137 143 158 158 165 Slowest Speed 350 | 120 190 190 190 190 225 241 350 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 2 29 97 62 26 16 59 66 98 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 1 1 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 2 | . . 1 . . . . . 1 Spaces Dug 5 | . . . . . . . 2 3 Terrain Destroyed 101 | . . . . . 42 19 24 16 Melee 1 | . . . . . . . . 1 Projectile 33 | . . . . . 20 6 7 . AOE 67 | . . . . . 22 13 17 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Total 3856 | 1 510 517 252 70 378 346 1440 342 Wait 245 | . 132 . . . 35 8 59 11 Move 3179 | . 314 506 250 69 256 295 1212 277 Hop . | . . . . . . . . . Pick Up 53 | . 8 5 1 . 13 2 16 8 Fast Attach 26 | . 3 . . . 7 . 11 5 Attach 29 | . . . . . 6 6 12 5 Detach 6 | . . . . . 1 3 2 . Swap 28 | . 5 . . 1 4 1 15 2 Drop 48 | 1 6 5 1 . 14 1 18 2 Fire 217 | . 40 . . . 42 30 91 14 Melee 18 | . . . . . . . . 18 Ram . | . . . . . . . . . Kick 3 | . 2 1 . . . . . . Crush 4 | . . . . . . . 4 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: [*Fac x2] / Sto / *Low x2) -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 429 | -10/Materials | Repaired Assault Rifle 456 | -10/Materials | Repaired Lgt. Armor Plating 546 | -10/Materials | Identified exit to Mines 685 | -10/Materials | Entered Mines 686 | -10/Mines | Met a Derelict testing a Signal Generator 692 | -10/Mines | Found Signal Generator 781 | -10/Mines | Met a Derelict shopkeep closing up shop 915 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 917 | -10/Mines | Discovered new exit (range 5) 1120 | -10/Mines | Discovered new exit (range 13) 1174 | -10/Mines | Learned 2 Materials zone layouts 1299 | -10/Mines | Discovered new exit (range 9) 1322 | -10/Mines | Learned Materials stockpile data 1519 | -10/Mines | Learned location of Storage (-7) 1656 | -10/Mines | Entered Exiles 1656 | -10/Exiles | Accompanied by 2 allies 1686 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1702 | -10/Exiles | Met 8R-AWN 1734 | -10/Exiles | Met EX-HEX 1816 | -10/Exiles | Met EX-DEC 1826 | -10/Exiles | Learned location of Zion (-7) 1856 | -10/Exiles | Met EX-BIN 1883 | -10/Exiles | Aligned with FarCom system 1884 | -10/Exiles | Given EX-Vault access code 1932 | -10/Exiles | Opened EX-Vault 1953 | -10/Exiles | Found Supersonic Drone Bay 1992 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2110 | -10/Exiles | Discovered new exit (range 14) 2133 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2133 | -10/Exiles | Entered Mines 2176 | -9/Mines | Discovered new exit (range 5) 2230 | -9/Mines | Entered Materials 2230 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2709 | -8/Materials | Garrison activated, responded to threat 2778 | -8/Materials | Identified exit to Garrison 2780 | -8/Materials | Entered Garrison 2886 | -8/Garrison | Triggered checkpoint 2898 | -8/Garrison | Triggered checkpoint 2999 | -8/Garrison | Discovered new exit (range 14) 3020 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3087 | -8/Garrison | Triggered checkpoint 3101 | -8/Garrison | Triggered checkpoint 3213 | -8/Garrison | Discovered new exit (range 8) 3224 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3326 | -8/Garrison | Discovered new exit (range 10) 3340 | -8/Garrison | Entered Factory 3340 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3341 | -7/Factory | Identified exit to Storage 3360 | -7/Factory | Discovered new exit (range 190) 3362 | -7/Factory | Discovered new exit (range 212) 3377 | -7/Factory | Discovered new exit (range 84) 3379 | -7/Factory | Discovered new exit (range 91) 4436 | -7/Factory | Garrison activated, responded to threat 4628 | -7/Factory | Identified exit to Lower Caves 5259 | -7/Factory | Repaired Adv. Treads? 5308 | -7/Factory | Repaired Med. Treads 5340 | -7/Factory | First assault squad dispatched 5457 | -7/Factory | Garrison activated, responded to threat 5618 | -7/Factory | Core integrity fell below 50% 5643 | -7/Factory | Entered Lower Caves 5654 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 5664 | -7/Lower Caves | Discovered new exit (range 111) 6108 | -7/Lower Caves | Attracted the attention of an 0b10 base 6119 | -7/Lower Caves | Core integrity fell below 20% 6140 | -7/Lower Caves | Released all parts (4) 6167 | -7/Lower Caves | Lost 3 parts (2u1w) 6201 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06140_ Released Lrg. Storage Unit. 06140_ Released Adv. Targeting Computer. 06140_ Released Med. Treads. 06146_ Acquired 31 matter. 06147_ Acquired Med. Treads. 06148_ Dropped Med. Treads. 06153_ Searching scrap... 06153_ Found Proton Missile Launcher. 06153_ Found Hvy. Particle Cannon. 06153_ Found Arc Projector. 06153_ Found 19 Matter. 06154_ Acquired 19 matter. 06156_ YDDAT,PBLHZ JE>KM70VAKWRSNUMJHRNGH%TW 06179_ Acquired 59 matter. 06180_ Acquired Med. Treads. 06184_ Acquired Com. Battery. 06185_ Acquired 31 matter. 06187_ Acquired Com. Battery. 06189_ Acquired 5 matter. 06201_ Com. Battery destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# #?## ######## | | ????????????????????????#### ##??## ###??????? | | ???????????????????????????####????## ###??????# | | ????????????????????????????????????## ######?# | | ????????????????????????????????????## ### | | ????????????????????????????????##### #? | | ???????????????????????????????## #? | | ??????????????????????????????## #? | | ??????????????????????????????# * #? | | ?????????????????????????????## ## #? | | ?????????????????????????????# ### ## #? | | ?????????????????????????????# ## #### #? | | ?????????????????????????????## ##?? ##? | | ???????????????????????????##?# ##? #?? | | ?????????????????????????### ## #?# ##?? | | ?????????????????????????# #??###??? | | ????????????????????????## ##???????? | | ????????????????????????# ## #????????? | | ????????????????????????# ## ##???????? | | ????????????????????????# ### #####???? | | ????????????????????????## ### ## ##??? | | ?????????????????????????###??# # #### | | ????????????????????????####??## ## | | ???????????????????????## ##??# ## ### | | ?????????????????####### ##### ### ### | | ?????????????????# $ @ # ## #?? | | ?????????????????# # #### #? | | ?????????????????# # ## ### ###??# #? | | ?????????????????# Y # ## #?# ##???? # | | ?????????????????# # #?# ##????# | | ?????????????????# #?####?????## | | ?????????????????# ########???????????### | | ?????????????????#########?????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseArchitectUnit Manual? 0 Play Time 00:49:01 Cumulative 89.0 hours Start 2022.09.20 @ 08:48:14 End 2022.09.20 @ 23:15:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc57ce7e-de41-44ad-b467-52827fb7eb1a