Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.10 @ 18:53:30 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (2404) 2404 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (-358) -358 TOTAL SCORE: 5406 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 419 Friendly Fire -788 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Power Shielding Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Stasis Canceller Hacking Suite Heavy Particle Cannon Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg Cargo Legs > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array Hacking Suite Hacking Suite > --- WEAPON ----------- Shock Rifle Heavy Battle Rifle Makeshift Sword > --- INVENTORY -------- Aerolev Unit Makeshift Thermal Plating Large Botcube [Rating: 56] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Battle Rifle Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . . 1 1 . Weapon 2 | . . . . 1 1 . Parts Attached 80 | . 11 7 11 19 19 13 Power 6 | . 1 1 . 2 1 1 Engine 5 | . 1 1 . 2 . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 20 | . 4 2 2 5 2 5 Treads 5 | . . . . . 1 4 Leg 13 | . 4 2 2 3 1 1 Wheel . | . . . . . . . Hover 2 | . . . . 2 . . Flight . | . . . . . . . Utility 21 | . 1 2 4 4 6 4 Device 10 | . 1 2 2 . 3 2 Storage . | . . . . . . . Processor 3 | . . . 1 1 1 . Hackware 2 | . . . . 2 . . Protection 6 | . . . 1 1 2 2 Artifact . | . . . . . . . Weapon 33 | . 5 2 5 8 10 3 Energy Gun 19 | . 4 2 3 3 4 3 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 5 | . 1 . 1 1 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon 4 | . . . . 3 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Corrupted Parts 4 | . . . . 2 . 2 System Corruption 15 | . . . . 9 . 6 Parts Lost 33 | . 2 . . 6 6 19 Power 6 | . 1 . . 1 1 3 Propulsion 6 | . . . . . . 6 Utility 10 | . . . . 3 2 5 Weapon 11 | . 1 . . 2 3 5 Highest Loss Streak 7 | . 1 . . 5 5 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 95 100 93 83 91 68 Engine 10 | . 14 14 12 8 8 2 Treads 1 | . . . . . 3 9 Leg 17 | . 28 28 18 15 14 4 Device 12 | . 10 14 17 12 6 6 Storage 3 | . 14 14 . . . . Processor 6 | . . . 12 6 10 . Hackware 3 | . . . . 7 7 7 Protection 4 | . . . 5 7 5 7 Energy Gun 14 | . 19 28 18 8 4 10 Energy Cannon 2 | . . . . . 9 8 Ballistic Gun 5 | . 8 . 5 7 6 . Impact Weapon 2 | . . . . 2 5 6 Naked Turns . | . . . . . . . Heaviest Build 42 | 13 17 23 23 32 42 41 Greatest Support 75 | 20 20 20 55 75 67 68 Greatest Overweight (x) 4 | . . 1 1 2 2 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 5 5 5 Average Capacity 5 | . 8 8 5 5 5 5 Most Carried 8 | . 8 8 8 5 5 5 Average Carried 5 | . 7 7 4 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 5 5 5 5 Class Distribution -------------------- 43% | Mutant 21% | Scavenger-Mutant 13% | Skirmisher 7% | Tank 6% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Matter Collected 1462 | 200 129 106 124 378 408 117 Remotely . | . . . . . . . Salvage Created 2935 | . 331 72 189 868 674 801 Parts 119 | . 21 6 14 25 23 30 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Combat Hostiles Destroyed 52 | . 7 5 3 13 9 15 Melee 6 | . . . . 1 . 5 Guns 32 | . 7 5 3 8 4 5 Cannons 7 | . . . . . 4 3 AOE 1 | . . . . 1 . . Classes Destroyed 14 | . 3 1 2 4 4 . Worker 2 | . 1 . . . 1 . Builder 2 | . . . . 2 . . Tunneler 1 | . . . . . 1 . Recycler 6 | . . . . 2 3 1 Watcher 1 | . 1 . . . . . Swarmer 7 | . . 5 . . 2 . Grunt 28 | . 7 . . 9 3 9 Brawler 2 | . . . . 2 . . Sentry 8 | . . . . 2 1 5 Demolisher 1 | . . . . . 1 . Programmer 3 | . . . . . 2 1 Artisan 2 | . . . 2 . . . Subdweller 3 | . . . 3 . . . Mutant 1 | . . . . . 1 . Best Kill Streak 5 | . 4 5 1 4 4 4 Combat Bots Only 5 | . 4 5 1 3 2 4 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Hostile Shots Fired 567 | . 59 27 15 87 130 249 Missed 175 | . 13 10 6 26 35 85 Damage Taken 5386 | . 569 162 201 889 1566 1999 Core 1026 | . 131 27 72 84 304 408 Absorbed by Shields . | . . . . . . . Redirected to Shielding 140 | . . . 15 36 31 58 Ignored by Resistances 36 | . . . . 30 6 . Core Remaining (%) 64 | 100 . . 8 84 . . Volleys Fired 201 | . 36 13 33 62 33 24 Largest 3 | . 2 2 2 3 3 3 Hottest 230 | . 112 112 131 128 205 230 Shots Fired 405 | . 71 26 65 106 89 48 Gun 363 | . 71 26 64 106 69 27 Cannon 41 | . . . . . 20 21 Launcher . | . . . . . . . Special 1 | . . . 1 . . . Kinetic 175 | . 40 . 14 62 59 . Thermal 161 | . 22 26 51 . 20 42 Explosive . | . . . . . . . Electromagnetic 69 | . 9 . . 44 10 6 Robot Hit Streak 18 | . 7 14 18 14 6 12 Robot Miss Streak 6 | . 5 3 1 6 6 3 Penetration Max . | . . . . . . . Secondary Targets 7 | . 3 1 . . 3 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 304 | . 44 18 22 81 63 76 Core Hits 118 | . 18 7 9 31 22 31 Critical Kills 3 | . . . . 2 . 1 Critical Parts Destroyed 8 | . . . . 3 3 2 Critical Strikes 16 | . 1 2 . 6 4 3 Burn 3 | . 1 2 . . . . Destroy 2 | . . . . 2 . . Corrupt 2 | . . . . 1 1 . Smash 9 | . . . . 3 3 3 Melee Attacks 81 | . . . . 18 18 45 Impact 71 | . . . . 9 17 45 Slashing 10 | . . . . 9 1 . Piercing . | . . . . . . . Sneak Attacks 10 | . . . . 2 5 3 Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7809 | . 623 270 390 2133 1917 2476 Guns 3907 | . 550 266 390 1421 721 559 Cannons 748 | . . . . . 392 356 Explosions 370 | . 73 . . 199 52 46 Melee 2758 | . . . . 507 752 1499 Ramming 26 | . . 4 . 6 . 16 Kinetic 1944 | . 263 . 85 930 666 . Thermal 2375 | . 265 266 305 199 444 896 Explosive . | . . . . . . . Electromagnetic 706 | . 95 . . 491 55 65 Impact 2507 | . . . . 331 677 1499 Slashing 251 | . . . . 176 75 . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 9 2 10 Average Corruption 6 | . . . . 7 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . . 12 . 12 Message Errors 8 | . . . . 5 . 3 Matter Fused 5 | . . . . 3 . 2 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 5 | . . . . 2 . 3 Data Loss (major) 1 | . . . . 1 . . Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 786 | . . . . 208 351 227 Projectiles 46 | . . . . . 24 22 Explosions 10 | . . . . . . 10 Melee 730 | . . . . 208 327 195 Knockbacks 5 | . . . . 2 2 1 Impact 5 | . . . . 2 2 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 69 | . . . . . 39 30 Shots 2 | . . . . . 1 1 Rammed 4 | . . . . . . 4 Targets Rammed 11 | . . 3 . 4 . 4 Kicked 7 | . . 3 . 4 . . Crushed . | . . . . . . . Highest Temperature 283 | . 165 84 268 103 283 255 Average Temperature 60 | . 77 37 34 28 70 81 Received Heat Transfer 2242 | . 357 45 340 396 243 861 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 1 1 . Combat Hostiles 2 | . . . . 1 1 . Parts Fried 4 | . . . . 2 2 . Impact Corruptions 24 | . . . . 6 10 8 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . 4 1 . 1 5 Heat Transferred 4596 | . 716 814 605 200 568 1693 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 . . 2 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Peak Influence 422 | . 210 401 . 348 323 422 Initial 151 | . . 81 . . 151 125 Average 189 | . 118 246 . 130 226 251 Maximum Alert Level 2 | . 1 2 . 1 1 2 Low Security (%) 48 | . 91 20 . 65 37 28 Level 1 44 | . 8 48 . 34 62 63 Level 2 7 | . . 30 . . . 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 . . 5 5 7 Investigation 9 | . . . . 4 2 3 Extermination 2 | . . . . . 1 1 Reinforcement 2 | . 1 . . . . 1 Assault 1 | . . . . 1 . . Garrison 4 | . . . . . 2 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Distress Signals 7 | . 2 1 . 2 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 13 16 6 28 16 35 Peak Tracking Total 12 | . 4 8 2 7 4 12 Tactical Retreats 11 | . . 1 . 5 . 5 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Traps Triggered 4 | . . . . 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . 4 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Disabled 6 | . 2 . 1 2 1 . Max in Single Turn 1 | . 1 . 1 1 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Accessed 12 | . 1 . 1 6 2 2 Terminals 8 | . 1 . . 6 . 1 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 52 | . 2 . 9 28 7 6 Successful 31 | . 2 . 9 15 3 2 Failed 21 | . . . . 13 4 4 Catastrophic 3 | . . . . 2 1 . Database Lockouts . | . . . . . . . Manual 24 | . 1 . . 17 3 3 Terminals 33 | . 2 . . 28 . 3 Fabricators 4 | . . . . . 4 . Repair Stations 3 | . . . . . . 3 Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 25 | . 2 . 9 14 . . Record 8 | . . . 8 . . . Prototype ID Bank 2 | . 1 . . 1 . . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Disarm Traps 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Security Status 1 | . . . . 1 . . Patrol Status 1 | . . . . 1 . . Recall Investigation 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 3 | . . . . 3 . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . 1 . 1 Terminals 2 | . . . . 1 . 1 Botnet 2 | . . . . 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . . . . 6 2 2 Full Trace Events 7 | . . . . 3 2 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Total Allies 16 | . . 3 . 1 12 . Largest Group 4 | . . 3 1 1 4 . Highest-Rated Group 113 | . . 40 16 47 113 . Highest-Rated Ally 47 | . . 16 16 47 46 . Total Orders . | . . . . . . . Ally Attacks 101 | . . 12 14 46 29 . Total Damage 1324 | . . 124 165 529 506 . Kills 17 | . . 6 1 5 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Turns Passed 4299 | . 392 629 994 1097 645 542 Spaces Moved 2285 | 1 213 351 678 564 315 163 Core 18 | . . . . . . 18 Treads 53 | . . . . . . 53 Legs 2213 | 1 213 351 678 563 315 92 Wheels . | . . . . . . . Hover 1 | . . . . 1 . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 120 120 110 110 50 Average Speed 140 | 120 120 162 127 136 146 177 Slowest Speed 270 | 120 120 190 190 210 270 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 1 31 81 32 43 13 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . 1 . 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . 1 . Scrap Searched 7 | . . 1 6 . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 27 | . 2 . . 10 2 13 Melee 1 | . . . . . . 1 Projectile 12 | . . . . 6 . 6 AOE 14 | . 2 . . 4 2 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Total 2886 | . 285 385 746 777 407 286 Wait 135 | . . 1 4 87 9 34 Move 2279 | . 212 350 677 563 314 163 Hop . | . . . . . . . Pick Up 34 | . 12 2 7 9 3 1 Fast Attach 38 | . 3 1 2 14 11 7 Attach 18 | . 2 . 5 3 5 3 Detach 10 | . . . . 4 6 . Swap 24 | . 6 6 4 2 3 3 Drop 57 | . 14 9 14 13 5 2 Fire 201 | . 36 13 33 62 33 24 Melee 79 | . . . . 16 18 45 Ram 4 | . . . . . . 4 Kick 7 | . . 3 . 4 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Core integrity fell below 50% 260 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered Mines 402 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 463 | -10/Mines | Learned location of Mines (-9) 480 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 485 | -10/Mines | Found Prototype Device 555 | -10/Mines | Discovered new exit (range 6) 918 | -10/Mines | Build established: Scavenger-Mutant 1018 | -10/Mines | Discovered new exit (range 3) 1022 | -10/Mines | Entered Subcaves 1022 | -10/Subcaves | Accompanied by 1 ally 1038 | -10/Subcaves | Identified Exp. Sensor Array 1047 | -10/Subcaves | Learned location of 1 exit from Materials 1051 | -10/Subcaves | Discovered new exit (range 8) 1060 | -10/Subcaves | Identified exit to Materials 1433 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1480 | -10/Subcaves | Visited 4L-MR0's lab 1487 | -10/Subcaves | Found Lrg. Botcube 1500 | -10/Subcaves | Found Cargo Legs 1501 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1642 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1659 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1671 | -10/Subcaves | Build established: Mutant 1903 | -10/Subcaves | Core integrity fell below 20% 2016 | -10/Subcaves | Entered Materials 2016 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2017 | -8/Materials | Identified exit to Factory 2304 | -8/Materials | Build established: Skirmisher 2697 | -8/Materials | Lost 5 parts (1p3u1w) 2861 | -8/Materials | Lrg. Botcube activated 2879 | -8/Materials | Lrg. Botcube completed mutation into hovering form, armed with 1 gun. 2967 | -8/Materials | Build established: Mutant 3113 | -8/Materials | Entered Factory 3113 | -7/Factory | Accompanied by 1 ally 3113 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3182 | -7/Factory | Garrison activated, responded to threat 3294 | -7/Factory | Lost 5 parts (1p2u2w) 3327 | -7/Factory | Lost 4 allies 3728 | -7/Factory | Discovered new exit (range 7) 3758 | -7/Factory | Entered Storage 3848 | -7/Storage | Lost 3 parts (1p1n1u) 3908 | -7/Storage | Core integrity fell below 50% 3942 | -7/Storage | Lost 3 parts (1n1u1w) 3958 | -7/Storage | Garrison activated, responded to threat 4098 | -7/Storage | Lost 4 parts (3n1w) 4251 | -7/Storage | System corruption reached 10% 4273 | -7/Storage | Garrison activated, responded to threat 4288 | -7/Storage | Core integrity fell below 20% 4300 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04285_ G-47 Trooper destroyed. 04286_ K-01 Serf collects debris. 04286_ Gatling Laser destroyed. 04287_ Critical hit (Burn: +37). 04287_ Powered Hammer destroyed. 04288_ Lgt. Ion Engine destroyed. 04288_ Dropped Gatling Laser. 04289_ Slammed into G-47 Trooper. 04289_ Destabilizing: Core damaged (-21). 04289_ K-01 Serf collects debris. 04290_ Slammed into G-47 Trooper. 04298_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 04298_ ALERT: Suspicious activity at Terminal S002. Dispatching Investigation squad. 04299_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????###########???? | | ???????????????????????????????????# """ """ #???? | | ???????????????????????????????????# """ "" ##### | | ???????????????????????????????????# """ """ #% | | ???????????????????????????????????# +% | | ??????????????????????????????????## # | | ??????????????????????????????????# ##### | | ??????????????????????????????????## % ## | | ???????????????????????????????????# [ ## " | | ????????????????????????????#########+######### " | | ????????????????????????????# ##%#?? [! # " | | ????????????????????????????# """ ##=#?? !! # " | | ???????????????????????????## """ ##%#??? ! # | | ???????????????????????????# =%[R" ##!#??? # | | ???????????????????????????##%%""" ## #???? # | | ????????????????????????????#=*%% ##%##??? # | | ???????????????????????#########/### #####/##### | | ???????????????? | | ???????????????????????######### ### ########+## | | ???????????????????????#####???# #?##+##????? | | ???????????????????????#"""#???# #??????????# | | ???????????????????????#"G"#???# #??????????# | | ???????????????????#/###"@"###?# #??????????# | | ???????????????????# gg% #?# #??????????# | | ???????????????????# k T #?# #??????????# | | ???????????????????# ### #??????????###### | | ???????????????????# """" + #???????????????? | | ???????????????????+ """" # #???????????????? | | ???????????????????# """" # #???????????????? | | ???????????????????# """" u #???????????????? | | ???????????????????# # #???????????????? | | ???????????????????####+###### #???????????????? | | ????????????????????????????? +???????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateLaserClaymores Manual? 0 Play Time 00:27:52 Cumulative 582.1 hours Start 2024.01.10 @ 18:29:18 End 2024.01.10 @ 18:53:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 492 Rogue 219 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1eb4b98-b6b3-48b1-af62-48220592e5ce