Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.14 @ 09:39:40 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (174) 174 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1404 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 132/250 Matter 187/300 Energy 48/100 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Thief Drone Bay (3/3) > --- WEAPON (2) ------- Mining Laser Spear > --- INVENTORY (6) ---- Improved Trap Extractor YOLO Cannon Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Thief Drone Bay > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Modified TNC Beam Cannon Beam Cannon Beam Cannon Assault Rifle Mining Laser [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Thief Drone Bay Storage Small Storage Unit Processor Transport Network Coupler Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 7 4 4 5 2 Power 2 | 2 . . . . Engine 2 | 2 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 1 . 1 . Treads . | . . . . . Leg 4 | 2 1 . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 1 2 . Device 2 | . . 1 1 . Storage 1 | 1 . . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 2 3 2 2 Energy Gun . | . . . . . Energy Cannon 6 | . 2 2 2 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 3 . Parts Lost 2 | . . 2 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . 2 . . Average Slot Usage (%) 73 | . 87 86 61 57 Engine 5 | . 14 7 . . Leg 19 | . 28 21 14 14 Device 7 | . . 3 13 14 Storage 14 | . 14 14 14 14 Processor 3 | . 2 10 . . Energy Cannon 12 | . 6 21 12 2 Ballistic Gun 4 | . 21 . . . Launcher 3 | . . 6 6 . Piercing Weapon 1 | . . . . 11 Naked Turns . | . . . . . Heaviest Build 26 | 12 15 15 26 26 Greatest Support 20 | 20 20 20 10 10 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 4 5 6 6 6 Average Carried 4 | 1 1 4 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 5 | . 4 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 417 | 270 130 17 . . Remotely . | . . . . . Salvage Created 208 | . 196 12 . . Parts 10 | . 9 1 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 9 | . 6 3 . . Guns 6 | . 6 . . . Cannons 1 | . . 1 . . AOE 2 | . . 2 . . Classes Destroyed 3 | . 3 . . . Hauler 1 | . 1 . . . Swarmer 6 | . 3 3 . . Grunt 3 | . 3 . . . Best Kill Streak 4 | . 4 3 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 3 | . 1 3 . . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 526 | . 351 79 . 96 Core 118 | . 75 13 . 30 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 29 | . 25 2 . 2 Largest 2 | . 2 2 . 1 Hottest 100 | . 40 90 . 100 Shots Fired 56 | . 50 4 . 2 Gun 50 | . 50 . . . Cannon 2 | . . 2 . . Launcher 2 | . . 2 . . Special 2 | . . . . 2 Kinetic 50 | . 50 . . . Thermal 4 | . . 2 . 2 Explosive 2 | . . 2 . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 8 2 . . Robot Miss Streak 2 | . 2 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 32 | . 30 2 . . Core Hits 12 | . 9 3 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 516 | . 287 229 . . Guns 287 | . 287 . . . Cannons 35 | . . 35 . . Explosions 194 | . . 194 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 287 | . 287 . . . Thermal 35 | . . 35 . . Explosive 194 | . . 194 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 60 | . . 60 . . Projectiles . | . . . . . Explosions 60 | . . 60 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . . 53 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 30 | . 6 30 . . Average Temperature 10 | . 6 15 . . Received Heat Transfer 72 | . 72 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . 74 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 205 | . 205 129 . . Initial 79 | . . 79 . . Average 78 | . 124 101 . . Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 96 100 . 100 Level 1 1 | . 3 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 14 | . 10 3 . 1 Peak Tracking Total 4 | . 4 3 . 1 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 2 1 . 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 5 1 . 1 Successful 6 | . 4 1 . 1 Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 4 1 . 1 Open Door 2 | . . 1 . 1 Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . 2 . RETURN 2 | . . . 2 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 2 | . . . 2 . Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1238 | 53 261 317 414 193 Spaces Moved 784 | 43 136 226 245 134 Core 17 | 17 . . . . Treads . | . . . . . Legs 767 | 26 136 226 245 134 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 134 | 92 120 126 162 125 Slowest Speed 180 | 120 120 150 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 37 54 61 35 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . . 24 . . Melee . | . . . . . Projectile . | . . . . . AOE 24 | . . 24 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 914 | 56 188 252 264 154 Wait 50 | 2 15 19 4 10 Move 780 | 42 135 225 244 134 Hop . | . . . . . Pick Up 20 | 4 7 2 4 3 Fast Attach 4 | 2 . . 2 . Attach 10 | 4 1 . 3 2 Detach . | . . . . . Swap 8 | 1 3 4 . . Drop 13 | 1 2 . 7 3 Fire 29 | . 25 2 . 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Entered Mines 329 | -10/Mines | Learned Materials trap positions 424 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 481 | -10/Mines | Learned Materials terminal intel 482 | -10/Mines | Discovered new exit (range 11) 547 | -10/Mines | Found the Drone Emporium 551 | -10/Mines | Found Prototype Device 557 | -10/Mines | Identified Thief Drone Bay 588 | -10/Mines | Found a hidden stash of uninstalled traps 618 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 618 | -10/Mines | Discovered new exit (range 5) 632 | -10/Mines | Entered Exiles 668 | -10/Exiles | Met 8R-AWN 694 | -10/Exiles | Met EX-HEX 742 | -10/Exiles | Met EX-BIN 760 | -10/Exiles | Aligned with FarCom system 761 | -10/Exiles | Given EX-Vault access code 797 | -10/Exiles | Opened EX-Vault 805 | -10/Exiles | Found Prototype Processor 810 | -10/Exiles | Found Prototype Energy Cannon 810 | -10/Exiles | Identified YOLO Cannon 817 | -10/Exiles | Found Prototype Leg 817 | -10/Exiles | Identified Potential Leg 829 | -10/Exiles | Identified Modified TNC 884 | -10/Exiles | Warned to stay clear of 0b10 Research branches 947 | -10/Exiles | Met EX-DEC 1026 | -10/Exiles | Discovered new exit (range 10) 1046 | -10/Exiles | Left Exiles lab with YOLO Cannon 1046 | -10/Exiles | Entered Mines 1060 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1143 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1229 | -9/Mines | Excavation squad dispatched 1229 | -9/Mines | A large section of the Mines collapsed 1239 | -9/Mines | Self-destructed Last Messages --------------- 01072_ Acquired YOLO Cannon. 01077_ Dropped Beam Cannon. 01080_ Acquired Imp. Trap Extractor. 01137_ A derelict emerges from the shadows. 01138_ VC-X64(g): "Some of my friends down here think you need a mining laser when you travel the depths." 01139_ VC-X64(g): "They are crazy." 01140_ VC-X64(g): "Everyone knows a good old rocket launcher goes a long way." 01141_ VC-X64(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 01142_ VC-X64(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 01143_ VC-X64(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 01143_ VC-X64(g) slips back into the shadows. 01143_ K-01 Serf collects debris. 01181_ Connecting with Terminal... 01229_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ???????????????????????????????### | | ??????????????????????????????## | | ??????????????????????????##### | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# ### | | ??????????????????????????# #?# | | ??????????????????????????# #?## | | ??????????????????????????# #??# | | ??????????????????????????# #??# | | ??????????????????????????# #??## | | ???????????###????????????# #???## | | ???????????# ????????????# ###### | | ???????????# #???????#????# # | | ???????????# ###????? ????##### # | | ??????????## ##????# ???????# # | | ?????????## #????# ???????# # | | ?????##### ###### ####?### # | | ?????# ### | | ?????## | | ??????# ###### ## | | ??????# a ##????# ] ##? | | ??????# ## #####?????# ###?? | | ?????## # ##???????### ##???? | | ???### #@###????????# #????? | | ??## #####?????#### ## #???? | | ??# ##????# ### ##???? | | ??# ##???# ####?# ##????? | | ??# #???# #????# #?????? | | ??## ### ##### ###### ?????? | | ???# #??## ### ###?????? | | ???# ????## #?# #???????? | | ???# ?????# ### #???????? | | ???# ?????# """ """ #???????? | | ???# ?????# ### """ """ #???????? | | ???# ?????# #?# """ """ T#??????? | | ???# ??????# #?# ##??????? | | ???# ??????# #?###########???????? | | ???#???????# #???????????????????? | | ??????????? #???????????????????? | | ???????????###???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionDynamicSheargun Manual? 0 Play Time 00:08:04 Cumulative 31.0 hours Start 2021.12.14 @ 09:32:43 End 2021.12.14 @ 09:39:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfa82910-20c0-4505-9781-b46c5cf1d807