Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 01:45:59 // Winter2019/RPGLIKE

Player: PyroDawn

Result: Destroyed by Tracker with Linked Autogun

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (13)       2600
Robots Destroyed (320)     1600
Value Destroyed (10210)    10210
Prototype IDs (240)        4800
Alien Tech Used (0)        0
Bonus (5889)               5889
              TOTAL SCORE: 27099

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    2785
Follower Combat Kills      302
Aligned with FarCom        300
Met Data Miner             300
Used Data Conduit          3000
Pursued by Intercept       500
Friendly Fire              -1798

 Cogmind 
---------
Core Integrity             0/600
Matter                     290/300
Energy                     135/135
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -6/Factory

 Parts 
-------
>               --- POWER (1) --------
        Compact Particle Reactor
>               --- PROPULSION (4) ---
       Improved Flight Unit
       Improved Flight Unit
       Improved Flight Unit
       Improved VTOL Module
>               --- UTILITY (7) ------
   Experimental Sensor Array
       Advanced Signal Interpreter
                Target Analyzer
                Core Analyzer
       Improved Armor Integrity Analyzer
                Maneuvering Thrusters
>               --- WEAPON (4) -------
  Hypervelocity Gauss Rifle
                Master Tearclaws
                Spear
>               --- INVENTORY (4) ----
                Nanoactuators
   Experimental Phase Shifter
                System Backup Module

 Peak State 
------------
>              --- POWER ------------
         Micro Fission Core
>              --- PROPULSION -------
      Improved Flight Unit
      Improved Flight Unit
      Improved Flight Unit
      Improved VTOL Module
>              --- UTILITY ----------
  Experimental Sensor Array
      Advanced Signal Interpreter
               Target Analyzer
               Core Analyzer
      Improved Armor Integrity Analyzer
               Nanoactuators
               System Backup Module
>              --- WEAPON -----------
               EMDS
               Master Tearclaws
>              --- INVENTORY --------
       Compact Particle Reactor
               Nanoactuators
               Maneuvering Thrusters
               Proton Missile Launcher
[Rating: 87]

 Favorites 
-----------
Power                      Light Neutrino Core
  Engine                   Light Ion Engine
  Power Core               Light Neutrino Core
  Reactor                  Compact Particle Reactor
Propulsion                 Improved Flight Unit
  Hover Unit               Backup Propulsion I
  Flight Unit              Improved Flight Unit
Utility                    Experimental Sensor Array
  Device                   Experimental Sensor Array
  Processor                Improved Armor Integrity Analyzer
  Protection               Light Armor Plating
Weapon                     Spear
  Energy Gun               Backup Laser I
  Energy Cannon            EMDS
  Ballistic Gun            Hypervelocity Gauss Rifle
  Ballistic Cannon         AWS/Autocannon
  Launcher                 Proton Missile Launcher
  Special Weapon           Experimental Remote Datajack
  Impact Weapon            Heavy Flail
  Slashing Weapon          Master Tearclaws
  Piercing Weapon          Spear

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac 
Slots Evolved              12   | .   1   2   1   1   1   .   1   2   2   .   .   1   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   1   1   .   .   .   1   .   .   .   .   .   .   
  Utility                  6    | .   1   .   .   1   .   .   .   2   1   .   .   1   .   
  Weapon                   3    | .   .   1   .   .   1   .   .   .   1   .   .   .   .   
Parts Attached             132  | 2   4   5   18  2   14  1   29  12  16  3   3   9   14  
  Power                    17   | 1   1   .   2   .   4   1   2   3   .   .   .   1   2   
    Engine                 3    | 1   .   .   .   .   1   .   .   1   .   .   .   .   .   
    Core                   12   | .   1   .   2   .   2   1   2   2   .   .   .   1   1   
    Reactor                2    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Propulsion               11   | .   .   4   4   .   .   .   2   1   .   .   .   .   .   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 11   | .   .   4   4   .   .   .   2   1   .   .   .   .   .   
  Utility                  46   | .   3   .   9   1   3   .   10  4   5   1   3   3   4   
    Device                 34   | .   .   .   4   1   3   .   8   2   5   1   3   3   4   
    Storage                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              9    | .   2   .   3   .   .   .   2   2   .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             3    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   58   | 1   .   1   3   1   7   .   15  4   11  2   .   5   8   
    Energy Gun             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Energy Cannon          2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   
    Ballistic Gun          6    | 1   .   .   .   .   .   .   .   .   .   .   .   2   3   
    Ballistic Cannon       14   | .   .   .   .   .   4   .   6   .   3   1   .   .   .   
    Launcher               12   | .   .   1   1   .   2   .   2   2   2   .   .   2   .   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Impact Weapon          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        15   | .   .   .   1   1   1   .   6   1   5   .   .   .   .   
    Piercing Weapon        6    | .   .   .   .   .   .   .   .   1   1   1   .   .   3   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  10   | .   .   .   .   1   3   .   .   3   .   .   .   .   3   
Parts Lost                 2    | .   .   1   .   .   .   .   .   1   .   .   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   1   .   .   .   .   .   1   .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      1    | .   .   1   .   .   .   .   .   1   .   .   .   .   .   
Average Slot Usage (%)     89   | .   74  93  99  100 83  80  84  100 93  93  93  93  91  
  Core                     9    | .   16  14  13  11  10  10  9   8   6   6   6   6   5   
  Flight                   27   | .   .   20  30  34  30  30  32  33  27  26  26  25  25  
  Device                   11   | .   .   .   5   19  20  20  11  8   10  13  13  15  17  
  Processor                19   | .   12  28  17  11  10  10  16  23  27  26  26  25  25  
  Protection               1    | .   12  .   3   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            3    | .   23  14  .   .   .   .   .   .   .   .   .   4   5   
  Ballistic Cannon         2    | .   .   .   .   .   2   10  5   .   2   .   .   .   .   
  Launcher                 4    | .   .   14  13  11  4   .   2   11  5   6   6   .   .   
  Slashing Weapon          4    | .   .   .   11  11  5   .   3   8   4   6   6   6   6   
  Piercing Weapon          2    | .   .   .   .   .   .   .   .   4   6   6   6   6   5   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             70   | 5   10  10  15  13  70  70  70  20  36  31  31  33  36  
  Greatest Support         64   | 8   8   18  28  28  28  33  44  44  44  44  44  44  64  
  Greatest Overweight (x)  2    | .   1   1   .   .   2   2   2   .   .   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Largest Inventory Capacity 4    | 1   1   1   2   2   2   2   4   4   4   4   4   4   4   
  Average Capacity         2    | .   1   1   1   2   2   2   3   4   4   4   4   4   4   
  Most Carried             4    | 1   1   1   2   2   2   2   4   4   4   4   4   4   4   
  Average Carried          2    | .   .   .   .   2   1   2   2   3   3   3   3   3   3   
  Final Capacity           4    | 1   1   1   2   2   2   2   4   4   4   4   4   4   4   
  Final Carried            4    | 1   1   1   2   2   2   2   4   4   3   4   3   4   3   

 Class Distribution 
--------------------
 41% | Hacker-Sprinter
 21% | Scavenger-Sprinter
 15% | Hacker-Mutant
 14% | Hacker-Skirmisher
  4% | Hacker-Gunner

 Dominant Class 
----------------
      Hacker-Mutant | -10/Materials
      Hacker-Mutant | -10/Mines
      Hacker-Mutant | -9/Materials
    Hacker-Sprinter | -9/Mines
    Hacker-Sprinter | -9/Exiles
  Hacker-Skirmisher | -8/Mines
    Hacker-Sprinter | -8/Materials
    Hacker-Sprinter | -7/Factory
    Hacker-Sprinter | -7/Lower Caves
 Scavenger-Sprinter | -7/Lower Caves
 Scavenger-Sprinter | -7/Data Miner
 Scavenger-Sprinter | -6/Proximity Caves
 Scavenger-Sprinter | -6/Factory

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  
Matter Collected           3683  | 220  263  203  213  42   151  .    410  435  581  135  .    700  330  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            12246 | .    187  178  1388 44   334  44   2194 3541 570  290  .    2006 1470 
  Parts                    675   | .    14   21   82   11   26   17   114  180  52   20   .    98   40   
Haulers Intercepted        17    | .    .    .    6    .    .    .    6    5    .    .    .    .    .    
Recyclers Shooed           5     | .    .    .    .    .    .    .    3    1    .    .    .    .    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      83    | .    .    .    .    .    .    .    .    .    9    9    .    65   .    
  Prevented                40    | .    .    .    .    .    .    .    .    .    9    14   .    17   .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac 
Combat Hostiles Destroyed  248  | .   5   12  30  8   3   15  52  50  17  6   .   36  14  
  Melee                    86   | .   .   .   20  3   1   .   13  15  5   1   .   21  7   
  Guns                     32   | .   5   8   .   .   .   .   .   .   .   .   .   12  7   
  Cannons                  45   | .   .   .   .   .   2   15  27  .   1   .   .   .   .   
  AOE                      69   | .   .   4   9   5   .   .   9   33  3   4   .   2   .   
Classes Destroyed          24   | .   2   1   5   .   3   1   4   5   3   .   .   .   .   
  Worker                   2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Builder                  8    | .   .   .   .   .   .   .   1   7   .   .   .   .   .   
  Tunneler                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hauler                   17   | .   .   .   6   .   .   .   6   5   .   .   .   .   .   
  Recycler                 7    | .   .   .   .   .   .   .   2   3   .   .   .   .   2   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Mechanic                 7    | .   .   .   2   .   .   .   .   4   .   .   .   .   1   
  Operator                 2    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   
  Drone                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Turret                   3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Watcher                  15   | .   3   .   2   .   .   .   5   5   .   .   .   .   .   
  Swarmer                  73   | .   .   6   7   8   .   11  10  11  4   4   .   12  .   
  Grunt                    105  | .   5   6   14  .   .   3   27  22  1   1   .   15  11  
  Brawler                  2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Duelist                  3    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Sentry                   32   | .   .   .   8   .   .   .   12  9   .   .   .   2   1   
  Demolisher               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hunter                   7    | .   .   .   .   .   .   1   .   4   .   .   .   2   .   
  Programmer               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Tracker                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Combat Programmer        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Zionite                  3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Decomposer               2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Master Thief             15   | .   .   .   .   .   .   .   .   .   11  .   .   4   .   
  Assembled                5    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   
Best Kill Streak           25   | .   2   3   10  4   3   3   7   25  9   3   .   6   3   
  Combat Bots Only         10   | .   2   3   10  4   1   3   4   8   9   3   .   6   3   
Max Kills in Single Turn   7    | .   1   3   5   3   3   1   2   7   2   2   .   2   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   3   5   3   .   .   2   4   1   2   .   2   .   
  Melee                    2    | .   .   .   1   1   1   .   1   1   2   1   .   1   1   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  EX-HEX (-9/Exiles)
  EX-BIN (-9/Exiles)
  8R-AWN (-9/Exiles)
  EX-DEC (-9/Exiles)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  
Damage Taken               7394  | .    558  428  823  29   372  217  899  1267 274  224  81   930  1292 
  Core                     5973  | .    441  344  616  25   309  180  755  1035 236  173  64   745  1050 
  Absorbed by Shields      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Core       4282  | .    283  282  371  11   226  114  472  745  126  173  64   627  788  
Core Remaining (%)         92    | 100  .    98   .    .    .    62   100  .    .    .    .    100  .    
Volleys Fired              473   | .    75   46   3    2    1    .    28   63   82   19   .    116  38   
  Largest                  1     | .    1    1    1    1    1    .    1    1    1    1    .    1    1    
  Hottest                  53    | .    20   30   30   33   33   .    39   39   53   39   .    39   33   
Shots Fired                594   | .    75   46   3    2    7    48   96   62   82   19   .    116  38   
  Gun                      271   | .    75   43   .    .    .    .    6    .    .    .    .    109  38   
  Cannon                   138   | .    .    .    .    .    6    48   68   .    16   .    .    .    .    
  Launcher                 185   | .    .    3    3    2    1    .    22   62   66   19   .    7    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  403   | .    75   43   .    .    6    48   68   .    16   .    .    109  38   
  Thermal                  6     | .    .    .    .    .    .    .    6    .    .    .    .    .    .    
  Explosive                9     | .    .    3    3    2    1    .    .    .    .    .    .    .    .    
  Electromagnetic          176   | .    .    .    .    .    .    .    22   62   66   19   .    7    .    
  Robot Hit Streak         61    | .    13   13   11   .    7    13   61   12   3    2    .    15   16   
  Robot Miss Streak        7     | .    3    2    .    1    .    1    2    2    7    2    .    6    1    
  Penetration Max          2     | .    .    .    .    .    .    .    .    .    .    .    .    1    2    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Autonomous               123   | .    .    .    .    .    6    48   69   .    .    .    .    .    .    
Shots Hit Robots           769   | .    60   38   96   5    35   43   134  103  25   8    1    143  78   
  Core Hits                468   | .    16   20   44   8    24   12   77   125  21   11   .    76   34   
  Critical Hits            75    | .    .    .    3    .    1    1    5    .    .    .    .    45   20   
  Critical Kills           29    | .    .    .    .    .    1    .    3    .    .    .    .    16   9    
  Critical Parts Destroyed 41    | .    .    .    2    .    .    1    2    .    .    .    .    26   10   
Melee Attacks              411   | .    .    .    104  6    29   .    46   64   7    6    1    95   53   
  Impact                   14    | .    .    .    14   .    .    .    .    .    .    .    .    .    .    
  Slashing                 261   | .    .    .    90   6    29   .    46   43   2    4    .    14   27   
  Piercing                 136   | .    .    .    .    .    .    .    .    21   5    2    1    81   26   
  Sneak Attacks            43    | .    .    .    12   .    10   .    8    6    1    1    1    1    3    
    Combat Hostiles        8     | .    .    .    3    .    .    .    1    2    .    1    .    1    .    
  Follow-up Attacks        18    | .    .    .    .    .    .    .    .    5    2    .    .    6    5    
Damage Inflicted           39373 | .    761  796  5005 526  3014 2754 9383 7795 2028 642  90   5077 1502 
  Guns                     2129  | .    761  504  .    .    .    .    55   .    .    .    .    530  279  
  Cannons                  9007  | .    .    .    .    .    479  2754 5532 .    242  .    .    .    .    
  Explosions               9942  | .    .    292  403  295  255  .    1447 4946 1420 483  .    401  .    
  Melee                    18295 | .    .    .    4602 231  2280 .    2349 2849 366  159  90   4146 1223 
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  11081 | .    761  504  .    .    479  2754 5532 .    242  .    .    530  279  
  Thermal                  568   | .    .    .    .    .    .    .    55   472  .    41   .    .    .    
  Explosive                2112  | .    .    292  403  295  255  .    .    867  .    .    .    .    .    
  Electromagnetic          7317  | .    .    .    .    .    .    .    1447 3607 1420 442  .    401  .    
  Impact                   341   | .    .    .    341  .    .    .    .    .    .    .    .    .    .    
  Slashing                 11118 | .    .    .    4261 231  2280 .    2349 1797 68   29   .    5    98   
  Piercing                 6836  | .    .    .    .    .    .    .    .    1052 298  130  90   4141 1125 
Highest Corruption         2     | .    .    .    .    .    .    .    .    1    1    .    .    .    2    
  Average Corruption       1     | .    .    .    .    .    .    .    .    1    1    .    .    .    1    
  Corruption Purged        6     | .    .    .    .    .    .    .    .    2    2    .    .    .    2    
  Effects                  3     | .    .    .    .    .    .    .    .    1    1    .    .    .    1    
    Message Errors         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Discharges      1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Weapon Failures        1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            3455  | .    .    .    290  10   167  867  1020 286  166  18   30   529  72   
  Projectiles              1762  | .    .    .    .    .    63   867  821  .    11   .    .    .    .    
  Explosions               282   | .    .    .    .    .    2    .    41   147  92   .    .    .    .    
  Melee                    1411  | .    .    .    290  10   102  .    158  139  63   18   30   529  72   
Knockbacks                 45    | .    .    .    1    .    1    15   25   .    3    .    .    .    .    
  Impact                   1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  39    | .    .    .    .    .    1    12   23   .    3    .    .    .    .    
  Secondary                5     | .    .    .    .    .    .    3    2    .    .    .    .    .    .    
Self-Inflicted Damage      221   | .    .    .    .    .    .    .    .    106  103  12   .    .    .    
  Shots                    15    | .    .    .    .    .    .    .    .    8    6    1    .    .    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        15    | .    11   15   10   .    .    .    .    .    1    .    .    9    .    
  Average Temperature      4     | .    3    4    5    .    .    .    .    .    1    .    .    5    .    
  Received Heat Transfer   2052  | .    318  120  384  .    9    81   405  261  45   12   12   180  225  
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           15    | .    .    .    .    .    .    .    3    2    8    1    .    1    .    
  Combat Hostiles          15    | .    .    .    .    .    .    .    3    2    8    1    .    1    .    
  Parts Fried              52    | .    .    .    1    .    .    .    7    12   24   4    .    4    .    
  Impact Corruptions       4     | .    .    .    2    .    .    2    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             2     | .    .    .    1    .    .    .    .    1    .    .    .    .    .    
  Heat Transferred         822   | .    .    .    .    .    .    .    222  550  .    50   .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               2     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      10    | .    .    .    .    .    .    .    .    9    .    1    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  
Peak Influence             2145 | .    232  225  915  517  .    192  1099 2145 .    .    .    .    334  
  Average Influence        432  | .    74   148  543  460  .    70   456  1330 .    .    .    .    208  
Maximum Alert Level        5    | .    1    1    3    2    .    .    3    5    .    .    .    .    1    
  Low Security (%)         43   | 100  90   68   4    .    .    100  24   .    .    .    .    .    41   
  Level 1                  16   | .    9    31   10   19   .    .    24   .    .    .    .    .    58   
  Level 2                  20   | .    .    .    64   80   .    .    30   12   .    .    .    .    .    
  Level 3                  10   | .    .    .    20   .    .    .    20   22   .    .    .    .    .    
  Level 4                  4    | .    .    .    .    .    .    .    .    33   .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    6    .    .    .    .    .    
  High Security            3    | .    .    .    .    .    .    .    .    26   .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          37   | .    .    .    7    .    .    .    8    15   .    .    .    .    7    
  Investigation            9    | .    .    .    4    .    .    .    3    .    .    .    .    .    2    
  Extermination            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Reinforcement            7    | .    .    .    2    .    .    .    1    4    .    .    .    .    .    
  Assault                  11   | .    .    .    1    .    .    .    1    9    .    .    .    .    .    
  Garrison                 5    | .    .    .    .    .    .    .    3    2    .    .    .    .    .    
  Intercept                5    | .    .    .    .    .    .    .    .    .    .    .    .    .    5    
Construction Impeded       3    | .    .    .    .    .    .    .    1    2    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac 
Distress Signals           9    | .   1   .   7   .   .   .   .   1   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              414  | .   24  12  52  5   24  21  73  96  21  16  4   50  16  
  Peak Tracking Total      17   | .   5   3   10  4   9   5   5   17  4   4   4   7   4   
  Tactical Retreats        45   | .   3   .   .   .   4   5   8   5   2   7   .   9   2   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac 
Traps Triggered            2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   
  Indirectly               2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 10   | .   .   .   .   .   .   .   10  .   .   .   .   .   .   
  Reprogrammed             6    | .   6   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Triggered                11   | .   .   .   .   .   .   .   .   1   1   .   .   9   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac 
Machines Disabled          21   | .   .   1   2   2   3   .   1   11  .   .   .   1   .   
  Max in Single Turn       2    | .   .   1   .   2   2   .   1   2   .   .   .   1   .   
  Garrison Access          3    | .   .   .   .   .   .   .   1   2   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac 
Machines Accessed          72   | .   11  .   16  1   5   .   19  8   .   1   4   1   6   
  Terminals                38   | .   8   .   10  .   .   .   12  3   .   1   .   1   3   
  Fabricators              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Repair Stations          6    | .   1   .   2   .   .   .   2   1   .   .   .   .   .   
  Recycling Units          8    | .   2   .   2   .   .   .   2   1   .   .   .   .   1   
  Scanalyzers              5    | .   .   .   2   .   .   .   2   .   .   .   .   .   1   
  Garrison Access          3    | .   .   .   .   .   .   .   1   2   .   .   .   .   .   
Total Hacks                392  | .   73  .   88  1   49  .   93  23  .   4   30  6   25  
  Successful               318  | .   52  .   67  1   49  .   75  20  .   3   30  4   17  
  Failed                   73   | .   21  .   20  .   .   .   18  3   .   1   .   2   8   
    Catastrophic           5    | .   .   .   2   .   .   .   2   .   .   .   .   .   1   
  Database Lockouts        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Manual                   202  | .   48  .   60  .   1   .   53  15  .   3   .   3   19  
  Terminals                214  | .   60  .   59  .   .   .   62  11  .   4   .   6   12  
  Fabricators              7    | .   .   .   .   .   .   .   .   3   .   .   .   .   4   
  Repair Stations          17   | .   3   .   6   .   .   .   7   1   .   .   .   .   .   
  Recycling Units          40   | .   10  .   11  .   .   .   8   6   .   .   .   .   5   
  Scanalyzers              31   | .   .   .   12  .   .   .   15  .   .   .   .   .   4   
  Garrison Access          3    | .   .   .   .   .   .   .   1   2   .   .   .   .   .   
Terminal Hacks             139  | .   20  .   13  1   49  .   16  3   .   2   30  3   2   
  Record                   63   | .   .   .   .   .   48  .   .   .   .   1   11  3   .   
  Part Schematic           10   | .   .   .   .   .   .   .   .   .   .   .   9   .   1   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   .   .   7   .   .   
  Robot Analysis           9    | .   5   .   .   .   .   .   4   .   .   .   .   .   .   
  Prototype ID Bank        14   | .   2   .   3   .   .   .   4   2   .   .   3   .   .   
  Open Door                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Level Access Points      3    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   
  Branch Access Points     3    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   
  Machine Index            3    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   
  Terminal Index           2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          8    | .   3   .   4   .   .   .   .   .   .   1   .   .   .   
  Locate Traps             2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   
  Disarm Traps             2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Reprogram Traps          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         5    | .   1   .   1   .   .   .   1   1   .   .   .   .   1   
  Registered Components    2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       11   | .   1   .   4   .   .   .   6   .   .   .   .   .   .   
  Scan Component           4    | .   .   .   2   .   .   .   2   .   .   .   .   .   .   
  Repair                   4    | .   .   .   2   .   .   .   2   .   .   .   .   .   .   
  Refit                    3    | .   1   .   .   .   .   .   2   .   .   .   .   .   .   
Recycling Unit Hacks       12   | .   3   .   3   .   .   .   2   3   .   .   .   .   1   
  Report Inventory         5    | .   2   .   1   .   .   .   .   1   .   .   .   .   1   
  Retrieve Components      7    | .   1   .   2   .   .   .   2   2   .   .   .   .   .   
Scanalyzer                 25   | .   .   .   10  .   .   .   13  .   .   .   .   .   2   
  Insert Component         10   | .   .   .   4   .   .   .   5   .   .   .   .   .   1   
  Analyze                  15   | .   .   .   6   .   .   .   8   .   .   .   .   .   1   
Garrison Access Hacks      3    | .   .   .   .   .   .   .   1   2   .   .   .   .   .   
  Seal Access              3    | .   .   .   .   .   .   .   1   2   .   .   .   .   .   
Unauthorized Hacks         279  | .   60  .   80  .   .   .   79  25  .   2   .   2   31  
  Terminals                93   | .   22  .   28  .   .   .   30  6   .   1   .   1   5   
    Track                  30   | .   7   .   9   .   .   .   11  2   .   .   .   .   1   
    Assimilate             8    | .   1   .   2   .   .   .   4   .   .   .   .   .   1   
    Botnet                 37   | .   8   .   10  .   .   .   12  3   .   1   .   1   2   
    Disrupt                13   | .   5   .   5   .   .   .   3   .   .   .   .   .   .   
    Operators              5    | .   1   .   2   .   .   .   .   1   .   .   .   .   1   
  Fabricators              6    | .   .   .   .   .   .   .   .   3   .   .   .   .   3   
    Report                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   
    Siphon                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   
    Haulers                2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Repair Stations          4    | .   1   .   2   .   .   .   .   1   .   .   .   .   .   
    Mechanics              4    | .   1   .   2   .   .   .   .   1   .   .   .   .   .   
  Recycling Units          21   | .   5   .   5   .   .   .   5   2   .   .   .   .   4   
    Monitor                4    | .   1   .   1   .   .   .   1   .   .   .   .   .   1   
    Reject                 8    | .   2   .   2   .   .   .   2   1   .   .   .   .   1   
    Recyclers              6    | .   1   .   1   .   .   .   2   1   .   .   .   .   1   
    Mask                   3    | .   1   .   1   .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              4    | .   .   .   2   .   .   .   2   .   .   .   .   .   .   
    Extract                4    | .   .   .   2   .   .   .   2   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         50   | .   9   .   13  .   .   .   15  6   .   1   .   1   5   
  Full Trace Events        3    | .   .   .   .   .   .   .   1   .   .   .   .   .   2   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   .   .   .   7   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   36   | .   .   .   13  .   .   .   12  .   .   .   9   .   2   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             4    | .   .   .   2   .   .   .   2   .   .   .   .   .   .   
  Time                     283  | .   .   .   99  .   .   .   184 .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     39   | .   1   .   11  .   .   .   13  14  .   .   .   .   .   
Parts Scanalyzed           10   | .   .   .   4   .   .   .   5   .   .   .   .   .   1   
  Part Schematics Acquired 9    | .   .   .   4   .   .   .   4   .   .   .   .   .   1   
  Parts Damaged            3    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  
Total Allies               8    | .    1    2    2    .    .    .    2    .    .    .    .    .    1    
  Largest Group            3    | .    1    3    3    3    2    2    2    2    2    2    2    2    2    
  Highest-Rated Group      56   | .    10   56   56   51   20   20   20   20   20   20   20   20   20   
  Highest-Rated Ally       31   | .    10   31   31   31   10   10   10   10   10   10   10   10   10   
Total Orders               111  | .    4    6    6    2    2    10   20   29   15   3    1    8    5    
  GOTO                     59   | .    2    3    3    1    1    5    11   16   7    2    1    4    3    
  FOLLOW                   50   | .    2    3    3    1    1    5    9    11   8    1    .    4    2    
  EXPLORE                  2    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    
Ally Attacks               98   | .    .    .    60   7    31   .    .    .    .    .    .    .    .    
  Total Damage             2326 | .    .    .    753  83   1490 .    .    .    .    .    .    .    .    
  Kills                    30   | .    .    .    18   2    10   .    .    .    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Turrets Deployed           3    | .    .    .    .    .    3    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac 
Robot Analysis Total       124  | .   5   .   .   .   .   .   4   .   .   .   115 .   .   
Derelict Logs Recovered    10   | .   .   3   .   2   .   .   .   .   2   2   .   1   .   
Drone Launches             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  
Turns Passed               12313 | 23   842  524  1037 245  1024 1360 1778 1036 1533 588  47   1642 634  
Spaces Moved               23489 | 38   1002 921  2013 747  2257 716  2121 2439 4404 1408 127  4255 1041 
  Core                     1061  | 38   1002 17   .    .    .    .    .    .    .    .    .    .    4    
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   22428 | .    .    904  2013 747  2257 716  2121 2439 4404 1408 127  4255 1037 
  Fastest Speed            26    | 50   50   37   29   29   29   99   26   26   26   26   26   26   26   
  Average Speed            36    | 50   58   39   32   29   36   168  50   26   26   26   26   26   26   
  Slowest Speed            169   | 50   100  100  37   29   169  169  169  29   26   26   26   26   105  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            112   | .    .    12   21   8    1    .    33   25   .    2    4    .    6    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       80    | 3    98   99   96   100  95   100  100  49   99   99   77   99   7    
  Regions Visited          13
    Branch Regions         8
  Pre-discovered Areas     28    | .    .    2    .    .    1    .    .    .    .    .    24   1    .    
  Known Exits Taken        12    | .    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             16    | .    .    1    .    1    .    1    .    .    5    3    .    5    .    
Spaces Dug                 1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Terrain Destroyed          172   | .    .    26   23   20   8    16   3    44   31   1    .    .    .    
  Melee                    1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Projectile               26    | .    .    .    .    .    .    16   3    .    7    .    .    .    .    
  AOE                      145   | .    .    26   23   20   8    .    .    43   24   1    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  
Total                      26324 | 40   1185 1020 2248 758  2442 868  2733 2677 4692 1598 134  4615 1314 
  Wait                     1367  | .    84   36   64   4    95   144  416  58   115  146  .    85   120  
  Move                     23267 | 37   1001 898  1970 731  2254 715  2059 2392 4403 1403 120  4254 1030 
  Hop                      97    | .    .    10   21   7    1    .    28   21   .    2    2    .    5    
  Pick Up                  98    | 1    1    .    11   .    10   .    32   7    15   3    .    8    10   
  Fast Attach              65    | 2    4    3    12   2    11   1    4    11   6    .    .    1    8    
  Attach                   31    | .    .    1    3    .    2    .    19   .    2    .    .    1    3    
  Detach                   17    | .    .    .    2    .    2    .    8    .    1    .    .    .    4    
  Swap                     37    | .    .    1    3    .    1    .    6    2    8    3    3    7    3    
  Drop                     144   | .    3    1    19   1    22   1    30   15   19   4    1    7    21   
  Fire                     473   | .    75   46   3    2    1    .    28   63   82   19   .    116  38   
  Melee                    381   | .    .    .    104  6    29   .    46   56   5    6    1    81   47   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     4     | .    .    .    .    .    .    .    .    .    4    .    .    .    .    
  Miscellaneous            343   | .    17   24   36   5    14   7    57   52   32   12   7    55   25   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 4 exits: *Mat x3 / *Min)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: *Min x2)
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low)
-7/Lower Caves (discovered 2 exits: *Low / *Zio)
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: Fac x4)

 History 
---------
  Turn | Location           | Event
    15 | -11/Scrapyard      | Discovered new exit (range 15)
    24 | -11/Scrapyard      | Entered Materials
    39 | -10/Materials      | Identified exit to Mines
   129 | -10/Materials      | Discovered new exit (range 5)
   332 | -10/Materials      | Build established: Hacker-Mutant
   410 | -10/Materials      | Discovered new exit (range 16)
   535 | -10/Materials      | Discovered new exit (range 16)
   661 | -10/Materials      | Identified exit to Materials
   695 | -10/Materials      | Upgraded with Utility slot (x1)
   866 | -10/Materials      | Entered Mines
   866 | -10/Mines          | Accompanied by 1 ally
   866 | -10/Mines          | Upgraded with Weapon slot (x1)
   877 | -10/Mines          | Reached level 2
   892 | -10/Mines          | Upgraded with Propulsion slot (x1)
   909 | -10/Mines          | Learned location of Storage (-7)
  1003 | -10/Mines          | Discovered exit to Materials (range 9)
  1026 | -10/Mines          | Discovered exit to Materials (range 9)
  1074 | -10/Mines          | Learned Materials emergency access door positions
  1390 | -10/Mines          | Entered Materials
  1390 | -9/Materials       | Accompanied by 3 allies
  1391 | -9/Materials       | Identified exit to Mines
  1392 | -9/Materials       | Reached level 3
  1399 | -9/Materials       | Led the pair of lost Derelicts to an unsafe place
  1416 | -9/Materials       | Reached level 4
  1434 | -9/Materials       | Repaired Lgt. Nuclear Core?
  1472 | -9/Materials       | Identified exit to Materials
  1546 | -9/Materials       | Reached level 5
  1590 | -9/Materials       | Reached level 6
  1634 | -9/Materials       | Destroyed 10 combat bots
  2043 | -9/Materials       | Reached level 7
  2060 | -9/Materials       | Upgraded with Propulsion slot (x1)
  2110 | -9/Materials       | Central database locked down
  2190 | -9/Materials       | First assault squad dispatched
  2299 | -9/Materials       | Reached level 8
  2315 | -9/Materials       | Repaired Broken Recalibrator?
  2343 | -9/Materials       | Build established: Hacker-Sprinter
  2427 | -9/Materials       | Entered Mines
  2427 | -9/Mines           | Accompanied by 3 allies
  2427 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  2439 | -9/Mines           | Discovered exit to Materials (range 8)
  2475 | -9/Mines           | Discovered exit to Materials (range 4)
  2475 | -9/Mines           | Reached level 9
  2497 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  2497 | -9/Mines           | Upgraded with Utility slot (x1)
  2497 | -9/Mines           | Found Prototype Device
  2497 | -9/Mines           | Identified Exp. Sensor Array
  2521 | -9/Mines           | Identified exit to Exiles
  2550 | -9/Mines           | Learned location of 1 exit from Lower Caves
  2556 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  2579 | -9/Mines           | Found a hidden stash of uninstalled traps
  2599 | -9/Mines           | Met a Derelict who couldn't figure out how to use a Trap Extractor
  2672 | -9/Mines           | Entered Exiles
  2672 | -9/Exiles          | Accompanied by 2 allies
  2673 | -9/Exiles          | Identified exit to Mines
  2685 | -9/Exiles          | Met 8R-AWN
  2690 | -9/Exiles          | Met EX-HEX
  2706 | -9/Exiles          | Met EX-DEC
  2711 | -9/Exiles          | Learned location of Zion (-6)
  2729 | -9/Exiles          | Visited The Gauntlet
  2773 | -9/Exiles          | Discovered exit to Mines (range 12)
  2793 | -9/Exiles          | Met EX-BIN
  2797 | -9/Exiles          | Aligned with FarCom system
  2797 | -9/Exiles          | Given EX-Vault access code
  2810 | -9/Exiles          | Opened EX-Vault
  2813 | -9/Exiles          | Upgraded with Weapon slot (x1)
  2814 | -9/Exiles          | Found AWS/Autocannon
  2822 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  2866 | -9/Exiles          | Found Deploy-a-Sentry
  2867 | -9/Exiles          | Found Deploy-a-Sentry
  2924 | -9/Exiles          | Found Deploy-a-Sentry
  3169 | -9/Exiles          | Attacked by the Exiles
  3179 | -9/Exiles          | DAS Turret deployed
  3181 | -9/Exiles          | DAS Turret deployed
  3184 | -9/Exiles          | DAS Turret deployed
  3186 | -9/Exiles          | Allies destroyed EX-HEX
  3189 | -9/Exiles          | Allies destroyed EX-BIN
  3216 | -9/Exiles          | Destroyed 8R-AWN
  3349 | -9/Exiles          | Destroyed EX-DEC
  3450 | -9/Exiles          | Found Deploy-a-Sentry
  3696 | -9/Exiles          | Left Exiles lab with AWS/Autocannon
  3696 | -9/Exiles          | Entered Mines
  3696 | -8/Mines           | Accompanied by 3 allies
  3719 | -8/Mines           | Discovered exit to Materials (range 7)
  3916 | -8/Mines           | Build established: Hacker-Skirmisher
  3948 | -8/Mines           | Reached level 10
  4023 | -8/Mines           | Discovered exit to Materials (range 13)
  4211 | -8/Mines           | Core integrity fell below 50%
  5056 | -8/Mines           | Entered Materials
  5056 | -8/Materials       | Accompanied by 3 allies
  5058 | -8/Materials       | Reached level 11
  5189 | -8/Materials       | Repaired Lgt. Neutrino Core
  5285 | -8/Materials       | Repaired Broken Adv. Recalibrator
  5319 | -8/Materials       | Reached level 12
  5567 | -8/Materials       | Identified exit to Factory
  5978 | -8/Materials       | Garrison activated, responded to threat
  6008 | -8/Materials       | Reached level 13
  6009 | -8/Materials       | Upgraded with Propulsion slot (x1)
  6163 | -8/Materials       | Build established: Hacker-Gunner
  6476 | -8/Materials       | Build established: Hacker-Sprinter
  6656 | -8/Materials       | First assault squad dispatched
  6834 | -8/Materials       | Entered Factory
  6834 | -7/Factory         | Accompanied by 3 allies
  6836 | -7/Factory         | Reached level 14
  6927 | -7/Factory         | Reached level 15
  6927 | -7/Factory         | Garrison activated, responded to threat
  7060 | -7/Factory         | Upgraded with Utility slot (x1)
  7118 | -7/Factory         | Discovered new exit (range 4)
  7118 | -7/Factory         | Identified exit to Factory
  7157 | -7/Factory         | Discovered new exit (range 5)
  7159 | -7/Factory         | Identified exit to Storage
  7234 | -7/Factory         | First assault squad dispatched
  7260 | -7/Factory         | Reached level 16
  7598 | -7/Factory         | High security lockdown imminent
  7607 | -7/Factory         | Discovered new exit (range 18)
  7612 | -7/Factory         | Identified exit to Lower Caves
  7678 | -7/Factory         | High security lockdown engaged
  7711 | -7/Factory         | Discovered exit to Factory (range 30)
  7778 | -7/Factory         | Destroyed 8 combat bots
  7799 | -7/Factory         | Core integrity fell below 50%
  7801 | -7/Factory         | Upgraded with Utility slot (x1)
  7867 | -7/Factory         | Reached level 17
  7870 | -7/Factory         | Entered Lower Caves
  7870 | -7/Lower Caves     | Accompanied by 2 allies
  7871 | -7/Lower Caves     | Identified exit to Lower Caves
  7895 | -7/Lower Caves     | Destroyed 9 combat bots
  7916 | -7/Lower Caves     | Learned Factory terminal intel
  7949 | -7/Lower Caves     | Spotted O5-GOE(f)
  7950 | -7/Lower Caves     | Encountered a Master Thief
  8002 | -7/Lower Caves     | Destroyed O5-GOE(f)
  8005 | -7/Lower Caves     | Upgraded with Weapon slot (x1)
  8051 | -7/Lower Caves     | Spotted HU-5EP(f)
  8052 | -7/Lower Caves     | Encountered a Master Thief
  8053 | -7/Lower Caves     | Spotted 9V-5YB(f)
  8054 | -7/Lower Caves     | Encountered a Master Thief
  8181 | -7/Lower Caves     | Destroyed HU-5EP(f)
  8223 | -7/Lower Caves     | Destroyed 9V-5YB(f)
  8257 | -7/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
  8259 | -7/Lower Caves     | Identified exit to Zion
  8285 | -7/Lower Caves     | Spotted B-75 Beast
  8380 | -7/Lower Caves     | Destroyed B-75 Beast
  8448 | -7/Lower Caves     | Spotted ZY-012(f)
  8449 | -7/Lower Caves     | Encountered a Master Thief
  8599 | -7/Lower Caves     | Destroyed ZY-012(f)
  8612 | -7/Lower Caves     | Upgraded with Utility slot (x1)
  8700 | -7/Lower Caves     | Spotted YS-2RP(f)
  8700 | -7/Lower Caves     | Spotted 7K-J38(f)
  8701 | -7/Lower Caves     | Encountered a Master Thief
  8701 | -7/Lower Caves     | Encountered a Master Thief
  8755 | -7/Lower Caves     | Build established: Scavenger-Sprinter
  8759 | -7/Lower Caves     | Destroyed YS-2RP(f)
  8774 | -7/Lower Caves     | Destroyed 7K-J38(f)
  8854 | -7/Lower Caves     | Spotted AS-9FV(f)
  8855 | -7/Lower Caves     | Encountered a Master Thief
  8859 | -7/Lower Caves     | Spotted 3N-0HV(f)
  8860 | -7/Lower Caves     | Encountered a Master Thief
  8932 | -7/Lower Caves     | Adv. Recalibrator stolen by Master Thief
  8936 | -7/Lower Caves     | Master Tearclaws stolen by Master Thief
  8972 | -7/Lower Caves     | Spotted 3P-EB1(f)
  8972 | -7/Lower Caves     | Spotted FN-X6J(f)
  8973 | -7/Lower Caves     | Encountered a Master Thief
  8973 | -7/Lower Caves     | Encountered a Master Thief
  9060 | -7/Lower Caves     | Destroyed 3P-EB1(f)
  9126 | -7/Lower Caves     | Destroyed FN-X6J(f)
  9176 | -7/Lower Caves     | Build established: Hacker-Sprinter
  9273 | -7/Lower Caves     | Spotted IY-H0Q(f)
  9274 | -7/Lower Caves     | Encountered a Master Thief
  9287 | -7/Lower Caves     | Spotted CO-AGG(f)
  9288 | -7/Lower Caves     | Encountered a Master Thief
  9315 | -7/Lower Caves     | Destroyed CO-AGG(f)
  9368 | -7/Lower Caves     | Destroyed IY-H0Q(f)
  9389 | -7/Lower Caves     | Spotted CD-CO8(f)
  9390 | -7/Lower Caves     | Encountered a Master Thief
  9390 | -7/Lower Caves     | Destroyed CD-CO8(f)
  9403 | -7/Lower Caves     | Entered another Lower Caves area
  9403 | -7/Lower Caves     | Accompanied by 2 allies
  9406 | -7/Lower Caves     | Learned location of 1 exit from Factory
  9449 | -7/Lower Caves     | Encountered a Warlord checkpoint
  9458 | -7/Lower Caves     | Discovered new exit (range 15)
  9461 | -7/Lower Caves     | Identified exit to Data Miner
  9511 | -7/Lower Caves     | Spotted B-75 Beast
  9513 | -7/Lower Caves     | Build established: Scavenger-Sprinter
  9689 | -7/Lower Caves     | Discovered exit to Factory (range 14)
  9968 | -7/Lower Caves     | Destroyed B-75 Beast
  9991 | -7/Lower Caves     | Entered Data Miner
  9991 | -7/Data Miner      | Accompanied by 2 allies
  9991 | -7/Data Miner      | Discovered new exit (range 6)
  9993 | -7/Data Miner      | Identified exit to Proximity Caves
  9997 | -7/Data Miner      | Met Data Miner
 10005 | -7/Data Miner      | Learned location of Section 7 (-2)
 10005 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 10009 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 10030 | -7/Data Miner      | Interfaced with the Data Conduit
 10038 | -7/Data Miner      | Entered Proximity Caves
 10038 | -6/Proximity Caves | Accompanied by 2 allies
 10040 | -6/Proximity Caves | Reached level 18
 10213 | -6/Proximity Caves | Attracted the attention of an 0b10 base
 10282 | -6/Proximity Caves | Learned Research stockpile data
 10324 | -6/Proximity Caves | Learned Factory stockpile data
 10353 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 10527 | -6/Proximity Caves | Reached level 19
 10545 | -6/Proximity Caves | Build established: Hacker-Sprinter
 10655 | -6/Proximity Caves | Spotted BA-IK0(f)
 10657 | -6/Proximity Caves | Encountered a Master Thief
 10788 | -6/Proximity Caves | Destroyed BA-IK0(f)
 10802 | -6/Proximity Caves | Spotted WZ-R77(f)
 10803 | -6/Proximity Caves | Encountered a Master Thief
 10803 | -6/Proximity Caves | Spotted C0-KKJ(f)
 10804 | -6/Proximity Caves | Encountered a Master Thief
 10960 | -6/Proximity Caves | Destroyed C0-KKJ(f)
 10974 | -6/Proximity Caves | Destroyed WZ-R77(f)
 11004 | -6/Proximity Caves | Upgraded with Utility slot (x1)
 11013 | -6/Proximity Caves | Spotted 7C-70T(f)
 11018 | -6/Proximity Caves | Spotted MT-BX1(f)
 11019 | -6/Proximity Caves | Encountered a Master Thief
 11019 | -6/Proximity Caves | Encountered a Master Thief
 11291 | -6/Proximity Caves | Build established: Scavenger-Sprinter
 11370 | -6/Proximity Caves | Destroyed 7C-70T(f)
 11680 | -6/Proximity Caves | Entered Factory
 11680 | -6/Factory         | Accompanied by 1 ally
 11681 | -6/Factory         | Identified exit to Factory
 11684 | -6/Factory         | Loaded intel: 230 machine locations
 11685 | -6/Factory         | Loaded intel: 20 terminal locations
 11954 | -6/Factory         | Intercept squad dispatched
 11969 | -6/Factory         | Spotted Tracker
 11979 | -6/Factory         | Destroyed Tracker
 11995 | -6/Factory         | Spotted Combat Programmer
 12007 | -6/Factory         | Found Prototype Special Weapon
 12007 | -6/Factory         | Identified Exp. Remote Datajack
 12010 | -6/Factory         | Found Prototype Energy Cannon
 12010 | -6/Factory         | Identified EMDS
 12068 | -6/Factory         | Destroyed Combat Programmer
 12186 | -6/Factory         | Reached level 20
 12221 | -6/Factory         | Found Exp. Phase Shifter
 12286 | -6/Factory         | Intercept squad dispatched
 12291 | -6/Factory         | Spotted Tracker
 12293 | -6/Factory         | Spotted Tracker
 12307 | -6/Factory         | Core integrity fell below 50%
 12312 | -6/Factory         | Core integrity fell below 20%
 12314 | -6/Factory         | Destroyed by Tracker with Linked Autogun

 Last Messages 
---------------
12244_ Dropped Nanoactuators.
12247_ Acquired Linked Autogun.
12250_ Dropped Linked Autogun.
12254_ Acquired Exp. Remote Datajack.
12255_ Acquired Com. Particle Reactor.
12260_ Dropped Exp. Remote Datajack.
12261_ Dropped Com. Particle Reactor.
12265_ Acquired Quantum Shading Machine.
12266_ Acquired Cld. Antigrav System.
12271_ Dropped Cld. Antigrav System.
12272_ Dropped Quantum Shading Machine.
12277_ Acquired EMDS.
12283_ Dropped EMDS.
12286_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route.
12286_ Acquired Cld. Antigrav System.
12289_ Dropped Cld. Antigrav System.
Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." <x2>
12295_ Imp. Flight Unit temporarily disabled.
12297_ Imp. VTOL Module temporarily disabled.
12300_ Imp. Flight Unit temporarily disabled. <x2>

 Map 
-----
+----------------------------------------------------+
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| ??#  """ """   #??#""  """^"""  ###      #         |
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| ??#            #?#"""%= "" """    #      #         |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           49
Energy Generation          43
Energy Capacity            300
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           40
Terrain Scan Density       10
Armor Coverage             150
Resistance: KI             10
Resistance: TH             10
Resistance: EX             20
Melee Speed Boost          50
Phase Shifting             20
Evasion (%)                90
Targeting Accuracy         5
Melee Accuracy             5
Target Analysis            5
Core Analysis              6
Armor Integrity Analysis   50
Offensive Hacking          10
Defensive Hacking          10

 Item Schematics 
-----------------
              Imp. Flight Unit | -9/Materials  | Scanalyzed
                  Recalibrator | -9/Materials  | Scanalyzed
         Maneuvering Thrusters | -9/Materials  | Scanalyzed
             Lgt. Nuclear Core | -9/Materials  | Scanalyzed
              Reclamation Unit | -9/Materials  | Extracted
                  Mining Laser | -9/Materials  | Extracted
            Lgt. Assault Rifle | -9/Materials  | Extracted
                         Wheel | -9/Materials  | Extracted
               Cld. Ion Engine | -9/Materials  | Extracted
               Terrain Scanner | -9/Materials  | Extracted
             Utility Shielding | -9/Materials  | Extracted
             Imp. Aluminum Leg | -9/Materials  | Extracted
       Imp. Targeting Computer | -9/Materials  | Extracted
             Exp. Sensor Array | -8/Materials  | Scanalyzed
 Imp. Armor Integrity Analyzer | -8/Materials  | Scanalyzed
             Adv. Recalibrator | -8/Materials  | Scanalyzed
       Adv. Signal Interpreter | -8/Materials  | Scanalyzed
                           Axe | -8/Materials  | Extracted
               Imp. Ion Engine | -8/Materials  | Extracted
             Recoil Stabilizer | -8/Materials  | Extracted
             Thermal Generator | -8/Materials  | Extracted
                  Titanium Leg | -8/Materials  | Extracted
                  Aluminum Leg | -8/Materials  | Extracted
                 Hacking Suite | -8/Materials  | Extracted
            Structural Scanner | -8/Materials  | Extracted
              Combat Drone Bay | -7/Data Miner | Free
     Lgt. Regenerative Plating | -7/Data Miner | Free
           Cmb. Gravmag System | -7/Data Miner | Free
                  Triangulator | -7/Data Miner | Free
          Exp. Terrain Scanner | -7/Data Miner | Free
   Exp. Terrain Scan Processor | -7/Data Miner | Free
   Tactical Coordination Suite | -7/Data Miner | Free
      Exp. Transmission Jammer | -7/Data Miner | Free
       Mni. Smartbomb Launcher | -7/Data Miner | Free
                     Phase Gun | -6/Factory    | Hacked
             Mic. Fission Core | -6/Factory    | Scanalyzed

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
 X-72 Disruptor | -7/Data Miner | Free
      P-70 Sage | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free
 I-47 Archangel | -7/Data Miner | Free

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Ambidextrous

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  
Levels Raised              19    | .    .    1    6    1    .    1    3    4    .    .    .    2    1    
  XP Earned                31565 | 3000 865  2025 8282 1157 169  2250 4512 4820 297  280  511  2232 1165 
  XP Spent                 29820 | 350  1800 1600 8670 800  800  1100 4450 4400 2800 .    .    2000 1050 
Upgrades                   55    | 2    5    3    28   1    1    1    4    6    2    .    .    1    1    
  Propulsion Slot          3     | .    .    1    1    .    .    .    1    .    .    .    .    .    .    
  Utility Slot             6     | .    1    .    .    1    .    .    .    2    1    .    .    1    .    
  Weapon Slot              3     | .    .    1    .    .    1    .    .    .    1    .    .    .    .    
  Heat Dissipation         4     | .    .    .    4    .    .    .    .    .    .    .    .    .    .    
  Energy Generation        4     | .    .    .    1    .    .    .    .    2    .    .    .    .    1    
  Mass Support             4     | 1    .    1    .    .    .    1    1    .    .    .    .    .    .    
  Inventory Capacity       4     | 1    .    .    1    .    .    .    2    .    .    .    .    .    .    
  Sensor Range             5     | .    .    .    5    .    .    .    .    .    .    .    .    .    .    
  Ranged Accuracy          4     | .    .    .    4    .    .    .    .    .    .    .    .    .    .    
  Melee Accuracy           6     | .    .    .    6    .    .    .    .    .    .    .    .    .    .    
  Hack Attack %            2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  KI Resistance %          2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  TH Resistance %          2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  EX Resistance %          4     | .    .    .    2    .    .    .    .    2    .    .    .    .    .    
Protomatter Created        2651  | .    121  156  296  26   41   49   573  577  80   72   .    545  115  
  Integrity Restored       6557  | .    362  464  653  78   235  135  1113 927  617  229  121  1087 536  
    Core                   5367  | .    333  445  475  78   224  135  980  747  524  75   98   809  444  
    Parts                  1190  | .    29   19   178  .    11   .    133  180  93   154  23   278  92   
Protomatter Decayed        448   | .    .    .    83   14   -2   4    .    198  .    63   .    88   .    

 Game 
------
Seed              TransportSuspensionStorm
  Manual?         0
Play Time         06:11:12
  Cumulative      503.5 hours
  Start           2020.03.13 @ 11:48:18
  End             2020.03.15 @ 01:45:59
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          144
  Rogue           144
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           1/0/1/0/0/0/0
Lore%             72
Gallery%          80
Achievement%      58
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 92792ecc-86c0-41f4-b8c7-bcd118b73122