Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 09:36:20 Player: Bobert Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (58) 290 Value Destroyed (1634) 1634 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (279) 279 TOTAL SCORE: 6083 Bonus ------- Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 370/370 System Corruption 23% Temperature Cool (9) Movement Rolling (115) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Cooled Deuterium Engine > --- PROPULSION (4) --- Compact Wheel Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink Targeting Computer Targeting Computer ECM Suite Medium Reactive Plating > --- WEAPON (2) ------- Plasma Cannon Cooled Particle Cannon > --- INVENTORY (5) ---- Cooled Deuterium Engine Cooled Deuterium Engine Heavy Armor Plating Authchip [Device] Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Terrain Scan Processor 0b10 Alert Chip Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Gatling Laser > --- INVENTORY -------- Improved Heat Sink Heavy Armor Plating Authchip [Device] Authchip [Weapon] Gatling Laser [Rating: 47] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . 1 2 . . . Weapon . | . . . . . . . . . . Parts Attached 75 | 6 8 . . 3 22 3 . 32 1 Power 15 | 1 1 . . . 6 . . 6 1 Engine 10 | 1 1 . . . 4 . . 4 . Core 5 | . . . . . 2 . . 2 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 3 . . 2 7 . . 7 . Treads 1 | . . . . . . . . 1 . Leg 10 | 2 1 . . . 6 . . 1 . Wheel 5 | . . . . . . . . 5 . Hover 5 | . 2 . . 2 1 . . . . Flight . | . . . . . . . . . . Utility 21 | 1 1 . . 1 4 2 . 12 . Device 8 | . 1 . . 1 2 . . 4 . Storage 2 | 1 . . . . 1 . . . . Processor 7 | . . . . . 1 1 . 5 . Hackware 1 | . . . . . . 1 . . . Protection 3 | . . . . . . . . 3 . Artifact . | . . . . . . . . . . Weapon 18 | 2 3 . . . 5 1 . 7 . Energy Gun 9 | 2 1 . . . 3 . . 3 . Energy Cannon 4 | . 1 . . . . . . 3 . Ballistic Gun 3 | . 1 . . . . 1 . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . Parts Lost 25 | . . . . 1 3 2 5 13 1 Power 6 | . . . . . 1 . 2 3 . Propulsion 8 | . . . . . 1 2 1 3 1 Utility 5 | . . . . 1 . . 1 3 . Weapon 6 | . . . . . 1 . 1 4 . Highest Loss Streak 7 | . . . . 1 3 2 5 7 1 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | . 5 8 8 8 7 6 6 3 4 Power . | . . 1 1 1 . . . 1 2 Propulsion . | . 1 2 2 1 . . . . . Utility 3 | . 2 5 5 5 5 4 4 2 2 Weapon . | . . . . . 1 1 2 . . Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 5 . 1 . 9 . 3 1 4 Power 3 | . . . . . . . . 1 2 Propulsion 1 | . 1 . . . . . . . . Utility 15 | . 3 . 1 . 6 . 3 . 2 Weapon 3 | . . . . . 3 . . . . Tool/Special 1 | . 1 . . . . . . . . Average Slot Usage (%) 87 | . 98 100 100 89 97 93 58 77 91 Engine 12 | . 14 14 14 14 14 . . 12 10 Core 1 | . . . . . 2 15 10 . 3 Leg 10 | . 22 . . . 33 26 10 . . Wheel 7 | . . . . . . . . 13 23 Hover 6 | . 5 28 28 28 1 . . 4 . Device 9 | . 12 14 14 8 9 7 4 7 15 Storage 6 | . 14 14 14 14 9 7 4 . . Processor 10 | . . . . . 8 13 12 16 15 Protection 3 | . . . . . . . . 7 7 Energy Gun 7 | . 18 14 14 14 5 9 7 4 . Energy Cannon 6 | . . 14 14 8 4 . . 6 15 Ballistic Gun 2 | . 8 . . . . 5 . 1 . Ballistic Cannon 1 | . . . . . 6 . . . . Peak Build Rating 47 | 6 10 10 11 13 41 47 39 44 41 Average Rating 27 | 4 7 10 10 11 36 44 27 32 39 On Entrance 17 | . 6 10 10 11 13 41 39 4 41 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 11 14 14 14 14 34 29 29 59 59 Greatest Support 72 | 20 20 14 14 16 72 69 33 66 60 Greatest Overweight (x) 5 | 1 . . . . 1 . 5 2 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 5 5 Average Capacity 6 | 7 8 8 8 8 8 10 8 5 5 Most Carried 10 | 4 8 8 8 8 10 8 8 5 5 Average Carried 6 | . 5 8 8 7 7 7 7 4 5 Final Capacity 10 | 8 8 8 8 8 10 10 5 5 5 Final Carried 8 | . 8 8 8 8 8 8 5 5 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 1444 | 229 127 . . 35 523 . . 297 233 Remotely . | . . . . . . . . . . Salvage Created 2293 | . 285 . . 151 725 125 222 496 289 Parts 136 | . 32 . . 8 46 3 . 34 13 Haulers Intercepted 5 | . 1 . . . 2 . . 2 . Recyclers Shooed 2 | . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 37 | . 8 . . 2 10 2 1 8 6 Guns 21 | . 8 . . 2 7 2 1 1 . Cannons 15 | . . . . . 3 . . 6 6 AOE 1 | . . . . . . . . 1 . Classes Destroyed 13 | . 6 . . 2 3 . 1 1 . Worker 3 | . 1 . . . 2 . . . . Builder 3 | . . . . . 2 . . 1 . Hauler 5 | . 1 . . . 2 . . 2 . Recycler 4 | . . . . 1 1 1 . 1 . Operator 1 | . 1 . . . . . . . . Watcher 5 | . 1 . . . 3 . . 1 . Swarmer 11 | . 5 . . . . 2 . 3 1 Grunt 14 | . 3 . . 1 5 . . 2 3 Duelist 2 | . . . . 1 . . . . 1 Sentry 3 | . . . . . 3 . . . . Hunter 2 | . . . . . 2 . . . . Programmer 4 | . . . . . . . . 3 1 Compactor 1 | . . . . . . . 1 . . Best Kill Streak 8 | . 4 . . 2 8 3 1 3 4 Combat Bots Only 4 | . 4 . . 2 4 2 1 3 4 Max Kills in Single Turn 2 | . 1 . . 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Hostile Shots Fired 310 | . 39 . . 10 75 22 5 121 38 Missed 72 | . 10 . . 4 17 9 1 24 7 Hits 238 | . 29 . . 6 58 13 4 97 31 Melee 8 | . . . . 2 . . 4 . 2 Projectile 230 | . 29 . . 4 58 13 . 97 29 Critical Strikes 16 | . . . . 1 4 . 1 8 2 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 3834 | . 250 . . 112 943 193 188 1643 505 Core 936 | . 40 . . 43 150 26 131 489 57 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 63 | . . . . . . . . 37 26 Core Remaining (%) 79 | 100 . . . 66 72 . . . . Volleys Fired 199 | . 32 . . 22 57 8 12 51 17 Largest 2 | . 2 . . 2 2 2 2 2 2 Hottest 160 | . 110 . . 110 141 108 160 110 110 Shots Fired 343 | . 64 . . 27 96 16 23 84 33 Gun 218 | . 63 . . 22 38 16 23 56 . Cannon 125 | . 1 . . 5 58 . . 28 33 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 95 | . 16 . . . 48 8 1 22 . Thermal 225 | . 48 . . 27 48 8 22 39 33 Explosive . | . . . . . . . . . . Electromagnetic 23 | . . . . . . . . 23 . Robot Hit Streak 11 | . 5 . . 5 9 3 11 11 9 Robot Miss Streak 9 | . 8 . . 2 7 9 3 6 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 191 | . 26 . . 18 50 14 23 40 20 Core Hits 106 | . 17 . . 7 33 9 11 18 11 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 2 . . 1 7 . . 1 . Burn 7 | . 2 . . 1 3 . . 1 . Blast 4 | . . . . . 4 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4054 | . 316 . . 244 1179 170 632 983 530 Guns 2326 | . 288 . . 208 569 170 632 459 . Cannons 1702 | . 17 . . 36 610 . . 509 530 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 26 | . 11 . . . . . . 15 . Kinetic 852 | . 56 . . . 522 92 17 165 . Thermal 2972 | . 249 . . 244 657 78 615 599 530 Explosive . | . . . . . . . . . . Electromagnetic 204 | . . . . . . . . 204 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . . . . . . . 20 23 23 Average Corruption 21 | . . . . . . . 12 22 23 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 98 | . . . . . . . 6 74 18 Message Errors 23 | . . . . . . . . 20 3 Matter Fused 20 | . . . . . . . 2 13 5 Heat Flow Errors 11 | . . . . . . . . 9 2 Energy Discharges 8 | . . . . . . . 2 5 1 Parts Rejected 2 | . . . . . . . 1 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . . . 1 12 2 Data Loss (major) 3 | . . . . . . . . 2 1 Misfires 5 | . . . . . . . . 4 1 Alerts 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 . Weapon Failures 7 | . . . . . . . . 5 2 Overload Shots . | . . . . . . . . . . Overflow Damage 2 | . . . . . . . . 2 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 2 | . . . . . . . . 2 . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . 7 . Shots . | . . . . . . . . . . Rammed 4 | . . . . . . . . 4 . Targets Rammed 5 | . 1 . . . . . . 4 . Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 274 | . 60 . . 158 274 30 137 233 217 Average Temperature 57 | . 16 . . 82 55 12 50 81 35 Received Heat Transfer 1125 | . 30 . . 24 279 . . 567 225 Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . 2 . . 1 1 1 . 3 1 Heat Transferred 6630 | . 828 . . 777 1640 175 1400 927 883 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 127 | . 92 31 . 50 127 50 8 77 . Initial 50 | . . 31 . . 5 50 8 . . Average 18 | . 23 31 . 12 34 30 1 11 . Influence Increases 1136 | . 229 . . 55 346 44 . 322 140 Destroy 0b10 Robot/C 672 | . 160 . . 40 160 32 . 160 120 Destroy 0b10 Robot/NC 94 | . 20 . . 5 40 4 . 25 . Destroy Leader 196 | . 44 . . 10 58 8 . 56 20 Trap Triggered on 0b10 8 | . . . . . 8 . . . . Successful Hack 51 | . 5 . . . 26 . . 20 . Disable Machine 12 | . . . . . 12 . . . . Destroy Structure 31 | . . . . . 30 . . 1 . Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 57 | . . . . . 12 . . 45 . Influence Decreases 1136 | . 146 52 31 40 250 131 24 300 162 Entered New Map 179 | . . 52 31 . 10 61 16 . 9 Time Decay 847 | . 146 . . 40 210 50 8 240 153 Lost Part 110 | . . . . . 30 20 . 60 . Squads Dispatched 15 | . 2 . . 1 4 . . 8 . Investigation 6 | . . . . 1 3 . . 2 . Extermination 4 | . . . . . . . . 4 . Reinforcement 5 | . 2 . . . 1 . . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 75 | . 18 . . 2 15 3 5 22 10 Peak Tracking Total 5 | . 4 . . 2 5 3 4 5 5 Tactical Retreats 6 | . . . . . 1 . . 4 1 ECM-based Alert Blocks 5 | . . . . . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 2 | . . . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 38 | . . . . . 38 . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . Reprogrammed 1 | . . . . . 1 . . . . Reused 1 | . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 18 | . 2 . 3 1 6 . . 6 . Terminals 12 | . 2 . . . 5 . . 5 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 52 | . 5 . 14 1 19 . . 13 . Successful 34 | . 2 . 14 1 11 . . 6 . Failed 18 | . 3 . . . 8 . . 7 . Catastrophic 6 | . 1 . . . 2 . . 3 . Database Lockouts . | . . . . . . . . . . Manual 20 | . 3 . 2 . 12 . . 3 . Terminals 31 | . 5 . . . 15 . . 11 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 25 | . 2 . 14 1 5 . . 3 . Record 13 | . . . 13 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 2 | . . . . . . . . 2 . Alert Level 2 | . 1 . . . 1 . . . . Locate Traps 3 | . . . . . 2 . . 1 . Investigation Status 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . Refit 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . Insert Component 2 | . . . . . 2 . . . . Retrieve Study 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 3 . . 2 . Terminals 5 | . . . . . 3 . . 2 . Botnet 5 | . . . . . 3 . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 . . . 5 . . 4 . Full Trace Events 6 | . 1 . . . 3 . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total Allies 1 | . . . . . . . 1 . . Largest Group 1 | . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . 7 . . Total Damage 83 | . . . . . . . 83 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Active Infowar (turns) 925 | . . . . . . . . 592 333 ECM 925 | . . . . . . . . 592 333 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 3748 | 57 517 14 300 185 734 103 140 1365 333 Spaces Moved 2951 | 41 335 25 533 208 398 59 131 949 272 Core 225 | 11 . . . . . . 90 124 . Treads 18 | . . . . . . . . 18 . Legs 781 | 30 267 . . . 384 59 41 . . Wheels 748 | . . . . . . . . 476 272 Hover 1179 | . 68 25 533 208 14 . . 331 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 56 56 56 52 120 50 50 100 Average Speed 86 | 108 107 56 56 56 117 120 73 85 100 Slowest Speed 300 | 120 120 56 56 56 190 120 300 160 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 4 41 14 90 51 43 3 79 27 46 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . 1 . . . . 2 Spaces Dug 13 | . . . . . 13 . . . . Terrain Destroyed 39 | . . . . . 35 . . 1 3 Melee . | . . . . . . . . . . Projectile 39 | . . . . . 35 . . 1 3 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Total 3792 | 53 437 24 534 248 565 74 145 1412 300 Wait 411 | 1 25 . . 12 11 1 . 351 10 Move 2943 | 40 334 24 532 207 397 59 130 948 272 Hop . | . . . . . . . . . . Pick Up 49 | 6 23 . 1 1 13 2 . 3 . Fast Attach 43 | . . . . 2 8 1 1 30 1 Attach 16 | 6 2 . . . 5 2 . 1 . Detach 3 | . . . . . 1 . . 2 . Swap 26 | . 6 . . 2 12 . 1 5 . Drop 59 | . 14 . 1 2 23 1 1 17 . Fire 199 | . 32 . . 22 57 8 12 51 17 Melee . | . . . . . . . . . . Ram 3 | . . . . . . . . 3 . Kick 1 | . 1 . . . . . . . . Crush 1 | . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 38 | . . . . . 38 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 12) 575 | -10/Materials | Entered Mines 586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 587 | -10/Mines | Discovered new exit (range 5) 589 | -10/Mines | Entered Exiles 599 | -10/Exiles | Discovered new exit (range 15) 605 | -10/Exiles | Met 8R-AWN 615 | -10/Exiles | Met EX-HEX 637 | -10/Exiles | Met EX-DEC 640 | -10/Exiles | Learned location of Zion (-7) 672 | -10/Exiles | Visited The Gauntlet 758 | -10/Exiles | Discovered new exit (range 10) 791 | -10/Exiles | Met EX-BIN 799 | -10/Exiles | Aligned with FarCom system 800 | -10/Exiles | Given EX-Vault access code 829 | -10/Exiles | Opened EX-Vault 832 | -10/Exiles | Found Prototype Processor 834 | -10/Exiles | Identified 0b10 Alert Chip 846 | -10/Exiles | Warned to stay clear of 0b10 Research branches 889 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 889 | -10/Exiles | Entered Mines 927 | -9/Mines | Met a Derelict shopkeep closing up shop 945 | -9/Mines | Met a Derelict bent on vengeance 954 | -9/Mines | Learned location of Storage (-9) 962 | -9/Mines | Found a hidden stash of uninstalled traps 1070 | -9/Mines | Discovered new exit (range 7) 1074 | -9/Mines | Entered Materials 1074 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1710 | -8/Materials | Lost 3 parts (1p1n1w) 1769 | -8/Materials | Discovered new exit (range 9) 1808 | -8/Materials | Entered Factory 1808 | -7/Factory | Evolved 2 slots: Utility x2 1909 | -7/Factory | Allied Derelicts emerged from ambush trap array 1911 | -7/Factory | Sucked down chute 1911 | -7/Factory | Entered Waste 1912 | -7/Waste | Met a frightened Derelict 1923 | -7/Waste | Spotted C-40 Crusher 1926 | -7/Waste | EMP discharged 1926 | -7/Waste | System corruption reached 10% 1942 | -7/Waste | Spotted C-40 Crusher 1961 | -7/Waste | Destroyed C-40 Crusher 1991 | -7/Waste | Spotted C-40 Crusher 1993 | -7/Waste | Build established: Scavenger-Mutant 1994 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1999 | -7/Waste | Spotted C-40 Crusher 2002 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2005 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2007 | -7/Waste | Spotted C-40 Crusher 2014 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2020 | -7/Waste | Spotted C-40 Crusher 2026 | -7/Waste | EMP discharged 2043 | -7/Waste | Discovered new exit (range 16) 2045 | -7/Waste | Lost 5 parts (2p1n1u1w) 2051 | -7/Waste | Entered Factory 2309 | -7/Factory | Build established: Mutant 2508 | -7/Factory | Core integrity fell below 50% 2532 | -7/Factory | Lost 7 parts (2p2n1u2w) 2586 | -7/Factory | Core integrity fell below 20% 2616 | -7/Factory | Lost 6 parts (1p1n2u2w) 3346 | -7/Factory | Cargo convoy interrupted 3412 | -7/Factory | Discovered new exit (range 4) 3416 | -7/Factory | Entered Lower Caves 3709 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3749 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03623_ System corrupted: Substantial component data lost. 03643_ System corrupted: Component data lost. 03659_ System corrupted: IFF burst signal emitted. 03680_ System corrupted: Component data lost. 03695_ System corrupted: Matter fused (-10). 03708_ Penetrated by Slug. 03709_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03713_ Y-64 Sentinel: "REQUESTING BACKUP." 03713_ S-27 Virus destroyed. 03718_ >2EJIVNRHU OF