Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 17:48:30 Player: celerysam Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (34) 170 Value Destroyed (1108) 1108 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5918 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 249/300 Energy 43/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Authchip [R/Combat] Disruptor Cannon Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Armored Leg Armored Leg > --- UTILITY ---------- Recoil Stabilizer Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Shock Rifle Thermic Laser Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Gravmag System Gravmag System Power Amplifier Advanced Sensor Array Authchip [R/Combat] [Rating: 62] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Slots Evolved 10 | . . 2 2 2 . 2 2 . Power 2 | . . . 1 . . . 1 . Propulsion 4 | . . 2 . 2 . . . . Utility 2 | . . . 1 . . . 1 . Weapon 2 | . . . . . . 2 . . Parts Attached 93 | 4 9 18 13 . 9 20 17 3 Power 14 | 1 1 2 3 . 2 4 1 . Engine 9 | 1 . 2 2 . . 4 . . Core 5 | . 1 . 1 . 2 . 1 . Reactor . | . . . . . . . . . Propulsion 38 | 2 4 10 3 . 6 9 4 . Treads 2 | . . . 1 . . 1 . . Leg 19 | 2 4 . 1 . 6 6 . . Wheel 6 | . . 6 . . . . . . Hover 11 | . . 4 1 . . 2 4 . Flight . | . . . . . . . . . Utility 14 | 1 1 1 2 . 1 3 4 1 Device 7 | . 1 . 1 . . 1 3 1 Storage 2 | 1 . . . . . . 1 . Processor . | . . . . . . . . . Hackware 3 | . . 1 . . 1 1 . . Protection 2 | . . . 1 . . 1 . . Artifact . | . . . . . . . . . Weapon 27 | . 3 5 5 . . 4 8 2 Energy Gun 10 | . 1 1 . . . 2 5 1 Energy Cannon 6 | . . 1 2 . . 2 . 1 Ballistic Gun 5 | . 1 . 1 . . . 3 . Ballistic Cannon 3 | . . 2 1 . . . . . Launcher 2 | . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . Parts Lost 57 | . . 5 14 . 8 5 19 6 Power 6 | . . . 2 . 1 1 2 . Propulsion 21 | . . 4 5 . 3 . 7 2 Utility 13 | . . 1 3 . 2 2 3 2 Weapon 17 | . . . 4 . 2 2 7 2 Highest Loss Streak 14 | . . 2 14 . 5 5 13 2 To Critical Strikes 2 | . . . . . . . 1 1 Average Slot Usage (%) 59 | . 88 90 56 38 47 78 32 16 Engine 4 | . 6 4 9 7 1 6 . . Core 3 | . 7 6 . . 11 5 1 . Treads 1 | . . . 4 7 4 4 . . Leg 12 | . 23 . . . 20 32 8 . Wheel 4 | . . 20 13 . . . . . Hover 4 | . . 17 . . . . 4 5 Device 4 | . 7 7 2 7 2 4 3 3 Storage 4 | . 14 11 4 . . . . . Hackware 1 | . . . 3 . . 5 1 . Energy Gun 4 | . 11 1 . . . 5 6 2 Energy Cannon 2 | . . 1 4 7 2 7 . . Ballistic Gun 4 | . 14 4 . . . . 3 3 Launcher 1 | . 2 . 4 7 2 . . . Slashing Weapon 1 | . . 10 4 . . . . . Naked Turns 52 | . . . . . . . . 52 Heaviest Build 40 | 8 16 21 35 18 24 40 26 14 Greatest Support 85 | 20 20 48 48 20 75 85 65 18 Greatest Overweight (x) 5 | 1 1 5 4 . 1 . 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 5 10 5 Average Capacity 6 | 7 8 8 6 5 5 5 5 5 Most Carried 8 | 8 8 8 8 1 5 5 5 5 Average Carried 5 | 4 7 7 3 1 3 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 8 | 8 8 8 1 1 5 5 5 4 Class Distribution -------------------- 85% | Mutant 9% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Matter Collected 1048 | 215 79 187 40 . 285 122 98 22 Remotely 31 | . . . 14 . 17 . . . Salvage Created 978 | . 89 360 223 . . 183 123 . Parts 70 | . 12 26 12 . . 14 6 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Combat Hostiles Destroyed 28 | . 5 9 6 . . 3 5 . Melee 4 | . . 4 . . . . . . Guns 7 | . 2 . . . . 1 4 . Cannons 8 | . . 5 2 . . 1 . . AOE 7 | . 3 . 4 . . . . . Classes Destroyed 12 | . 3 2 5 . . 2 . . Worker 1 | . . . 1 . . . . . Builder 1 | . . . 1 . . . . . Tunneler 1 | . . . . . . 1 . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . 1 . . . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 8 | . 3 . . . . . 5 . Grunt 14 | . 2 6 4 . . 2 . . Brawler 2 | . . 2 . . . . . . Sentry 2 | . . 1 1 . . . . . Programmer 1 | . . . . . . 1 . . Heavy 1 | . . . 1 . . . . . Best Kill Streak 8 | . 3 5 8 . . 2 3 . Combat Bots Only 6 | . 3 5 6 . . 1 3 . Max Kills in Single Turn 2 | . 2 1 2 . . 1 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . 1 . . . . . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Hostile Shots Fired 641 | . 16 57 122 . 90 90 181 85 Missed 204 | . 5 13 31 . 43 37 49 26 Damage Taken 8040 | . 195 569 2002 . 961 966 2445 902 Core 2107 | . 53 118 533 . 268 134 523 478 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 109 | . . . . . . 109 . . Regen/Repaired (Parts) 9 | . . 9 . . . . . . Core Remaining (%) 66 | 100 78 70 3 . 61 84 . . Volleys Fired 86 | . 11 20 20 . . 13 22 . Largest 4 | . 2 1 2 . . 4 3 . Hottest 250 | . 70 60 86 . . 250 115 . Shots Fired 134 | . 22 20 27 . . 27 38 . Gun 73 | . 19 8 . . . 10 36 . Cannon 51 | . . 12 20 . . 17 2 . Launcher 10 | . 3 . 7 . . . . . Special . | . . . . . . . . . Kinetic 37 | . 11 6 8 . . . 12 . Thermal 68 | . 8 14 . . . 26 20 . Explosive 10 | . 3 . 7 . . . . . Electromagnetic 19 | . . . 12 . . 1 6 . Robot Hit Streak 11 | . 5 4 11 . . 7 6 . Robot Miss Streak 9 | . 4 3 4 . . 2 9 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 89 | . 11 24 17 . . 17 20 . Core Hits 63 | . 8 11 28 . . 7 9 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 2 1 . . . 1 2 . Burn 4 | . 2 . . . . 1 1 . Meltdown 1 | . . . . . . . 1 . Sever 1 | . . 1 . . . . . . Melee Attacks 14 | . . 14 . . . . . . Impact . | . . . . . . . . . Slashing 14 | . . 14 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2667 | . 314 545 888 . . 462 458 . Guns 735 | . 111 64 . . . 144 416 . Cannons 826 | . . 149 335 . . 318 24 . Explosions 751 | . 203 . 548 . . . . . Melee 332 | . . 332 . . . . . . Ramming 23 | . . . 5 . . . 18 . Kinetic 401 | . 37 94 120 . . . 150 . Thermal 872 | . 74 119 . . . 462 217 . Explosive 751 | . 203 . 548 . . . . . Electromagnetic 288 | . . . 215 . . . 73 . Impact . | . . . . . . . . . Slashing 332 | . . 332 . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 2 . . . . . . Average Corruption 2 | . . 2 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . 5 . . . . . . Message Errors 2 | . . 2 . . . . . . Matter Fused 2 | . . 2 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 20 | . 10 7 3 . . . . . Projectiles 3 | . . . 3 . . . . . Explosions 10 | . 10 . . . . . . . Melee 7 | . . 7 . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 72 | . 58 . 6 . . . 8 . Shots 3 | . 2 . 1 . . . . . Rammed 5 | . . . 1 . . . 4 . Targets Rammed 5 | . . . 1 . . . 4 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 416 | . 90 156 291 . . 386 416 . Average Temperature 124 | . 46 77 124 . . 177 140 . Received Heat Transfer 1680 | . 75 201 585 . . 396 261 162 Effects 6 | . . . . . . 3 3 . Shutdowns 2 | . . . . . . 1 1 . Energy Bleed 2 | . . . . . . 1 1 . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Melted 7 | . . . . . . 6 1 . Heat Transferred 2160 | . 370 296 . . . 1000 494 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Peak Influence 363 | . 202 363 250 113 82 140 100 . Initial 152 | . . 85 152 113 82 16 . . Average 100 | . 71 199 187 113 63 76 44 . Maximum Alert Level 1 | . 1 1 1 . . . . . Low Security (%) 86 | 100 98 53 54 100 100 100 100 . Level 1 13 | . 1 46 45 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . 1 1 . 1 2 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . 1 1 . 1 2 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Distress Signals 4 | . . . 3 . . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 7 13 11 . 6 13 16 6 Peak Tracking Total 8 | . 3 7 8 . 6 6 6 4 Tactical Retreats 9 | . . 1 1 . 2 1 3 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Traps Triggered 2 | . 1 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Machines Disabled 2 | . . 1 . . . . 1 . Max in Single Turn 1 | . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Machines Accessed 5 | . . 1 1 1 . 2 . . Terminals 4 | . . . 1 1 . 2 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 8 | . . 2 3 1 . 2 . . Successful 6 | . . 2 1 1 . 2 . . Failed 2 | . . . 2 . . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . 2 . . . 1 . Terminals 6 | . . . 3 1 . 2 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . . 1 1 . 2 . . Record 1 | . . . . . . 1 . . Open DSF 2 | . . . . 1 . 1 . . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . Scan Component 1 | . . 1 . . . . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . 1 . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 38 | . . 38 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Turns Passed 2480 | 83 382 340 293 52 99 457 449 325 Spaces Moved 2008 | 60 246 250 180 33 60 318 390 471 Core 204 | 12 . 1 14 . . . . 177 Treads 122 | . . . 72 33 17 . . . Legs 820 | 48 246 . 1 . 43 318 164 . Wheels 215 | . . 127 88 . . . . . Hover 647 | . . 122 5 . . . 226 294 Flight . | . . . . . . . . . Fastest Speed 48 | 50 120 48 60 160 120 120 52 50 Average Speed 98 | 113 135 71 121 160 133 120 87 66 Slowest Speed 300 | 120 190 300 250 160 240 122 190 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 61 26 16 2 65 14 16 47 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 74 | . 30 . 40 . . 4 . . Melee . | . . . . . . . . . Projectile 4 | . . . . . . 4 . . AOE 70 | . 30 . 40 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Upp Total 2365 | 75 272 373 227 32 76 365 462 483 Wait 74 | . . 42 5 . . 2 18 7 Move 2000 | 59 245 249 179 32 59 317 389 471 Hop . | . . . . . . . . . Pick Up 63 | 12 3 18 6 . 8 7 9 . Fast Attach 19 | . 2 . 2 . 3 5 6 1 Attach 51 | 4 2 11 10 . 4 7 11 2 Detach 4 | . . . . . . 1 2 1 Swap 23 | . 5 7 1 . 2 8 . . Drop 26 | . 4 12 3 . . 5 1 1 Fire 86 | . 11 20 20 . . 13 22 . Melee 14 | . . 14 . . . . . . Ram 4 | . . . . . . . 4 . Kick . | . . . . . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 13) 445 | -10/Materials | Discovered new exit (range 9) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Propulsion x2 545 | -9/Materials | Repaired Hacking Suite 636 | -9/Materials | Build established: Mutant 773 | -9/Materials | Discovered new exit (range 14) 806 | -9/Materials | Entered another Materials area 806 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 928 | -8/Materials | Core integrity fell below 50% 952 | -8/Materials | Core integrity fell below 20% 989 | -8/Materials | Lost 14 parts (2p5n3u4w) 989 | -8/Materials | Discovered new exit (range 16) 1099 | -8/Materials | Entered Factory 1099 | -7/Factory | Evolved 2 slots: Propulsion x2 1151 | -7/Factory | Identified exit to DSF 1151 | -7/Factory | Entered DSF 1176 | -7/DSF | Additional patrols routed to DSF 1222 | -7/DSF | Lost 3 parts (1u2w) 1231 | -7/DSF | Discovered new exit (range 13) 1250 | -7/DSF | Entered Factory 1250 | -6/Factory | Evolved 2 slots: Weapon x2 1279 | -6/Factory | Lost 5 parts (1p3n1u) 1677 | -6/Factory | Discovered new exit (range 15) 1707 | -6/Factory | Entered another Factory area 1707 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1801 | -5/Factory | Lost 13 parts (2p4n3u4w) 2030 | -5/Factory | Lost 6 parts (2n1u3w) 2149 | -5/Factory | Discovered new exit (range 13) 2152 | -5/Factory | Core integrity fell below 50% 2156 | -5/Factory | Entered Upper Caves 2405 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2447 | -5/Upper Caves | Core integrity fell below 20% 2481 | -5/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 02356_ Penetrated by Slug. 02356_ Imp. Shock Absorption System destroyed. 02405_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 02413_ Hvy. Machine Gun destroyed. 02413_ Penetrated by Slug. 02431_ Slug penetrates Wall. 02431_ Penetrated by Slug. 02446_ Slug penetrates Wall. 02457_ Searching scrap... 02457_ Found Imp. Transmission Jammer. 02457_ Found 22 Matter. 02458_ Acquired 22 matter. 02458_ Acquired Imp. Transmission Jammer. 02471_ Slug penetrates Wall. 02471_ Imp. Transmission Jammer destroyed. 02476_ Penetrated by Slug. 02476_ Critical hit (Destroy). 02476_ Imp. Arc Projector destroyed. 02477_ Critical hit (Burn: +37). 02478_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????## #???? | | ???????????????????????####?????## ##???? | | ???????????????????????# ##???# #????? | | ???????????????????????# # ##### #????? | | ??????????????????????## #######????? | | ??????????????????????# # # #??????????? | | ??????????????????????# # ### ##??????????? | | ??????????????????????# # #### ##???????????? | | ??????????????????????## ## #?###????????????? | | ??????????????????????## # #????????????????? | | ??????????????????????# ## ## ####?????????????? | | ??????????????????????## #### ###??????????? | | ??????????????????????# #??## # ###????###? | | ??????????????????????## #???## #??## ## | | ???????????????????????###????## ##?## | | ?????????????????????????????## # #### # # | | ?????????????????????????????# ## #??? | | ?????????????????????????????#### #??? | | ????????????????????????????????## #??? | | ?????????????????????????????????## ### #??? | | ???????????????????????????######?## #??? | | ???????????????????????????# #??### #??? | | ??????????????????????????## ##???# ### #??? | | ??????????????????######### ###?# #?# ##??? | | ?????????????????## ## Y ### #?# #???? | | ????????????????## @h ## ## ### #???? | | ????????????????# b # gg####### ## #???? | | ????????????????# ##????## ## #???# | | ????????????????## l ####??## ## # #?### | | ?????????????????###### ##??#### #?# | | ??????????????????????### ##?#### #####? | | ????????????????????????## #?# #???????? | | ?????????????????????????# #?# #???????? | | ?????????????????????????## ##?#### #???????? | | ??????????????????????????#######?????####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowOmegaFirepult Manual? 0 Play Time 00:33:26 Cumulative 109.8 hours Start 2024.07.22 @ 17:09:39 End 2024.07.22 @ 17:48:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 58 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a0ae3d8-dbdb-4828-b4d2-4d7706370e32