Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.23 @ 10:27:29 Player: Luigi Panache Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (195) 975 Value Destroyed (9002) 9002 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2103) 2103 TOTAL SCORE: 19620 Bonus ------- High Alert Combat Kills 840 Follower Combat Kills 14 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -51 Cogmind --------- Core Integrity 0/1150 Matter 58/300 Energy 86/100 System Corruption 9% Temperature Cool (0) Movement Core (800) Ox15 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Microactuators Advanced Shield Generator Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Hammer Power Sword Peak State ------------ > --- POWER ------------ Light Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Shielding Advanced Heat Sink Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer Improved Core Shielding Stealth Drone Bay > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle > --- INVENTORY -------- Flexi-carbon Leg Microactuators Hardened Light Armor Plating Advanced Shield Generator Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Coil Gun Heavy Machine Gun Hardcell Cannon Hammer Power Sword [Rating: 92] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Dispersion Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 13 | . 1 . 2 . . . 2 2 . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . 2 Utility 8 | . 1 . 2 . . . 1 1 . . 2 . . . . 1 . . . . . Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Parts Attached 176 | 8 10 1 1 . 2 2 5 4 . 13 11 2 1 . . 33 21 11 1 19 31 Power 17 | 1 1 . 1 . . . . 1 . . . . . . . 5 3 1 . 3 1 Engine 9 | 1 1 . 1 . . . . 1 . . . . . . . 2 1 1 . 1 . Core 5 | . . . . . . . . . . . . . . . . 3 2 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 24 | 2 3 . . . . . . 1 . 3 2 1 . . . 2 3 2 . 3 2 Treads 20 | 2 3 . . . . . . 1 . 3 2 1 . . . 2 3 2 . 1 . Leg 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 51 | 3 3 1 . . 2 2 . 1 . 4 3 1 1 . . 9 4 7 . 5 5 Device 23 | 1 . 1 . . . . . 1 . 1 1 1 1 . . 3 3 4 . 3 3 Storage 6 | 1 2 . . . 2 . . . . . . . . . . . . . . . 1 Processor 5 | . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . . Hackware 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Protection 15 | 1 . . . . . . . . . 2 1 . . . . 4 1 3 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | 2 3 . . . . . 5 1 . 6 6 . . . . 17 11 1 1 8 23 Energy Gun 7 | . . . . . . . . . . . . . . . . 1 1 . . . 5 Energy Cannon 27 | . . . . . . . 3 1 . 2 3 . . . . 6 3 . 1 1 7 Ballistic Gun 37 | 2 3 . . . . . 2 . . 1 1 . . . . 8 7 1 . 7 5 Ballistic Cannon 10 | . . . . . . . . . . 2 2 . . . . . . . . . 6 Launcher 2 | . . . . . . . . . . . . . . . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . . . . . 1 . . . . . . . . 1 . 2 Parts Lost 90 | . . . . . . . . . . . . 1 . . . 21 14 3 1 18 32 Power 12 | . . . . . . . . . . . . . . . . 4 1 1 . 3 3 Propulsion 11 | . . . . . . . . . . . . . . . . 2 2 . . 3 4 Utility 28 | . . . . . . . . . . . . 1 . . . 8 3 1 . 6 9 Weapon 39 | . . . . . . . . . . . . . . . . 7 8 1 1 6 16 Highest Loss Streak 17 | . . . . . . . . . . . . 1 . . . 4 13 3 1 9 17 Average Slot Usage (%) 90 | . 99 100 80 80 82 89 89 87 92 99 99 98 93 100 93 89 81 93 97 86 70 Engine 8 | . 11 12 10 10 10 10 8 14 14 14 12 12 12 12 12 6 2 3 5 4 3 Core 1 | . . . . . . . . . . . . . . . . 1 7 6 5 1 . Treads 12 | . 24 25 20 20 20 20 16 14 14 14 12 12 12 12 12 10 9 10 11 6 . Device 12 | . . 9 10 10 10 10 8 9 14 7 11 15 12 18 12 9 8 22 22 16 15 Storage 11 | . 22 25 20 20 22 20 16 14 14 14 12 12 12 12 12 11 8 5 5 5 9 Processor 13 | . 2 . . . . 4 8 7 7 13 17 18 18 18 18 15 16 16 16 16 12 Hackware 3 | . . . . . . 4 8 7 7 7 6 6 6 6 6 7 2 . . . . Protection 4 | . 12 2 . . . . . . . 6 6 1 . . . 4 4 8 11 8 . Energy Gun 1 | . . . . . . . . . . . . . . . . . 2 1 . . 11 Energy Cannon 3 | . . . . . . . 14 17 21 11 5 . . . . 3 2 5 8 . 1 Ballistic Gun 10 | . 24 25 20 20 20 20 8 3 . 3 4 6 6 6 6 8 14 10 11 18 1 Ballistic Cannon 4 | . . . . . . . . . . 6 8 12 12 12 12 5 . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 16 40 43 46 46 110 78 97 110 110 110 110 107 111 111 107 123 103 100 114 106 98 Greatest Support 60 | 40 40 40 40 40 40 40 40 43 43 43 60 60 60 60 60 60 60 58 58 58 40 Greatest Overweight (x) 23 | . . 1 1 1 2 1 2 2 2 2 2 1 1 1 1 3 22 1 1 3 23 Average Overweight (x) 1 | . . . 1 1 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 2 Largest Inventory Capacity 32 | 8 16 16 16 16 32 20 20 20 20 20 20 20 20 20 20 20 20 12 12 12 18 Average Capacity 17 | 6 14 16 16 16 17 20 20 20 20 20 20 20 20 20 20 20 16 12 12 12 17 Most Carried 20 | 4 11 15 16 16 16 16 20 20 20 20 20 20 20 20 20 20 18 12 12 12 13 Average Carried 15 | 1 6 13 15 15 16 16 18 19 20 19 19 20 20 20 20 17 13 11 12 8 10 Final Capacity 20 | 8 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 20 12 12 12 12 18 Final Carried 20 | 4 11 15 16 16 16 16 19 20 20 20 20 20 20 20 20 16 10 12 12 7 9 Class Distribution -------------------- 34% | Hacker-Gunner 22% | Scavenger-Tank 19% | Hacker-Mutant 11% | Hacker-Skirmisher 6% | Scavenger-Gunner 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Gunner | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Hacker-Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 5957 | 290 283 38 46 39 . 36 54 . 63 131 626 465 23 . 16 1860 503 267 . 790 427 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9298 | 113 273 . 144 100 . 36 145 . . 706 614 307 . . 51 3709 625 135 . 1277 1063 Parts 415 | 7 16 . 8 4 . 3 15 . . 31 26 7 . . 4 186 28 8 . 35 37 Haulers Intercepted 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 7 | . . . . . . . . . . . 1 . . . . 3 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 163 | . 8 . 3 2 . 2 6 . . 14 14 5 . . 1 57 12 3 . 19 17 Guns 84 | . 8 . 3 2 . 2 . . . . 3 3 . . . 29 9 2 . 17 6 Cannons 63 | . . . . . . . 5 . . 14 9 2 . . 1 18 2 1 . 2 9 AOE 7 | . . . . . . . . . . . . . . . . 7 . . . . . Classes Destroyed 18 | 2 3 . . . . . 1 . . 1 3 2 . . . 5 1 . . . . Worker 5 | . . . . . . . . . . . . . . . . 5 . . . . . Builder 7 | . . . . . . . . . . . 1 . . . . 6 . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . 1 . . . . . Hauler 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . Recycler 7 | 1 . . . . . . . . . . . . . . . 4 . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . Watcher 5 | . . . . . . . . . . . . . . . . 5 . . . . . Swarmer 29 | . 6 . . . . 2 5 . . 1 . . . . . 8 5 2 . . . Grunt 68 | . 2 . 3 2 . . . . . 9 8 . . . . 22 4 . . 9 9 Brawler 7 | . . . . . . . . . . . . 1 . . . 3 . . . 3 . Duelist 6 | . . . . . . . . . . . . . . . . 3 1 . . 2 . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . Sentry 14 | . . . . . . . 1 . . 3 1 . . . . 4 1 . . 2 2 Hunter 11 | . . . . . . . . . . . 3 . . . . 4 . . . 2 2 Programmer 20 | . . . . . . . . . . 1 2 . . . 1 12 . . . . 4 Behemoth 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . Thug 4 | . . . . . . . . . . . . 4 . . . . . . . . . Best Kill Streak 9 | 2 5 . 2 1 . 2 3 . . 4 4 4 . . 1 9 5 2 . 7 7 Combat Bots Only 7 | . 4 . 2 1 . 2 3 . . 4 4 4 . . 1 6 5 2 . 7 7 Max Kills in Single Turn 4 | 2 1 . 1 1 . 1 1 . . 1 1 1 . . 1 4 3 1 . 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . 1 . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Damage Taken 13061 | . 271 . 42 87 . 44 118 . . 252 609 214 . . . 3217 1518 375 200 1925 4189 Core 2140 | . 54 . . 10 . 6 13 . . 9 38 26 . . . 313 226 21 32 241 1151 Absorbed by Shields 347 | . . . . . . . . . . . . . . . . . . 55 152 140 . Core Remaining (%) 82 | 100 . 78 . . . 96 97 . . 98 . . . . 92 . . . . 16 . Volleys Fired 458 | 5 29 . 11 9 . 8 10 . . 18 38 13 . . 1 131 30 26 . 52 77 Largest 4 | 2 2 . 2 2 . 2 3 . . 3 3 3 . . 3 4 4 3 . 4 4 Hottest 352 | 40 40 . 40 40 . 40 207 . . 207 207 124 . . 124 250 232 140 . 138 352 Shots Fired 1209 | 10 58 . 22 18 . 16 29 . . 54 114 39 . . 3 345 103 38 . 172 188 Gun 814 | 10 58 . 22 18 . 16 7 . . 5 33 13 . . 1 221 98 33 . 162 117 Cannon 373 | . . . . . . . 22 . . 49 81 26 . . 2 102 5 5 . 10 71 Launcher 22 | . . . . . . . . . . . . . . . . 22 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 937 | 10 58 . 22 18 . 16 7 . . 15 99 39 . . 3 288 94 33 . 162 73 Thermal 115 | . . . . . . . . . . . . . . . . . . . . . 115 Explosive 22 | . . . . . . . . . . . . . . . . 22 . . . . . Electromagnetic 125 | . . . . . . . 22 . . 39 15 . . . . 35 9 5 . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . 10 . Robot Hit Streak 81 | 5 23 . 29 39 . 5 18 . . 24 39 65 . . 67 81 34 26 . 45 33 Robot Miss Streak 3 | 1 3 . . 1 . 2 1 . . 3 1 . . . . 3 1 1 . 2 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . . 1 1 . . 1 . Secondary Targets 23 | . 3 . 1 . . 1 . . . . . . . . . 8 3 . . 4 3 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . 1 1 . . 1 1 Capacitor 4 | . . . . . . . . . . . . . . . . . . . . . 4 Shots Hit Robots 1000 | 7 50 . 20 15 . 10 19 . . 34 99 26 . . 2 277 89 30 . 157 165 Core Hits 414 | 5 18 1 5 6 . 3 6 . . 21 37 8 . . 1 170 25 5 . 55 48 Critical Hits 63 | . . . . . . . . . . . 6 4 . . 1 21 3 . . 4 24 Critical Kills 19 | . . . . . . . . . . . 1 1 . . 1 5 1 . . 3 7 Critical Parts Destroyed 42 | . . . . . . . . . . . 5 3 . . . 16 1 . . 1 16 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25973 | 62 409 3 166 144 . 82 368 . . 979 2380 781 . . 59 9810 1698 751 . 3951 4330 Guns 14659 | 62 406 . 166 138 . 82 32 . . 45 596 276 . . 26 4886 1542 654 . 3262 2486 Cannons 8471 | . . . . . . . 336 . . 925 1723 499 . . 33 2177 156 97 . 689 1836 Explosions 2755 | . . . . . . . . . . . 61 . . . . 2694 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 88 | . 3 3 . 6 . . . . . 9 . 6 . . . 53 . . . . 8 Kinetic 17174 | 62 406 . 166 138 . 82 32 . . 256 1919 775 . . 59 6254 1472 654 . 3262 1637 Thermal 2911 | . . . . . . . . . . . 61 . . . . 165 . . . . 2685 Explosive 2529 | . . . . . . . . . . . . . . . . 2529 . . . . . Electromagnetic 2582 | . . . . . . . 336 . . 714 400 . . . . 809 226 97 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 689 | . . . . . . . . . . . . . . . . . . . . 689 . Highest Corruption 9 | . . . . . . . . . . . . . . . . 8 8 8 8 . 9 Average Corruption 6 | . . . . . . . . . . . . . . . . 5 8 8 8 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 160 | . . . . . . . . . . . . . . . . 58 34 36 3 . 29 Message Errors 32 | . . . . . . . . . . . . . . . . 11 8 7 1 . 5 Matter Fused 28 | . . . . . . . . . . . . . . . . 10 8 9 . . 1 Heat Flow Errors 11 | . . . . . . . . . . . . . . . . 5 5 1 . . . Energy Discharges 8 | . . . . . . . . . . . . . . . . 4 1 . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 18 | . . . . . . . . . . . . . . . . 5 4 3 1 . 5 Data Loss (major) 8 | . . . . . . . . . . . . . . . . 2 . 5 1 . . Misfires 5 | . . . . . . . . . . . . . . . . 2 . 3 . . . Targeting Errors 39 | . . . . . . . . . . . . . . . . 17 7 4 . . 11 Weapon Failures 9 | . . . . . . . . . . . . . . . . 2 . 3 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 255 | . . . . . . . 14 . . 9 5 28 . . . 113 20 24 . . 42 Projectiles 164 | . . . . . . . 14 . . 9 5 28 . . . 22 20 24 . . 42 Explosions 86 | . . . . . . . . . . . . . . . . 86 . . . . . Melee 5 | . . . . . . . . . . . . . . . . 5 . . . . . Knockbacks 70 | . . . . . . . . . . . 19 7 . . . 20 . . . . 24 Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 64 | . . . . . . . . . . . 17 7 . . . 18 . . . . 22 Secondary 5 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 Self-Inflicted Damage 157 | . . . . . . . . . . . . . . . . 154 . . . . 3 Shots 8 | . . . . . . . . . . . . . . . . 8 . . . . . Rammed 13 | . 2 1 . 1 . . . . . 1 . . . . . 4 . . . . 4 Targets Rammed 14 | . 2 1 . 1 . . . . . 1 . 1 . . . 4 . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Highest Temperature 408 | . 28 . 6 12 . . 252 . . 408 204 133 . . 9 391 369 193 280 193 234 Average Temperature 103 | . 13 . 4 6 . . 95 . . 147 80 56 . . 6 129 123 59 126 72 96 Received Heat Transfer 4053 | . 66 . 39 81 . . 18 . . 165 228 126 . . . 867 717 95 42 448 1161 Effects 12 | . . . . . . . . . . 5 . . . . . 3 4 . . . . Shutdowns 4 | . . . . . . . . . . 2 . . . . . 2 . . . . . Energy Bleed 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Damage (minor) 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 . . . 2 . . . . 3 1 . . . . Combat Hostiles 7 | . . . . . . . 1 . . . 2 . . . . 3 1 . . . . Parts Fried 20 | . . . . . . . 3 . . 2 6 . . . . 9 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . 4 Heat Transferred 3758 | . . . . . . . . . . . 50 . . . . 100 . . . . 3608 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 850 | 15 232 63 83 61 . 50 198 64 15 210 287 . . . . 850 . . . . 142 Initial 64 | . 7 63 8 4 . . 13 64 15 7 11 . . . . . . . . . 24 Average 151 | 5 92 50 40 19 . 5 70 64 15 66 59 . . . . 371 . . . . 52 Maximum Alert Level 3 | . 1 . . . . . . . . 1 1 . . . . 3 . . . . . Low Security (%) 77 | 100 77 100 100 100 . 100 100 100 100 97 92 . . . . 36 . . . . 100 Level 1 4 | . 22 . . . . . . . . 2 7 . . . . 7 . . . . . Level 2 11 | . . . . . . . . . . . . . . . . 38 . . . . . Level 3 5 | . . . . . . . . . . . . . . . . 18 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . . . . . . . . . 3 8 . . . . 14 . . . 1 5 Investigation 4 | . . . . . . . . . . 1 2 . . . . . . . . . 1 Extermination 12 | . . . . . . . . . . 1 3 . . . . 6 . . . . 2 Reinforcement 11 | . . . . . . . . . . 1 3 . . . . 5 . . . . 2 Assault 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 6 | . . . 3 . . . . . . . 1 . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 251 | . 14 4 11 3 . 2 6 . . 14 24 7 2 . . 82 14 3 6 22 37 Peak Tracking Total 10 | . 5 . 5 2 . 2 3 . . 4 5 4 2 . . 6 7 2 8 8 10 Tactical Retreats 15 | . . 1 1 . . . 1 . . . 5 1 1 . . 2 . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 6 | . 1 . . . . . . 1 . 1 . . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . 1 . . . 13 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 25 | . . . . . . . . . . . 7 2 . . . 14 . . . . 2 Max in Single Turn 4 | . . . . . . . . . . . 4 2 . . . 3 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 39 | . 3 1 2 1 1 1 1 . . 6 4 . . 4 . 7 1 2 1 . 4 Terminals 20 | . 3 . 2 1 . 1 1 . . 3 2 . . . . 4 . 1 . . 2 Fabricators 4 | . . . . . . . . . . 1 1 . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Total Hacks 103 | . 6 1 6 4 1 2 4 . . 17 9 . . 20 . 18 1 2 1 . 11 Successful 73 | . 2 1 4 4 1 . 3 . . 13 3 . . 20 . 12 1 2 1 . 6 Failed 30 | . 4 . 2 . . 2 1 . . 4 6 . . . . 6 . . . . 5 Catastrophic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 6 . 3 3 . 2 2 . . 6 5 . . . . 6 . . . . 5 Terminals 51 | . 6 . 6 4 . 2 4 . . 10 5 . . . . 8 . 1 . . 5 Fabricators 15 | . . . . . . . . . . 3 3 . . . . 9 . . . . . Repair Stations 3 | . . . . . . . . . . 2 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . 2 . . . . . . . . . . 4 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Terminal Hacks 45 | . 2 1 3 4 1 . 1 . . 5 1 . . 20 . 3 1 2 1 . . Record 8 | . . . . . 1 . . . . . . . . 6 . . . 1 . . . Part Schematic 9 | . . . . . . . . . . 1 1 . . 6 . 1 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . 1 1 1 . . Level Access Points 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . 1 . . . . . 1 . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 1 . . . . . 2 . . . . . . . . . . . Zone Layout 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 2 1 . . . . 6 . . . . . Load Schematic 4 | . . . . . . . . . . 1 1 . . . . 2 . . . . . Build 5 | . . . . . . . . . . 1 . . . . . 4 . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . 2 . . . . . . . . . . 4 Insert Component 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 Analyze 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 9 | . . . 1 . . . 2 . . 2 1 . . . . 2 . . . . 1 Terminals 8 | . . . 1 . . . 2 . . 2 1 . . . . 1 . . . . 1 Track 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . Botnet 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 2 1 . 1 1 . . 5 4 . . . . 6 . 1 . . 3 Full Trace Events 4 | . . . . . . . . . . 1 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 2 1 . . 6 . 1 . . . . 2 Parts Built 5 | . . . . . . . . . . 2 . . . . . 3 . . . . . Matter 921 | . . . . . . . . . . 168 . . . . . 753 . . . . . Time 234 | . . . . . . . . . . 42 . . . . . 192 . . . . . Total Part Build Rating 27 | . . . . . . . . . . 8 . . . . . 19 . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . Time 44 | . . . . . . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 Part Schematics Acquired 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 5 | . . 1 . 2 . . . . . . . . . . . . 2 . . . . Largest Group 2 | . . 1 . 2 . . . . . . . . . . . . 2 2 . . . Highest-Rated Group 59 | . . 31 . 49 . . . . . . . . . . . . 59 59 . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . . . . . . . . 30 30 . . . Total Orders 11 | . . 1 1 . . . . . . . . 1 2 . 1 2 . . . . 3 EXPLORE 9 | . . 1 1 . . . . . . . . 1 2 . 1 1 . . . . 2 RETURN 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Ally Attacks 60 | . . 4 14 10 . . . . . . . 5 23 . . . . 4 . . . Total Damage 379 | . . 5 53 101 . . . . . . . 6 119 . . . . 95 . . . Kills 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 1 . . . . 1 . 1 . Drone Launches 22 | . . 3 3 . . . . . . . . 3 5 . 2 2 . . . . 4 Drone Recoveries 19 | . . 3 3 . . . . . . . . 3 2 . 2 2 . . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 16804 | 85 393 524 252 772 315 256 273 97 164 1401 1269 808 1118 175 439 3012 908 944 1486 920 1193 Spaces Moved 6738 | 42 167 252 91 415 172 130 113 46 83 574 365 307 290 98 195 1035 382 481 781 367 352 Core 21 | 9 . . . . . . . . . . . . . . . . 9 . . . 3 Treads 6180 | 33 167 252 91 415 172 130 113 46 83 574 365 307 290 98 195 1035 373 481 781 179 . Legs 537 | . . . . . . . . . . . . . . . . . . . . 188 349 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 180 180 200 200 200 180 180 180 180 180 180 180 180 180 150 150 Average Speed 184 | 136 160 174 180 180 181 180 196 200 200 200 193 180 180 180 180 181 202 180 180 190 187 Slowest Speed 1200 | 160 160 180 180 180 200 180 200 200 200 200 200 180 180 180 180 220 1150 180 180 210 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 35 84 16 94 53 34 12 2 67 17 14 87 93 79 67 36 63 66 86 64 19 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 4 | . . . . 2 1 . . . . . . . . 1 . . . . . . . Known Exits Taken 19 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . . . . . . 2 . . . 1 1 . 1 . Spaces Dug 15 | . . . . . . . . . . . . . . . . 15 . . . . . Terrain Destroyed 185 | . . . . . . . . . . . 33 6 . . 1 133 . 4 . 3 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 46 | . . . . . . . . . . . 8 6 . . 1 19 . 4 . 3 5 AOE 139 | . . . . . . . . . . . 25 . . . . 114 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 10154 | 58 241 337 162 426 175 139 146 51 82 789 849 533 886 97 282 1896 444 522 861 467 711 Wait 2682 | . 30 83 59 . . . 9 . . 168 424 210 596 . 86 679 3 . 80 25 230 Move 6718 | 41 166 251 90 414 171 129 112 46 82 573 364 306 289 97 194 1034 381 480 780 366 352 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 42 | 3 3 1 . 1 . . 6 1 . 4 5 . . . . 8 . . . 4 6 Fast Attach 80 | 8 4 . 1 . 2 2 1 1 . 5 1 . 1 . . 12 6 9 1 9 17 Attach 46 | . 1 . . . . . . 1 . . 1 . . . . 13 9 . . 10 11 Detach 13 | 1 . . . . . . . . . 1 . . . . . 2 . 1 . 1 7 Swap 51 | . 5 1 . . . . 4 2 . 8 9 2 . . . 8 6 2 . . 4 Drop 41 | . 1 . 1 1 2 . 4 . . 11 7 1 . . 1 5 . 4 . . 3 Fire 458 | 5 29 . 11 9 . 8 10 . . 18 38 13 . . 1 131 30 26 . 52 77 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . . . . . . . . . . . . . 2 Crush 10 | . 2 1 . 1 . . . . . 1 . 1 . . . 4 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . . . . 9 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Utility x1 318 | -10/Materials | Build established: Hacker-Mutant 463 | -10/Materials | Identified exit to Mines 479 | -10/Materials | Entered Mines 482 | -10/Mines | Received a Mining Laser from a helpful Derelict 596 | -10/Mines | Found the Drone Emporium 601 | -10/Mines | Found Prototype Device 602 | -10/Mines | Identified Thief Drone Bay 805 | -10/Mines | Learned Materials garrison access intel 994 | -10/Mines | Identified exit to Materials 994 | -10/Mines | Discovered exit to Materials (range 6) 1003 | -10/Mines | Entered Materials 1003 | -9/Materials | Evolved 2 slots: Utility x2 1235 | -9/Materials | Identified exit to Mines 1235 | -9/Materials | Discovered exit to Mines (range 10) 1255 | -9/Materials | Entered Mines 1314 | -9/Mines | Identified exit to Materials 1442 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1559 | -9/Mines | Learned location of Zion (-7) 1960 | -9/Mines | Learned location of Storage (-8) 2020 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2020 | -9/Mines | Identified exit to Exiles 2020 | -9/Mines | Discovered exit to Exiles (range 5) 2027 | -9/Mines | Entered Exiles 2072 | -9/Exiles | Met 8R-AWN 2101 | -9/Exiles | Met EX-HEX 2195 | -9/Exiles | Met EX-DEC 2322 | -9/Exiles | Identified exit to Mines 2322 | -9/Exiles | Discovered exit to Mines (range 14) 2342 | -9/Exiles | Entered Mines 2558 | -8/Mines | Discovered exit to Materials (range 12) 2598 | -8/Mines | Entered Materials 2598 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2599 | -8/Materials | Loaded intel: 1 garrison access location 2776 | -8/Materials | Identified exit to Factory 2871 | -8/Materials | Entered Factory 2871 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2922 | -7/Factory | Identified exit to Factory 2922 | -7/Factory | Discovered exit to Factory (range 4) 2955 | -7/Factory | Build established: Hacker-Gunner 2968 | -7/Factory | Sucked down chute 2968 | -7/Factory | Entered Waste 2968 | -7/Waste | The area was eerily silent 3102 | -7/Waste | Identified exit to Factory 3102 | -7/Waste | Discovered exit to Factory (range 15) 3132 | -7/Waste | Entered Factory 3377 | -7/Factory | Fabricated Gauss Cannon (x2) 4142 | -7/Factory | Repaired Imp. EM Pulse Cannon 4413 | -7/Factory | Discovered exit to Factory (range 14) 4421 | -7/Factory | Identified exit to Lower Caves 4533 | -7/Factory | Entered another Factory area 4533 | -6/Factory | Evolved 2 slots: Utility x2 4892 | -6/Factory | Build established: Hacker-Skirmisher 5705 | -6/Factory | Identified exit to Lower Caves 5705 | -6/Factory | Discovered exit to Lower Caves (range 18) 5802 | -6/Factory | Entered Lower Caves 6094 | -6/Lower Caves | Identified exit to Lower Caves 6094 | -6/Lower Caves | Discovered exit to Lower Caves (range 85) 6127 | -6/Lower Caves | Spotted B-75 Beast 6437 | -6/Lower Caves | Ambushed by wild Derelicts 6610 | -6/Lower Caves | Entered another Lower Caves area 6627 | -6/Lower Caves | Learned 4 Factory zone layouts 6640 | -6/Lower Caves | Identified exit to Factory 6640 | -6/Lower Caves | Discovered exit to Factory (range 36) 6749 | -6/Lower Caves | Build established: Hacker-Gunner 6778 | -6/Lower Caves | Encountered a Warlord checkpoint 7676 | -6/Lower Caves | Identified exit to Data Miner 7676 | -6/Lower Caves | Discovered exit to Data Miner (range 20) 7728 | -6/Lower Caves | Entered Data Miner 7728 | -6/Data Miner | Identified exit to Proximity Caves 7728 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 7755 | -6/Data Miner | Met Data Miner 7833 | -6/Data Miner | Learned location of Section 7 (-3) 7862 | -6/Data Miner | Received God Mode back door access code from Data Miner 7903 | -6/Data Miner | Entered Proximity Caves 8321 | -5/Proximity Caves | Discovered exit to Factory (range 13) 8342 | -5/Proximity Caves | Entered Factory 8342 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8343 | -5/Factory | Identified exit to Upper Caves 8794 | -5/Factory | Spotted B-75 Beast 9587 | -5/Factory | Fabricated HERF Cannon (x1) 9648 | -5/Factory | Fabricated HERF Cannon (x1) 9750 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 9838 | -5/Factory | Local fabrication network quarantined 9842 | -5/Factory | First assault squad dispatched 9972 | -5/Factory | Incoming assault squad redirected 10002 | -5/Factory | Lost 3 parts (1p2w) 10046 | -5/Factory | Lost 3 parts (2u1w) 10257 | -5/Factory | Incoming assault squad redirected 10258 | -5/Factory | Build established: Hacker-Mutant 10351 | -5/Factory | Lost 4 parts (1n1u2w) 10603 | -5/Factory | Build established: Hacker-Tank 10769 | -5/Factory | Incoming assault squad redirected 11182 | -5/Factory | Build established: Scavenger-Tank 11308 | -5/Factory | Lost 3 parts (1p2u) 11354 | -5/Factory | Entered Upper Caves 11431 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11629 | -5/Upper Caves | Spotted B-75 Beast 11673 | -5/Upper Caves | Destroyed B-75 Beast 11827 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11863 | -5/Upper Caves | Core integrity fell below 50% 11913 | -5/Upper Caves | Lost 13 parts (1p2n3u7w) 12231 | -5/Upper Caves | Identified exit to Upper Caves 12231 | -5/Upper Caves | Discovered exit to Upper Caves (range 17) 12262 | -5/Upper Caves | Entered another Upper Caves area 12262 | -5/Upper Caves | Accompanied by 2 allies 12297 | -5/Upper Caves | Spotted B-75 Beast 12399 | -5/Upper Caves | Identified exit to Factory 12399 | -5/Upper Caves | Discovered exit to Factory (range 8) 12554 | -5/Upper Caves | Destroyed B-75 Beast 12572 | -5/Upper Caves | Lost 3 parts (1p1u1w) 13201 | -5/Upper Caves | Identified exit to Warlord 13201 | -5/Upper Caves | Discovered exit to Warlord (range 4) 13206 | -5/Upper Caves | Entered Warlord 13289 | -5/Warlord | System corruption cleaned by Quarantine Array 13325 | -5/Warlord | Identified exit to Proximity Caves 13325 | -5/Warlord | Discovered exit to Proximity Caves (range 15) 13915 | -5/Warlord | Visited the Vortex Lab 13921 | -5/Warlord | Warlord's base attacked by MAIN.C 13932 | -5/Warlord | Found Prototype Energy Cannon 13932 | -5/Warlord | Identified Vortex Cannon 14164 | -5/Warlord | Met Warlord 14271 | -5/Warlord | Warlord forces counterattacked 14462 | -5/Warlord | Spotted Striker 14596 | -5/Warlord | Warlord base infiltrated, sounded retreat 14665 | -5/Warlord | Spotted Executioner 14692 | -5/Warlord | Entered Proximity Caves 14696 | -4/Proximity Caves | Learned location of 1 exit from Research 14772 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14994 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15069 | -4/Proximity Caves | Destroyed 7 combat bots 15078 | -4/Proximity Caves | Lost 9 parts (2p2n2u3w) 15318 | -4/Proximity Caves | Spotted B-86 Titan 15403 | -4/Proximity Caves | Core integrity fell below 20% 15406 | -4/Proximity Caves | Destroyed B-86 Titan 15436 | -4/Proximity Caves | Lost 4 parts (1u3w) 15565 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 15592 | -4/Proximity Caves | Discovered exit to Factory (range 14) 15612 | -4/Proximity Caves | Entered Factory 15612 | -4/Factory | Evolved 2 slots: Propulsion x2 15613 | -4/Factory | Identified exit to Armory 15707 | -4/Factory | Build established: Scavenger-Gunner 16455 | -4/Factory | Destroyed 7 combat bots 16459 | -4/Factory | Lost 17 parts (2p2n5u8w) 16655 | -4/Factory | Found Unknown Device 16655 | -4/Factory | Identified Quantum Capacitor 16738 | -4/Factory | Core integrity fell below 50% 16792 | -4/Factory | Core integrity fell below 20% 16805 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 16795_ Penetrated by Slug. 16796_ G-67 Veteran heat damages Adv. Heat Sink, Lgt. Antimatter Reactor, Flexi-carbon Leg, Flexi-carbon Leg. 16796_ G-67 Veteran overheating. 16797_ G-67 Veteran heat spikes uncontrollably. 16797_ G-67 Veteran overheating. 16798_ G-67 Veteran heat damages Adv. Heat Sink. 16798_ G-67 Veteran overheating. 16799_ G-67 Veteran heat damages Electrolaser, Adv. Heat Sink, Plasma Rifle, Flexi-carbon Leg. 16799_ Penetrated by Slug. 16799_ G-67 Veteran overheating. 16801_ Penetrated by Slug. 16801_ Slug penetrates Wall. 16801_ G-67 Veteran overheating. 16803_ Slug penetrates Wall. 16803_ Penetrated by Slug. 16803_ Slug penetrates Wall. 16805_ G-67 Veteran heat damages Flexi-carbon Leg, Lgt. Antimatter Reactor, Broken Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#########??##??????????????? | | ??????????????????????# #? ???????????????? | | ????????????????????### # ????????????????? | | ????????????????????? # ?????????????????? | | ????????????????????? +??????????????????? | | ?????????????????????? #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????? #??????????????????? | | ###############+######## ! ##??????????????????? | | # ## h #[%[ ;####????###????????? | | # ## h =%[[g= # #??????? | | # """ ## !%;%@% ; ;#?????? | | # """ ## |#%!g # #??????? | | # """ ## # #???????? #??????? | | # ## # #???????????????????? | | #= ## # #???????????????????? | | # ## # #???????????????????? | | # ## # #???????????????????? | | # "T" ## # #???????????????????? | | # """ ## # #???????????????????? | | # ## # #???????????????????? | | #####+#########+########u #???????????????????? | | ## # #????#??????????????? | | + """" # #### #??????????????? | | % % ## ""S"" # ???????????????? | | ### ## "" "" # ????????????????? | | ??# ## # ^ """"????????????????? | | ??# # #^ ^^ """"?? #????????????? | | ### ########+#######R ^ """ #????????????? | | ^ ^ #????????????? | | ?## #????????????? | | ??# #????????????? | | ??### """ """ %! % +????????????? | | ????# """ """ % #????????????? | | ????# """ """% ###### #### #????????????? | | ????# #??????#?????? #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 65 Energy Generation 31 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 3 Heat Shielding 100 Armor Coverage 525 Resistance: KI 45 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Shielding 33 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 40 Item Schematics ----------------- Gauss Cannon | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Hpw. Shock Rifle | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free HERF Cannon | -5/Factory | Hacked Coil Gun | -4/Factory | Scanalyzed Hardcell Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Gauss Cannon | x2 | -7/Factory HERF Cannon | x1 | -5/Factory HERF Cannon | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseNovaRipper Manual? 0 Play Time 01:51:50 Cumulative 176.3 hours Start 2020.12.23 @ 01:00:01 End 2020.12.23 @ 10:27:29 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 141 Rogue 39 Adventurer 52 Explorer 50 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4889bd52-4bb4-4bd8-bbf5-068c1f72fae4