Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.14 @ 13:00:08 Player: liability Result: Destroyed by UB-V1A(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (782) 782 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1317 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Flight Unit Heat Sink High-capacity Storage Unit Small Battery (100) Visual Processing Unit Subdweller Laser Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Transport Network Coupler > --- WEAPON ----------- Subdweller Beam Cannon Battle Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Heat Sink High-capacity Storage Unit Small Battery Visual Processing Unit Subdweller Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Transport Network Coupler Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 6 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon 2 | . 1 1 Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 5 | . 5 7 Power . | . . 1 Propulsion 1 | . 1 1 Utility 2 | . 2 4 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 7 | 1 . 6 Power 1 | 1 . . Propulsion 1 | . . 1 Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 95 | . 94 96 Engine 14 | . 14 14 Treads 26 | . 26 25 Storage 14 | . 14 14 Processor 12 | . 11 14 Energy Cannon 9 | . 7 13 Ballistic Gun 11 | . 13 8 Ballistic Cannon 5 | . 5 4 Peak Build Rating 10 | 6 7 10 Average Rating 7 | 4 6 8 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 14 16 20 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | 1 4 5 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 3 8 8 Average Carried 5 | . 5 7 Final Capacity 8 | 8 8 8 Final Carried 8 | . 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 790 | 260 360 170 Remotely . | . . . Salvage Created 1005 | . 732 273 Parts 50 | . 35 15 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 14 7 Guns 7 | . 6 1 Cannons 14 | . 8 6 Classes Destroyed 6 | . 5 1 Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 13 | . 11 2 Subdweller 5 | . . 5 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 142 | . 68 74 Missed 41 | . 16 25 Hits 101 | . 52 49 Projectile 101 | . 52 49 Critical Strikes 4 | . 3 1 Damage Taken 1378 | . 496 882 Core 264 | . 88 176 Absorbed by Shields . | . . . Ignored by Resistances 389 | . 156 233 Regen/Repaired (Parts) 85 | . 85 . Core Remaining (%) 100 | 100 . . Volleys Fired 96 | . 63 33 Largest 2 | . 2 2 Hottest 105 | . 90 105 Shots Fired 179 | . 121 58 Gun 92 | . 73 19 Cannon 87 | . 48 39 Launcher . | . . . Special . | . . . Kinetic 124 | . 92 32 Thermal 55 | . 29 26 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 38 | . 20 38 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 144 | . 94 50 Core Hits 37 | . 27 10 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2359 | . 1380 979 Guns 932 | . 719 213 Cannons 1421 | . 655 766 Explosions . | . . . Melee . | . . . Ramming 6 | . 6 . Kinetic 1369 | . 936 433 Thermal 984 | . 438 546 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 7 | . 3 4 Impact . | . . . Kinetic 7 | . 3 4 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 200 | . 200 48 Average Temperature 57 | . 67 20 Received Heat Transfer 702 | . 375 327 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1739 | . 925 814 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 116 | . 116 . Initial . | . . . Average 36 | . 38 . Influence Increases 495 | . 445 50 Destroy 0b10 Robot/C 320 | . 280 40 Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 90 | . 80 10 Successful Hack 9 | . 9 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 495 | . 445 50 Time Decay 448 | . 398 50 Purge Threat 47 | . 47 . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 21 9 Peak Tracking Total 5 | . 5 2 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 4 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 8 | . 8 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 1 | . 1 . Emergency Access Points 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1677 | . 1015 662 T.N.C. 1677 | . 1015 662 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1970 | 86 1222 662 Spaces Moved 1001 | 52 601 348 Core 35 | 11 19 5 Treads 966 | 41 582 343 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 161 | 141 162 161 Slowest Speed 300 | 160 250 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 3 86 36 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1177 | 65 721 391 Wait 26 | . 26 . Move 999 | 51 600 348 Hop . | . . . Pick Up 28 | 7 16 5 Fast Attach . | . . . Attach 15 | 6 6 3 Detach . | . . . Swap 6 | . 5 1 Drop 5 | 1 3 1 Fire 96 | . 63 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 5) 675 | -10/Materials | Discovered new exit (range 10) 1081 | -10/Materials | Discovered new exit (range 16) 1178 | -10/Materials | Repaired Lgt. Treads 1187 | -10/Materials | Discovered new exit (range 9) 1309 | -10/Materials | Entered Subcaves 1310 | -10/Subcaves | Approached by a straggling Scientist 1455 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1515 | -10/Subcaves | Core integrity fell below 50% 1557 | -10/Subcaves | Lost 3 parts (1n2w) 1592 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1728 | -10/Subcaves | Core integrity fell below 20% 1810 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1867 | -10/Subcaves | Discovered new exit (range 9) 1892 | -10/Subcaves | Learned location of Zion (-6) 1971 | -10/Subcaves | Destroyed by UB-V1A(R) with Subdweller Beam Cannon Last Messages --------------- Acquired Sub. Machine Gun. G-47 Trooper destroyed. Particle Gun fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. G-34 Mercenary destroyed. Acquired 24 matter. Imp. Heat Sink fries itself beyond repair. Sml. Laser fries itself beyond repair. Heat Sink fries itself beyond repair. Triggered Piercing Trap. Spikes shoot up from the floor. Critical hit (Impale). Sub. Monowheel falls loose from the Twisted Machinery. EXIT=FOUND Acquired derelict log, extracted data. World map updated: -6/Zion. Lgt. Treads destroyed. Sub. Beam Cannon destroyed. Battle Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##????????????????????????????? | | ???????????????????"#????????????????????????????? | | ?????????????????##&#????????????????###"????????? | | ????????????????## ????????????????? ?????????? | | ??????????????###" #????????????????? ##????????? | | ??????????????# ## ##???????????????# "#????????? | | ??????????????# < "#????????###??##" "###??????? | | ###???????????# ##???????# ### " #####??? | | ##??######### R #####??## ? #??? | | #### # ## ## #??# ##?# #??? | | Y #### ### #?## | | ## ## #??# #?? | | # # # ## # @ < ##### #? | | ################ ###; # ## ##? | | ##???????????????###?## #? | | ??????????????????????## ## #? | | ???????????????????????###### ### #### #? | | ????????????????????????????###?#####?# ##? | | ??????????????????????????????????????# ##? | | ??????????????????????????????????????# ## | | ??????????????????????????????????????### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# ### | | ????????????????????????????????????????###?## ## | | ???????????????????????????????????????????## #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?# | | ???????????????????????????????????????????# ##? | | ???????????????????????????????????????????# ### | | ??????????????????????????????????????????## | | ??????????????????????????????????????????# # | | ??????????????????????????????????????###### # # | | ??????????????????????????????????##### ## ## # | | ?????????????????????????????????## # # | | ?????????????????????????????????# | | ?????????????????????????????????### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 39% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerAntimissileTerminator Manual? 0 Play Time 00:15:38 Cumulative 9.8 hours Start 2026.02.14 @ 12:46:05 End 2026.02.14 @ 13:00:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 622536a9-573e-4382-a967-eb62813984b0