Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 05:50:13 Player: WazdakkaGutsmek Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (130) 650 Value Destroyed (3617) 3617 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (5333) 5333 TOTAL SCORE: 18700 Bonus ------- High Alert Combat Kills 1155 Follower Combat Kills 78 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Win 3000 Cogmind --------- Core Integrity 384/1600 Matter 130/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Advanced Reaction Control System Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Launcher Guidance Computer Launcher Guidance Computer Advanced ECM Suite Layered Heavy Armor Plating System Shield Improved System Guard > --- WEAPON ----------- Rocket Array Gravity Flail > --- INVENTORY -------- Experimental Sensor Array Advanced Reaction Control System Improved Weapon Shielding Tiamat Missile Launcher [Rating: 135] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Flight Unit Impulse Thruster Array Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Impact Weapon Gravity Flail Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . 1 1 . . . . . . 1 1 . 2 1 Utility 9 | . . . 1 . . . . 1 . . . . 2 . 1 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 123 | 7 1 10 9 6 . . 5 17 8 1 . . 1 . 14 . 24 6 14 Power 15 | 2 . 1 1 1 . . 1 3 1 . . . . . . . 4 . 1 Engine 6 | 2 . 1 1 1 . . . 1 . . . . . . . . . . . Core 5 | . . . . . . . 1 2 1 . . . . . . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . 3 . 1 Propulsion 33 | 2 . 3 1 1 . . 1 6 4 . . . . . 3 . 9 1 2 Treads 8 | 2 . 3 . 1 . . 1 . . . . . . . 1 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . 1 . . . . 6 4 . . . . . 2 . 9 1 2 Utility 39 | 1 . 2 . 4 . . 2 5 2 . . . 1 . 6 . 6 4 6 Device 9 | . . . . 3 . . 1 2 . . . . . . . . . 2 1 Storage 3 | 1 . . . 1 . . . . . . . . . . 1 . . . . Processor 10 | . . . . . . . . 1 . . . . . . 2 . 2 . 5 Hackware 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . Protection 14 | . . 2 . . . . 1 1 2 . . . . . 3 . 4 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 1 4 7 . . . 1 3 1 1 . . . . 5 . 5 1 5 Energy Gun 5 | 1 . . 4 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 3 2 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 1 1 . . . . . . . . . . . . 1 . . . . Launcher 16 | . . . 1 . . . 1 2 1 1 . . . . 1 . 3 1 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . 3 . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 . . 1 2 . . . . . . . . 2 . . Parts Lost 37 | . 2 1 . 1 . . . 5 2 . . 3 . 1 2 . 3 2 15 Power 5 | . . 1 . 1 . . . . . . . 1 . . . . . . 2 Propulsion 16 | . 2 . . . . . . 2 2 . . 2 . . . . 1 1 6 Utility 12 | . . . . . . . . 2 . . . . . 1 2 . 2 1 4 Weapon 4 | . . . . . . . . 1 . . . . . . . . . . 3 Highest Loss Streak 9 | . 2 1 . 1 . . . 5 2 . . 3 . 1 1 . 2 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 75 81 77 90 100 100 88 80 33 23 23 18 5 2 9 26 45 55 44 Engine 6 | . 14 13 11 9 11 11 9 . . . . . . . . . . . . Core 1 | . . . . . . . 5 7 6 7 7 5 . . . . . . . Treads 15 | . 18 16 22 29 33 33 29 . . . . . . . 1 . . . . Flight 5 | . . . . . . . . 37 22 15 15 12 . . . 10 19 16 10 Device 5 | . . . . 13 22 22 12 7 . . . . . . . . . 4 3 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . Processor 2 | . . . . . . . . 3 . . . . . . 2 5 8 8 19 Protection 4 | . . 7 11 4 . . 5 6 3 . . . . . 1 5 7 12 2 Energy Gun 7 | . 5 . 13 22 22 22 11 . . . . . . . . . . . . Ballistic Gun 3 | . 14 14 7 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 8 14 1 . . . . . . . . . . . . . . . . Peak Build Rating 135 | 6 6 11 22 29 23 23 32 46 27 18 14 14 4 4 31 29 106 113 135 Average Rating 27 | 4 5 7 17 21 22 23 27 35 17 14 14 11 3 1 12 29 77 107 79 On Entrance 23 | . 6 4 11 20 22 23 23 32 20 14 14 14 1 4 1 29 29 102 105 Naked Turns 342 | . . . . . . . . . 12 . . 20 15 21 274 . . . . Heaviest Build 71 | 13 15 17 21 58 56 56 71 26 19 8 8 8 . . 16 11 47 51 58 Greatest Support 80 | 40 40 40 40 60 60 60 80 23 20 10 10 10 3 3 70 13 55 55 60 Greatest Overweight (x) 4 | . 4 3 . 1 . . 1 1 2 . . . . . . . . . . Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 8 8 8 17 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 14 | 1 1 8 8 9 11 11 14 13 5 2 2 2 2 2 5 3 5 5 5 Average Carried 5 | . . 5 7 8 9 11 12 5 2 1 2 2 2 2 2 3 4 4 4 Final Capacity 20 | 8 8 8 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 13 | . 1 8 8 9 11 11 13 5 2 2 2 2 2 2 3 3 5 4 3 Class Distribution -------------------- 42% | Scavenger-Mutant 39% | Mutant 17% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Matter Collected 2244 | 149 131 382 171 98 . . 20 153 156 152 . 45 39 . 83 . 214 245 206 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3729 | . 275 156 203 182 . 155 109 150 44 143 . . . . 362 . 790 195 965 Parts 197 | . 13 15 21 12 . 7 2 5 . 6 . . . . 13 . 43 5 55 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 99 | . 8 10 6 5 . 5 1 . 4 1 . . . . 8 . 18 3 30 Melee 2 | . . . . . . . . . . . . . . . 1 . 1 . . Guns 24 | . 4 5 5 5 . 4 1 . . . . . . . . . . . . Cannons 9 | . 4 5 . . . . . . . . . . . . . . . . . AOE 61 | . . . 1 . . . . . 4 1 . . . . 5 . 17 3 30 Classes Destroyed 15 | . 3 . 2 . . 1 2 1 . 2 . . . . 1 . 1 . 2 Worker 11 | . . . . . . . . 1 . . . . . . . . 4 . 6 Builder 9 | . . . 2 2 . . . . . . . . . . . . 3 . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . . . . . . . 1 Recycler 8 | . . . . . . . 1 2 . . . . . . . . 2 1 2 Mechanic 2 | . . . . . . . . . . . . . . . 2 . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 3 | . . . 1 . . . . . . . . . . . . . 1 . 1 Swarmer 69 | . 2 8 4 3 . 3 . . . . . . . . 5 . 12 3 29 Cutter 2 | . . . . . . . . . . . . . . . . . 2 . . Grunt 22 | . 6 2 2 2 . 1 . . 3 . . . . . 2 . 3 . 1 Brawler 2 | . . . . . . 1 . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 2 | . . . . . . . 1 . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . Butcher 3 | . . . . . . . . . . 3 . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 21 | . 4 3 3 3 . 3 2 2 4 1 . . . . 5 . 10 3 21 Combat Bots Only 13 | . 4 3 3 2 . 3 1 . 4 1 . . . . 5 . 6 3 13 Max Kills in Single Turn 9 | . 1 1 1 1 . 1 1 1 2 4 . . . . 5 . 9 3 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 1 . . . . . 2 1 . . . . 5 . 5 3 4 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 800 | . 37 73 28 14 . 15 10 54 26 14 . 21 . 6 100 . 136 41 225 Missed 344 | . 9 20 6 4 . 8 3 20 10 7 . 12 . 2 40 . 73 25 105 Damage Taken 8911 | . 571 452 175 95 . 127 148 634 237 193 . 175 . 136 1203 . 1664 391 2710 Core 3070 | . 85 109 43 13 . 18 29 102 86 103 . 129 . 136 742 . 228 31 1216 Absorbed by Shields 94 | . . . . . . . . . . . . . . . . . . . 94 Redirected to Shielding 16 | . . . . . . . . . . . . . . . . . . 16 . Regen/Repaired (Parts) 79 | . . . . . . . . . . . . . . . . . 79 . . Core Remaining (%) 68 | 100 . 22 . . . 81 94 . . . . 40 . 84 25 100 82 97 24 Volleys Fired 142 | . 27 32 15 12 . 12 8 6 9 2 . . . . 1 . 6 1 11 Largest 2 | . 2 2 2 2 . 2 2 1 1 1 . . . . 1 . 1 1 1 Hottest 136 | . 60 58 136 136 . 136 136 39 39 45 . . . . 45 . 45 46 46 Shots Fired 245 | . 54 64 30 24 . 24 13 6 9 2 . . . . 1 . 6 1 11 Gun 160 | . 41 32 26 24 . 24 13 . . . . . . . . . . . . Cannon 46 | . 13 32 1 . . . . . . . . . . . . . . . . Launcher 39 | . . . 3 . . . . 6 9 2 . . . . 1 . 6 1 11 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 112 | . 40 64 8 . . . . . . . . . . . . . . . . Thermal 94 | . 14 . 19 24 . 24 13 . . . . . . . . . . . . Explosive 39 | . . . 3 . . . . 6 9 2 . . . . 1 . 6 1 11 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 12 8 7 7 . 10 16 . 2 . . . . . 3 . 2 1 14 Robot Miss Streak 10 | . 3 6 2 2 . 2 1 . 6 . . . . . 3 . 10 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 168 | . 33 29 16 14 . 19 11 4 3 . . . . . 13 . 12 4 10 Core Hits 280 | . 15 14 10 8 . 6 3 1 11 22 . . . . 7 . 68 4 111 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . . . . . . . . . . . . . 2 . 2 . 1 Critical Strikes 15 | . 2 1 . 1 . 2 3 1 . . . . . . 2 . 2 . 1 Burn 6 | . . . . 1 . 2 3 . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Blast 2 | . 1 1 . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . 2 . 2 . 1 Impale 1 | . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 73 | . . . . . . . . 12 . . . . . . 13 . 27 10 11 Impact 61 | . . . . . . . . . . . . . . . 13 . 27 10 11 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . 12 . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 4 . . . . . . 2 . 5 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13366 | . 463 420 356 292 . 353 210 272 611 648 . . . . 827 . 3068 741 5105 Guns 1544 | . 285 153 269 274 . 353 210 . . . . . . . . . . . . Cannons 459 | . 178 265 16 . . . . . . . . . . . . . . . . Explosions 8902 | . . . 63 . . . . . 611 648 . . . . 193 . 2158 418 4811 Melee 2328 | . . . . . . . . 272 . . . . . . 634 . 810 323 289 Ramming 133 | . . 2 8 18 . . . . . . . . . . . . 100 . 5 Kinetic 886 | . 387 418 81 . . . . . . . . . . . . . . . . Thermal 1117 | . 76 . 204 274 . 353 210 . . . . . . . . . . . . Explosive 8902 | . . . 63 . . . . . 611 648 . . . . 193 . 2158 418 4811 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 2056 | . . . . . . . . . . . . . . . 634 . 810 323 289 Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 272 | . . . . . . . . 272 . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . . . 11 11 13 13 13 . . 8 . 9 . 5 Average Corruption 4 | . 1 1 . . . . . 11 11 12 13 13 . . 6 . 9 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 54 | . 1 13 . . . . . 2 8 6 1 5 . . 14 . 2 . 2 Message Errors 12 | . 1 3 . . . . . . 2 2 . 1 . . 3 . . . . Matter Fused 13 | . . 3 . . . . . . 2 2 . 2 . . 2 . . . 2 Heat Flow Errors 7 | . . 1 . . . . . . 1 1 1 1 . . 1 . 1 . . Energy Discharges 7 | . . . . . . . . . 3 1 . . . . 3 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 7 | . . 3 . . . . . 1 . . . 1 . . 2 . . . . Data Loss (major) 6 | . . 3 . . . . . . . . . . . . 2 . 1 . . Misdirections 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1595 | . . . 16 . . . . 175 55 2 . . . . 268 . 505 53 521 Projectiles 6 | . . . 6 . . . . . . . . . . . . . . . . Explosions 377 | . . . 10 . . . . . 55 2 . . . . . . 20 10 280 Melee 1212 | . . . . . . . . 175 . . . . . . 268 . 485 43 241 Knockbacks 12 | . 5 2 . 1 . . . . . . . . . . . . 1 2 1 Impact 5 | . . . . 1 . . . . . . . . . . . . 1 2 1 Kinetic 7 | . 5 2 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 292 | . . . . . . . . 4 55 16 . . . . . . 193 22 2 Shots 10 | . . . . . . . . 1 3 1 . . . . . . 4 1 . Rammed 5 | . . 1 1 1 . . . . . . . . . . . . . . 2 Targets Rammed 5 | . . 1 1 1 . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 33 184 225 360 . 243 81 263 191 102 234 158 . . 169 . 167 14 178 Average Temperature 76 | . 12 24 76 122 . 97 31 124 64 57 217 86 . . 81 . 53 7 57 Received Heat Transfer 1002 | . 150 63 6 51 . 36 27 105 96 . . 24 . . 297 . 57 . 90 Effects 1 | . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . . 2 . 3 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . Parts Fried 8 | . . . . . . . . . . . . . . . 1 . 4 1 2 Impact Corruptions 31 | . . . . . . . . . . . . . . . 7 . 15 3 6 Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . 2 2 . . . . . . . . . . . . Heat Transferred 2691 | . 175 . 407 629 . 851 629 . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . 4 Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Peak Influence 1968 | . 227 258 374 256 . 135 132 223 . . . . . 2 569 278 1091 807 1968 Initial 591 | . . 88 24 145 . . 52 59 . . . . . 2 . 278 145 591 484 Average 267 | . 97 160 158 110 . 90 96 131 . . . . . . 196 278 699 649 1160 Maximum Alert Level 5 | . 1 1 1 1 . . . 1 . . . . . . 2 1 4 3 5 Low Security (%) 58 | 100 73 60 59 67 . 100 100 92 . . . . 100 100 55 . 6 . . Level 1 23 | . 26 39 40 32 . . . 7 . . . . . . 39 100 9 . . Level 2 5 | . . . . . . . . . . . . . . . 4 . 26 82 14 Level 3 8 | . . . . . . . . . . . . . . . . . 56 17 40 Level 4 1 | . . . . . . . . . . . . . . . . . . . 18 Level 5 1 | . . . . . . . . . . . . . . . . . . . 26 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 1 . . . . . . . . . . 1 4 . 4 . 7 Investigation 3 | . . . . . . . . . . . . . . . 3 . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . Reinforcement 11 | . 2 . 1 . . . . . . . . . . 1 1 . 3 . 3 Assault 2 | . . . . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . . . . . 1 . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Distress Signals 9 | . . . 2 . . . . . . . . . . . 1 . 2 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 281 | . 12 15 15 7 . 5 3 12 8 10 . 1 . 5 38 . 61 13 76 Peak Tracking Total 20 | . 4 3 5 3 . 3 2 8 4 10 . 1 . 5 10 . 12 12 20 Tactical Retreats 45 | . 1 2 1 1 . 1 . 2 . 3 . . . . 9 . 10 1 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Traps Triggered 6 | . 1 . . . . . 1 . . 1 . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Machines Disabled 5 | . . 1 2 . . . . . . 1 . . . . . . . . 1 Max in Single Turn 2 | . . 1 2 . . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . 2 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Machines Accessed 30 | . 2 . 1 1 1 . 1 3 . . 4 . 3 . 7 . 2 2 3 Terminals 21 | . 2 . 1 1 . . 1 2 . . . . 3 . 5 . 1 2 3 Fabricators 3 | . . . . . . . . 1 . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Total Hacks 80 | . 4 . 6 1 1 . 1 7 . . 29 . 6 . 14 . 4 3 4 Successful 50 | . 2 . 2 . 1 . . 6 . . 29 . 1 . 5 . . 2 2 Failed 30 | . 2 . 4 1 . . 1 1 . . . . 5 . 9 . 4 1 2 Catastrophic 6 | . 1 . 1 1 . . . . . . . . . . 1 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 16 | . 2 . 1 1 1 . 1 2 . . . . 4 . 3 . . . 1 Terminals 41 | . 4 . 6 1 . . 1 6 . . . . 6 . 9 . 1 3 4 Fabricators 6 | . . . . . . . . 1 . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 3 . . Terminal Hacks 45 | . 2 . 2 . 1 . . 5 . . 29 . 1 . 2 . . 2 1 Record 13 | . . . . . . . . 2 . . 11 . . . . . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . 1 . 1 . . . . 1 . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 2 | . 1 . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . 2 . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . 1 . . . 1 Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 1 1 . . 1 1 . . . . 2 . 6 . 2 1 2 Full Trace Events 2 | . . . . . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . 5 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Total Allies 6 | . . 5 . . . . . . . . . . . . . . . . 1 Largest Group 5 | . . 5 5 2 . . . . . . . . . . . . . . 1 Highest-Rated Group 82 | . . 82 82 24 . . . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . 31 31 16 . . . . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 53 | . . 7 41 5 . . . . . . . . . . . . . . . Total Damage 503 | . . 41 438 24 . . . . . . . . . . . . . . . Kills 8 | . . 2 6 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 2 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Turns Passed 6038 | 65 375 829 339 1053 332 232 385 253 213 121 28 127 64 29 633 15 415 135 395 Spaces Moved 6739 | 39 153 398 172 619 207 123 171 680 453 348 83 371 125 58 828 34 822 287 768 Core 1221 | 7 41 137 . . . . . . 2 . . 42 125 58 649 . . . 160 Treads 1801 | 32 112 261 172 619 207 123 171 . . . . . . . 104 . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 3717 | . . . . . . . . 680 451 348 83 329 . . 75 34 822 287 608 Fastest Speed 24 | 50 160 150 160 160 160 160 160 24 28 32 32 32 50 50 34 40 27 34 31 Average Speed 74 | 140 184 172 160 162 160 160 191 26 30 32 32 34 50 50 62 40 31 34 38 Slowest Speed 250 | 160 250 200 160 240 160 160 240 103 150 32 32 50 50 50 160 40 40 39 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . 2 . . . . . . 1 . 8 3 5 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 39 | 4 35 85 20 99 61 36 23 22 68 49 68 62 4 51 25 2 30 13 36 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . Unknown Exits Taken 14 | 1 . 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 8 | . . . . 2 . . . . 3 2 . 1 . . . . . . . Spaces Dug 133 | . . . . . . . . 71 . 40 . . . . . . 11 3 8 Terrain Destroyed 571 | . . . 16 . . . . 108 110 67 . . . . 25 . 93 21 131 Melee 30 | . . . . . . . . 8 . . . . . . . . 11 3 8 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 540 | . . . 16 . . . . 100 110 67 . . . . 25 . 81 18 123 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Res Acc Total 7359 | 46 193 477 212 641 208 134 215 741 518 353 83 370 125 57 912 34 910 303 827 Wait 193 | . 12 23 3 . . . 26 5 41 2 1 . . . 52 1 23 . 4 Move 6683 | 38 152 397 171 618 206 122 170 675 452 347 82 370 124 57 825 33 806 280 758 Hop 16 | . . . . . . . . 1 . . . . . . 1 . 7 3 4 Pick Up 21 | . 1 8 4 1 2 . 2 2 . . . . . . . . . . 1 Fast Attach 80 | 6 . 4 4 4 . . 4 7 7 . . . 1 . 11 . 20 4 8 Attach 27 | . . . 1 1 . . . 9 1 1 . . . . 3 . 3 2 6 Detach 22 | . . . . 1 . . 1 4 . 1 . . . . 4 . 5 2 4 Swap 16 | 1 1 6 4 1 . . 1 1 . . . . . . . . 1 . . Drop 63 | 1 . 6 9 2 . . 3 18 8 . . . . . 2 . 11 1 2 Fire 142 | . 27 32 15 12 . 12 8 6 9 2 . . . . 1 . 6 1 11 Melee 73 | . . . . . . . . 12 . . . . . . 13 . 27 10 11 Ram 3 | . . . . . . . . . . . . . . . . . 1 . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 1 1 1 . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 1 . . . . . . . . . . 16 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 66 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Build established: Mutant 441 | -10/Materials | Entered Mines 460 | -10/Mines | Core integrity fell below 50% 742 | -10/Mines | Learned Materials trap positions 768 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 847 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 867 | -10/Mines | Assembled infested the area 1089 | -10/Mines | Build established: Scavenger-Mutant 1213 | -10/Mines | Discovered new exit (range 11) 1253 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1270 | -10/Mines | Entered Materials 1270 | -9/Materials | Accompanied by 5 allies 1270 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1271 | -9/Materials | Loaded intel: 21 trap records 1275 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1285 | -9/Materials | Identified exit to Mines 1609 | -9/Materials | Entered Mines 1609 | -9/Mines | Accompanied by 2 allies 1663 | -9/Mines | Met a Derelict bent on vengeance 1698 | -9/Mines | Discovered new exit (range 15) 1807 | -9/Mines | Learned Materials stockpile data 1854 | -9/Mines | Found DCF Scrap (14 items) 1980 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1983 | -9/Mines | Found Prototype Device 2002 | -9/Mines | Identified Exp. Sensor Array 2193 | -9/Mines | Learned location of Storage (-8) 2490 | -9/Mines | Discovered new exit (range 3) 2654 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2654 | -9/Mines | Discovered new exit (range 6) 2662 | -9/Mines | Entered Exiles 2701 | -9/Exiles | Met 8R-AWN 2728 | -9/Exiles | Met EX-HEX 2771 | -9/Exiles | Met EX-BIN 2790 | -9/Exiles | Aligned with FarCom system 2792 | -9/Exiles | Given EX-Vault access code 2832 | -9/Exiles | Opened EX-Vault 2840 | -9/Exiles | Found Gui. Plasma Cannon 2846 | -9/Exiles | Found Cloak of Protection 2877 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2924 | -9/Exiles | Met EX-DEC 2976 | -9/Exiles | Discovered new exit (range 14) 2994 | -9/Exiles | Stole two prototypes: Cloak of Protection, Gui. Plasma Cannon 2994 | -9/Exiles | Entered Mines 3216 | -8/Mines | Discovered new exit (range 5) 3226 | -8/Mines | Entered Materials 3226 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3227 | -8/Materials | Identified exit to Storage 3586 | -8/Materials | Discovered new exit (range 16) 3611 | -8/Materials | Entered Factory 3611 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3613 | -7/Factory | FarCom data flow suspended 3766 | -7/Factory | Identified exit to Lower Caves 3816 | -7/Factory | Found Prototype Launcher 3816 | -7/Factory | Identified Rocket Array 3856 | -7/Factory | Crushed by falling debris 3857 | -7/Factory | System corruption reached 10% 3864 | -7/Factory | Entered Lower Caves 3864 | -7/Lower Caves | Spotted 9X-I5X(f) 3864 | -7/Lower Caves | Spotted E8-UXX(f) 3865 | -7/Lower Caves | Spotted B0-3N1(f) 3866 | -7/Lower Caves | Encountered a Master Thief 3866 | -7/Lower Caves | Encountered a Master Thief 3866 | -7/Lower Caves | Encountered a Master Thief 3867 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 3870 | -7/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 3891 | -7/Lower Caves | Lost 5 parts (2n2u1w) 3898 | -7/Lower Caves | Learned Factory stockpile data 3980 | -7/Lower Caves | Learned Factory terminal intel 4002 | -7/Lower Caves | Encountered a Warlord checkpoint 4073 | -7/Lower Caves | Discovered new exit (range 8) 4076 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4077 | -7/Lower Caves | Entered another Lower Caves area 4079 | -7/Lower Caves | Encountered a Warlord checkpoint 4108 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4163 | -7/Lower Caves | Spotted B-75 Beast 4192 | -7/Lower Caves | Spotted NY-M7T(f) 4193 | -7/Lower Caves | Spotted K0-ND3(f) 4194 | -7/Lower Caves | Encountered a Master Thief 4194 | -7/Lower Caves | Spotted WY-F7D(f) 4195 | -7/Lower Caves | Encountered a Master Thief 4195 | -7/Lower Caves | Encountered a Master Thief 4195 | -7/Lower Caves | Spotted 1Z-JP2(f) 4195 | -7/Lower Caves | Discovered new exit (range 10) 4196 | -7/Lower Caves | Encountered a Master Thief 4198 | -7/Lower Caves | Entered Data Miner 4198 | -7/Data Miner | Discovered new exit (range 6) 4205 | -7/Data Miner | Met Data Miner 4210 | -7/Data Miner | Learned location of Section 7 (-3) 4210 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4218 | -7/Data Miner | Received God Mode back door access code from Data Miner 4226 | -7/Data Miner | Entered Proximity Caves 4302 | -6/Proximity Caves | Learned Factory security intel 4316 | -6/Proximity Caves | Spotted B-75 Beast 4321 | -6/Proximity Caves | Core integrity fell below 50% 4347 | -6/Proximity Caves | Discovered new exit (range 7) 4350 | -6/Proximity Caves | Learned Factory emergency access door positions 4353 | -6/Proximity Caves | Entered Factory 4353 | -6/Factory | Evolved 2 slots: Utility x2 4357 | -6/Factory | Loaded intel: 26 terminal locations 4364 | -6/Factory | Lost 3 parts (1p2n) 4417 | -6/Factory | Identified exit to DSF 4417 | -6/Factory | Entered DSF 4436 | -6/DSF | Additional patrols routed to DSF 4441 | -6/DSF | Discovered new exit (range 11) 4446 | -6/DSF | Entered Factory 4446 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4617 | -5/Factory | Build established: Mutant 4630 | -5/Factory | Fabricated Lgt. Regenerative Plating? 4955 | -5/Factory | Core integrity fell below 50% 4987 | -5/Factory | Noticed a derelict Sapper rigging charges 5076 | -5/Factory | Discovered new exit (range 5) 5079 | -5/Factory | Entered another Factory area 5079 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5086 | -4/Factory | Discovered new exit (range 6) 5094 | -4/Factory | Entered Research 5094 | -3/Research | Evolved 2 slots: Utility x2 5344 | -3/Research | Search patrols dispatched 5401 | -3/Research | Garrison activated, responded to threat 5446 | -3/Research | Build established: Sprinter 5454 | -3/Research | Spotted B-86 Titan 5500 | -3/Research | Discovered new exit (range 13) 5509 | -3/Research | Entered another Research area 5509 | -2/Research | Evolved 2 slots: Propulsion x2 5564 | -2/Research | Identified exit to Testing 5642 | -2/Research | Discovered new exit (range 6) 5644 | -2/Research | Entered Access 5644 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5804 | -1/Access | Spotted B-99 Colossus 5883 | -1/Access | Destroyed 8 combat bots 5886 | -1/Access | Lost 6 parts (2p4n) 5894 | -1/Access | First assault squad dispatched 5912 | -1/Access | Incoming assault squad redirected 5935 | -1/Access | Garrison activated, responded to threat 5956 | -1/Access | Destroyed 13 combat bots 5971 | -1/Access | Lost 9 parts (2n4u3w) 5972 | -1/Access | Core integrity fell below 50% 6036 | -1/Access | Discovered new exit (range 6) 6039 | *** | Escaped! Last Messages --------------- 06014_ Stasis field depleted. 06014_ Triggered Stasis Trap. 06014_ A bubble of rippling energy engulfs the area. 06014_ Field strength at 94. 06014_ Field strength at 88. 06015_ Field strength at 82. 06016_ System corrupted: Matter fused (-10). 06016_ Field strength at 70. 06017_ Field strength at 52. 06018_ Field strength at 46. 06019_ Field strength at 33. 06020_ Field strength at 15. 06021_ Field strength at 9. 06022_ Stasis field depleted. 06035_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06036_ The Access Shell folds into the floor. 06036_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????#^ #???????????????????????????????????? | | ??????????# #????#######????????????????????????? | | ??????????# #???? ???????????????????????? | | ??????????# #??? ???????????????????????? | | ??????????# #??? ????????????????????????? | | ??????????# #?? ?????????????????????????? | | ??????????# #?? ??????????????????????????? | | ?? ??????# #? ???????????????????????????? | | ? "????# #? " ????????????????????????????? | | ? "" ??# # """"????????????????????????????? | | "" # # """"" ???????????????????????????? | | " + + """""???????????????????????????? | | # # """" ???????????????????????????? | | ??# # " ??????????????????????????? | | ######????# #?#########?????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 1100 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Corruption Containment 12 Armor Coverage 1350 Weapon Shielding 66 Evasion (%) 75 Melee Accuracy 8 Launcher Accuracy 40 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysBiometalCompressor Manual? 0 Play Time 01:14:32 Cumulative 107.4 hours Start 2024.11.16 @ 02:36:20 End 2024.11.16 @ 05:50:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 70 Adventurer 16 Explorer 3 Win Type 0 Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 23 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87ee6a89-5fd4-4117-881e-308ace1ba19f