Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.09 @ 21:02:51 Player: RecursiveCharlatan Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (163) 815 Value Destroyed (5886) 5886 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (978) 978 TOTAL SCORE: 10019 Bonus ------- High Alert Combat Kills 278 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 59/300 Energy 78/100 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Heavy Deuterium Engine Huge Storage Unit Relay Coupler [NC] (29) Relay Coupler [NC] (32) System Restoration Module System Restoration Module Precision Beam Rifle Precision Beam Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Minigun Maul Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Gauss Cannon > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod Hardened Medium Armor Plating Reflective Plating Relay Coupler [NC] Relay Coupler [NC] System Restoration Module System Restoration Module Precision Beam Rifle Precision Beam Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Minigun High-powered Shotgun Gauss Cannon Maul [Rating: 34] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 1 | . . . 1 . . . Weapon 1 | . . . . 1 . . Parts Attached 102 | 7 13 2 23 12 7 38 Power 8 | 1 2 . 2 1 . 2 Engine 7 | 1 2 . 1 1 . 2 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 31 | 2 3 . 8 3 3 12 Treads 25 | . 3 . 6 3 3 10 Leg 6 | 2 . . 2 . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | 2 2 1 7 2 4 10 Device 12 | 1 . 1 3 2 1 4 Storage 5 | 1 1 . 1 . . 2 Processor 2 | . . . 1 . . 1 Hackware 1 | . . . . . 1 . Protection 8 | . 1 . 2 . 2 3 Artifact . | . . . . . . . Weapon 35 | 2 6 1 6 6 . 14 Energy Gun 18 | 1 5 1 3 2 . 6 Energy Cannon 2 | . . . . 2 . . Ballistic Gun 10 | 1 . . 2 1 . 6 Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . . 1 . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . 1 . . 1 . 5 Corrupted Parts 1 | . . . 1 . . . System Corruption 6 | . . . 6 . . . Parts Lost 44 | . 7 . 11 2 5 19 Power 6 | . 1 . 3 . . 2 Propulsion 18 | . 1 . 4 1 4 8 Utility 10 | . 1 . 4 . . 5 Weapon 10 | . 4 . . 1 1 4 Highest Loss Streak 8 | . 3 . 3 1 3 8 To Critical Strikes 1 | . . . . . 1 . Average Backups 17 | 4 11 15 15 19 19 20 Power 1 | . 1 2 1 3 4 1 Propulsion 1 | 1 1 2 1 2 . . Utility 6 | . 2 4 3 5 6 9 Weapon 8 | 1 5 6 9 8 8 8 Tool/Special . | . . . . . . . Unused Backups 20 | . 3 . 2 4 1 10 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 8 | . . . . . 1 7 Weapon 11 | . 3 . 2 4 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 90 98 99 97 Engine 9 | . 13 14 7 9 9 8 Treads 31 | . 22 28 23 35 35 34 Leg 1 | . 5 . 2 . . . Device 8 | . 5 7 10 9 3 8 Storage 10 | . 14 14 11 9 9 9 Processor 1 | . . . 2 8 . . Protection 7 | . 8 6 7 . 9 8 Energy Gun 13 | . 18 28 20 6 5 12 Ballistic Gun 9 | . 2 . 1 16 18 11 Ballistic Cannon 1 | . . . . . . 2 Peak Build Rating 34 | 7 11 13 19 30 30 34 Average Rating 23 | 5 9 13 15 26 26 30 On Entrance 13 | . 7 11 13 19 24 23 Avg Prop Armor Cover (%) 8 | . . . 5 . . 12 Naked Turns . | . . . . . . . Heaviest Build 120 | 13 33 34 56 69 76 120 Greatest Support 82 | 20 40 40 60 80 80 82 Greatest Overweight (x) 39 | 1 1 . 3 1 1 39 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 25 Average Capacity 18 | 7 13 15 17 20 20 21 Most Carried 24 | 5 15 15 20 20 20 24 Average Carried 17 | 4 11 14 15 19 19 20 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 5 15 15 20 20 20 13 Class Distribution -------------------- 44% | Scavenger-Tank 31% | Mutant 12% | Scavenger-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 3577 | 294 256 129 316 626 706 1250 Remotely . | . . . . . . . Salvage Created 5687 | 249 555 171 1189 825 741 1957 Parts 317 | 20 34 9 72 59 45 78 Haulers Intercepted 9 | . 1 . 4 . . 4 Recyclers Shooed 4 | 2 . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 134 | . 14 4 28 21 20 47 Melee 1 | . . 1 . . . . Guns 116 | . 13 3 27 19 19 35 Cannons 11 | . . . . 1 1 9 AOE 2 | . . . . . . 2 Classes Destroyed 15 | 3 4 . 3 1 2 2 Worker 1 | 1 . . . . . . Tunneler 7 | 6 . . . 1 . . Hauler 9 | . 1 . 4 . . 4 Recycler 2 | 1 . . . . . 1 Operator 2 | . . . 1 1 . . Watcher 8 | . 2 . 4 2 . . Swarmer 23 | . 6 . . 3 6 8 Grunt 72 | . 8 4 19 9 7 25 Brawler 2 | . . . . . . 2 Duelist 1 | . . . 1 . . . Sentry 27 | . . . 8 7 3 9 Specialist 2 | . . . . . 1 1 Hunter 4 | . . . . 2 1 1 Programmer 2 | . . . . . 2 . Heavy 1 | . . . . . . 1 Best Kill Streak 6 | 4 4 2 5 6 3 6 Combat Bots Only 6 | . 4 2 5 6 3 6 Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 Gunslinging 1 | . . . 1 1 1 1 Exploded 2 | . . . . . . 2 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 798 | . 125 20 115 83 121 334 Missed 197 | . 23 5 24 23 35 87 Hits 601 | . 102 15 91 60 86 247 Melee 11 | . . . 4 . . 7 Projectile 590 | . 102 15 87 60 86 240 Critical Strikes 27 | . 4 1 5 3 2 12 Damage Taken 8447 | . 1072 203 1287 825 1295 3765 Core 976 | . 183 50 185 66 76 416 Absorbed by Shields . | . . . . . . . Ignored by Resistances 117 | . . . . . . 117 Regen/Repaired (Parts) 297 | . . . 123 174 . . Core Remaining (%) 53 | 100 . 6 53 . . . Volleys Fired 421 | 24 82 11 76 49 60 119 Largest 3 | 2 2 2 2 3 3 3 Hottest 195 | 60 115 112 130 195 153 185 Shots Fired 985 | 48 149 20 151 138 163 316 Gun 886 | 48 139 20 151 126 155 247 Cannon 89 | . . . . 12 8 69 Launcher . | . . . . . . . Special 10 | . 10 . . . . . Kinetic 449 | 24 42 . . 61 133 189 Thermal 494 | 24 91 20 151 65 22 121 Explosive . | . . . . . . . Electromagnetic 42 | . 16 . . 12 8 6 Robot Hit Streak 40 | 11 7 3 20 40 21 19 Robot Miss Streak 5 | 3 5 1 5 5 2 5 Penetration Max . | . . . . . . . Secondary Targets 15 | . 2 1 1 3 4 4 Max Gunslinging Chain 2 | . 1 1 1 1 2 1 Shots Hit Robots 704 | 28 79 12 133 109 121 222 Core Hits 518 | 11 27 5 171 111 57 136 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 18 | . 4 . 4 1 1 8 Burn 14 | . 3 . 4 . . 7 Destroy 1 | . . . . . 1 . Blast 1 | . . . . . . 1 Corrupt 2 | . 1 . . 1 . . Melee Attacks 28 | . . . 1 14 12 1 Impact 28 | . . . 1 14 12 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12052 | 287 979 208 2123 2029 1912 4514 Guns 10467 | 287 969 204 2123 1733 1760 3391 Cannons 1340 | . . . . 296 152 892 Explosions 228 | . . . . . . 228 Melee . | . . . . . . . Ramming 17 | . 10 4 . . . 3 Kinetic 4733 | 93 138 . . 708 1472 2322 Thermal 6515 | 194 645 204 2123 1025 288 2036 Explosive . | . . . . . . . Electromagnetic 787 | . 186 . . 296 152 153 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 6 . 4 5 Average Corruption 5 | . . . 6 . 3 2 Corruption Purged 9 | . . . . . . 9 Corruption Blocked . | . . . . . . . Effects 59 | . . . 46 . 7 6 Message Errors 13 | . . . 8 . 3 2 Matter Fused 10 | . . . 9 . . 1 Heat Flow Errors 7 | . . . 6 . 1 . Energy Discharges 7 | . . . 7 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 10 | . . . 8 . 1 1 Data Loss (major) 8 | . . . 6 . 1 1 Misfires 1 | . . . . . 1 . Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 54 | . . . . . . 54 Projectiles 4 | . . . . . . 4 Explosions 50 | . . . . . . 50 Melee . | . . . . . . . Knockbacks 10 | . . . . . . 10 Impact . | . . . . . . . Kinetic 9 | . . . . . . 9 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 44 | . . . . . . 44 Shots 1 | . . . . . . 1 Rammed 4 | . 3 . . . . 1 Targets Rammed 5 | . 3 1 . . . 1 Kicked . | . . . . . . . Crushed 1 | . . 1 . . . . Highest Temperature 436 | 80 360 348 332 323 342 436 Average Temperature 104 | 28 119 150 80 112 88 120 Received Heat Transfer 3756 | . 414 123 594 360 240 2025 Effects 26 | . 6 1 . . 4 15 Shutdowns 1 | . 1 . . . . . Energy Bleed 9 | . 2 1 . . . 6 Interference 8 | . 3 . . . 3 2 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . 1 . Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Fried 7 | . 1 . . 4 1 1 Impact Corruptions 1 | . 1 . . . . . Robots Melted 3 | . 1 . 1 . . 1 Combat Hostiles 2 | . 1 . 1 . . . Parts Melted 15 | . 1 . 4 . . 10 Heat Transferred 11803 | 425 1903 444 3305 1275 345 4106 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Maximum Alert Level 3 | . . . 1 1 3 2 Low Security (%) 48 | 100 100 100 78 75 8 12 Level 1 42 | . . . 21 24 20 80 Level 2 8 | . . . . . 66 6 Level 3 . | . . . . . 4 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 700 | 10 128 74 308 281 700 628 Initial 326 | . . 10 1 120 105 326 Average 218 | 1 37 22 139 158 484 294 Influence Increases 4309 | 40 531 115 921 675 615 1412 Destroy 0b10 Robot/C 2680 | . 280 80 560 420 400 940 Destroy 0b10 Robot/NC 145 | 40 15 . 45 20 . 25 Destroy Leader 614 | . 56 20 166 124 20 228 Successful Hack 105 | . 19 14 28 20 12 12 Select Force Hacks 60 | . 60 . . . . . Disable Machine 75 | . . . 15 . . 60 Anti-Garrison Action 100 | . . . . . 100 . Destroy Structure 110 | . 11 1 2 16 8 72 Partial Spotted 30 | . . . . 30 . . Lose Combat Pursuer 390 | . 90 . 105 45 75 75 Influence Decreases 3681 | 40 504 137 639 799 108 1454 Entered New Map 590 | . . 17 4 167 58 344 Time Decay 2501 | 40 434 120 525 612 . 770 Lost Part 440 | . 70 . 110 20 50 190 Purge Threat 150 | . . . . . . 150 Squads Dispatched 27 | . 3 . 4 8 . 12 Investigation 7 | . 3 . . 1 . 3 Extermination . | . . . . . . . Reinforcement 8 | . . . 4 . . 4 Assault 2 | . . . . . . 2 Garrison 10 | . . . . 7 . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 13 | . 3 . 5 2 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 207 | . 22 5 46 37 26 71 Peak Tracking Total 7 | . 6 2 5 6 6 7 Tactical Retreats 18 | . 3 . 5 2 3 5 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 8 | . 1 . 1 2 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 7 | . . . 1 . 2 4 Max in Single Turn 2 | . . . 1 . 1 2 Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 38 | . 9 1 8 11 1 8 Terminals 27 | . 7 1 5 7 1 6 Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 1 . . Recycling Units 3 | . 2 . . 1 . . Scanalyzers 4 | . . . 1 1 . 2 Garrison Access 1 | . . . . 1 . . Total Hacks 98 | . 25 4 23 30 2 14 Successful 54 | . 14 2 13 15 1 9 Failed 44 | . 11 2 10 15 1 5 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 65 | . 21 4 11 17 1 11 Terminals 72 | . 23 4 13 19 2 11 Fabricators . | . . . . . . . Repair Stations 11 | . . . 7 4 . . Recycling Units 5 | . 2 . . 3 . . Scanalyzers 9 | . . . 3 3 . 3 Garrison Access 1 | . . . . 1 . . Terminal Hacks 11 | . 3 2 2 2 1 1 Part Schematic 2 | . . 2 . . . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . 1 . . . Alert Level 2 | . 1 . . 1 . . Unreport Threat 1 | . . . . . . 1 Locate Traps 2 | . 1 . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 4 4 . . Scan Component 4 | . . . 2 2 . . Repair 4 | . . . 2 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . 2 2 . 3 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Retrieve Study 5 | . . . 2 2 . 1 Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 27 | . 11 . 5 6 . 5 Terminals 25 | . 9 . 5 6 . 5 Botnet 4 | . 3 . . 1 . . Operators 2 | . 1 . . . . 1 Skim 19 | . 5 . 5 5 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 28 | . 7 . 7 8 1 5 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . 2 2 . 1 Parts Repaired 4 | . . . 2 2 . . Time 122 | . . . 58 64 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 9 | . . . . . 9 . Machine Destruction 9 | . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Active Infowar (turns) 363 | 7 340 . . . . 16 Optics 16 | . . . . . . 16 Seismic 347 | 7 340 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 13090 | 221 1575 368 2359 2015 1159 5393 Spaces Moved 4668 | 92 535 199 898 950 521 1473 Core 13 | 9 . . . . . 4 Treads 4365 | . 417 199 810 950 521 1468 Legs 290 | 83 118 . 88 . . 1 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 120 160 160 160 Average Speed 171 | 114 152 160 184 160 163 185 Slowest Speed 2000 | 120 190 160 330 240 240 2000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 4 90 55 77 72 50 83 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 9 | . 3 2 2 2 . . Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 41 | . 10 . 1 14 8 8 Terrain Destroyed 104 | . 10 . 1 14 8 71 Melee 24 | . . . 1 14 8 1 Projectile 52 | . 10 . . . . 42 AOE 28 | . . . . . . 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 8874 | 160 1128 228 1444 1315 702 3897 Wait 3435 | 33 472 14 408 242 81 2185 Move 4661 | 91 534 198 897 949 519 1473 Hop . | . . . . . . . Pick Up 71 | 5 16 1 17 10 6 16 Fast Attach 45 | 7 2 . 11 9 . 16 Attach 38 | . 6 . 7 3 4 18 Detach 17 | . 1 . 1 3 1 11 Swap 90 | . 8 2 14 22 15 29 Drop 63 | . 4 1 12 14 4 28 Fire 421 | 24 82 11 76 49 60 119 Melee 28 | . . . 1 14 12 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . 3 1 . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 222 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 538 | -10/Materials | Core integrity fell below 50% 596 | -10/Materials | Lost 3 parts (1n2w) 631 | -10/Materials | Discovered new exit (range 13) 1094 | -10/Materials | Discovered new exit (range 6) 1195 | -10/Materials | Identified exit to Mines 1317 | -10/Materials | Learned location of Subcaves (-10) 1361 | -10/Materials | Identified exit to Subcaves 1393 | -10/Materials | Identified exit to Materials 1480 | -10/Materials | Learned location of 2 exits from Subcaves 1797 | -10/Materials | Entered Mines 1798 | -10/Mines | Learned location of Storage (-7) 2017 | -10/Mines | Core integrity fell below 20% 2129 | -10/Mines | Discovered exit to Materials (range 12) 2165 | -10/Mines | Entered Materials 2165 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2166 | -9/Materials | Identified exit to Mines 2829 | -9/Materials | Lost 3 parts (1n2u) 2837 | -9/Materials | Discovered new exit (range 14) 3267 | -9/Materials | Build established: Scavenger-Mutant 3508 | -9/Materials | Repaired Spread Laser+ 3546 | -9/Materials | Discovered new exit (range 13) 3560 | -9/Materials | Repaired Lgt. Treads? 3864 | -9/Materials | Build established: Mutant 4015 | -9/Materials | Discovered new exit (range 9) 4358 | -9/Materials | Learned location of 2 exits from Materials 4420 | -9/Materials | Learned Storage emergency access door positions 4428 | -9/Materials | Loaded intel: 9 trap records 4524 | -9/Materials | Entered another Materials area 4524 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4525 | -8/Materials | Identified exit to Factory 4695 | -8/Materials | Garrison activated, responded to threat 4816 | -8/Materials | Garrison activated, responded to threat 4932 | -8/Materials | Build established: Scavenger-Gunner 5849 | -8/Materials | Build established: Scavenger-Mutant 6006 | -8/Materials | Learned location of 2 exits from Lower Caves 6028 | -8/Materials | Learned location of 2 exits from Factory 6040 | -8/Materials | Learned location of 2 exits from Factory 6095 | -8/Materials | Learned Factory trap positions 6292 | -8/Materials | Identified exit to Garrison 6306 | -8/Materials | Garrison activated, responded to threat 6429 | -8/Materials | Repaired Autogun+ 6463 | -8/Materials | Repaired Spread Laser+ 6539 | -8/Materials | Entered Garrison 6540 | -8/Garrison | Identified exit to Materials 6711 | -8/Garrison | Garrison Relay disabled 6815 | -8/Garrison | Triggered checkpoint 7029 | -8/Garrison | Triggered checkpoint 7075 | -8/Garrison | Installed Relay Interface Framework 7339 | -8/Garrison | Build established: Scavenger-Tank 7380 | -8/Garrison | Garrison Relay disabled 7517 | -8/Garrison | Triggered checkpoint 7638 | -8/Garrison | Spotted B-75 Beast 7638 | -8/Garrison | Spotted B-75 Beast 7667 | -8/Garrison | Triggered checkpoint 7698 | -8/Garrison | Entered Materials 7720 | -8/Materials | Lost 3 parts (2n1w) 9421 | -8/Materials | Discovered exit to Factory (range 11) 9852 | -8/Materials | Discovered exit to Factory (range 6) 11980 | -8/Materials | Core integrity fell below 50% 12847 | -8/Materials | Garrison activated, responded to threat 12898 | -8/Materials | First assault squad dispatched 12987 | -8/Materials | Lost 8 parts (5n2u1w) 13020 | -8/Materials | Core integrity fell below 20% 13086 | -8/Materials | Lost 7 parts (1p1n2u3w) 13091 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 13050_ K-01 Serf collects debris. 13052_ G-47 Trooper destroyed. 13053_ U-05 Engineer lays Concrete. 13054_ K-01 Serf collects debris. 13055_ Broken Adv. Treads destroyed. 13055_ U-05 Engineer builds a Wall. 13056_ G-47 Trooper destroyed. 13057_ K-01 Serf collects debris. 13060_ Dropped Broken Arm. Treads. 13061_ K-01 Serf collects debris. 13064_ Dropped Hpw. Shotgun+. 13064_ Dropped Hcp. Storage Unit. 13064_ K-01 Serf collects debris. 13065_ Dropped Imp. Heat Sink. 13065_ K-01 Serf collects debris. 13072_ Acquired 42 matter. 13075_ K-01 Serf collects debris. 13086_ Acquired Carbon-fiber Leg. 13089_ K-01 Serf collects debris. 13090_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????# #???# # % | | ?????# #???# + | | ???### ###?# # | | ???# #?# ### ##### ############ | | ???# #?# ###+#####+#??????????# ## | | ???# #?# # #??????????# #? | | ???# " #?########### ############ #? | | ???# #???????????# """ """ ## ! # #? | | ???# #???????????# """ """ ## # #? | | ???# #???????????# """ """ ## # #? | | ???## ##???????????# ## + % #? | | ????# #????????????# ! "" # #? | | ????# #????????????#! ## """ """ # #? | | ????# #??????????#######+###### """ """ # #? | | ????# ############ + #????# """ """ # #? | | ????# ## [ # # #????########### # | | ????# ## # + ###??# #???????# # | | ????## ### """ """ # # #;############## %+ | | ?###?# #?# """ """ # # ^ ! T #? | | ## ### #?# """ """ # ?# #? | | # = !# #?# """ """ # ?# ^ ## | | # ! # #?# # ??# ^ """ | | # # #?# ! ###### k;###"# "" | | # # #?#####+#######%#%% ;##### "% = | | # + ##### !=/ %%% #" =% #### | | # ""*#! k[ %@%%%; #### % o !!%! #??? | | # "T%+[ #######+#####;#[#=; ;; #?# %""!!# !! | | # ""[#####???? ? ; % ;;###+###+%"""#? !! | | # #?????? # % Y ##?? == | | ######???? " # " "" ! #?????= | | ?????????# " """"" " # "Y """% #?????? | | ?????????# """"""""" " ; "" "" %] !#?????? | | ?????????# """ """ " ; % #?????? | | ?????????################"""";##;###"#######?????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Mines | Hacked Lgt. Armor Plating | -10/Mines | Hacked System Restoration Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Spread Laser | 8% | -9/Materials Lgt. Treads | 64% | -9/Materials Autogun | 15% | -8/Materials Spread Laser | 3% | -8/Materials Studied --------- Spread Laser | -9/Materials | Hacked Autogun | -9/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Minigun | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed DispersalTripodTendrils Manual? 0 Play Time 01:13:45 Cumulative 116.5 hours Start 2026.03.09 @ 19:50:27 End 2026.03.09 @ 21:02:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d930d2bf-b763-49ee-8d09-5ebcafe59574