Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 18:17:54 Player: NitroKuite Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (725) 725 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2645 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 52/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Compact Wheel Small Storage Unit Improved Trap Extractor (0/6) Field Recycling Unit (0) Assault Rifle EMP Blaster Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Aluminum Leg Compact Wheel Small Storage Unit Improved Trap Extractor Assault Rifle EMP Blaster [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Trap Extractor Storage Large Storage Unit Processor Improved Melee Analysis Suite Weapon EMP Blaster Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 34 | 6 9 2 8 9 Power 5 | 1 1 . 1 2 Engine 3 | 1 1 . 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 7 | 2 1 . 1 3 Treads . | . . . . . Leg 4 | . . . 1 3 Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 2 3 2 Device 4 | . 1 1 1 1 Storage 2 | 1 . 1 . . Processor 4 | . 1 . 2 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 5 . 3 2 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 7 | . 5 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 15 | . 1 . 6 8 Power 3 | . . . 2 1 Propulsion 5 | . 1 . 1 3 Utility 3 | . . . 1 2 Weapon 4 | . . . 2 2 Highest Loss Streak 4 | . 1 . 3 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 61 | . 89 76 51 39 Engine 6 | . 13 11 3 . Leg 3 | . . . 3 9 Wheel 7 | . 21 11 1 . Device 7 | . 3 18 8 3 Storage 11 | . 14 14 11 9 Processor 9 | . 8 . 10 11 Energy Gun 2 | . 9 . . . Ballistic Gun 2 | . 9 . . . Launcher 7 | . 8 22 6 . Slashing Weapon 3 | . . . 5 4 Naked Turns . | . . . . . Heaviest Build 37 | 11 17 37 33 32 Greatest Support 41 | 26 26 16 16 41 Greatest Overweight (x) 10 | . 5 2 9 10 Average Overweight (x) 2 | . . 1 4 2 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 13 | 6 8 14 15 15 Most Carried 8 | 2 8 7 8 8 Average Carried 5 | 1 4 5 6 6 Final Capacity 15 | 8 8 15 15 15 Final Carried 7 | 2 5 7 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 592 | 176 131 58 158 69 Remotely . | . . . . . Salvage Created 797 | . 190 98 372 137 Parts 45 | . 12 4 21 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 6 2 10 4 Melee 4 | . . . 1 3 Guns 6 | . 6 . . . Cannons 1 | . . . . 1 AOE 11 | . . 2 9 . Classes Destroyed 6 | . 4 . 1 1 Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 7 | . 4 . 3 . Grunt 13 | . 2 2 6 3 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Best Kill Streak 4 | . 4 2 3 2 Combat Bots Only 3 | . 3 2 3 2 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . 2 3 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 204 | . 50 1 68 85 Missed 49 | . 12 . 19 18 Damage Taken 2233 | . 351 12 685 1185 Core 996 | . 103 12 322 559 Absorbed by Shields . | . . . . . Core Remaining (%) 58 | 100 58 . 16 . Volleys Fired 64 | . 43 1 15 5 Largest 2 | . 2 2 2 1 Hottest 70 | . 70 66 66 63 Shots Fired 113 | . 86 2 20 5 Gun 86 | . 86 . . . Cannon 5 | . . . . 5 Launcher 22 | . . 2 20 . Special . | . . . . . Kinetic 43 | . 43 . . . Thermal 43 | . 43 . . . Explosive . | . . . . . Electromagnetic 27 | . . 2 20 5 Robot Hit Streak 7 | . 7 2 5 3 Robot Miss Streak 7 | . 7 . 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 65 | . 44 1 14 6 Core Hits 46 | . 16 2 14 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks 8 | . . . 5 3 Impact . | . . . . . Slashing 8 | . . . 5 3 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1644 | . 476 127 810 231 Guns 476 | . 476 . . . Cannons 105 | . . . . 105 Explosions 774 | . . 127 647 . Melee 224 | . . . 163 61 Ramming 65 | . . . . 65 Kinetic 162 | . 162 . . . Thermal 486 | . 314 29 143 . Explosive . | . . . . . Electromagnetic 707 | . . 98 504 105 Impact . | . . . . . Slashing 224 | . . . 163 61 Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 11 . Message Errors 3 | . . . 3 . Matter Fused 4 | . . . 4 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 51 | . . . 51 . Projectiles . | . . . . . Explosions 51 | . . . 51 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 113 | . . . 113 . Shots 9 | . . . 9 . Rammed 2 | . . . . 2 Targets Rammed 30 | . . . . 30 Kicked 28 | . . . . 28 Crushed . | . . . . . Highest Temperature 180 | . 180 5 11 9 Average Temperature 64 | . 72 4 5 9 Received Heat Transfer 930 | . 60 6 315 549 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 1199 | . 999 50 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 1 2 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 284 | . 282 79 284 85 Initial 34 | . . 34 30 . Average 100 | . 126 40 128 17 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 81 | 100 72 100 76 100 Level 1 18 | . 27 . 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 1 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 14 3 16 10 Peak Tracking Total 5 | . 5 2 3 3 Tactical Retreats 8 | . 1 . 5 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 4 1 . . Indirectly 1 | . . 1 . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 2 . 1 . Max in Single Turn 2 | . 2 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 4 | . 2 . 1 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 3 . 1 5 Successful 6 | . 3 . 1 2 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 3 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 1 2 Record 1 | . . . . 1 Open Door 1 | . . . 1 . Alert Level 1 | . . . . 1 Locate Traps 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2053 | 49 505 195 993 311 Spaces Moved 903 | 47 351 122 281 102 Core 162 | 11 11 . 113 27 Treads . | . . . . . Legs 188 | . . . 113 75 Wheels 553 | 36 340 122 55 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 115 130 120 Average Speed 181 | 80 100 129 311 211 Slowest Speed 550 | 100 300 130 500 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 62 15 50 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 51 | . 28 4 19 . Melee . | . . . . . Projectile . | . . . . . AOE 51 | . 28 4 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1180 | 54 424 156 372 174 Wait 117 | . 7 30 59 21 Move 899 | 46 350 121 280 102 Hop . | . . . . . Pick Up 25 | 2 12 2 5 4 Fast Attach 14 | 6 1 1 . 6 Attach 14 | . 6 . 5 3 Detach . | . . . . . Swap 6 | . 2 1 3 . Drop 3 | . 3 . . . Fire 64 | . 43 1 15 5 Melee 8 | . . . 5 3 Ram 2 | . . . . 2 Kick 28 | . . . . 28 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 3) 270 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 13) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 711 | -9/Materials | Discovered new exit (range 11) 750 | -9/Materials | Entered Mines 1020 | -9/Mines | Discovered new exit (range 14) 1044 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1251 | -9/Mines | Lost 3 parts (1p1n1w) 1261 | -9/Mines | Core integrity fell below 50% 1297 | -9/Mines | Core integrity fell below 20% 1401 | -9/Mines | Learned 4 Materials zone layouts 1428 | -9/Mines | Identified exit to Materials 1518 | -9/Mines | Found a hidden stash of uninstalled traps 1743 | -9/Mines | Entered Materials 1743 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1877 | -8/Materials | Core integrity fell below 50% 1920 | -8/Materials | Core integrity fell below 20% 1944 | -8/Materials | Lost 4 parts (1p1n1u1w) 2054 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Melee Analysis Suite destroyed. Acquired Field Recycling Unit. G-50 Soldier shuts down. G-50 Soldier reactivates. G-50 Soldier misfires. Imp. Aluminum Leg destroyed. G-50 Soldier destroyed. R-06 Scavenger collects Corrupted Carbon-fiber Leg. Acquired 5 matter. R-06 Scavenger collects Corrupted Carbon-fiber Leg. Kicked G-47 Trooper. R-06 Scavenger collects Corrupted Hvy. Laser. Carbon-fiber Leg destroyed. Penetrated by Slug. EM Pulse Cannon destroyed. R-06 Scavenger collects Corrupted Adv. Heat Sink. Slammed into G-47 Trooper. 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" # | | # #########????????????????????????? # | | ## ########??????????????????????????? ## | | ?# # #??????????????????????????? ## | | ?# + #??????????????????????????? | | ?# # ###????????????????????????? ### | | ## # + ????????????????????????? #?? | | # ###?????????????????????????"#####+#### | | + # ?????????????????????????"# | | #+########## ?????????????????????????"# | | #?????# ?????????????????????????## | | #?????# ??????????????????????????# | | #?????# ??????????????????????????# | | """ #?????# ??????????????????????????# | | """ #?????# ??????????????????????????# | | """ #?????# ??????????????????????????# | | ######?????###??????????????????????????########## | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 11 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireMiningTerrabomb Manual? 0 Play Time 00:24:44 Cumulative 4.9 hours Start 2024.04.12 @ 17:56:38 End 2024.04.12 @ 18:17:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f839f266-3ac5-402a-a84f-6af9b1655d00