Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.16 @ 21:10:45 Player: Cheeriohz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (2456) 2456 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 6171 Bonus ------- High Alert Combat Kills 151 Entered Garrisons 200 Friendly Fire -81 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 142/150 System Corruption 1% Temperature Cool (24) Movement Hovering (176) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer System Shield System Backup Module > --- WEAPON (2) ------- Gatling Laser Improved Datajack > --- INVENTORY (16) --- Improved Deuterium Engine Improved Heat Sink High-capacity Matter Pod (164) Long-range Terrain Scanner Improved Terrain Scan Processor Microactuators Transmission Jammer Improved Weapon Shielding Improved Light Armor Plating Relay Coupler [Sentry] (25) High-powered Shotgun Enhanced Autogun Flak Gun Flak Gun Rocket Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Gauss Rifle Rocket Array > --- INVENTORY -------- Cooled Ion Engine Micro Nuclear Core Large Storage Unit High-capacity Matter Pod Enhanced Optical Array Long-range Terrain Scanner Improved Terrain Scan Processor Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Minigun High-powered Shotgun Enhanced Autogun Gauss Rifle Gauss Rifle Heavy Rocket Launcher [Rating: 44] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Launcher Rocket Array Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 5 | . . 2 . 1 2 . . Weapon . | . . . . . . . . Parts Attached 94 | 3 12 7 9 9 20 19 15 Power 11 | . 1 1 2 1 3 2 1 Engine 8 | . 1 1 2 1 2 1 . Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 24 | 2 3 1 3 4 3 5 3 Treads 3 | . . . . . . 3 . Leg 12 | . 3 1 . 3 3 2 . Wheel 6 | 2 . . 3 1 . . . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 30 | . 5 4 1 1 9 3 7 Device 6 | . . . . . 2 1 3 Storage 7 | . 4 . 1 . . . 2 Processor 7 | . 1 2 . . 3 . 1 Hackware 1 | . . . . . . . 1 Protection 9 | . . 2 . 1 4 2 . Artifact . | . . . . . . . . Weapon 29 | 1 3 1 3 3 5 9 4 Energy Gun 4 | . . . . . . 1 3 Energy Cannon . | . . . . . . . . Ballistic Gun 21 | 1 3 1 3 3 4 6 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 1 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 4 | . . . 1 1 2 . . Parts Lost 26 | . 2 7 1 1 . 12 3 Power 3 | . . 1 . . . 1 1 Propulsion 10 | . 1 3 . 1 . 4 1 Utility 4 | . . 2 . . . 2 . Weapon 9 | . 1 1 1 . . 5 1 Highest Loss Streak 12 | . 1 5 1 1 . 12 2 Average Slot Usage (%) 95 | . 98 95 81 97 99 92 97 Engine 6 | . 14 10 11 9 5 4 . Core 1 | . . . . . 1 1 6 Leg 16 | . 27 21 . 12 22 15 . Wheel 2 | . . . 16 13 . . . Hover 2 | . . . . . . . 21 Device 4 | . . . . . 7 5 5 Storage 14 | . 13 11 17 18 15 15 15 Processor 20 | . 13 22 22 18 18 23 23 Protection 7 | . . 11 . 7 11 6 5 Ballistic Gun 12 | . 27 18 14 17 12 7 . Launcher 1 | . . . . . 2 5 1 Naked Turns . | . . . . . . . . Heaviest Build 73 | 10 29 32 46 50 73 73 52 Greatest Support 60 | 26 26 26 20 40 40 60 60 Greatest Overweight (x) 11 | 3 1 8 7 2 2 11 6 Average Overweight (x) 1 | . . 1 2 1 1 1 1 Largest Inventory Capacity 16 | 6 10 10 16 16 16 16 16 Average Capacity 14 | 6 7 10 13 16 16 16 16 Most Carried 16 | 6 8 10 15 16 16 16 16 Average Carried 13 | 5 6 8 11 14 15 14 14 Final Capacity 16 | 6 10 10 16 16 16 16 16 Final Carried 16 | 4 8 9 14 15 16 12 15 Class Distribution -------------------- 55% | Mutant 38% | Scavenger-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Gar Fac Matter Collected 2410 | 207 423 167 337 133 404 420 319 Remotely . | . . . . . . . . Salvage Created 2368 | . 428 167 276 209 488 729 71 Parts 169 | . 30 23 20 12 37 43 4 Haulers Intercepted 6 | . 2 1 . . 3 . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Combat Hostiles Destroyed 58 | . 12 5 6 4 7 22 2 Guns 46 | . 12 5 6 4 7 10 2 AOE 12 | . . . . . . 12 . Classes Destroyed 9 | . 3 2 2 . 2 . . Worker 3 | . . . 2 . . . 1 Builder 2 | . . 1 . . 1 . . Tunneler 3 | . . . 3 . . . . Hauler 6 | . 2 1 . . 3 . . Watcher 1 | . . . . . 1 . . Swarmer 27 | . 6 4 4 . . 11 2 Grunt 20 | . 6 . . 3 4 7 . Sentry 8 | . . 1 2 1 . 4 . Programmer 3 | . . . . . 3 . . Best Kill Streak 8 | . 4 5 4 3 2 8 2 Combat Bots Only 8 | . 3 4 4 3 2 8 2 Max Kills in Single Turn 4 | . 2 1 1 1 1 4 1 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . . . . . . 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Damage Taken 5458 | . 633 855 479 147 380 2592 372 Core 1098 | . 140 121 136 . 26 614 61 Absorbed by Shields 83 | . . . . . 83 . . Core Remaining (%) 69 | 100 44 . 35 100 . . . Volleys Fired 247 | . 41 29 26 9 30 104 8 Largest 2 | . 2 2 2 2 2 2 1 Hottest 80 | . 46 46 46 50 56 80 80 Shots Fired 342 | . 75 46 33 16 51 113 8 Gun 335 | . 75 46 33 16 51 106 8 Cannon . | . . . . . . . . Launcher 7 | . . . . . . 7 . Special . | . . . . . . . . Kinetic 309 | . 75 46 33 16 51 88 . Thermal 21 | . . . . . . 18 3 Explosive 7 | . . . . . . 7 . Electromagnetic 5 | . . . . . . . 5 Robot Hit Streak 54 | . 13 7 12 13 11 54 5 Robot Miss Streak 4 | . 3 2 2 1 4 1 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 233 | . 49 31 28 14 41 61 9 Core Hits 131 | . 20 9 13 9 28 47 5 Critical Hits 5 | . . . . 1 1 3 . Critical Kills 3 | . . . . 1 1 1 . Critical Parts Destroyed 2 | . . . . . . 2 . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5084 | . 662 426 455 256 1069 2112 104 Guns 4091 | . 662 426 455 256 924 1264 104 Cannons . | . . . . . . . . Explosions 993 | . . . . . 145 848 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3987 | . 662 426 455 256 924 1264 . Thermal 56 | . . . . . . . 56 Explosive 993 | . . . . . 145 848 . Electromagnetic 48 | . . . . . . . 48 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 Average Corruption 1 | . . . . . 1 2 1 Corruption Purged 1 | . . . . . . . 1 Effects 32 | . . . . . 13 12 7 Message Errors 11 | . . . . . 4 6 1 Heat Flow Errors 8 | . . . . . 3 1 4 Energy Discharges 3 | . . . . . 2 . 1 Data Loss (minor) 8 | . . . . . 4 3 1 Targeting Errors 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 5 | . . . . . 5 . . Projectiles . | . . . . . . . . Explosions 5 | . . . . . 5 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 353 | . . . . . 138 215 . Shots 11 | . . . . . 2 9 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 315 | . 10 . 11 51 272 315 254 Average Temperature 66 | . 4 . 3 18 65 98 72 Received Heat Transfer 1500 | . 186 288 72 63 84 753 54 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 125 | . . . . . . . 125 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Peak Influence 861 | . 241 134 160 123 132 861 486 Initial 451 | . . 59 . . 55 73 451 Average 196 | . 109 41 39 57 42 608 398 Maximum Alert Level 3 | . 1 . . . . 3 2 Low Security (%) 70 | 100 87 100 100 100 100 14 . Level 1 7 | . 12 . . . . 4 38 Level 2 14 | . . . . . . 40 61 Level 3 7 | . . . . . . 40 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 2 . 1 4 . . Investigation 2 | . 1 . . . 1 . . Extermination 2 | . . . . . 2 . . Reinforcement 4 | . . 2 . 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Distress Signals 5 | . 1 2 . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 16 23 6 8 13 23 6 Peak Tracking Total 15 | . 3 15 4 3 3 8 3 Tactical Retreats 7 | . 1 . . . 1 5 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Traps Triggered 8 | . . . . . . 8 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Fac Machines Disabled 6 | . 1 . . . 3 2 . Max in Single Turn 3 | . 1 . . . 3 1 . Garrison Access 1 | . . . . . 1 . . Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Machines Accessed 21 | . 3 5 . 1 11 . 1 Terminals 16 | . 2 4 . 1 8 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Total Hacks 69 | . 12 15 . 6 32 . 4 Successful 38 | . 7 8 . 4 19 . . Failed 31 | . 5 7 . 2 13 . 4 Catastrophic 4 | . . . . 1 2 . 1 Database Lockouts . | . . . . . . . . Manual 33 | . 6 11 . 2 14 . . Terminals 56 | . 9 12 . 6 25 . 4 Fabricators . | . . . . . . . . Repair Stations 6 | . . 3 . . 3 . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 12 | . 1 2 . 2 7 . . Record 1 | . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 2 | . . . . . 2 . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 3 | . 1 . . 1 1 . . Recall Investigation 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . . Zone Layout 2 | . . 1 . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . 2 . . 2 . . Scan Component 2 | . . 1 . . 1 . . Repair 2 | . . 1 . . 1 . . Recycling Unit Hacks 3 | . 3 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . . 3 . . Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks 16 | . 3 4 . 2 7 . . Terminals 16 | . 3 4 . 2 7 . . Track 4 | . 1 1 . 1 1 . . Assimilate 2 | . . 1 . . 1 . . Botnet 10 | . 2 2 . 1 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 5 . . 9 . 1 Full Trace Events 3 | . 1 1 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . Time 58 | . . 32 . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter 124 | . 124 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released 8 | . . . . . . 8 . Machine Destruction 8 | . . . . . . 8 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Total Allies 2 | . . 1 . . 1 . . Largest Group 1 | . . 1 . . 1 . . Highest-Rated Group 26 | . . 10 . . 26 . . Highest-Rated Ally 26 | . . 10 . . 26 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Gar Fac Turns Passed 5399 | 15 595 445 567 235 1904 984 654 Spaces Moved 3123 | 10 330 228 389 161 1096 420 489 Core 38 | 1 . 2 32 . . 3 . Treads 101 | . . . . . . 91 10 Legs 2034 | 3 319 226 . 64 1096 326 . Wheels 471 | 6 11 . 357 97 . . . Hover 479 | . . . . . . . 479 Flight . | . . . . . . . . Fastest Speed 90 | 90 90 120 90 90 150 150 112 Average Speed 140 | 110 126 152 122 114 152 158 121 Slowest Speed 600 | 200 150 450 400 150 180 600 460 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 2 58 34 84 21 22 58 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 6 | . . . . . . 6 . Terrain Destroyed 67 | . . . . . 23 44 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 66 | . . . . . 23 43 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Total 3817 | 15 436 282 444 207 1284 613 536 Wait 190 | . 25 9 9 11 102 26 8 Move 3116 | 9 329 227 388 160 1096 418 489 Hop . | . . . . . . . . Pick Up 55 | . 13 8 7 7 13 3 4 Fast Attach 44 | . 9 1 4 5 8 10 7 Attach 28 | 3 2 5 3 4 4 6 1 Detach 18 | 1 2 . 2 3 3 3 4 Swap 23 | . 1 1 2 . 8 3 8 Drop 61 | 2 14 2 3 8 20 6 6 Fire 247 | . 41 29 26 9 30 104 8 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 34 | . . . . . . 34 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 16 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 515 | -10/Materials | Core integrity fell below 50% 595 | -10/Materials | Discovered new exit (range 3) 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Utility x2 842 | -9/Materials | Repaired Hvy. Assault Rifle? 1032 | -9/Materials | Discovered new exit (range 13) 1056 | -9/Materials | Entered Mines 1057 | -9/Mines | Learned location of Storage (-8) 1087 | -9/Mines | Lost 5 parts (2n2u1w) 1363 | -9/Mines | Discovered new exit (range 13) 1420 | -9/Mines | Core integrity fell below 50% 1623 | -9/Mines | Entered Materials 1623 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1772 | -8/Materials | Build established: Scavenger-Mutant 1785 | -8/Materials | Discovered new exit (range 19) 1858 | -8/Materials | Entered Factory 1858 | -7/Factory | Evolved 2 slots: Utility x2 2098 | -7/Factory | Discovered new exit (range 13) 2587 | -7/Factory | Build established: Mutant 2955 | -7/Factory | Found Prototype Launcher 2999 | -7/Factory | Discovered new exit (range 18) 3186 | -7/Factory | Build established: Scavenger-Skirmisher 3211 | -7/Factory | Identified Rocket Array 3586 | -7/Factory | Repaired Broken Carbon-fiber Leg 3683 | -7/Factory | Build established: Mutant 3762 | -7/Factory | Identified exit to Garrison 3762 | -7/Factory | Entered Garrison 3794 | -7/Garrison | Triggered checkpoint 3932 | -7/Garrison | Triggered checkpoint 3941 | -7/Garrison | Destroyed 8 combat bots 3951 | -7/Garrison | Triggered checkpoint 4015 | -7/Garrison | Build established: Scavenger-Mutant 4026 | -7/Garrison | Discovered new exit (range 13) 4043 | -7/Garrison | Identified exit to Factory 4044 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4084 | -7/Garrison | Triggered checkpoint 4125 | -7/Garrison | Garrison Relay disabled 4246 | -7/Garrison | Triggered checkpoint 4358 | -7/Garrison | Discovered exit to Factory (range 13) 4392 | -7/Garrison | Triggered checkpoint 4430 | -7/Garrison | Core integrity fell below 50% 4446 | -7/Garrison | Core integrity fell below 20% 4478 | -7/Garrison | Lost 12 parts (1p4n2u5w) 4679 | -7/Garrison | Garrison Relay disabled 4746 | -7/Garrison | Entered Factory 5052 | -7/Factory | Build established: Mutant 5400 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05023_ System corrupted: Component data lost. 05031_ Acquired Mic. Nuclear Core. 05051_ System corrupted: Heat flow error (+273). 05086_ Acquired Microactuators. 05160_ Acquired Imp. Weapon Shielding. 05197_ Discarded Enh. Optical Array. 05207_ Dropped Lrg. Storage Unit. 05208_ Dropped Gatling Laser. 05211_ Acquired System Shield. 05256_ Acquired 198 matter. 05261_ System corrupted: Energy discharge (-39). 05310_ System Backup Module purges 1% of system corruption (1%). 05316_ K-01 Serf cleans the Subcomponent Replicator. 05330_ Connecting with Terminal... 05332_ K-01 Serf cleans the Subcomponent Replicator. 05349_ Acquired Imp. Deuterium Engine. 05375_ Imp. Hover Unit destroyed. 05385_ Dropped Imp. Hover Unit. 05399_ ZLIDITXKW3F6S I26ILUZFDKZV5&KB [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ?? #???????????????????????????????????????????? | | +???????????????????????????????????????????? | | T"" #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | +???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #??????###########??????????????????????????? | | ######## #??????????????????????????? | | #[ #??????????????????????????? | | # #??????????????????????????? | | " """ # ########## t ??? | | T """ + """ """ g @ ??? | | " """ # """ """ ########## ??? | | "" # """ """ #??????????????????????????? | | "" # = #??????????????????????????? | | ####+######??????????????????????????? | | """ """ #??# #???????????????????????????????? | | """ """ #??# #???????????????????????????????? | | """ """ #??# #???????????????????????????????? | | "" "" #??# #???????????????????????????????? | | "" "" #??# #???????????????????????????????? | | #### #### #?????????????????????? | | + #?????????????????????? | | # """ #?????????????????????? | | ]][ +????????????????????????????? | | ]] ##????????????????????????????? | | ]] #?????????????????????????????? | | ##########+### #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | #####????????# #?????????????????????????????? | | #????????# #?????????????????????????????? | | #????????# #?????????????????????????????? | | #????????# #?????????????????????????????? | | #????????# #?????????????????????????????? | | #????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed UtilityFocalGuard Manual? 0 Play Time 01:34:23 Cumulative 56.7 hours Start 2021.07.14 @ 20:16:04 End 2021.09.16 @ 21:10:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f25c7ee-11b2-4267-914c-383f5b326a60