Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 09:38:15 Player: Peregrine Result: Destroyed by 7O-8GZ(f) with Tearclaws Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1592) 1592 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1142) 1142 TOTAL SCORE: 6084 Bonus ------- Pacifist 270 High Alert Combat Kills 72 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 157/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Matter Filter Shock Rifle Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Triangulator Improved Sensor Array Advanced Signal Interpreter Surveybot 17 Chip Layered Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Laser Plasma Cannon > --- INVENTORY -------- Light Fission Core Power Amplifier Compact Battery Enhanced Optical Array Improved Terrain Scan Processor Heavy Flak Cannon Heavy Rocket Launcher Remote Datajack Mace DRS Beacon Large Botcube [Rating: 67] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Armored Leg Leg Armored Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Triangulator Storage Large Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Precision Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Slots Evolved 8 | . . . . 8 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 6 | . . . . 6 . Weapon . | . . . . . . Parts Attached 67 | . . 2 6 59 . Power 7 | . . 1 1 5 . Engine 2 | . . 1 . 1 . Core 5 | . . . 1 4 . Reactor . | . . . . . . Propulsion 15 | . . . 2 13 . Treads . | . . . . . . Leg 6 | . . . . 6 . Wheel 2 | . . . 2 . . Hover 7 | . . . . 7 . Flight . | . . . . . . Utility 30 | . . 1 2 27 . Device 13 | . . . 1 12 . Storage 4 | . . . 1 3 . Processor 4 | . . . . 4 . Hackware 3 | . . . . 3 . Protection 6 | . . 1 . 5 . Artifact . | . . . . . . Weapon 15 | . . . 1 14 . Energy Gun 5 | . . . 1 4 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | . . . . 2 . Ballistic Cannon 4 | . . . . 4 . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 24 | . . . . 22 2 Power 4 | . . . . 3 1 Propulsion 10 | . . . . 9 1 Utility 6 | . . . . 6 . Weapon 4 | . . . . 4 . Highest Loss Streak 9 | . . . . 7 9 To Critical Strikes . | . . . . . . Average Backups 9 | . 6 5 9 9 5 Power . | . 1 . . . . Propulsion 1 | . 4 3 2 . . Utility 3 | . . . 2 4 2 Weapon 3 | . 1 1 3 4 2 Tool/Special . | . . . . . . Unused Backups 23 | . . 2 6 11 4 Power 3 | . . 2 1 . . Propulsion 5 | . . . 5 . . Utility 7 | . . . . 3 4 Weapon 7 | . . . . 7 . Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 81 | . 85 85 87 80 15 Engine 1 | . 14 14 3 . . Core 6 | . . . 10 5 1 Leg 9 | . 28 28 1 12 . Wheel 12 | . . . 26 6 . Hover 1 | . . . . 3 . Device 9 | . . . 2 14 . Storage 8 | . 14 1 13 6 . Processor 4 | . . . . 8 6 Hackware 1 | . . . . 2 6 Protection 4 | . . 12 . 6 . Energy Gun 8 | . 14 14 14 5 . Ballistic Gun 5 | . 14 14 14 . . Ballistic Cannon 2 | . . . . 3 . Peak Build Rating 67 | . 6 9 25 67 25 Average Rating 38 | . 6 8 14 55 8 On Entrance 12 | 6 6 6 9 25 25 Avg Prop Armor Cover (%) 5 | . . . . 5 . Naked Turns 35 | . . . . 35 . Heaviest Build 74 | 11 11 26 33 74 20 Greatest Support 61 | 20 20 20 26 61 20 Greatest Overweight (x) 6 | . . 1 1 2 6 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 15 | . 8 8 15 15 10 Average Capacity 13 | . 8 5 14 13 5 Most Carried 15 | . 7 7 15 15 7 Average Carried 11 | . 6 5 10 11 4 Final Capacity 15 | 8 8 5 15 10 5 Final Carried 15 | 6 7 5 15 7 4 Scrap Suit Usage (%) 8 | . . . . 14 . Parts Cannibalized 5 | . . . . 5 . Class Distribution -------------------- 85% | Mutant 5% | Scavenger-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Matter Collected 1419 | 200 . . 73 1050 96 Remotely . | . . . . . . Salvage Created 1807 | . . . . 1807 . Parts 73 | . . . . 73 . Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 4 | . . . . 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . 3 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Combat Hostiles Destroyed 27 | . . . . 27 . Guns 12 | . . . . 12 . Cannons 8 | . . . . 8 . AOE 5 | . . . . 5 . Classes Destroyed 11 | . . . . 11 . Worker 5 | . . . . 5 . Builder 2 | . . . . 2 . Hauler 2 | . . . . 2 . Recycler 4 | . . . . 4 . Watcher 2 | . . . . 2 . Cutter 3 | . . . . 3 . Grunt 11 | . . . . 11 . Brawler 1 | . . . . 1 . Sentry 1 | . . . . 1 . Hunter 4 | . . . . 4 . Programmer 7 | . . . . 7 . Best Kill Streak 7 | . . . . 7 . Combat Bots Only 3 | . . . . 3 . Max Kills in Single Turn 3 | . . . . 3 . Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Hostile Shots Fired 435 | . . 6 . 401 28 Missed 143 | . . 1 . 125 17 Hits 292 | . . 5 . 276 11 Melee 9 | . . . . 4 5 Projectile 283 | . . 5 . 272 6 AOE 2 | . . . . 2 . Critical Strikes 10 | . . 1 . 9 . Damage Taken 4785 | . . 69 . 4521 195 Core 864 | . . . . 756 108 Absorbed by Shields . | . . . . . . Ignored by Resistances 26 | . . . . 26 . Regen/Repaired (Parts) 48 | . . . . 48 . Core Remaining (%) 100 | 100 . . 100 . . Volleys Fired 127 | . . 3 1 120 3 Largest 2 | . . 2 1 2 1 Hottest 149 | . . 70 80 149 60 Shots Fired 228 | . . 6 1 218 3 Gun 152 | . . 6 1 142 3 Cannon 66 | . . . . 66 . Launcher 10 | . . . . 10 . Special . | . . . . . . Kinetic 72 | . . 3 . 69 . Thermal 119 | . . 3 1 115 . Explosive 10 | . . . . 10 . Electromagnetic 27 | . . . . 24 3 Robot Hit Streak 14 | . . 5 . 14 5 Robot Miss Streak 7 | . . 1 . 7 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 179 | . . 5 . 172 2 Core Hits 142 | . . 1 . 141 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . . 6 . Burn 5 | . . . . 5 . Corrupt 1 | . . . . 1 . Melee Attacks 6 | . . . . 6 . Impact 6 | . . . . 6 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4853 | . . 51 . 4735 67 Guns 2392 | . . 51 . 2283 58 Cannons 1325 | . . . . 1325 . Explosions 952 | . . . . 952 . Melee . | . . . . . . Ramming 184 | . . . . 175 9 Kinetic 1387 | . . 26 . 1361 . Thermal 2242 | . . 25 . 2217 . Explosive 701 | . . . . 701 . Electromagnetic 339 | . . . . 281 58 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 21 | . . . . 21 21 Average Corruption 6 | . . . . 5 21 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . . . . 45 6 Message Errors 11 | . . . . 9 2 Matter Fused 9 | . . . . 8 1 Heat Flow Errors 4 | . . . . 4 . Energy Discharges 6 | . . . . 6 . Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 7 | . . . . 7 . Misfires 4 | . . . . 4 . Alerts 1 | . . . . 1 . Misdirections 4 | . . . . 2 2 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 53 | . . . . 53 . Projectiles 3 | . . . . 3 . Explosions 50 | . . . . 50 . Melee . | . . . . . . Knockbacks 33 | . . . . 33 . Impact 3 | . . . . 3 . Kinetic 30 | . . . . 30 . Secondary . | . . . . . . Self-Inflicted Damage 307 | . . . . 303 4 Shots 5 | . . . . 5 . Rammed 18 | . . . . 15 3 Targets Rammed 21 | . . . . 18 3 Kicked 3 | . . . . 3 . Crushed . | . . . . . . Highest Temperature 519 | . . 22 46 519 . Average Temperature 120 | . . 13 27 122 . Received Heat Transfer 972 | . . 45 . 873 54 Effects 4 | . . . . 4 . Shutdowns 2 | . . . . 2 . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 14 | . . . . 14 . Heat Transferred 4671 | . . 74 . 4597 . Parts Sabotaged 1 | . . . . 1 . Parts Stolen 1 | . . . . . 1 Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Maximum Alert Level 2 | . . . . 2 . Low Security (%) 65 | . 100 . . 63 . Level 1 12 | . . . . 12 . Level 2 22 | . . . . 23 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 665 | . . . . 665 . Initial . | . . . . . . Average 187 | . . . . 195 . Influence Increases 1407 | . . . . 1347 60 Destroy 0b10 Robot/C 540 | . . . . 540 . Destroy 0b10 Robot/NC 75 | . . . . 75 . Destroy Leader 168 | . . . . 168 . Successful Hack 8 | . . . . 8 . Disable Machine 105 | . . . . 105 . Destroy Structure 91 | . . . . 91 . Lose Combat Pursuer 420 | . . . . 360 60 Influence Decreases 1010 | . . . . 699 311 Entered New Map 241 | . . . . . 241 Time Decay 379 | . . . . 329 50 Lost Part 240 | . . . . 220 20 Purge Threat 150 | . . . . 150 . Squads Dispatched 19 | . . . . 19 . Investigation 7 | . . . . 7 . Extermination 6 | . . . . 6 . Reinforcement 4 | . . . . 4 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Distress Signals . | . . . . . . Communications Jammed 4 | . . . . 4 . Distress Signals 4 | . . . . 4 . Times Spotted 81 | . . 1 . 74 6 Peak Tracking Total 11 | . . 1 . 11 4 Tactical Retreats 15 | . . . . 13 2 Traps | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Machines Disabled 7 | . . . . 7 . Max in Single Turn 4 | . . . . 4 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Machines Accessed 17 | . . . 3 14 . Terminals 6 | . . . . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 5 . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Total Hacks 40 | . . . 11 29 . Successful 26 | . . . 11 15 . Failed 13 | . . . . 13 . Catastrophic 3 | . . . . 3 . Database Lockouts 1 | . . . . 1 . Manual 19 | . . . . 19 . Terminals 11 | . . . . 11 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . . . . 9 . Scanalyzers 7 | . . . . 7 . Garrison Access 2 | . . . . 2 . Terminal Hacks 13 | . . . 11 2 . Record 5 | . . . 4 1 . Robot Analysis 7 | . . . 7 . . Unreport Threat 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 1 | . . . . 1 . Analyze 2 | . . . . 2 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 8 | . . . . 8 . Terminals 3 | . . . . 3 . Botnet 3 | . . . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 5 . Fedlink 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . . . . 10 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Active Infowar (turns) 3137 | . . . 291 2846 . Sensors 907 | . . . . 907 . Terrain 1245 | . . . . 1245 . Triangulation 2509 | . . . 291 2218 . Jamming 114 | . . . . 114 . ECM 10 | . . . . 10 . Robot Analysis Total 7 | . . . 7 . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Turns Passed 5330 | . 141 173 1665 3240 111 Spaces Moved 3949 | 1 113 78 1488 2094 175 Core 242 | . . . . 68 174 Treads . | . . . . . . Legs 1125 | 1 113 78 45 888 . Wheels 1785 | . . . 1443 342 . Hover 797 | . . . . 796 1 Flight . | . . . . . . Fastest Speed 50 | 120 120 120 105 50 50 Average Speed 116 | 120 120 186 107 124 57 Slowest Speed 350 | 120 120 190 190 260 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 2 19 7 83 38 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 3 . 2 Spaces Dug 9 | . . . . 9 . Terrain Destroyed 106 | . . . . 106 . Melee 4 | . . . . 4 . Projectile . | . . . . . . AOE 102 | . . . . 102 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Total 4453 | . 118 103 1554 2495 183 Wait 151 | . 5 13 36 97 . Move 3944 | . 112 77 1487 2093 175 Hop . | . . . . . . Pick Up 71 | . 1 3 16 51 . Fast Attach 14 | . . . . 14 . Attach 38 | . . 1 3 33 1 Detach 3 | . . . . 3 . Swap 34 | . . 1 3 30 . Drop 44 | . . 5 8 30 1 Fire 127 | . . 3 1 120 3 Melee 6 | . . . . 6 . Ram 18 | . . . . 15 3 Kick 3 | . . . . 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 8) 142 | -10/Materials | Entered Subcaves 143 | -10/Subcaves | Approached by a straggling Scientist 172 | -10/Subcaves | Discovered new exit (range 8) 212 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 309 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 311 | -10/Subcaves | Build established: Mutant 315 | -10/Subcaves | Entered Scraptown 541 | -9/Scraptown | Visited Shadow of the Wyrm 563 | -9/Scraptown | Visited SPCMW 597 | -9/Scraptown | Learned location of Extension (-5) 1042 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1051 | -9/Scraptown | Visited Comm Corps 1145 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1148 | -9/Scraptown | Learned Research garrison access intel 1173 | -9/Scraptown | Discovered new exit (range 7) 1276 | -9/Scraptown | Visited Cyclists 1345 | -9/Scraptown | Visited UFD Registry 1345 | -9/Scraptown | Registered with UFD as "Nanowarp" 1389 | -9/Scraptown | Visited Cartography Club 1414 | -9/Scraptown | Found Surveybot 17 Chip 1565 | -9/Scraptown | Visited LU-1G1's Boring Crew 1625 | -9/Scraptown | Visited Observation Area 1666 | -9/Scraptown | Visited Chapter 10 1675 | -9/Scraptown | Visited Infowarlord's Domain 1701 | -9/Scraptown | Visited Analyses Database 1724 | -9/Scraptown | Visited Derelict Rescue Squad 1732 | -9/Scraptown | Found DRS Beacon 1750 | -9/Scraptown | Visited Curators Association 1772 | -9/Scraptown | Visited Botcube Research 1779 | -9/Scraptown | Found Lrg. Botcube 1805 | -9/Scraptown | Visited Junk Cannon Lab 1889 | -9/Scraptown | Met Optimus 1889 | -9/Scraptown | Accepted into 0bPrime 1958 | -9/Scraptown | Found Scrap Suit 1977 | -9/Scraptown | Discovered new exit (range 3) 1980 | -9/Scraptown | Entered Factory 1980 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 2167 | -6/Factory | Central database locked down 2542 | -6/Factory | Loaded intel: 8 recycling unit locations 3321 | -6/Factory | Learned location of Protoforge (-2) 3685 | -6/Factory | Lost 3 parts (1n1u1w) 4493 | -6/Factory | Released all parts (10) 4520 | -6/Factory | Core integrity fell below 50% 4523 | -6/Factory | Lost 5 parts (1p3n1u) 4780 | -6/Factory | First assault squad dispatched 4818 | -6/Factory | System corruption reached 10% 4867 | -6/Factory | Found Launcher Loader 5190 | -6/Factory | Core integrity fell below 20% 5217 | -6/Factory | Discovered new exit (range 5) 5220 | -6/Factory | Entered Lower Caves 5267 | -6/Lower Caves | Lost 9 parts (2p2n3u2w) 5331 | -6/Lower Caves | Destroyed by 7O-8GZ(f) with Tearclaws Last Messages --------------- 05221_ G-50 Soldier unfolds itself. 05221_ Gravmag Array destroyed. 05225_ Dropped Med. Storage Unit. 05231_ Searching scrap... 05231_ Found Imp. Medium Treads. 05231_ Found Mak. Salvage Targeting Computer. 05231_ Found 62 Matter. 05232_ Acquired 62 matter. 05233_ RKMBEAF 05331_ System corrupted: Matter fused (-8). 05331_ Slammed into 7O-8GZ(f). Map ----- +----------------------------------------------------+ | ??????????????????#### ##??? #???????????? | | ??????????? ##????? #???????????? | | ??????????? # #??????? #???????????? | | ??????????? ######## ###?????###???????????? | | ???????????? ?????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ?????????????# ?????????# #???????????????????? | | ??????????????? ???????# ##??????????????????? | | ????????????????# ?????# ##?????????????????? | | ?????????????????# #### ## #?????????????????? | | ??????????????????# # ###?????????????????? | | ????????????????????# ###?????? ????????? | | ????????????????????##### ##### #????????? | | ????????????????????????## # #?????????? | | ????????????????????????# # ???????? | | ????????????????????????# #??????????? | | ?????????????????????#### ???????? | | ????????????????????## # ????????? | | ?????????????????#### ????????? | | ????????????????## # ## # ?????????? | | ????????????????# # ####? # #?????????? | | ????????????????# # ###????? ?????????? | | ????????????????# ## # ####???##### ??????????? | | ????????????????###### # #????????? ??????????? | | ?????????????????????## f #????????????????????? | | ??????????????????????## @ #????????????????????? | | ???????????????????????## #???????????????????? | | ????????????????????????### ##???????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 12 Power Amplification 20 Armor Coverage 1025 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gatling Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Nice Directions, Buddy Challenges ------------ None Game ------ Seed StructuralAngularMesh Manual? 0 Play Time 01:00:30 Cumulative 145.3 hours Start 2025.12.27 @ 15:31:16 End 2025.12.28 @ 09:38:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 158 Adventurer 15 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/1/0/0/0 Lore% 47 Gallery% 68 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca162916-ac23-47f9-a05c-5abb97c92d3a