Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 13:05:09 Player: double j Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (21) 105 Value Destroyed (806) 806 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (752) 752 TOTAL SCORE: 6703 Bonus ------- Follower Combat Kills 52 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 222/300 Energy 90/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Advanced VSS Leg Cryofiber Web Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Power Amplifier Experimental Signal Interpreter Hacking Suite Field Recycling Unit > --- WEAPON ----------- Mass Driver > --- INVENTORY -------- Improved VSS Leg Combat Airjet Cryofiber Web Long-range Proton Cannon [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Drive Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Drive Utility Signal Interpreter Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Mass Driver Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mass Driver Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Slots Evolved 12 | . . . 2 2 2 2 2 . 2 . Power 3 | . . . . . 1 . 1 . 1 . Propulsion 3 | . . . 1 1 . . . . 1 . Utility 6 | . . . 1 1 1 2 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 78 | 5 2 5 7 . 8 20 . 5 19 7 Power 11 | 1 . 2 1 . 1 3 . 1 1 1 Engine 6 | 1 . 2 1 . . 1 . . . 1 Core 4 | . . . . . 1 1 . 1 1 . Reactor 1 | . . . . . . 1 . . . . Propulsion 29 | 2 . . 2 . 2 9 . 4 10 . Treads 2 | . . . . . . 1 . . 1 . Leg 7 | . . . 2 . 2 1 . . 2 . Wheel 2 | 2 . . . . . . . . . . Hover 7 | . . . . . . 1 . . 6 . Flight 11 | . . . . . . 6 . 4 1 . Utility 19 | 1 2 . 2 . 3 3 . . 5 3 Device 11 | . 1 . 2 . 2 . . . 3 3 Storage 2 | 1 . . . . . 1 . . . . Processor 3 | . 1 . . . 1 . . . 1 . Hackware 1 | . . . . . . . . . 1 . Protection 2 | . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 1 . 3 2 . 2 5 . . 3 3 Energy Gun 8 | 1 . . 2 . 1 3 . . . 1 Energy Cannon 2 | . . 1 . . . . . . 1 . Ballistic Gun 3 | . . 1 . . 1 1 . . . . Ballistic Cannon 3 | . . . . . . . . . 2 1 Launcher 1 | . . . . . . 1 . . . . Special Weapon 2 | . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 1 Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 7 | . . . 7 . . . . . . . Parts Lost 50 | . . 5 5 1 . 13 . 5 10 11 Power 9 | . . 1 1 . . 4 . 1 1 1 Propulsion 18 | . . 1 3 . . 4 . 2 5 3 Utility 11 | . . . 1 . . 3 . 1 2 4 Weapon 12 | . . 3 . 1 . 2 . 1 2 3 Highest Loss Streak 9 | . . 2 3 1 . 5 . 3 9 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 53 | . 80 86 62 36 44 50 29 24 39 35 Engine 4 | . 14 11 7 9 2 2 . . . 3 Core 1 | . . . . . 4 2 . 3 . . Leg 3 | . . . 14 . . 6 . . . 3 Wheel 6 | . 28 26 . . . . . . . . Hover 1 | . . . . . . . . . 2 9 Flight 5 | . . . . . . 6 11 8 17 . Device 4 | . 2 . 7 9 15 4 . . 4 5 Storage 4 | . 14 14 11 . . 1 5 3 . . Processor 10 | . 6 14 11 9 15 12 5 5 5 4 Hackware 1 | . . . . . . . . . 3 4 Energy Gun 3 | . 14 1 10 9 . 4 5 1 . . Energy Cannon 1 | . . 9 . . . . . . . . Ballistic Gun 1 | . . 5 . . 4 2 . . . . Ballistic Cannon 1 | . . . . . . . . . 4 3 Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 34 | 10 12 14 21 9 16 31 9 14 34 30 Greatest Support 32 | 32 32 32 20 3 20 30 12 28 22 32 Greatest Overweight (x) 11 | . . . 5 2 5 4 . 3 11 4 Average Overweight (x) . | . . . . 1 2 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 8 8 8 5 5 Average Capacity 6 | 6 8 8 7 5 5 5 8 7 5 5 Most Carried 8 | 2 4 5 5 5 5 8 5 6 5 4 Average Carried 3 | . 2 3 4 4 3 4 5 5 3 1 Final Capacity 8 | 8 8 8 5 5 5 8 8 5 5 5 Final Carried 5 | 1 4 4 4 5 5 5 5 5 1 3 Class Distribution -------------------- 83% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Matter Collected 818 | 229 . 142 60 . 109 193 . 1 . 84 Remotely . | . . . . . . . . . . . Salvage Created 853 | . 20 169 140 . 109 363 . . . 52 Parts 37 | . 3 8 5 . 6 13 . . . 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled 11 | . . . 1 . 1 . . . 9 . Retrieved Matter 116 | . . . . . . . . . 116 . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Combat Hostiles Destroyed 22 | . 1 7 3 . 2 8 . . . 1 Guns 12 | . 1 1 3 . 2 5 . . . . Cannons 7 | . . 6 . . . . . . . 1 AOE 2 | . . . . . . 2 . . . . Classes Destroyed 5 | . 1 2 . . . 1 . . . 1 Swarmer 7 | . 1 3 . . . 3 . . . . Grunt 12 | . . 3 3 . 2 4 . . . . Duelist 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . . 1 . . . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 5 | . 1 5 3 . 2 3 . . . 1 Combat Bots Only 5 | . 1 5 3 . 2 3 . . . 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Hostile Shots Fired 504 | . 20 55 51 26 16 115 . 51 86 84 Missed 144 | . 7 15 12 8 3 44 . 15 19 21 Damage Taken 6475 | . 120 509 474 172 205 1278 . 807 1389 1521 Core 2429 | . 51 149 171 102 47 238 . 504 472 695 Absorbed by Shields 58 | . . . . . . . . 58 . . Core Remaining (%) 67 | 100 . 20 57 81 93 72 . 49 . . Volleys Fired 177 | . 7 97 11 . 12 35 . . 6 9 Largest 2 | . 1 2 1 . 1 2 . . 1 1 Hottest 160 | . 40 160 63 . 23 145 . . 81 60 Shots Fired 191 | . 7 99 11 . 12 47 . . 6 9 Gun 89 | . 7 16 11 . 12 41 . . . 2 Cannon 92 | . . 81 . . . . . . 6 5 Launcher 6 | . . . . . . 6 . . . . Special 4 | . . 2 . . . . . . . 2 Kinetic 46 | . . 16 . . 12 12 . . 1 5 Thermal 115 | . . 83 3 . . 29 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 28 | . 7 . 8 . . 6 . . 5 2 Robot Hit Streak 10 | . 2 6 6 . 5 10 . . 2 5 Robot Miss Streak 5 | . 5 3 2 . 1 3 . . 2 1 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 82 | . 2 23 8 . 10 29 . . 2 8 Core Hits 44 | . 1 11 4 . 4 17 . . 2 5 Critical Kills 3 | . . . . . . 3 . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . Critical Strikes 6 | . . . . . . 6 . . . . Burn 1 | . . . . . . 1 . . . . Destroy 5 | . . . . . . 5 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1763 | . 23 397 126 . 151 708 . . 144 214 Guns 820 | . 23 28 126 . 151 450 . . . 42 Cannons 620 | . . 335 . . . . . . 144 141 Explosions 258 | . . . . . . 258 . . . . Melee . | . . . . . . . . . . . Ramming 65 | . . 34 . . . . . . . 31 Kinetic 378 | . . 28 . . 151 58 . . . 141 Thermal 745 | . . 335 18 . . 392 . . . . Explosive 118 | . . . . . . 118 . . . . Electromagnetic 457 | . 23 . 108 . . 140 . . 144 42 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 1 7 . . 2 . . 2 4 Average Corruption 2 | . . 1 7 . . 1 . . 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . 7 . . 10 . . 1 4 Message Errors 5 | . . . 1 . . 2 . . 1 1 Matter Fused 4 | . . . . . . 3 . . . 1 Heat Flow Errors 2 | . . . 1 . . 1 . . . . Energy Discharges 6 | . . . 3 . . 2 . . . 1 Data Loss (minor) 1 | . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 1 | . . . 1 . . . . . . . Weapon Failures 2 | . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 46 | . . . . . . 34 . . . 12 Projectiles 12 | . . . . . . . . . . 12 Explosions 34 | . . . . . . 34 . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 101 | . . 17 . . . 70 . . . 14 Shots 3 | . . . . . . 3 . . . . Rammed 16 | . . 4 . 1 . 1 . . . 10 Targets Rammed 16 | . . 4 . 1 . 1 . . . 10 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 490 | . . 490 231 1 2 382 . . 148 8 Average Temperature 188 | . . 225 68 1 2 145 . . 72 8 Received Heat Transfer 1464 | . 30 174 255 36 117 273 . 161 262 156 Effects 11 | . . 9 . . . 2 . . . . Shutdowns 3 | . . 2 . . . 1 . . . . Energy Bleed 3 | . . 2 . . . 1 . . . . Interference 1 | . . 1 . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . 2 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 6 | . . 2 . . . 4 . . . . Heat Transferred 1699 | . . 703 37 . . 959 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Peak Influence 178 | . 64 175 178 107 118 173 62 101 75 168 Initial 68 | . . 24 68 62 44 57 62 46 52 52 Average 68 | . 40 62 125 86 62 98 62 53 20 85 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 . 1 1 2 3 . 1 1 . Investigation 2 | . . . 1 . 1 . . . . . Extermination 3 | . . . . . 1 1 . . 1 . Reinforcement 6 | . 2 . . 1 . 2 . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Distress Signals 5 | . . . 2 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 10 12 11 6 3 25 . 10 8 10 Peak Tracking Total 8 | . 5 4 6 4 3 4 . 7 4 8 Tactical Retreats 24 | . 1 4 1 . . 10 . 4 3 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Traps Triggered 3 | . . . . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Machines Disabled 3 | . . . . . . 3 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Machines Accessed 19 | . 2 . 2 . 1 6 1 . 6 1 Terminals 11 | . 2 . 1 . 1 2 1 . 3 1 Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 1 . . 1 . . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 45 | . 3 . 5 . 2 9 2 . 21 3 Successful 24 | . 3 . 2 . 1 5 1 . 12 . Failed 20 | . . . 3 . 1 4 1 . 8 3 Catastrophic 10 | . . . 3 . . 3 . . 4 . Database Lockouts 1 | . . . . . . . . . 1 . Manual . | . . . . . . . . . . . Terminals 29 | . 3 . 3 . 2 3 2 . 13 3 Fabricators 4 | . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . 2 . . 1 . . 5 . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . 3 . Terminal Hacks 18 | . 3 . 2 . 1 3 1 . 8 . Record 8 | . . . . . 1 2 . . 5 . Robot Analysis 1 | . . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 1 . . . Emergency Access Points 2 | . 1 . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 1 . . 2 . Report Inventory 2 | . . . . . . 1 . . 1 . Retrieve Components 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . Unlock Access 1 | . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 2 . 2 . 1 4 1 . 4 1 Full Trace Events 3 | . . . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Total Allies 4 | . . 2 . . . . . . . 2 Largest Group 2 | . . 2 . . . . . . . 2 Highest-Rated Group 142 | . . 44 . . . . . . . 142 Highest-Rated Ally 80 | . . 31 . . . . . . . 80 Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . 2 . . . . . . . 8 Total Damage 532 | . . 41 . . . . . . . 491 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Turns Passed 3652 | 40 178 652 296 147 329 871 16 184 721 218 Spaces Moved 2794 | 29 158 409 200 97 162 783 41 207 517 191 Core 374 | 1 . . 40 97 155 7 . 51 21 2 Treads 115 | . . . . . . 115 . . . . Legs 431 | . . . 142 . 7 282 . . . . Wheels 613 | 28 158 409 18 . . . . . . . Hover 301 | . . . . . . . . . 112 189 Flight 960 | . . . . . . 379 41 156 384 . Fastest Speed 31 | 50 100 100 100 100 120 31 37 36 42 55 Average Speed 103 | 98 100 100 124 148 178 92 37 72 107 85 Slowest Speed 600 | 100 100 100 300 150 300 250 37 200 600 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 38 76 23 15 3 18 . 94 14 28 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 50 | . . . . . . 49 . . 1 . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . AOE 49 | . . . . . . 49 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac DSF Fac Gar Total 3361 | 40 171 553 237 100 191 877 41 237 679 235 Wait 182 | 1 . 32 10 . . 14 . 17 99 9 Move 2786 | 28 157 408 199 96 161 782 41 206 517 191 Hop . | . . . . . . . . . . . Pick Up 62 | 6 4 5 7 2 7 12 . 1 10 8 Fast Attach 14 | . . . . . . 6 . 4 4 . Attach 64 | 5 2 5 7 . 8 14 . 1 15 7 Detach 13 | . 1 . 1 . 1 5 . . 4 1 Swap . | . . . . . . . . . . . Drop 21 | . . 2 2 1 2 8 . . 6 . Fire 177 | . 7 97 11 . 12 35 . . 6 9 Melee . | . . . . . . . . . . . Ram 15 | . . 4 . 1 . . . . . 10 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis 26 | . . . . . . . . 8 18 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Upp] / DSF) -5/DSF -4/Factory -4/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 7) 218 | -10/Materials | Identified exit to Mines 219 | -10/Materials | Entered Mines 291 | -10/Mines | Learned location of 1 exit from Materials 306 | -10/Mines | Build established: Mutant 461 | -10/Mines | Excavation squad dispatched 461 | -10/Mines | A large section of the Mines collapsed 663 | -10/Mines | Core integrity fell below 50% 711 | -10/Mines | Excavation squad dispatched 860 | -10/Mines | Discovered new exit (range 12) 870 | -10/Mines | Identified exit to Materials 871 | -10/Mines | Entered Materials 871 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 872 | -9/Materials | Identified exit to Mines 1162 | -9/Materials | Discovered new exit (range 4) 1165 | -9/Materials | Identified exit to Materials 1167 | -9/Materials | Entered another Materials area 1167 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1195 | -8/Materials | Lost 3 parts (2n1u) 1294 | -8/Materials | Discovered new exit (range 14) 1313 | -8/Materials | Identified exit to Factory 1314 | -8/Materials | Entered Factory 1314 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1565 | -7/Factory | Discovered new exit (range 8) 1624 | -7/Factory | Identified exit to Factory 1643 | -7/Factory | Entered another Factory area 1643 | -6/Factory | Evolved 2 slots: Utility x2 1814 | -6/Factory | Spotted B-75 Beast 2087 | -6/Factory | Lost 5 parts (2p2n1u) 2280 | -6/Factory | Discovered new exit (range 8) 2504 | -6/Factory | Lost 4 parts (1p1n1u1w) 2513 | -6/Factory | Identified exit to Factory 2514 | -6/Factory | Entered another Factory area 2514 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2524 | -5/Factory | Discovered new exit (range 15) 2530 | -5/Factory | Identified exit to DSF 2530 | -5/Factory | Entered DSF 2563 | -5/DSF | Additional patrols routed to DSF 2686 | -5/DSF | Core integrity fell below 50% 2698 | -5/DSF | Lost 3 parts (1p1n1u) 2698 | -5/DSF | Discovered new exit (range 13) 2714 | -5/DSF | Identified exit to Factory 2714 | -5/DSF | Entered Factory 2714 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3124 | -4/Factory | Found Prototype Processor 3124 | -4/Factory | Identified Exp. Signal Interpreter 3360 | -4/Factory | Lost 9 parts (1p4n2u2w) 3428 | -4/Factory | Central database locked down 3435 | -4/Factory | Identified exit to Garrison 3435 | -4/Factory | Entered Garrison 3448 | -4/Garrison | Spotted B-75 Beast 3536 | -4/Garrison | Spotted B-86 Titan 3567 | -4/Garrison | Triggered checkpoint 3586 | -4/Garrison | Core integrity fell below 50% 3590 | -4/Garrison | Found embedded Infiltrators 3597 | -4/Garrison | Triggered checkpoint 3604 | -4/Garrison | Lost 3 parts (2n1w) 3648 | -4/Garrison | Core integrity fell below 20% 3653 | -4/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Slammed into G-67 Veteran. Critical hit (Smash). Exp. Signal Interpreter destroyed. System corrupted by crushing effect (+1). Cmb. Airjet destroyed. Rnf. Deuterium Engine destroyed. Acquired Hpw. Shock Rifle. Active Sensor Spoofer destroyed. Acquired Adv. Assault Cannon. Hpw. Shock Rifle severed. System corrupted: Substantial component data lost. Destroyed Lgt. Antimatter Reactor. Imp. Remote Datajack destroyed. L-61 Swordsman destroyed. Critical hit (Burn: +37). Adv. Assault Cannon destroyed. Adv. Power Amplifier destroyed. Slammed into B-60 Warrior. Slammed into G-73 Enforcer. 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