Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.22 @ 13:24:53 Player: BlobtheGreat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (922) 922 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 2494 Bonus ------- Follower Combat Kills 152 Cogmind --------- Core Integrity 400/400 Matter 257/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Improved Treads Improved Treads Improved Treads Improved Flight Unit Large Storage Unit Huge Storage Unit Subdweller Optics Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Medium Laser Subdweller Machine Gun Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser Botcube Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating Shield Generator > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Treads Improved Treads Improved Treads Improved Flight Unit Large Storage Unit Huge Storage Unit Subdweller Optics Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Medium Laser Heavy Assault Rifle Subdweller Machine Gun Grenade Launcher Grenade Launcher Grenade Launcher Mining Laser Botcube [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Hardened Light Armor Plating Device Shield Generator Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 28 | 7 7 1 13 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . . 8 Treads 9 | 2 . . 7 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | 2 4 1 1 Device 3 | 1 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 8 | 2 3 . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 7 | 2 2 . 3 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 2 | . 1 1 . Power . | . . . . Propulsion . | . . . . Utility 2 | . 1 1 . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Backups 14 | 3 12 17 18 Power 1 | . 1 2 2 Propulsion 3 | 2 3 4 3 Utility 5 | . 5 6 6 Weapon 3 | . 1 5 6 Tool/Special . | . . . . Unused Backups 17 | 2 2 . 13 Power 2 | . . . 2 Propulsion 7 | 2 2 . 3 Utility 4 | . . . 4 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 96 Engine 13 | . 14 14 11 Treads 28 | . 28 28 32 Device 2 | . 1 . 8 Storage 13 | . 14 14 11 Protection 12 | . 12 14 11 Ballistic Gun 26 | . 27 27 21 Peak Build Rating 17 | 8 11 11 17 Average Rating 11 | 7 9 10 14 On Entrance 7 | . 8 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 60 | 13 54 54 60 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 20 | 7 19 19 20 Average Carried 16 | 4 14 18 19 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 6 19 18 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 968 | 322 229 149 268 Remotely . | . . . . Salvage Created 1435 | 281 436 322 396 Parts 104 | 21 30 26 27 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 38 | . 12 14 12 Guns 29 | . 9 8 12 AOE 9 | . 3 6 . Classes Destroyed 10 | 3 3 1 3 Worker 2 | 2 . . . Tunneler 7 | 6 . 1 . Hauler 2 | . 2 . . Recycler 2 | 1 . . 1 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 21 | . 6 8 7 Grunt 13 | . 6 5 2 Sentry 3 | . . . 3 Assembled 1 | . . 1 . Best Kill Streak 5 | 4 3 5 4 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging 1 | . . 1 . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 152 | . 76 33 43 Missed 40 | . 17 10 13 Hits 112 | . 59 23 30 Projectile 112 | . 59 23 30 Critical Strikes 4 | . 2 . 2 Damage Taken 1070 | . 564 249 257 Core 139 | . 95 44 . Absorbed by Shields 101 | . . . 101 Regen/Repaired (Parts) 107 | . . . 107 Core Remaining (%) 72 | 100 . 44 . Volleys Fired 131 | 29 57 16 29 Largest 2 | 2 2 2 2 Hottest 46 | 40 40 40 46 Shots Fired 258 | 58 112 30 58 Gun 254 | 58 110 28 58 Cannon . | . . . . Launcher 4 | . 2 2 . Special . | . . . . Kinetic 254 | 58 110 28 58 Thermal . | . . . . Explosive 4 | . 2 2 . Electromagnetic . | . . . . Robot Hit Streak 11 | 11 10 10 10 Robot Miss Streak 7 | 3 3 7 3 Penetration Max . | . . . . Secondary Targets 5 | . . 3 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 153 | 37 61 17 38 Core Hits 81 | 16 29 18 18 Critical Kills 1 | 1 . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2080 | 296 708 511 565 Guns 1615 | 292 548 242 533 Cannons . | . . . . Explosions 391 | . 139 252 . Melee . | . . . . Ramming 74 | 4 21 17 32 Kinetic 1615 | 292 548 242 533 Thermal . | . . . . Explosive 391 | . 139 252 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 12 | 2 3 3 4 Targets Rammed 14 | 2 3 3 6 Kicked . | . . . . Crushed 2 | . . . 2 Highest Temperature 78 | . 78 18 16 Average Temperature 15 | . 18 7 6 Received Heat Transfer 316 | . 159 75 82 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 100 47 Level 1 9 | . . . 52 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 348 | 10 109 153 348 Initial 51 | . . 15 51 Average 67 | 1 34 50 192 Influence Increases 1490 | 45 394 397 654 Destroy 0b10 Robot/C 900 | . 240 280 380 Destroy 0b10 Robot/NC 75 | 45 10 5 15 Destroy Leader 206 | . 64 40 102 Allied During Kill 77 | . . 22 55 Successful Hack 62 | . 29 6 27 Select Force Hacks 60 | . . . 60 Disable Machine 15 | . . . 15 Destroy Structure 20 | . 6 14 . Lose Combat Pursuer 75 | . 45 30 . Influence Decreases 1142 | 45 354 305 438 Entered New Map 106 | . . 25 81 Time Decay 976 | 45 344 270 317 Lost Part 20 | . 10 10 . Lost Ally 40 | . . . 40 Squads Dispatched 6 | . 3 . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 23 16 18 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 14 | . 5 1 8 Terminals 11 | . 5 1 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 16 2 17 Successful 21 | . 8 1 12 Failed 13 | . 7 1 5 Catastrophic 3 | . 1 . 2 Database Lockouts 1 | . 1 . . Manual 27 | . 12 2 13 Terminals 31 | . 16 2 13 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 1 1 Robot Analysis 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 5 . 9 Terminals 12 | . 5 . 7 Assimilate 1 | . . . 1 Botnet 2 | . 1 . 1 Skim 9 | . 4 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Tunnel 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 1 5 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 4 | . . 3 1 Largest Group 3 | . . 3 3 Highest-Rated Group 42 | . . 40 42 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 36 | . . 4 32 Total Damage 340 | . . 10 330 Kills 8 | . . 1 7 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 282 | 144 138 . . Seismic 282 | 144 138 . . Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3933 | 241 1535 1431 726 Spaces Moved 1408 | 92 480 471 365 Core 3 | 3 . . . Treads 1405 | 89 480 471 365 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 160 Average Speed 199 | 156 194 240 165 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 56 | 5 94 94 34 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 5 | . . 1 4 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 10 | . . 10 . Terrain Destroyed 20 | . 6 14 . Melee . | . . . . Projectile . | . . . . AOE 20 | . 6 14 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2297 | 139 987 736 435 Wait 658 | 1 415 242 . Move 1405 | 91 479 470 365 Hop . | . . . . Pick Up 29 | 7 17 . 5 Fast Attach 10 | 7 . . 3 Attach 5 | . 2 1 2 Detach 2 | . 1 . 1 Swap 21 | . 7 4 10 Drop 22 | 2 6 . 14 Fire 131 | 29 57 16 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 14 | 2 3 3 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 242 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 6) 812 | -10/Materials | Discovered new exit (range 7) 842 | -10/Materials | Derelicts attacked the area 1225 | -10/Materials | Discovered new exit (range 8) 1408 | -10/Materials | Central database locked down 1419 | -10/Materials | Discovered new exit (range 7) 1642 | -10/Materials | Discovered new exit (range 12) 1707 | -10/Materials | Discovered new exit (range 13) 1777 | -10/Materials | Entered Mines 2001 | -10/Mines | Excavation squad dispatched 2001 | -10/Mines | A large section of the Mines collapsed 2499 | -10/Mines | Core integrity fell below 50% 2639 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2666 | -10/Mines | Discovered new exit (range 3) 2865 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3031 | -10/Mines | Learned location of Zion (-6) 3150 | -10/Mines | Discovered new exit (range 10) 3208 | -10/Mines | Entered Materials 3208 | -9/Materials | Accompanied by 3 allies 3208 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3264 | -9/Materials | Repaired Lgt. Treads? 3441 | -9/Materials | Discovered new exit (range 10) 3463 | -9/Materials | Identified exit to Mines 3615 | -9/Materials | Discovered new exit (range 4) 3856 | -9/Materials | Identified exit to Materials 3893 | -9/Materials | Learned location of Storage (-7) 3934 | -9/Materials | Self-destructed Last Messages --------------- 03862_ R-06 Scavenger collects Flight Unit. 03863_ Acquired 12 matter. 03866_ Slammed into R-06 Scavenger. 03866_ R-06 Scavenger knocked back. 03867_ Acquired 14 matter. 03893_ >> SKIM: World map updated: -7/Storage. 03898_ Dropped Assault Rifle. 03921_ >> SKIM: Loading Materials security intel (x5)... 03922_ R-06 Scavenger inserts Beam Rifle into recycling unit. 03923_ Recycling unit begins recycling process. 03924_ Recycling unit begins matter transfer process. 03927_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-6/Factory] 03927_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. 03931_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | "" # # #???????????????????????????????? | | "" # # #???????????????????????????????? | | # #[* """ #???????????????????????????????? | | # =#%%= """ #???????????????????????????????? | | + [+%" " """ # ???????????????????????????? | | = # %#="T" """ + ???????????????????????????? | | # #*""" # ???????????????????????????? | | #### #%[!*% #???????????????????????????????? | | %= ###########???????????????????????????????? | | * ########??????????????????????????????????? | | ???????????????????????????? | | #####+#########?????? ???????????????????????????? | | # ^ #???????? #???#####??????????????????? | | # """"" #???????# ??? ???????????????????? | | # """"" #???????# ???????????????????? | | # """"" #???????# """ ????????????????????? | | # ####????# t""" ????????????????????? | | #"" / ###### """ #????????????????????? | | #"T ## # ## #????????????????????? | | #"" ## # ## t #????????????????????? | | # ## # ## #????????????????????? | | ########### # ## #????????????????????? | | ??????????# # ## "" #????????????????????? | | ??????????# # ?# "Y #????????????????????? | | ??????????# # ???# "" ########?????????????? | | ###########%##+##### @ %=????????? | | [* = o g #########????????????? | | ###########+#####r###/#######????????????????????? | | ?????????? % ?# #????????????????????? | | ??????????" %# """ """ [#????????????????????? | | ?????????"" # """"""""" [#????????????????????? | | ?????????"" # """"" #????????????????????? | | ???????? # #????????????????????? | | ????????#####################????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 23% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularShockboltLoader Manual? 0 Play Time 00:15:06 Cumulative 262.2 hours Start 2026.01.22 @ 13:13:12 End 2026.01.22 @ 13:24:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/1/2/0/0/0/0/0/0/1 Lore% 88 Gallery% 79 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c21b9c06-c21a-4afd-93c9-4502934e3b73