Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 18:19:52 Player: Joking_Phantom Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (59) 295 Value Destroyed (1803) 1803 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1656) 1656 TOTAL SCORE: 8114 Bonus ------- High Alert Combat Kills 56 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 422/700 Matter 208/300 Energy 99/100 System Corruption 0% Temperature Cool (1) Movement Flying (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- Cooled Particle Cannon Heavy Rocket Launcher > --- INVENTORY (16) --- Deuterium Engine Zionite Biocell (1000) Zionite Metafield Generator Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Makeshift Terrain Scan Processor Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Skeleton Box Long-range Tractor Beam Greatsword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Deuterium Engine Medium Treads Medium Treads Medium Treads Medium Treads Improved Cesium-ion Thruster High-capacity Battery Improved Signal Interpreter Improved Signal Interpreter Advanced Signal Interpreter Skeleton Box Long-range Tractor Beam Cooled Particle Cannon Assault Rifle Rocket Launcher Improved Grenade Launcher Greatsword [Rating: 86] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Flying Fortress v7 Leg Aluminum Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Zionite Heavy Carapace Weapon Cooled Particle Cannon Energy Gun Heavy EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 2 | . . . . . . 2 . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 53 | 3 1 . 1 1 8 12 2 3 5 17 Power 5 | . . . . . 1 3 . . . 1 Engine 1 | . . . . . 1 . . . . . Core 3 | . . . . . . 3 . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 9 | 2 . . . . 1 2 . . . 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight 5 | . . . . . 1 2 . . . 2 Utility 16 | 1 1 . 1 . 1 2 . . 3 7 Device 5 | . . . . . . 1 . . 2 2 Storage 6 | 1 1 . 1 . 1 . . . 1 1 Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . 1 . . . . Protection 4 | . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . Weapon 23 | . . . . 1 5 5 2 3 2 5 Energy Gun 5 | . . . . . 2 1 . . . 2 Energy Cannon 6 | . . . . . . 1 . 3 1 1 Ballistic Gun 7 | . . . . . 3 3 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . 1 . . 1 . . 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 2 4 . . 1 11 Parts Lost 5 | . . . . . . . . . . 5 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . . . . . . . . 3 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 2 | . . . . . . . . . . 2 Average Slot Usage (%) 63 | . 100 100 100 100 45 51 53 59 60 62 Engine 3 | . 14 14 14 14 9 1 . . . . Core 4 | . . . . . . 5 7 7 7 4 Wheel 4 | . 28 28 28 28 . . . . . . Flight 6 | . . . . . 9 7 7 7 7 7 Device 4 | . . . . . . 5 7 7 6 4 Storage 17 | . 28 28 28 28 18 15 15 15 15 15 Hackware 3 | . . . . . . 7 7 7 7 . Energy Cannon 7 | . . . . . . . . 12 15 17 Ballistic Gun 6 | . 28 28 28 14 8 6 7 1 . . Launcher 1 | . . . . 14 . . . . . 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 15 19 19 47 49 72 73 70 76 69 71 Greatest Support 72 | 26 26 26 26 26 72 72 72 72 72 72 Greatest Overweight (x) 1 | . . . 1 1 . 1 . 1 . . Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 18 | 8 10 10 16 16 18 18 18 18 18 16 Average Capacity 16 | 6 8 10 14 16 16 18 18 18 17 16 Most Carried 18 | 6 7 8 16 15 18 18 17 18 18 16 Average Carried 14 | 6 6 7 10 15 15 17 16 15 16 15 Final Capacity 18 | 8 10 10 16 16 18 18 18 18 16 16 Final Carried 18 | 6 7 8 15 15 18 17 16 15 16 16 Class Distribution -------------------- 61% | Mutant 23% | Gunner 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2059 | 240 . 60 . . 594 394 362 166 52 191 Remotely . | . . . . . . . . . . . Salvage Created 2295 | 76 . 30 . 11 678 537 339 208 . 416 Parts 140 | 2 . 2 . 6 51 30 20 8 . 21 Haulers Intercepted 3 | . . . . . 2 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 16 7 . . Prevented 6 | . . . . . . . . 6 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 45 | . . 1 . 4 7 8 9 4 . 12 Guns 27 | . . 1 . . 7 8 7 4 . . Cannons 4 | . . . . . . . . . . 4 AOE 14 | . . . . 4 . . 2 . . 8 Classes Destroyed 14 | 1 . 1 . 1 5 1 3 . . 2 Worker 1 | . . . . . . 1 . . . . Builder 3 | . . . . . 3 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 3 | . . . . . 2 1 . . . . Recycler 2 | 1 . . . . 1 . . . . . Watcher 3 | . . . . . 2 1 . . . . Swarmer 9 | . . . . 4 . . 5 . . . Grunt 15 | . . 1 . . 2 6 2 4 . . Duelist 1 | . . . . . . . 1 . . . Sentry 7 | . . . . . 5 2 . . . . Z-Light 8 | . . . . . . . . . . 8 Samaritan 1 | . . . . . . . 1 . . . Master Thief 1 | . . . . . . . 1 . . . Assembled 3 | . . . . . . . . . . 3 Best Kill Streak 6 | 1 . 1 . 4 4 4 4 4 . 6 Combat Bots Only 6 | . . 1 . 4 3 4 4 4 . 6 Max Kills in Single Turn 2 | 1 . 1 . 2 2 1 2 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 . . 2 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 2041 | . . 89 . 44 61 36 277 51 . 1483 Core 332 | . . 36 . 18 . . 69 . . 209 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 92 | 100 . . . 78 100 . . . . . Volleys Fired 127 | 5 . 10 . 4 31 21 21 12 . 23 Largest 3 | 2 . 2 . 1 1 1 1 3 . 3 Hottest 99 | 40 . 40 . 33 60 60 60 90 . 99 Shots Fired 176 | 10 . 20 . 4 31 21 21 15 . 54 Gun 111 | 10 . 20 . . 31 20 20 10 . . Cannon 53 | . . . . . . 1 . 5 . 47 Launcher 12 | . . . . 4 . . 1 . . 7 Special . | . . . . . . . . . . . Kinetic 110 | 10 . 20 . . 30 20 20 10 . . Thermal 53 | . . . . . . 1 . 5 . 47 Explosive 12 | . . . . 4 . . 1 . . 7 Electromagnetic 1 | . . . . . 1 . . . . . Robot Hit Streak 16 | 7 . 6 . 3 6 16 9 6 . 5 Robot Miss Streak 6 | 1 . 1 . 2 5 3 6 6 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 124 | 8 . 10 . 2 26 21 20 10 . 27 Core Hits 103 | 2 . 2 . 5 22 19 16 8 . 29 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5847 | 104 . 112 . 219 1232 981 1231 363 . 1605 Guns 3757 | 104 . 112 . . 1232 953 1020 336 . . Cannons 761 | . . . . . . 28 . 27 . 706 Explosions 1329 | . . . . 219 . . 211 . . 899 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3742 | 104 . 112 . . 1217 953 1020 336 . . Thermal 761 | . . . . . . 28 . 27 . 706 Explosive 1329 | . . . . 219 . . 211 . . 899 Electromagnetic 15 | . . . . . 15 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . . . Average Corruption 1 | . . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 42 | . . . . . . . . . . 42 Projectiles 23 | . . . . . . . . . . 23 Explosions 19 | . . . . . . . . . . 19 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . 25 . . . . . 17 Shots 2 | . . . . 1 . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 434 | . . 2 . . 355 434 209 218 . 157 Average Temperature 85 | . . 2 . . 108 129 69 99 . 50 Received Heat Transfer 600 | . . 48 . . 27 18 72 27 . 408 Effects 1 | . . . . . . 1 . . . . Matter Decay 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . 4 Heat Transferred 644 | . . . . . . 37 . 37 . 570 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 398 | 5 3 20 . 90 339 398 . . . . Initial 154 | . 3 . . . 35 154 . . . . Average 138 | 2 3 12 . 62 128 278 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 69 | 100 100 100 . 100 84 17 . . . . Level 1 30 | . . . . . 15 82 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 1 | . . . . . 1 . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 63 | . . 2 . 4 11 7 19 5 . 15 Peak Tracking Total 10 | . . 2 . 4 4 4 10 4 . 6 Tactical Retreats 6 | . . 1 . . . . 5 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 9 | . . . 1 . 5 2 . . 1 . Terminals 7 | . . . . . 5 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 19 | . . . 1 . 9 4 . . 5 . Successful 12 | . . . 1 . 4 2 . . 5 . Failed 7 | . . . . . 5 2 . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . 1 . 3 . . . 4 . Terminals 13 | . . . . . 9 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . . . 1 . 4 2 . . 5 . Part Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Zone Layout 3 | . . . . . 2 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . 3 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 3 Highest-Rated Group 65 | . . . . . . . . . 65 65 Highest-Rated Ally 25 | . . . . . . . . . 25 25 Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 Total Damage 190 | . . . . . . . . . . 190 Kills 3 | . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 1 1 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 2887 | 48 41 123 256 46 357 250 303 235 612 616 Spaces Moved 4362 | 26 44 101 257 37 575 365 552 422 996 987 Core . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 18 | 18 . . . . . . . . . . Wheels 447 | 8 44 101 257 37 . . . . . . Hover . | . . . . . . . . . . . Flight 3897 | . . . . . 575 365 552 422 996 987 Fastest Speed 50 | 90 90 90 90 100 50 50 50 50 50 50 Average Speed 54 | 110 90 90 97 100 50 50 50 50 50 50 Slowest Speed 150 | 120 90 90 100 100 50 150 50 150 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 3 16 35 69 24 63 11 79 54 87 91 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . . . . . . . 1 4 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 14 | . . 1 . . . . 7 2 4 . Spaces Dug 2 | . . . . . 2 . . . . . Terrain Destroyed 149 | . . . . 23 42 6 22 5 . 51 Melee . | . . . . . . . . . . . Projectile 63 | . . . . . 42 6 3 5 . 7 AOE 86 | . . . . 23 . . 19 . . 44 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 4778 | 33 44 112 265 41 650 434 578 440 1111 1070 Wait 125 | . . 1 . . . 11 1 . 98 14 Move 4352 | 25 43 100 256 36 574 364 551 421 995 987 Hop . | . . . . . . . . . . . Pick Up 48 | . . 1 4 . 18 9 . 2 5 9 Fast Attach 25 | 1 . . . . 4 6 1 . 2 11 Attach 20 | . . . . . 2 6 1 3 2 6 Detach 11 | . . . . . 1 3 1 1 2 3 Swap 8 | 2 1 . 1 1 2 . . . 1 . Drop 62 | . . . 4 . 18 14 2 1 6 17 Fire 127 | 5 . 10 . 4 31 21 21 12 . 23 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 49 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 9) 90 | -10/Materials | Entered Mines 167 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 195 | -10/Mines | Learned Materials garrison access intel 209 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 209 | -10/Mines | Discovered new exit (range 5) 213 | -10/Mines | Entered Exiles 236 | -10/Exiles | Met 8R-AWN 251 | -10/Exiles | Met EX-HEX 303 | -10/Exiles | Met EX-DEC 306 | -10/Exiles | Build established: Mutant 322 | -10/Exiles | Met EX-BIN 336 | -10/Exiles | Aligned with FarCom system 337 | -10/Exiles | Given EX-Vault access code 360 | -10/Exiles | Opened EX-Vault 365 | -10/Exiles | Found Skeleton Box 367 | -10/Exiles | Found XL Autogun Array 371 | -10/Exiles | Found Flying Fortress v7 392 | -10/Exiles | Warned to stay clear of 0b10 Research branches 461 | -10/Exiles | Discovered new exit (range 10) 469 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Skeleton Box, XL Autogun Array 469 | -10/Exiles | Entered Mines 497 | -9/Mines | Discovered new exit (range 16) 515 | -9/Mines | Entered Materials 515 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 816 | -8/Materials | Build established: Skirmisher 867 | -8/Materials | Discovered new exit (range 8) 872 | -8/Materials | Entered Factory 872 | -7/Factory | Evolved 2 slots: Utility x2 874 | -7/Factory | FarCom data flow suspended 956 | -7/Factory | Identified exit to Lower Caves 1122 | -7/Factory | Entered Lower Caves 1130 | -7/Lower Caves | Spotted B-75 Beast 1200 | -7/Lower Caves | Build established: Gunner 1210 | -7/Lower Caves | Learned Factory security intel 1285 | -7/Lower Caves | Spotted YT-M3V(f) 1286 | -7/Lower Caves | Encountered a Master Thief 1292 | -7/Lower Caves | Destroyed YT-M3V(f) 1357 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1361 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1376 | -7/Lower Caves | Encountered a Warlord checkpoint 1422 | -7/Lower Caves | Discovered new exit (range 7) 1425 | -7/Lower Caves | Entered another Lower Caves area 1448 | -7/Lower Caves | Discovered new exit (range 6) 1474 | -7/Lower Caves | Spotted LI-PC4(f) 1476 | -7/Lower Caves | Encountered a Master Thief 1476 | -7/Lower Caves | XL Autogun Array stolen by Master Thief 1657 | -7/Lower Caves | Discovered new exit (range 7) 1660 | -7/Lower Caves | Entered Zion 1677 | -7/Zion | Given A8's code to call for help 1736 | -7/Zion | Discovered new exit (range 8) 1753 | -7/Zion | Build established: Mutant 1800 | -7/Zion | Learned location of Extension (-4) 1825 | -7/Zion | Learned location of Armory (-4) 1852 | -7/Zion | Learned location of 2 exits from Factory 1860 | -7/Zion | Found CR-A16's Pointy Stick 1907 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1946 | -7/Zion | Learned location of Data Miner (-6) 1999 | -7/Zion | Learned Factory emergency access door positions 2004 | -7/Zion | Learned location of Warlord (-5) 2028 | -7/Zion | Opened final containment barrier to the Deep Caves 2035 | -7/Zion | Discovered new exit (range 5) 2036 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2100 | -7/Zion | Found Prototype Device 2100 | -7/Zion | Identified Phasing AFG 2122 | -7/Zion | Gained Derelict followers 2272 | -7/Zion | Entered Deep Caves 2272 | -7/Deep Caves | Accompanied by 3 allies 2447 | -7/Deep Caves | Attacked by Z-Imprinter 2473 | -7/Deep Caves | Destroyed Z-Imprinter 2497 | -7/Deep Caves | Found Prototype Device 2497 | -7/Deep Caves | Identified Zio. Metafield Generator 2503 | -7/Deep Caves | Found Prototype Protection 2503 | -7/Deep Caves | Identified Zio. Weapon Casing 2521 | -7/Deep Caves | Found Zio. Weapon Casing 2587 | -7/Deep Caves | Found Zio. Weapon Casing 2595 | -7/Deep Caves | Z-Facility disabled 2642 | -7/Deep Caves | Found Prototype Protection 2642 | -7/Deep Caves | Identified Zio. Heavy Carapace 2724 | -7/Deep Caves | Discovered new exit (range 6) 2838 | -7/Deep Caves | Spotted as-68792 2846 | -7/Deep Caves | Spotted as-72212 2888 | -7/Deep Caves | Self-destructed Last Messages --------------- 02635_ Dropped Zio. Phaser-S. 02637_ Extracted 3 energy. 02638_ Dropped Mic. Nuclear Core. 02638_ Acquired Prototype Reactor. 02638_ Identified Zio. Light DM Reactor. 02642_ Acquired Prototype Protection. 02642_ Identified Zio. Heavy Carapace. 02645_ Extracted 1 energy. 02655_ Acquired Prototype Energy Gun. 02655_ Identified Zio. Laser-S. 02656_ Dropped Zio. Laser-S. 02724_ EXIT=FOUND 02740_ Machine disabled. 02741_ Destroyed Asb. Hover Unit. 02741_ as-11731 destroyed. 02748_ as-55066 destroyed. 02756_ The unstable cave ceiling collapses. 02873_ Cld. Particle Cannon destroyed. 02874_ as-68792: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 02876_ Zio. Heavy Carapace destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????""#################??????????????????????? | | ????????" @#???????????????####???? | | ?????????" #########???????????##### ####? | | ????????""" #???????????????# #? | | ????????" ######????????????????# #? | | ????????" # # #?????????????????## ##? | | ????????"" # " #??????????????????## ##?? | | ????????" " ####?????????######## ##??? | | ????????"" " ## #????????## ##??? | | ????????" ## #???????## #### | | ????????""" ## #???????# ##### | | ????????" ## #???????# ##??## | | ????????" # #####???# #???### | | ????????" #??## ##????## | | ????????# ###?## ##????## # | | ????????"" ##???# ##????# # | | ?????????" ###????## #????## | | ?????????" #?????# ##????## | | ?????????" #####????## ## #?????# | | ????????"" ! #?# #?????##### ####### | | ????????# ### ####??????# | | ????????# # #??????############## | | ????????# * ####??????????????????## | | ????????# * * ###??????????????????# | | ????????# ] #?????????????????## | | ????????# * ###?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 66 Evasion (%) 60 Offensive Hacking 10 Item Schematics ----------------- Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed FusionDirtyWell Manual? 1 Play Time 00:46:09 Cumulative 563.5 hours Start 2020.10.25 @ 17:26:17 End 2020.10.25 @ 18:19:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 79 Adventurer 0 Explorer 45 Win Type - Total 31 Types 2/1/5/17/0/3/1/1/1 Lore% 69 Gallery% 85 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24079f8a-a016-4cb7-a43c-ca2ba35e44a1