Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.13 @ 06:37:41 Player: Lly Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (843) 843 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (862) 862 TOTAL SCORE: 5550 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 224 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Disposable Heat Sink Tactical Coordination Suite Energy Filter Zionite Light Carapace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Titanium Leg Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Hacking Suite Makeshift Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Makeshift Laser > --- INVENTORY -------- Zionite Light DM Reactor Advanced Heat Sink Disposable Heat Sink Improved Targeting Computer Tactical Coordination Suite Energy Filter Zionite Light Carapace Improved Shield Generator Z-Drone Bay Sensor Drone Bay [Rating: 59] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Disposable Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Weapon Shielding Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Slots Evolved 8 | . . . 2 . . . 6 . Power 2 | . . . . . . . 2 . Propulsion 3 | . . . 1 . . . 2 . Utility 3 | . . . 1 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 59 | 9 2 1 27 . 7 3 8 2 Power 10 | 1 . . 3 . . 2 3 1 Engine 7 | 1 . . 3 . . 1 2 . Core 2 | . . . . . . 1 1 . Reactor 1 | . . . . . . . . 1 Propulsion 11 | 2 . . 5 . 2 1 1 . Treads 4 | . . . 4 . . . . . Leg 7 | 2 . . 1 . 2 1 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 2 2 1 5 . 2 . 4 1 Device 7 | 1 1 1 2 . 1 . . 1 Storage 2 | 1 . . . . 1 . . . Processor 2 | . . . 2 . . . . . Hackware 4 | . . . . . . . 4 . Protection 2 | . 1 . 1 . . . . . Artifact . | . . . . . . . . . Weapon 21 | 4 . . 14 . 3 . . . Energy Gun 9 | 2 . . 5 . 2 . . . Energy Cannon 4 | . . . 3 . 1 . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 4 | . . . 4 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . 1 Parts Lost 16 | . . 2 4 . . . . 10 Power 4 | . . . 1 . . . . 3 Propulsion 6 | . . . 2 . . . . 4 Utility 5 | . . 1 1 . . . . 3 Weapon 1 | . . 1 . . . . . . Highest Loss Streak 10 | . . 2 1 . . . . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 100 76 92 100 92 99 84 50 Engine 11 | . 14 14 11 11 11 8 12 6 Core 1 | . . . . . . 2 5 3 Treads 7 | . . . 15 33 11 . . . Leg 18 | . 28 28 12 . 14 32 22 14 Device 7 | . 5 5 . 11 13 22 . . Storage 10 | . 14 14 11 11 11 11 6 4 Processor 7 | . . . 19 11 8 . . . Hackware 3 | . . . . . . . 26 16 Energy Gun 11 | . 28 14 11 11 11 11 6 3 Energy Cannon 5 | . . . 2 11 11 11 2 . Naked Turns 79 | . . . . . . . . 79 Heaviest Build 57 | 15 15 26 26 23 36 40 57 49 Greatest Support 80 | 20 20 20 60 60 60 60 80 80 Greatest Overweight (x) 1 | . . 1 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 9 10 10 8 Most Carried 10 | 5 8 8 8 8 10 10 10 10 Average Carried 8 | 3 7 8 7 8 9 9 8 8 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 Final Carried 10 | 4 8 8 8 8 10 10 10 10 Class Distribution -------------------- 53% | Mutant 34% | Derelict-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Matter Collected 1083 | 290 . 32 460 . 77 149 66 9 Remotely . | . . . . . . . . . Salvage Created 1107 | 128 . 26 753 . . 170 . 30 Parts 71 | 8 . 3 53 . . 5 . 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 13 . 7 Prevented 6 | . . . . . . 6 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 24 | . . . 21 . . 2 . 1 Guns 8 | . . . 7 . . . . 1 Cannons 12 | . . . 10 . . 2 . . AOE 3 | . . . 3 . . . . . Classes Destroyed 11 | 2 . . 9 . . . . . Worker 1 | . . . 1 . . . . . Builder 1 | . . . 1 . . . . . Tunneler 3 | 1 . 1 1 . . . . . Recycler 2 | 1 . . 1 . . . . . Mechanic 2 | . . . 2 . . . . . Operator 1 | . . . 1 . . . . . Watcher 3 | . . . 3 . . . . . Swarmer 11 | . . . 8 . . 2 . 1 Grunt 6 | . . . 6 . . . . . Brawler 1 | . . . 1 . . . . . Sentry 6 | . . . 6 . . . . . Best Kill Streak 6 | 1 . 1 6 . . 2 . 1 Combat Bots Only 4 | . . . 4 . . 2 . 1 Max Kills in Single Turn 3 | 1 . 1 3 . . 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Damage Taken 3232 | . . 343 1019 . . 290 . 1580 Core 1139 | . . 42 179 . . 62 . 856 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 4 | . . . 4 . . . . . Core Remaining (%) 74 | 100 . 83 . . . 39 . . Volleys Fired 109 | 9 1 9 63 . . 10 7 10 Largest 2 | 2 2 2 2 . . 2 1 1 Hottest 124 | 90 90 90 124 . . 115 50 50 Shots Fired 191 | 18 2 12 123 . . 19 7 10 Gun 119 | 18 2 12 61 . . 9 7 10 Cannon 56 | . . . 46 . . 10 . . Launcher 16 | . . . 16 . . . . . Special . | . . . . . . . . . Kinetic 35 | . . . 35 . . . . . Thermal 128 | 9 1 10 72 . . 19 7 10 Explosive 16 | . . . 16 . . . . . Electromagnetic 12 | 9 1 2 . . . . . . Robot Hit Streak 13 | 4 1 7 13 . . 7 2 2 Robot Miss Streak 5 | 3 1 2 5 . . 3 2 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 108 | 10 1 8 70 . . 10 4 5 Core Hits 61 | 3 . 4 46 . . 5 1 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | 1 . . 2 . . . 1 . Burn 2 | . . . 1 . . . 1 . Blast 1 | . . . 1 . . . . . Corrupt 1 | 1 . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2486 | 132 13 98 1840 . . 241 68 94 Guns 981 | 132 13 98 499 . . 83 68 88 Cannons 740 | . . . 582 . . 158 . . Explosions 759 | . . . 759 . . . . . Melee . | . . . . . . . . . Ramming 6 | . . . . . . . . 6 Kinetic 381 | . . . 381 . . . . . Thermal 1248 | 64 13 74 700 . . 241 68 88 Explosive 759 | . . . 759 . . . . . Electromagnetic 92 | 68 . 24 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . 6 . . . . . . Average Corruption 6 | . . 6 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . 9 . . . . . . Message Errors 1 | . . 1 . . . . . . Matter Fused 4 | . . 4 . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 66 | . . . 43 . . 23 . . Projectiles 23 | . . . . . . 23 . . Explosions 43 | . . . 43 . . . . . Melee . | . . . . . . . . . Knockbacks 2 | . . . 2 . . . . . Impact . | . . . . . . . . . Kinetic 2 | . . . 2 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 34 | . . . 31 . . . . 3 Shots 1 | . . . 1 . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 393 | 150 30 113 393 . . 193 110 97 Average Temperature 64 | 56 18 35 72 . . 86 43 36 Received Heat Transfer 692 | . . 80 324 . . . . 288 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 5 | . . . 5 . . . . . Heat Transferred 2918 | 185 37 222 1660 . . 407 222 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Peak Influence 504 | 10 6 5 504 155 . . 175 . Initial 155 | . 6 1 1 155 . . 106 . Average 148 | 3 6 2 273 155 . . 116 . Maximum Alert Level 2 | . . . 2 . . . . . Low Security (%) 68 | 100 100 100 31 100 . . 100 . Level 1 21 | . . . 46 . . . . . Level 2 10 | . . . 22 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 2 . . . . . 1 . Investigation 1 | . 1 . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 76 | . 2 14 29 . . 7 2 22 Peak Tracking Total 13 | . 1 12 5 . . 3 1 13 Tactical Retreats 7 | . . . 2 . . 2 . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Traps Triggered 4 | . 1 . 1 . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 1 . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Machines Disabled 4 | . . . 3 . . . . 1 Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Machines Accessed 1 | . . 1 . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 1 | . . 1 . . . . . . Successful 1 | . . 1 . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . . . . . 5 . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . . Open Door 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Total Allies 7 | . . . . . 4 . 3 . Largest Group 4 | . . . . . 4 4 4 4 Highest-Rated Group 247 | . . . . . 151 151 247 222 Highest-Rated Ally 70 | . . . . . 39 39 70 70 Zionite Dispatches 2 | . . . . . . . 2 . Light 1 | . . . . . . . 1 . Recon 1 | . . . . . . . 1 . Total Orders . | . . . . . . . . . Ally Attacks 69 | . . . . . . 26 10 33 Total Damage 1360 | . . . . . . 482 244 634 Kills 7 | . . . . . . 4 2 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 1 . 1 Drone Launches 2 | . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Turns Passed 3671 | 144 188 303 830 4 1208 386 338 270 Spaces Moved 2367 | 90 145 141 398 3 828 242 240 280 Core 165 | 17 . . . . . . . 148 Treads 454 | . . . 195 3 256 . . . Legs 1748 | 73 145 141 203 . 572 242 240 132 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 135 130 127 50 Average Speed 131 | 106 120 146 145 160 142 130 128 85 Slowest Speed 240 | 120 120 190 240 160 200 135 130 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 5 35 22 47 3 85 35 5 34 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 3 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 3 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 59 | . . . 59 . . . . . Melee . | . . . . . . . . . Projectile 1 | . . . 1 . . . . . AOE 58 | . . . 58 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Total 2743 | 120 158 226 523 2 855 296 261 302 Wait 110 | 1 . 75 4 . . 26 . 4 Move 2359 | 89 144 140 397 2 827 241 239 280 Hop . | . . . . . . . . . Pick Up 60 | 11 7 . 18 . 10 8 6 . Fast Attach 10 | . 1 1 4 . 2 1 1 . Attach 23 | 8 . . 8 . . . 5 2 Detach 4 | 1 . . 1 . . . . 2 Swap 26 | 1 1 . 15 . 5 2 2 . Drop 40 | . 4 . 13 . 11 8 1 3 Fire 109 | 9 1 9 63 . . 10 7 10 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . 1 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 145 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Entered Mines 334 | -10/Mines | Assembled infested the area 376 | -10/Mines | Met 8R-AWN 512 | -10/Mines | Discovered new exit (range 6) 528 | -10/Mines | Found the Drone Emporium 534 | -10/Mines | Found Prototype Device 534 | -10/Mines | Identified Sensor Drone Bay 554 | -10/Mines | Learned Materials stockpile data 636 | -10/Mines | Entered Materials 636 | -9/Materials | Accompanied by 2 allies 636 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1448 | -9/Materials | Discovered new exit (range 5) 1466 | -9/Materials | Entered Mines 1467 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1470 | -9/Mines | Entered Zion 1494 | -7/Zion | Given A8's code to call for help 1541 | -7/Zion | Learned location of Warlord (-5) 1627 | -7/Zion | Learned location of Data Miner (-6) 1875 | -7/Zion | Learned Factory garrison access intel 2147 | -7/Zion | Imprinted 2149 | -7/Zion | Declared Zion's savior 2194 | -7/Zion | Build established: Derelict-Mutant 2624 | -7/Zion | Discovered new exit (range 14) 2678 | -7/Zion | Entered Proximity Caves 2678 | -6/Proximity Caves | Accompanied by 4 allies 2897 | -6/Proximity Caves | Core integrity fell below 50% 3041 | -6/Proximity Caves | Discovered new exit (range 13) 3060 | -6/Proximity Caves | Learned Factory stockpile data 3064 | -6/Proximity Caves | Entered Factory 3064 | -6/Factory | Accompanied by 1 ally 3064 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x2, Utility x2 3066 | -6/Factory | Loaded intel: 4 garrison access locations 3183 | -6/Factory | Zion Light squad teleported in 3188 | -6/Factory | Zion Recon squad teleported in 3379 | -6/Factory | Discovered new exit (range 4) 3402 | -6/Factory | Entered Lower Caves 3402 | -6/Lower Caves | Accompanied by 4 allies 3468 | -6/Lower Caves | Build established: Hacker-Mutant 3517 | -6/Lower Caves | Attracted the attention of an 0b10 base 3620 | -6/Lower Caves | Core integrity fell below 50% 3622 | -6/Lower Caves | Lost 10 parts (3p4n3u) 3640 | -6/Lower Caves | Core integrity fell below 20% 3656 | -6/Lower Caves | Identified exit to Lower Caves 3672 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03533_ KA-A6O(M) destroyed. 03534_ S-27 Virus destroyed. 03545_ Neutrino Core destroyed. 03547_ VTOL Module fries itself beyond repair. 03557_ Imp. Titanium Leg destroyed. 03561_ Identified Zio. Light DM Reactor. 03563_ Dropped Imp. Shield Generator. 03570_ Slug penetrates Wall. 03574_ Penetrated by Slug. 03585_ Imp. Hacking Suite destroyed. 03590_ Mak. Hacking Suite destroyed. 03590_ Zio. Light DM Reactor destroyed. 03591_ Penetrated by Slug. 03591_ Flexi-carbon Leg destroyed. 03592_ Discarded System Shield. 03593_ Dropped Med. Storage Unit. 03603_ Critical hit (Burn: +37). 03656_ Acquired derelict log, extracted data. 03668_ Slammed into S-27 Virus. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????#######?????????########??????????????? | | ????????# ##?????#### #??????????????? | | ????????# ##????# #???????????????? | | ????????# #???## ## ##???????????????? | | ????????# #???# #s ##????????????????? | | ###????## #?### ##s ##?????????????????? | | # #??## ### s #??????????????????? | | ??# ## ##@##??????????????????? | | ### ####???????????????????? | | # #???###????????????????? | | # #??# #????????????????? | | # ##?# ##???????????????? | | # ###### ###### #???????????????? | | ####????## #?### ##??????????????? | | #????????# ### #??????????????? | | ##??####??# ### #??????????????? | | ##??## ##?###?# ####??????????????? | | #???# ##????# ## ##?????????????????? | | ##???# ##???# ## #??????????????????? | | ##### ##### ## #??????????????????? | | # ##??????????????????? | | ##### #???????????????????? | | ###?## ### #########??????????????? | | " #??#### #?# ## ??????????????? | | " #####?## ##?# ## ""???????????????? | | "## #### ### #??# ## """"" #????????????? | | ## ## #### #??# ## """" #????????????? | | ## ### ##?## # " #????????????? | | # ##??# "" "" #????????????? | | ##### """ "#????????????? | | " " "#????????????? | | #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 43 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot I Survived The Infestation I'm Back, Baby! It's Just You Robot Respite Serviceable Loadout Slippery One The One Tourist Challenges ------------ None Game ------ Seed MetafiberNovaWings Manual? 0 Play Time 01:10:19 Cumulative 4.4 hours Start 2023.07.13 @ 05:13:18 End 2023.07.13 @ 06:37:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7eded54-0650-4305-b3a4-26c413b1514d