Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 21:20:59 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (125) 625 Value Destroyed (3981) 3981 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1639) 1639 TOTAL SCORE: 12725 Bonus ------- High Alert Combat Kills 39 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 1004/1150 Matter 14/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Thunder Leg Thunder Leg Mass Driver Peak State ------------ > --- POWER ------------ Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved VSS Leg > --- UTILITY ---------- Scrap Suit Advanced Cooling System High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Molecular Deconstructor > --- INVENTORY -------- Compact Battery High-capacity Matter Pod Improved Targeting Computer Improved Target Analyzer Matter Filter Hardlight Generator Scrapoid Pod Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Advanced EMP Blaster CPS Tube CPS Tube Botcube [Rating: 80] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Cannon Ion Burst Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Slots Evolved 12 | . . 2 2 . . . 4 . . . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 3 | . . 1 1 . . . . . . . . . . 1 Utility 6 | . . 1 . . . . 2 . . . . 2 . 1 Weapon 2 | . . . 1 . . . 1 . . . . . . . Parts Attached 86 | 7 9 16 2 4 . 4 34 . 2 . 4 2 . 2 Power 12 | 1 2 3 . . . . 6 . . . . . . . Engine 11 | 1 2 3 . . . . 5 . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 18 | 2 1 4 1 1 . 1 5 . 1 . 1 . . 1 Treads 4 | 2 1 1 . . . . . . . . . . . . Leg 13 | . . 3 1 . . 1 5 . 1 . 1 . . 1 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 26 | 2 2 4 . 1 . 1 12 . 1 . 1 2 . . Device 13 | 1 . 3 . . . . 7 . . . 1 1 . . Storage 3 | 1 1 . . . . 1 . . . . . . . . Processor 2 | . . . . . . . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . Protection 8 | . 1 1 . 1 . . 4 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 4 5 1 2 . 2 11 . . . 2 . . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 18 | 2 . 2 . 1 . 2 10 . . . 1 . . . Ballistic Cannon 6 | . 2 2 1 . . . . . . . . . . 1 Launcher 4 | . 2 1 . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . . 2 . . . 1 . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 6 | . . . . . . . . . . . 6 . . . Parts Lost 21 | . 1 1 . . . . 12 . 1 . 5 . . 1 Power 3 | . 1 . . . . . . . . . 2 . . . Propulsion 7 | . . . . . . . 4 . 1 . 2 . . . Utility 7 | . . 1 . . . . 6 . . . . . . . Weapon 4 | . . . . . . . 2 . . . 1 . . 1 Highest Loss Streak 4 | . 1 1 . . . . 4 . 1 . 4 . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 13 | 3 7 13 13 13 14 16 13 17 17 17 17 3 5 4 Power . | . . . 1 1 1 1 . . . . . . 1 1 Propulsion 1 | 1 2 2 2 2 2 2 1 . . . . . . 1 Utility 4 | . 1 5 5 6 6 7 4 4 5 5 5 1 1 . Weapon 4 | . 2 4 4 4 5 4 3 9 8 8 8 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | . 4 3 1 . . 3 4 . . . 10 . 2 3 Power 2 | . . 1 . . . . . . . . . . . 1 Propulsion 7 | . 2 2 . . . . 2 . . . . . . 1 Utility 12 | . 1 . 1 . . 2 1 . . . 5 . 2 . Weapon 6 | . 1 . . . . 1 1 . . . 2 . . 1 Tool/Special 3 | . . . . . . . . . . . 3 . . . Average Slot Usage (%) 90 | . 99 98 98 99 100 100 84 93 90 93 82 7 4 4 Engine 8 | . 13 11 9 9 9 9 6 6 6 6 5 . . . Core 1 | . . . . . . . . 6 6 6 5 . . . Treads 5 | . 28 14 . . . . . . . . . . . . Leg 22 | . . 18 36 36 36 36 25 26 23 26 24 . . 2 Device 9 | . 5 10 9 9 9 9 11 13 13 13 12 2 . . Storage 8 | . 14 11 9 9 9 9 6 6 6 6 5 . . . Protection 6 | . 8 10 9 9 9 9 6 . 2 6 5 . . . Ballistic Gun 11 | . 9 1 . . . 8 19 26 26 26 14 . . . Ballistic Cannon 11 | . 18 19 25 26 27 18 4 . . . . . . 2 Peak Build Rating 80 | 7 8 21 26 32 28 35 69 70 70 70 80 18 7 13 Average Rating 37 | 5 7 16 25 27 28 31 51 69 68 70 73 11 5 8 On Entrance 29 | . 7 8 21 26 28 28 35 69 70 70 70 2 7 3 Naked Turns 58 | . . . . . . . . . . . 27 5 14 12 Heaviest Build 84 | 12 32 40 44 46 44 64 79 80 84 84 84 8 . 9 Greatest Support 74 | 40 40 60 68 68 68 74 71 64 64 62 62 3 3 23 Greatest Overweight (x) 2 | 2 . 1 . . . 1 2 1 1 1 1 2 . 2 Average Overweight (x) . | . . . . . . . . 1 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 5 5 5 Average Capacity 16 | 7 11 15 15 15 15 18 20 20 20 20 19 5 5 5 Most Carried 20 | 4 10 15 14 15 14 20 20 20 20 19 20 5 5 5 Average Carried 14 | 3 7 13 12 13 14 17 16 19 19 19 19 3 4 3 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 5 5 5 5 Final Carried 20 | 4 10 15 13 14 14 20 19 20 19 19 5 5 5 4 Class Distribution -------------------- 41% | Tank 34% | Mutant 13% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Matter Collected 4504 | 328 294 711 . 544 8 . 1919 98 121 . 471 . 10 . Remotely 1209 | . . 431 . 366 8 . 404 . . . . . . . Salvage Created 4582 | 163 309 718 . 302 . . 2471 31 25 . 563 . . . Parts 246 | 17 24 55 . 17 . . 100 2 2 . 29 . . . Haulers Intercepted 7 | . 2 2 . 2 . . 1 . . . . . . . Recyclers Shooed 5 | 1 1 . . 1 . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . 2 3 . 25 . . . Prevented 11 | . . . . . . . . . . . 11 . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Combat Hostiles Destroyed 83 | . 9 21 . 7 . . 30 1 1 . 14 . . . Guns 35 | . 3 . . . . . 23 1 1 . 7 . . . Cannons 30 | . . 16 . 7 . . 7 . . . . . . . AOE 14 | . 6 5 . . . . . . . . 3 . . . Classes Destroyed 17 | 3 4 3 . . . . 4 . . . 3 . . . Worker 10 | 2 . 1 . . . . 7 . . . . . . . Builder 3 | . . 1 . . . . 2 . . . . . . . Tunneler 4 | 3 1 . . . . . . . . . . . . . Hauler 7 | . 2 2 . 2 . . 1 . . . . . . . Recycler 8 | 1 . 1 . 1 . . 5 . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 2 | . . 1 . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . Watcher 7 | . 3 2 . 1 . . 1 . . . . . . . Swarmer 13 | . 3 5 . 3 . . . . . . 2 . . . Grunt 38 | . 6 11 . 2 . . 18 . . . 1 . . . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 3 | . . . . . . . 2 . . . 1 . . . Sentry 12 | . . 5 . 2 . . 5 . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . Hunter 3 | . . . . . . . . . . . 3 . . . Programmer 9 | . . . . . . . 4 1 1 . 3 . . . Best Kill Streak 14 | 3 5 14 . 6 . . 13 1 1 . 5 . . . Combat Bots Only 10 | . 4 10 . 3 . . 4 1 1 . 5 . . . Max Kills in Single Turn 6 | 1 2 6 . 1 . . 2 1 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 4 . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Hostile Shots Fired 595 | . 31 47 . 28 . . 255 7 7 . 168 . 16 36 Missed 193 | . 3 20 . 11 . . 65 4 4 . 62 . 7 17 Hits 402 | . 28 27 . 17 . . 190 3 3 . 106 . 9 19 Melee 27 | . . . . . . . 13 . . . 7 . 7 . Projectile 375 | . 28 27 . 17 . . 177 3 3 . 99 . 2 19 AOE 1 | . . . . . . . . . . . . . 1 . Critical Strikes 20 | . . 1 . . . . 10 . . . 3 . 4 2 Part Disruptions 5 | . . . . . . . 1 . . . 4 . . . Damage Taken 6785 | . 421 300 . 243 . . 3226 43 43 . 1872 . 301 336 Core 1377 | . 110 18 . . . . 258 . . . 544 . 301 146 Absorbed by Shields 3 | . . 3 . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . 100 . . . . . . . Regen/Repaired (Parts) 790 | . . . . . . 589 131 . 30 . 40 . . . Core Remaining (%) 70 | 100 56 95 . . . 100 . . . . 5 . 69 . Volleys Fired 280 | 18 32 52 . 28 . . 109 4 6 . 30 . . 1 Largest 4 | 2 2 2 . 3 . . 4 4 4 . 4 . . 1 Hottest 126 | 40 60 66 . 99 . . 126 60 60 . 60 . . 47 Shots Fired 761 | 36 62 97 . 83 . . 361 16 24 . 81 . . 1 Gun 456 | 36 34 4 . . . . 283 16 24 . 59 . . . Cannon 269 | . 21 88 . 83 . . 76 . . . . . . 1 Launcher 19 | . 7 5 . . . . 2 . . . 5 . . . Special 17 | . . . . . . . . . . . 17 . . . Kinetic 725 | 36 55 92 . 83 . . 359 16 24 . 59 . . 1 Thermal . | . . . . . . . . . . . . . . . Explosive 12 | . 7 5 . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . 2 . . . 5 . . . Robot Hit Streak 13 | 8 9 13 . 4 . . 11 2 2 . 7 . . . Robot Miss Streak 8 | 2 3 5 . 8 . . 5 3 4 . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . 5 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . Shots Hit Robots 425 | 24 35 57 . 34 . . 212 6 10 . 47 . . . Core Hits 215 | 8 22 38 . 14 . . 110 1 2 . 20 . . . Critical Kills 5 | . . . . . . . 5 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 2 1 . . . . . . Critical Strikes 14 | . . 1 . 3 . . 9 1 . . . . . . Destroy 8 | . . . . . . . 7 1 . . . . . . Blast 6 | . . 1 . 3 . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10034 | 267 862 1436 . 867 . . 4885 171 279 . 1257 . . 10 Guns 5726 | 267 229 33 . . . . 3907 169 279 . 842 . . . Cannons 3053 | . 181 1135 . 828 . . 909 . . . . . . . Explosions 1180 | . 446 254 . . . . 65 . . . 415 . . . Melee . | . . . . . . . . . . . . . . . Ramming 75 | . 6 14 . 39 . . 4 2 . . . . . 10 Kinetic 8779 | 267 410 1168 . 828 . . 4816 169 279 . 842 . . . Thermal . | . . . . . . . . . . . . . . . Explosive 700 | . 446 254 . . . . . . . . . . . . Electromagnetic 480 | . . . . . . . 65 . . . 415 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . 1 . . . . 5 . 1 1 7 . . . Average Corruption 3 | . . 1 . . . . 3 . 1 1 4 . . . Corruption Purged 5 | . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 25 | . . 1 . . . . 6 . 1 1 16 . . . Message Errors 5 | . . . . . . . 2 . . . 3 . . . Matter Fused 5 | . . . . . . . 2 . . . 3 . . . Heat Flow Errors 4 | . . 1 . . . . 1 . . . 2 . . . Energy Discharges 6 | . . . . . . . . . . 1 5 . . . Parts Rejected 2 | . . . . . . . . . 1 . 1 . . . Data Loss (minor) 3 | . . . . . . . 1 . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 23 | . 7 2 . . . . 14 . . . . . . . Projectiles 23 | . 7 2 . . . . 14 . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 28 | . 2 5 . 8 . . 13 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 27 | . 2 5 . 7 . . 13 . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . Self-Inflicted Damage 243 | . 59 . . . . . 183 . . . . . . 1 Shots 10 | . 5 . . . . . 5 . . . . . . . Rammed 5 | . 3 . . . . . . . . . . . . 2 Targets Rammed 18 | . 3 3 . 3 . . 2 1 . . . . . 6 Kicked 13 | . . 3 . 3 . . 2 1 . . . . . 4 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 456 | . 18 89 . 193 . . 456 . . . 157 . . . Average Temperature 57 | . 8 15 . 73 . . 76 . . . 68 . . . Received Heat Transfer 1779 | . 195 72 . 108 . . 1071 . . . 264 . . 69 Effects 6 | . . . . . . . 6 . . . . . . . Interference 6 | . . . . . . . 6 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 4 . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Maximum Alert Level 2 | . 1 1 . . . . 2 . . . . . . . Low Security (%) 75 | 100 97 38 100 100 100 . 69 . . . . 100 100 100 Level 1 22 | . 2 61 . . . . 23 . . . . . . . Level 2 2 | . . . . . . . 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 481 | 10 218 260 90 136 35 . 481 . . . . 165 85 49 Initial 165 | . 6 7 90 29 35 . . . . . . 165 70 44 Average 114 | 1 82 159 81 86 12 . 147 . . . . 134 71 19 Influence Increases 2799 | 30 342 626 . 242 7 . 1002 30 30 . 315 155 15 5 Destroy 0b10 Robot/C 1620 | . 180 420 . 140 . . 600 20 20 . 240 . . . Destroy 0b10 Robot/NC 220 | 30 30 40 . 20 . . 90 . . . 10 . . . Destroy Leader 368 | . 50 98 . 36 . . 144 10 10 . 20 . . . Successful Hack 100 | . 14 27 . 4 7 . 38 . . . . 5 . 5 Disable Machine 105 | . 45 . . . . . 60 . . . . . . . Destroy Structure 71 | . 23 26 . 12 . . 10 . . . . . . . Advance Influence 150 | . . . . . . . . . . . . 150 . . Lose Combat Pursuer 165 | . . 15 . 30 . . 60 . . . 45 . 15 . Influence Decreases 2799 | 20 335 428 145 221 98 . 529 414 119 . 290 80 30 90 Entered New Map 510 | . 4 10 125 41 56 . . 176 17 . . 10 30 41 Time Decay 2109 | 20 321 408 20 180 42 . 429 238 102 . 230 70 . 49 Lost Part 160 | . 10 10 . . . . 100 . . . 40 . . . Lost Ally 20 | . . . . . . . . . . . 20 . . . Squads Dispatched 18 | . 1 2 . 2 . . 10 . . . 1 . 1 1 Investigation 3 | . 1 . . . . . 1 . . . . . . 1 Extermination 3 | . . . . . . . 3 . . . . . . . Reinforcement 7 | . . 2 . 2 . . 2 . . . . . 1 . Assault 2 | . . . . . . . 1 . . . 1 . . . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Distress Signals 6 | . 2 2 . 1 . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 132 | . 14 30 . 12 . . 35 1 1 . 31 . 4 4 Peak Tracking Total 11 | . 5 6 . 5 . . 6 1 1 . 11 . 4 3 Tactical Retreats 8 | . . 1 . 1 . . 3 . . . 2 . 1 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Traps Triggered 7 | . 1 1 . . . . 3 . . . . . 2 . Indirectly 2 | . . . . . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Machines Disabled 8 | . 3 . . . . . 4 . . . 1 . . . Max in Single Turn 4 | . 1 . . . . . 4 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Machines Accessed 32 | . 6 4 . 1 3 6 3 . 1 2 . 4 . 2 Terminals 16 | . 6 4 . 1 2 . 1 . . . . 1 . 1 Fabricators 2 | . . . . . . . 1 . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . 1 . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Total Hacks 94 | . 15 17 . 2 10 14 9 . 1 15 . 8 . 3 Successful 59 | . 9 9 . 1 2 14 3 . 1 15 . 3 . 2 Failed 35 | . 6 8 . 1 8 . 6 . . . . 5 . 1 Catastrophic 4 | . . . . . 1 . 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 8 9 . 1 1 . 2 . . . 1 . . 2 Terminals 49 | . 15 17 . 2 9 . 3 . . . . 2 . 1 Fabricators 5 | . . . . . . . 3 . . . . 2 . . Repair Stations 3 | . . . . . . . . . . . . 3 . . Recycling Units 3 | . . . . . 1 . . . . . . . . 2 Scanalyzers 3 | . . . . . . . 3 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Terminal Hacks 47 | . 6 6 . 1 1 14 1 . 1 15 . 1 . 1 Record 14 | . . 1 . . . 13 . . . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . Robot Schematic 2 | . . . . . . . . . . 2 . . . . Prototype ID Bank 6 | . 1 2 . . . . . . . 3 . . . . Open Door 2 | . . . . 1 . . . . 1 . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 4 | . 1 2 . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 3 3 . . . . 1 . . . . . . 1 Terminals 7 | . 3 3 . . . . 1 . . . . . . . Botnet 7 | . 3 3 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Fedlink 1 | . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 6 4 . 1 2 . 3 . . . . 4 . 2 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Total Allies 1 | . . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . . . . . . . . . . 96 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . 5 . . . Total Damage 89 | . . . . . . . . . . . 89 . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Active Infowar (turns) 685 | 26 399 81 . . . . . . . . . 135 44 . Optics 179 | . . . . . . . . . . . . 135 44 . Sensors 81 | . . 81 . . . . . . . . . . . . Seismic 425 | 26 399 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Turns Passed 8218 | 177 1052 1078 49 376 155 1567 1400 514 541 150 819 140 58 142 Spaces Moved 4596 | 68 567 566 36 185 119 1174 541 257 267 79 389 164 80 104 Core 357 | 7 . . . . . . . . . . 55 164 80 51 Treads 837 | 61 567 209 . . . . . . . . . . . . Legs 3402 | . . 357 36 185 119 1174 541 257 267 79 334 . . 53 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 130 130 130 120 125 195 192 192 50 50 50 50 Average Speed 147 | 156 160 141 130 130 130 131 166 195 194 192 167 71 50 114 Slowest Speed 270 | 160 160 200 130 130 130 200 270 195 195 192 193 150 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 80 51 8 39 21 86 15 50 46 68 61 4 70 4 Regions Visited 14 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 8 | . . . . . . 2 . 3 1 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 73 | . 28 31 . 11 . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 16 | . . 5 . 11 . . . . . . . . . . AOE 57 | . 28 26 . . . . 3 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac DSF Fac Total 5468 | 103 651 748 39 257 119 1203 827 263 281 78 489 188 98 124 Wait 292 | 7 20 73 . 29 1 3 83 1 1 . 52 12 . 10 Move 4583 | 67 566 565 35 184 118 1173 541 256 266 78 388 163 79 104 Hop . | . . . . . . . . . . . . . . . Pick Up 75 | 4 11 12 1 . . 10 20 1 2 . 6 6 2 . Fast Attach 53 | 7 1 11 . 5 . 3 21 . 2 . 2 1 . . Attach 29 | . 2 3 2 1 . . 16 . 1 . 1 1 . 2 Detach 17 | . 1 4 . 2 . 2 7 . . . . . . 1 Swap 26 | . 7 8 . 1 . 2 6 . . . 2 . . . Drop 81 | . 8 17 1 4 . 10 23 . 3 . 8 5 2 . Fire 280 | 18 32 52 . 28 . . 109 4 6 . 30 . . 1 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 2 Kick 12 | . . 3 . 3 . . 1 1 . . . . . 4 Crush 3 | . 3 . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / DSF) -5/DSF -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 12) 605 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Discovered new exit (range 12) 829 | -10/Materials | Discovered new exit (range 16) 1230 | -10/Materials | Entered another Materials area 1230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1675 | -9/Materials | Destroyed 10 combat bots 1810 | -9/Materials | Identified exit to Mines 2071 | -9/Materials | Discovered new exit (range 4) 2308 | -9/Materials | Entered another Materials area 2308 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2352 | -8/Materials | Discovered new exit (range 5) 2357 | -8/Materials | Entered Storage 2621 | -8/Storage | Build established: Tank 2718 | -8/Storage | Used back door to open Recycling access 2718 | -8/Storage | Discovered new exit (range 5) 2733 | -8/Storage | Entered Recycling 2803 | -8/Recycling | Scanned before Scraplab entrance 2875 | -8/Recycling | Entered Scraplab 2885 | -8/Recycling | Discovered new exit (range 3) 2888 | -8/Recycling | Entered Scraptown 3130 | -8/Scraptown | Discovered new exit (range 5) 3221 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3226 | -8/Scraptown | Visited TADAMA 3251 | -8/Scraptown | Visited Comm Corps 3316 | -8/Scraptown | Visited SPCMW 3348 | -8/Scraptown | Visited Awakened 3592 | -8/Scraptown | Visited CR-KLE's Repair Center 3601 | -8/Scraptown | CR-KLE repaired 10 parts 3624 | -8/Scraptown | Visited Shadow of the Wyrm 3644 | -8/Scraptown | Visited UFD Registry 3644 | -8/Scraptown | Registered with UFD as "Gaussgrid" 3689 | -8/Scraptown | Visited Modified Component R&D 3776 | -8/Scraptown | Visited Science Guys 3853 | -8/Scraptown | Visited Scrapoid Pod Storage 3864 | -8/Scraptown | Found Scrapoid Pod 3929 | -8/Scraptown | Found Scrap Suit 3972 | -8/Scraptown | Discovered new exit (range 5) 4015 | -8/Scraptown | Visited Chapter 10 4062 | -8/Scraptown | Visited Infowarlord's Domain 4072 | -8/Scraptown | Found Exp. Signal Interpreter 4092 | -8/Scraptown | Visited Scrap Suit Storage 4129 | -8/Scraptown | Visited LU-1G1's Boring Crew 4147 | -8/Scraptown | Visited Abandonware Association 4187 | -8/Scraptown | Visited Botcube Research 4197 | -8/Scraptown | Found Botcube 4218 | -8/Scraptown | Visited Derelict Rescue Squad 4324 | -8/Scraptown | Met Optimus 4324 | -8/Scraptown | Accepted into 0bPrime 4455 | -8/Scraptown | Entered Factory 4455 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4683 | -6/Factory | Lost 3 parts (3u) 4982 | -6/Factory | Lost 4 parts (2n1u1w) 5531 | -6/Factory | Lost 4 parts (2n1u1w) 5617 | -6/Factory | Garrison activated, responded to threat 5742 | -6/Factory | Cargo convoy interrupted 5824 | -6/Factory | Discovered new exit (range 5) 5855 | -6/Factory | First assault squad dispatched 5855 | -6/Factory | Entered Lower Caves 5874 | -6/Lower Caves | Build established: Scavenger-Gunner 6340 | -6/Lower Caves | Discovered new exit (range 16) 6369 | -6/Lower Caves | Entered another Lower Caves area 6540 | -6/Lower Caves | Entered an active Warlord outpost 6853 | -6/Lower Caves | Encountered a Warlord checkpoint 6892 | -6/Lower Caves | Discovered new exit (range 8) 6910 | -6/Lower Caves | Entered Data Miner 6910 | -6/Data Miner | Discovered new exit (range 6) 6947 | -6/Data Miner | Met Data Miner 7014 | -6/Data Miner | Received God Mode back door access code from Data Miner 7060 | -6/Data Miner | Entered Proximity Caves 7130 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7143 | -5/Proximity Caves | Found Prototype Special Weapon 7174 | -5/Proximity Caves | Identified Molecular Deconstructor 7195 | -5/Proximity Caves | Build established: Scavenger-Tank 7237 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 7268 | -5/Proximity Caves | Spotter reported a threat 7275 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 7449 | -5/Proximity Caves | Learned location of 1 exit from Factory 7818 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7852 | -5/Proximity Caves | Released all parts (7) 7853 | -5/Proximity Caves | Core integrity fell below 50% 7856 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7864 | -5/Proximity Caves | Core integrity fell below 20% 7865 | -5/Proximity Caves | Lost 4 parts (2p1n1w) 7876 | -5/Proximity Caves | Discovered new exit (range 8) 7879 | -5/Proximity Caves | Entered Factory 7879 | -5/Factory | Evolved 2 slots: Utility x2 7880 | -5/Factory | Identified exit to Factory 8019 | -5/Factory | Identified exit to DSF 8019 | -5/Factory | Entered DSF 8042 | -5/DSF | Additional patrols routed to DSF 8067 | -5/DSF | Discovered exit to Factory (range 15) 8077 | -5/DSF | Entered Factory 8077 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8113 | -4/Factory | Loaded intel: 8 recycling unit locations 8140 | -4/Factory | Build established: Mutant 8219 | -4/Factory | Self-destructed Last Messages --------------- 0bP!READINESS UFD!SANITIZING UFD!... Loading Factory recycling unit intel (x8)... 08113_ ALERT: Suspicious activity at Recycling Unit F007. Dispatching Investigation squad. 08132_ K-01 Serf collects debris. 08134_ Kicked K-01 Serf. 08138_ Kicked M-13 Machinist. 08139_ Kicked M-13 Machinist out of the way. 08199_ Slug penetrates Wall. 08199_ Penetrated by Slug. 08201_ Slug penetrates A-15 Conveyor. 08203_ Penetrated by Slug. 08203_ Slug penetrates Wall. 08208_ Slammed into A-15 Conveyor. 08211_ Slug penetrates Wall. 08211_ Critical hit (Destroy). 08211_ Mass Driver destroyed. 08211_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????##########?????????????? | | ?????????????????????# #??????????? | | ?????????????????????# """ #??????????? | | ?????????????????????# """"" #??????????? | | ?????????????????????# ] """"" #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# @ """ #??????????? | | ?????????????????????# """"" #??????????? | | ?????????????????????# """"" #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# """ #??????????? | | ?????????????????????# """"" #??????????? | | ?????????????????????# """"" #??????????? | | ?????????????????????# #??????????? | | ?????????????????????####+#+######??????????? | | ????????????????????????# #?##+#####+???? | | ????????????????????????# #! ???? | | ????????????????????????# # ??? | | ????????????????????????# + ???? | | ????????????????????????#^ ^ # = ???? | | ????????????????????????# ^ ^#??? ????? | | ???????????????######+### ##########????? | | ??????????? #??????? | | ??????????? ######## | | ??????????? + # | | ???????????? # """ # | | ???????????? # """ # | | ?????????????###############/### # """ # | | ??????????????????# # # # | | ??????????????????# """ """ # # # | | ??????????????????# """ """ # # "" !# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 27 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 70 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonConceptReplica Manual? 0 Play Time 01:22:53 Cumulative 162.9 hours Start 2025.05.14 @ 19:42:11 End 2025.05.14 @ 21:20:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 101 Adventurer 32 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f169a658-586d-414e-b81a-d9ccace51c8d