Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 18:15:35 Player: cinereoux Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (263) 1315 Value Destroyed (9288) 9288 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (388) 388 TOTAL SCORE: 18131 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 104 Aligned with FarCom 300 Friendly Fire -156 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 1884/1915 System Corruption 14% Temperature Cool (84) Movement Treading (160) Location -4/Extension Parts ------- > --- POWER (2) -------- Antimatter Reactor Light Quantum Reactor > --- PROPULSION (6) --- Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY (8) ------ Improved Cooling System Improved Cooling System Huge Storage Unit Superbattery Hardened Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- Beamcaster Wave Gun Wave Gun > --- INVENTORY (25) --- Neutrino Core Antimatter Reactor Antimatter Reactor Antimatter Reactor Improved Treads Improved Signal Interpreter Damper Plating Damper Plating System Shield High-powered Shock Rifle High-powered Shock Rifle Wave Gun Battle Rifle Battle Cannon Bore Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Improved Particle Charger Improved Weapon Cycler Hacking Suite Hacking Suite > --- WEAPON ----------- Wave Gun Phase Gun Dispersion Rifle > --- INVENTORY -------- Light Antimatter Reactor Improved Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Superbattery High-capacity Matter Pod Improved Signal Interpreter Insulated Plating Insulated Plating Insulated Plating High-powered Tractor Beam Arc Projector Phase Gun HERF Cannon Advanced Plasma Cannon Gauss Cannon Gauss Cannon [Rating: 115] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 2 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . Utility 6 | . . . 1 . . . 1 . 1 . . . . . 1 2 . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Attached 376 | 6 17 6 44 8 7 3 23 25 32 4 21 . 20 32 24 51 18 20 15 Power 24 | 1 2 1 3 1 . . 2 1 1 . . . 1 2 1 3 2 1 2 Engine 13 | 1 2 1 2 1 . . 1 1 1 . . . . 2 . . . 1 . Core 4 | . . . 1 . . . 1 . . . . . . . 1 1 . . . Reactor 7 | . . . . . . . . . . . . . 1 . . 2 2 . 2 Propulsion 98 | 2 6 2 14 2 . . 3 10 12 1 1 . 3 6 7 16 6 6 1 Treads 72 | 2 4 1 13 2 . . 3 10 12 1 1 . 3 . 3 4 6 6 1 Leg 18 | . 2 . . . . . . . . . . . . 5 2 9 . . . Wheel 7 | . . 1 1 . . . . . . . . . . 1 2 2 . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 . . . Utility 109 | 1 5 . 9 2 6 1 9 8 5 1 . . 2 14 10 16 4 10 6 Device 38 | . 3 . 4 1 3 1 . 2 2 . . . 1 2 3 8 1 4 3 Storage 12 | 1 2 . . . 3 . 1 . . . . . . 1 1 . 1 2 . Processor 6 | . . . . . . . 3 . . . . . . 3 . . . . . Hackware 4 | . . . . . . . . . 1 . . . . . 1 2 . . . Protection 49 | . . . 5 1 . . 5 6 2 1 . . 1 8 5 6 2 4 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 145 | 2 4 3 18 3 1 2 9 6 14 2 20 . 14 10 6 16 6 3 6 Energy Gun 39 | 1 1 1 3 . . . 1 3 1 1 . . . 5 2 9 4 3 4 Energy Cannon 42 | . 3 . 5 . . . 4 1 5 1 10 . 8 . 1 4 . . . Ballistic Gun 23 | 1 . 1 6 3 . 2 1 1 4 . . . . 1 . 3 . . . Ballistic Cannon 9 | . . 1 . . . . . . . . . . . 4 3 . 1 . . Launcher 31 | . . . 4 . . . 3 1 4 . 10 . 6 . . . 1 . 2 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . 3 . . 2 2 . . . . . . 1 . . . Corrupted Parts 4 | . . . . . . . . . . . . . . 4 . . . . . System Corruption 15 | . . . . . . . . . . . . . . 15 . . . . . Parts Lost 109 | . 3 5 14 . . . 1 6 6 . 1 . 12 7 1 37 . 11 5 Power 14 | . 1 1 1 . . . 1 1 . . . . . 2 . 4 . 3 . Propulsion 38 | . 2 2 5 . . . . 2 4 . 1 . 6 1 . 11 . 3 1 Utility 35 | . . . 6 . . . . 3 1 . . . 2 3 1 14 . 3 2 Weapon 22 | . . 2 2 . . . . . 1 . . . 4 1 . 8 . 2 2 Highest Loss Streak 19 | . 3 5 8 . . . 1 3 3 . 1 . 7 5 1 19 . 10 3 To Critical Strikes 4 | . . . . . . . . . . . . . . . . 2 . 2 . Average Slot Usage (%) 85 | . 97 99 98 98 77 100 99 99 99 99 100 100 97 53 88 83 41 80 70 Engine 5 | . 13 13 7 11 11 11 6 . 7 7 7 7 1 4 . . . 2 . Core 1 | . . . 3 . . . 2 8 . . . . . . 4 4 . . . Treads 25 | . 10 9 31 33 33 33 35 35 37 38 38 38 36 . 2 15 14 14 15 Leg 2 | . 17 9 . . . . . . . . . . . 4 20 2 . . . Wheel 1 | . . 9 1 . . . . . . . . . . 5 8 4 . . . Device 8 | . 12 14 10 10 10 11 9 8 7 7 7 7 7 2 5 14 4 19 10 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 4 5 4 4 5 10 Processor 3 | . . . . . . . 8 9 7 7 7 7 7 5 . . . . . Hackware 4 | . . . . . . . . . 7 7 7 7 6 . 5 9 10 9 5 Protection 7 | . . . 10 9 11 11 8 8 6 7 7 7 7 11 16 7 4 5 9 Energy Gun 3 | . 5 7 1 . . . 8 8 . . . . . 3 2 5 . 11 12 Energy Cannon 7 | . 19 9 8 . . . 8 9 10 14 14 15 14 . 1 2 . . . Ballistic Gun 2 | . 2 1 11 21 . 22 . . 2 . . . . 2 . 5 . . . Ballistic Cannon 1 | . . 9 . . . . . . . . . . . 4 10 . . 2 . Naked Turns 133 | . . . . . . . . . . . . . 9 124 . . . . . Heaviest Build 172 | 14 92 92 102 103 106 103 110 108 115 115 115 115 117 89 121 131 172 172 164 Greatest Support 225 | 40 40 20 60 60 60 60 80 80 108 116 116 108 108 20 80 225 210 210 220 Greatest Overweight (x) 47 | . 4 9 9 1 1 1 1 1 1 1 1 1 2 8 12 7 47 1 1 Average Overweight (x) 2 | . 1 7 1 1 1 1 1 1 . . . 1 . 4 4 . 19 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 20 25 25 25 25 25 Average Capacity 23 | 6 15 25 25 25 25 25 25 25 25 25 25 25 24 17 22 23 24 25 25 Most Carried 25 | 4 12 14 25 25 25 24 25 25 25 25 25 25 25 20 25 25 25 25 23 Average Carried 20 | 2 7 11 21 23 24 23 24 24 24 24 24 24 23 14 15 21 14 24 15 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 20 25 5 25 25 25 Final Carried 25 | 4 12 10 18 25 25 24 25 23 25 25 24 25 5 16 24 5 25 14 22 Class Distribution -------------------- 57% | Scavenger-Mutant 17% | Mutant 12% | Hacker-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Hacker-Mutant | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Matter Collected 6506 | 252 222 84 703 117 200 47 642 262 537 75 406 88 220 628 535 576 334 298 280 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11133 | 54 630 88 2127 74 . 47 1121 1235 886 218 764 . 529 520 445 1257 . 777 361 Parts 490 | 3 39 6 119 4 . 1 66 50 52 5 22 . 21 32 19 32 . 17 2 Haulers Intercepted 11 | . 1 . 4 . . . 4 2 . . . . . . . . . . . Recyclers Shooed 11 | . 1 . 1 . . . 3 1 1 . . . . 2 . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 3 17 . 11 . . . . . . Prevented 10 | . . . . . . . . . . . . . 10 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Combat Hostiles Destroyed 207 | . 12 4 43 2 . . 17 21 21 4 20 . 16 9 3 20 . 12 3 Melee 2 | . . . 1 . . . . . 1 . . . . . . . . . . Guns 84 | . 6 1 25 2 . . 6 14 3 . . . . 2 1 14 . 9 1 Cannons 68 | . 6 3 13 . . . 7 6 10 4 3 . 6 4 2 3 . 1 . AOE 39 | . . . 3 . . . 4 . 6 . 16 . 10 . . . . . . Classes Destroyed 16 | 1 7 . 4 1 . . 1 . 1 . 1 . . . . . . . . Worker 15 | . 1 . 4 . . . 1 6 1 . . . . 1 1 . . . . Builder 7 | . 1 . 2 . . . . . . . . . . 2 . 2 . . . Hauler 11 | . 1 . 4 . . . 4 2 . . . . . . . . . . . Recycler 16 | 1 2 . 4 . . . 4 2 . . . . . . 2 . . . 1 Operator 4 | . 2 . . . . . . 1 . . . . . . 1 . . . . Watcher 6 | . 1 . 3 . . . 1 . . . . . . . 1 . . . . Swarmer 53 | . 6 3 12 . . . 7 4 3 . 10 . 8 . . . . . . Grunt 77 | . 6 . 16 . . . 3 9 8 2 5 . 7 4 . 11 . 6 . Brawler 5 | . . . 2 . . . . . 1 . 2 . . . . . . . . Duelist 5 | . . . 3 . . . . . 1 . . . 1 . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . Sentry 31 | . . . 9 . . . 4 8 2 1 . . . . 1 1 . 2 3 Hunter 11 | . . . . . . . 3 . 1 . 2 . . 4 . . . 1 . Programmer 19 | . . . . . . . . . 5 1 1 . . 1 2 6 . 3 . Packrat 2 | . . . . . . . . . . . 2 . . . . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . Assembled 4 | . . . . 2 . . . . . . . . . . . 2 . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 2 11 1 . . 4 7 4 3 8 . 4 5 2 7 . 4 1 Combat Bots Only 11 | . 3 2 11 1 . . 4 5 4 3 8 . 4 4 1 5 . 4 1 Max Kills in Single Turn 4 | 1 1 1 4 1 . . 4 2 2 1 3 . 4 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . 4 . 2 . 3 . 4 . . . . . . Melee 1 | . . . 1 . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Hostile Shots Fired 1732 | . 70 32 208 9 . . 51 124 122 13 44 . 150 180 14 416 . 267 32 Missed 557 | . 15 15 53 3 . . 23 26 34 3 13 . 60 53 3 139 . 112 5 Damage Taken 21318 | . 566 606 2496 85 . . 400 1462 1156 98 539 . 1775 2337 213 6226 . 2455 904 Core 2920 | . 82 154 343 . . . . 121 83 . . . 328 619 35 830 . 215 110 Absorbed by Shields 396 | . . . . . . . . . . . . . . . . . . 396 . Reduced by Siege Mode 37 | . . . . . . . . . . . . . . . . . . . 37 Redirected to Shielding 101 | . . . . . . . . . . . . . . 31 22 48 . . . Ignored by Resistances 125 | . . . . . . . . . . . . . . . 26 99 . . . Regen/Repaired (Parts) 487 | . . . 125 . . . . 149 213 . . . . . . . . . . Core Remaining (%) 51 | 100 . 5 . . . 14 . 78 . . . . 41 27 96 . . . . Volleys Fired 717 | 1 57 15 111 5 . 1 49 81 78 5 25 2 45 53 28 83 . 52 26 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 2 1 2 2 3 3 . 3 3 Hottest 267 | 70 120 120 128 46 . 46 140 140 140 95 95 65 138 115 227 267 . 237 237 Shots Fired 1388 | 2 110 30 214 10 . 2 95 141 123 10 52 2 69 80 50 200 . 140 58 Gun 753 | 2 62 3 126 10 . 2 46 74 33 . . . . 42 12 168 . 122 51 Cannon 589 | . 48 27 86 . . . 45 67 81 10 36 2 61 38 38 32 . 18 . Launcher 46 | . . . 2 . . . 4 . 9 . 16 . 8 . . . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 317 | 1 22 10 107 10 . 2 . . 22 . . . . 42 24 59 . 18 . Thermal 973 | 1 88 20 105 . . . 91 141 92 10 36 2 51 . 26 137 . 122 51 Explosive 46 | . . . 2 . . . 4 . 9 . 16 . 8 . . . . . 7 Electromagnetic 52 | . . . . . . . . . . . . . 10 38 . 4 . . . Robot Hit Streak 28 | 2 10 4 28 5 . 2 12 26 15 5 10 . 11 9 10 14 . 12 13 Robot Miss Streak 7 | . 6 3 4 3 . 1 3 2 3 1 3 . 2 7 4 4 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . . . Secondary Targets 9 | . . . 4 . . . . . . . . . . 1 . 2 . 2 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . 1 . 1 . 1 . Shots Hit Robots 920 | 2 67 19 168 8 . 2 64 98 68 7 27 . 34 56 30 130 . 96 44 Core Hits 438 | 2 27 5 79 5 . 1 31 38 42 5 35 . 30 33 11 50 . 37 7 Critical Kills 6 | . 1 . 1 1 . . . . . . 1 . . . . 2 . . . Critical Parts Destroyed 5 | . . . 1 . . . . . . . . . . . . 4 . . . Critical Strikes 44 | . 3 . 5 1 . . 3 9 1 . 1 . . 2 3 7 . 5 4 Burn 28 | . 2 . 2 . . . 3 9 1 . . . . . 1 1 . 5 4 Meltdown 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . Destroy 9 | . 1 . 2 1 . . . . . . . . . . . 5 . . . Blast 4 | . . . . . . . . . . . . . . 2 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26363 | 27 916 340 3489 93 . 20 1835 2667 2245 193 2112 . 2087 1339 969 4502 . 2373 1156 Guns 12337 | 27 530 23 1638 93 . 20 754 1310 437 . . . . 570 259 3535 . 2090 1051 Cannons 8958 | . 367 310 1332 . . . 847 1068 1164 190 593 . 870 696 694 550 . 277 . Explosions 4531 | . . . 404 . . . 201 134 616 . 1519 . 1217 61 . 334 . . 45 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 537 | . 19 7 115 . . . 33 155 28 3 . . . 12 16 83 . 6 60 Kinetic 5015 | 15 162 93 1466 93 . 20 . . 252 . . . . 754 439 1444 . 277 . Thermal 15857 | 12 735 240 1504 . . . 1601 2378 1349 190 593 . 755 . 514 2845 . 2090 1051 Explosive 4067 | . . . 404 . . . 201 134 616 . 1519 . 1087 61 . . . . 45 Electromagnetic 887 | . . . . . . . . . . . . . 245 512 . 130 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . 14 14 14 14 4 4 3 3 4 4 5 20 1 6 6 7 14 Average Corruption 5 | . . . 1 14 14 14 3 4 2 3 3 4 5 5 1 6 6 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 480 | . . . 24 31 47 9 26 39 56 15 19 1 1 18 1 21 119 33 20 Message Errors 134 | . . . 5 6 12 1 5 10 20 5 5 . . 7 . 8 36 9 5 Matter Fused 98 | . . . 7 7 11 3 8 5 10 5 4 1 1 3 . 1 24 5 3 Heat Flow Errors 56 | . . . 4 3 10 1 4 1 6 1 1 . . 2 . 3 15 4 1 Energy Discharges 67 | . . . 3 4 7 2 . 10 7 1 1 . . 3 . 3 19 3 4 Parts Rejected 6 | . . . 1 . . . 1 . . 1 . . . 1 . 1 . 1 . Parts Fused 3 | . . . . . . . . . . 1 1 . . . . . . 1 . Data Loss (minor) 69 | . . . 1 7 7 1 5 10 7 1 3 . . . . . 21 2 4 Data Loss (major) 18 | . . . 2 . . 1 2 . 2 . 2 . . 1 1 . 2 2 3 Misfires 11 | . . . 1 1 . . 1 1 1 . 2 . . . . 1 . 3 . Alerts 10 | . . . . 2 . . . 2 2 . . . . 1 . 1 2 . . Weapon Failures 8 | . . . . 1 . . . . 1 . . . . . . 3 . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 477 | . 26 14 36 . . . 24 14 65 10 99 . 47 1 84 30 . . 27 Projectiles 332 | . 26 14 30 . . . 21 14 33 10 97 . . 1 84 2 . . . Explosions 109 | . . . . . . . . . 32 . 2 . 47 . . 28 . . . Melee 36 | . . . 6 . . . 3 . . . . . . . . . . . 27 Knockbacks 40 | . . 5 1 . . . . 1 . . . . . 21 4 1 . 4 3 Impact 7 | . . 1 1 . . . . 1 . . . . . . . 1 . . 3 Kinetic 33 | . . 4 . . . . . . . . . . . 21 4 . . 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 380 | . . . 110 . . . 20 . . . 26 . 80 3 8 83 . . 50 Shots 10 | . . . 2 . . . 1 . . . 2 . 2 . . 1 . . 2 Rammed 49 | . . . 10 . . . 2 12 3 1 . . . 4 1 11 . 1 4 Targets Rammed 66 | . 3 2 13 . . . 3 18 3 1 . . . 6 1 11 . 1 4 Kicked 6 | . 2 2 . . . . . . . . . . . 2 . . . . . Crushed 11 | . 1 . 3 . . . 1 6 . . . . . . . . . . . Highest Temperature 481 | 9 150 120 310 218 208 198 276 300 246 173 241 . 42 189 324 452 241 481 420 Average Temperature 82 | 6 39 58 92 100 84 101 72 101 78 102 124 . 13 37 84 91 84 120 83 Received Heat Transfer 4637 | . 198 . 621 . . . 117 756 417 39 36 . 411 324 9 1225 . 358 126 Effects 6 | . . . . . . . . . . . . . . . . 3 . 1 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . . 3 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 21 | . . . . . . . . . . . . . . . . . . . 21 Longest Duration 21 | . . . . . . . . . . . . . . . . . . . 21 Robots Corrupted 3 | . . . . . . . . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . 3 . . . . . Parts Fried 15 | . . . 2 . . . 1 . . . . . 3 8 . . . . 1 Impact Corruptions 4 | . . . 1 . . . 1 . . . . . . . . . . . 2 Robots Melted 11 | . . . 1 . . . . 1 1 . 1 . . . . 3 . 2 2 Combat Hostiles 11 | . . . 1 . . . . 1 1 . 1 . . . . 3 . 2 2 Parts Melted 69 | . 3 1 4 . . . 7 12 5 . 2 . 4 . . 17 . 9 5 Heat Transferred 26676 | 37 1963 518 2775 . . . 2664 4440 1887 259 814 . 951 . 794 3675 . 3938 1961 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 2 . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Peak Influence 632 | 5 215 70 632 246 . 5 253 243 300 . . . . 385 157 353 123 142 204 Initial 246 | . 3 . . 246 . . 1 59 109 . . . . . 138 27 123 . 31 Average 113 | 1 59 16 296 138 . 3 120 138 133 . . . . 161 82 69 12 58 62 Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 1 . . . . 1 . 1 . . 1 Low Security (%) 81 | 100 98 100 33 49 . 100 83 67 92 . . . . 49 100 97 100 100 99 Level 1 15 | . 1 . 40 50 . . 16 32 7 . . . . 50 . 2 . . . Level 2 3 | . . . 25 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 2 . 6 1 . . 1 3 9 . . . 1 7 1 9 . 7 2 Investigation 9 | . . . 3 1 . . . . 3 . . . . . . 1 . 1 . Extermination 15 | . . . . . . . . . 5 . . . . 3 1 4 . 2 . Reinforcement 19 | . 2 . 1 . . . 1 2 1 . . . . 4 . 4 . 2 2 Assault 3 | . . . 2 . . . . . . . . . 1 . . . . . . Garrison 3 | . . . . . . . . 1 . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . . . . . . 1 . 1 . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Distress Signals 16 | . 2 . . . . . 3 3 . . . . . . . 4 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 362 | . 27 4 62 3 . . 26 29 31 4 22 . 27 24 7 67 . 19 10 Peak Tracking Total 15 | . 4 3 8 2 . . 4 6 4 3 4 . 9 8 2 15 . 4 4 Tactical Retreats 20 | . 3 1 3 . . . . 1 2 . 1 . . 2 . 7 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Traps Triggered 28 | . 5 . 2 1 . . 2 4 2 . . . . 3 2 6 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Machines Disabled 30 | . . . 1 . . . 2 5 1 . . . 1 14 . 3 . 2 1 Max in Single Turn 4 | . . . 1 . . . 1 1 1 . . . 1 4 . 1 . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Machines Accessed 72 | . 6 . 12 2 4 . 6 6 15 1 . . . 2 3 6 . 4 5 Terminals 47 | . 6 . 11 . . . 4 5 7 . . . . 1 3 4 . 2 4 Fabricators 4 | . . . . . . . . . 1 . . . . 1 . . . 2 . Repair Stations 5 | . . . 1 . . . . 1 2 . . . . . . 1 . . . Recycling Units 5 | . . . . . . . 1 . 2 . . . . . . 1 . . 1 Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . Total Hacks 243 | . 23 . 39 2 49 . 11 20 49 1 . . . 5 9 15 . 9 11 Successful 145 | . 10 . 17 2 49 . 7 13 26 1 . . . 2 4 4 . 4 6 Failed 97 | . 13 . 21 . . . 4 7 23 . . . . 3 5 11 . 5 5 Catastrophic 11 | . 1 . 2 . . . . . 2 . . . . . 1 2 . 1 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 64 | . 16 . 18 . 1 . 2 7 10 . . . . 1 4 2 . . 3 Terminals 135 | . 23 . 35 . . . 8 13 21 . . . . 3 9 10 . 4 9 Fabricators 9 | . . . . . . . . . 2 . . . . 2 . . . 5 . Repair Stations 23 | . . . 4 . . . . 7 9 . . . . . . 3 . . . Recycling Units 10 | . . . . . . . 1 . 5 . . . . . . 2 . . 2 Scanalyzers 8 | . . . . . . . 2 . 6 . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 6 . . . . . . . . . . Terminal Hacks 95 | . 5 . 10 2 49 . 3 6 7 1 . . . 1 3 2 . 2 4 Record 50 | . . . 1 . 49 . . . . . . . . . . . . . . Part Schematic 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . Robot Analysis 5 | . 1 . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . . . . . . . . . . 1 . . 1 Open Door 7 | . . . . 2 . . . 2 . 1 . . . . . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . Emergency Access Points 3 | . 1 . . . . . . . 2 . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . 1 . . . Alert Level 7 | . . . 2 . . . 1 1 2 . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . Registered Components 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . Zone Layout 4 | . . . . . . . . 1 . . . . . 1 1 . . . 1 Fabricator Hacks 4 | . . . . . . . . . 2 . . . . . . . . 2 . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . 1 . Build 2 | . . . . . . . . . 1 . . . . . . . . 1 . Repair Station Hacks 16 | . . . 3 . . . . 6 6 . . . . . . 1 . . . Scan Component 10 | . . . 2 . . . . 3 4 . . . . . . 1 . . . Repair 6 | . . . 1 . . . . 3 2 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 Report Inventory 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 Scanalyzer 8 | . . . . . . . 2 . 6 . . . . . . . . . . Insert Component 4 | . . . . . . . 1 . 3 . . . . . . . . . . Analyze 4 | . . . . . . . 1 . 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 18 | . 5 . 4 . . . 1 1 3 . . . . 1 1 1 . . 1 Terminals 17 | . 5 . 4 . . . 1 1 2 . . . . 1 1 1 . . 1 Botnet 15 | . 4 . 3 . . . 1 1 2 . . . . 1 1 1 . . 1 Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 58 | . 6 . 12 . . . 5 4 14 . . . . 2 3 6 . 2 4 Full Trace Events 7 | . . . 3 . . . . . 2 . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 1 . 1 . . . 1 . 4 . . 15 . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 181 | . . . . . . . . . 42 . . . . . . . . 139 . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . . . . . Parts Repaired 6 | . . . 1 . . . . 3 2 . . . . . . . . . . Time 192 | . . . 26 . . . . 114 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . 3 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Total Allies 8 | . . . . 2 . . . . . . . . . . . . . . 6 Largest Group 4 | . . . . 2 . . . . . . . . . . . . . . 4 Highest-Rated Group 156 | . . . . 41 . . . . . . . . . . . . . . 156 Highest-Rated Ally 51 | . . . . 31 . . . . . . . . . . . . . . 51 Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 21 | . . . . 5 . . . . . . . . . . . . . . 16 Total Damage 671 | . . . . 62 . . . . . . . . . . . . . . 609 Kills 4 | . . . . 2 . . . . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Robot Analysis Total 5 | . 1 . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Turns Passed 31706 | 95 1991 1160 3339 793 1303 198 1739 1834 4269 771 951 2056 889 1778 909 1976 3990 994 671 Spaces Moved 11930 | 51 829 434 1117 300 536 80 589 445 1755 405 462 854 316 1181 386 1175 371 357 287 Core 801 | 4 . . . . . . . . . . . . 18 438 . 117 224 . . Treads 8394 | 47 339 . 1005 300 536 80 589 445 1755 405 462 854 298 . . 532 103 357 287 Legs 595 | . 490 88 . . . . . . . . . . . 1 11 5 . . . Wheels 1848 | . . 346 112 . . . . . . . . . . 742 375 273 . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 292 | . . . . . . . . . . . . . . . . 248 44 . . Fastest Speed 40 | 50 160 200 140 240 240 240 240 240 160 160 160 240 50 50 120 40 40 160 160 Average Speed 223 | 151 207 251 231 240 240 240 240 240 199 179 178 240 229 131 170 123 1055 164 174 Slowest Speed 2400 | 160 400 400 320 240 240 240 240 240 240 240 240 240 320 400 470 240 2400 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . 6 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 53 | 4 97 76 88 67 93 22 58 70 41 57 56 84 59 21 10 26 96 8 35 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 6 | . . 2 . 1 1 . . . . . . 2 . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 . . . 1 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . 1 1 1 . . 1 . . 1 . Scrap Searched 5 | . . 1 . . . . . . . 1 1 2 . . . . . . . Spaces Dug 292 | . . . . . . . 18 6 26 . 18 . 19 34 5 14 . . 152 Terrain Destroyed 730 | . . . 18 . . . 35 38 47 . 196 . 99 44 12 46 . . 195 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 128 | . . . 6 . . . 12 17 22 . 4 . 12 6 12 37 . . . AOE 602 | . . . 12 . . . 23 21 25 . 192 . 87 38 . 9 . . 195 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Ext Total 15708 | 64 983 469 1648 362 557 84 820 1052 2413 441 528 859 411 1317 595 1578 443 673 411 Wait 2146 | 2 59 10 281 37 . 1 126 439 502 9 21 3 8 17 135 217 23 224 32 Move 11902 | 50 828 433 1116 299 535 79 588 444 1754 404 461 853 315 1181 385 1164 370 356 287 Hop 5 | . . . . . . . . . . . . . . . . 5 . . . Pick Up 243 | 5 14 3 47 9 2 . 14 15 24 8 . 1 5 21 14 17 23 7 14 Fast Attach 107 | 5 8 . 9 3 7 . 3 8 6 3 . . 2 16 9 13 9 4 2 Attach 130 | 1 4 5 13 1 . 2 6 6 9 . 1 . 7 12 7 27 7 12 10 Detach 26 | . . . 2 . 2 . 3 1 . . . . . 3 3 8 1 2 1 Swap 139 | . 5 1 22 4 . 1 14 11 17 1 20 . 11 4 8 11 2 4 3 Drop 185 | . 5 . 34 4 11 . 14 21 20 10 . . 18 5 5 19 8 11 . Fire 717 | 1 57 15 111 5 . 1 49 81 78 5 25 2 45 53 28 83 . 52 26 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 9 | . . . 2 . . . . . . . . . . 4 1 2 . . . Kick 5 | . 2 2 . . . . . . . . . . . 1 . . . . . Crush 51 | . 1 . 11 . . . 3 18 3 1 . . . . . 9 . 1 4 Escape Stasis 10 | . . . . . . . . 8 . . . . . . . 2 . . . Rewire 33 | . . . . . . . . . . . . . . . . 1 . . 32 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 5 exits: Res x4 / *Ext) -4/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 879 | -10/Materials | Lost 3 parts (1p2n) 1316 | -10/Materials | Discovered new exit (range 13) 1557 | -10/Materials | Discovered new exit (range 3) 2087 | -10/Materials | Entered Mines 2298 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2463 | -10/Mines | Core integrity fell below 50% 2487 | -10/Mines | Core integrity fell below 20% 2487 | -10/Mines | Destroyed YI-UF0 2517 | -10/Mines | Lost 5 parts (1p2n2w) 2648 | -10/Mines | Learned location of Zion (-7) 3221 | -10/Mines | Discovered new exit (range 13) 3231 | -10/Mines | Learned location of Storage (-8) 3247 | -10/Mines | Entered Materials 3247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3482 | -9/Materials | Destroyed 11 combat bots 3756 | -9/Materials | Build established: Scavenger-Mutant 3902 | -9/Materials | Discovered new exit (range 9) 4330 | -9/Materials | Discovered new exit (range 5) 4620 | -9/Materials | Repaired Lgt. Treads 5580 | -9/Materials | Discovered new exit (range 3) 5813 | -9/Materials | Discovered new exit (range 16) 6047 | -9/Materials | First assault squad dispatched 6426 | -9/Materials | Central database locked down 6524 | -9/Materials | System corruption reached 10% 6527 | -9/Materials | Core integrity fell below 50% 6549 | -9/Materials | Core integrity fell below 20% 6559 | -9/Materials | Lost 8 parts (1p2n4u1w) 6586 | -9/Materials | Entered Mines 6667 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6830 | -9/Mines | Met a Derelict shopkeep closing up shop 6932 | -9/Mines | Learned 2 Materials zone layouts 6961 | -9/Mines | Assembled infested the area 7369 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7369 | -9/Mines | Discovered new exit (range 5) 7379 | -9/Mines | Entered Exiles 7413 | -9/Exiles | Discovered new exit (range 15) 7465 | -9/Exiles | Met 8R-AWN 7511 | -9/Exiles | Met EX-HEX 7675 | -9/Exiles | Met EX-DEC 7731 | -9/Exiles | Visited The Gauntlet 8121 | -9/Exiles | Discovered new exit (range 12) 8289 | -9/Exiles | Met EX-BIN 8318 | -9/Exiles | Aligned with FarCom system 8320 | -9/Exiles | Given EX-Vault access code 8419 | -9/Exiles | Opened EX-Vault 8428 | -9/Exiles | Found Prototype Special Weapon 8428 | -9/Exiles | Identified Field Lobotomy Kit 8436 | -9/Exiles | Found Prototype Storage 8436 | -9/Exiles | Identified Superbattery 8440 | -9/Exiles | Found Prototype Device 8440 | -9/Exiles | Identified Supersonic Drone Bay 8505 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8682 | -9/Exiles | Left Exiles lab with Superbattery 8682 | -9/Exiles | Entered Mines 8856 | -8/Mines | Discovered new exit (range 11) 8880 | -8/Mines | Entered Materials 8880 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8881 | -8/Materials | Identified exit to Factory 9908 | -8/Materials | Discovered exit to Factory (range 7) 9923 | -8/Materials | Identified exit to Storage 10610 | -8/Materials | Discovered exit to Factory (range 16) 10619 | -8/Materials | Entered Storage 11138 | -8/Storage | Repaired Beamcaster 11165 | -8/Storage | Repaired Lgt. Treads 11205 | -8/Storage | Repaired Imp. Heat Sink 12012 | -8/Storage | Discovered exit to Factory (range 15) 12374 | -8/Storage | Garrison activated, responded to threat 12434 | -8/Storage | Lost 3 parts (1p1n1u) 12453 | -8/Storage | Entered Factory 12453 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12989 | -7/Factory | Lost 3 parts (1n1u1w) 13753 | -7/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 15030 | -7/Factory | Identified exit to Lower Caves 15856 | -7/Factory | Repaired Lgt. Treads 15883 | -7/Factory | Repaired Lgt. Treads 16722 | -7/Factory | Entered Lower Caves 17332 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17445 | -7/Lower Caves | Discovered new exit (range 5) 17493 | -7/Lower Caves | Entered another Lower Caves area 17541 | -7/Lower Caves | Destroyed 8 combat bots 18164 | -7/Lower Caves | Ambushed by research squad 18411 | -7/Lower Caves | Discovered new exit (range 3) 18430 | -7/Lower Caves | Identified exit to Factory 18444 | -7/Lower Caves | Entered Zion 18512 | -7/Zion | System corruption cleaned by Quarantine Array 18653 | -7/Zion | Given the Hacking Drone Bay 19298 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 19324 | -7/Zion | Learned Factory terminal intel 19516 | -7/Zion | Learned location of Warlord (-4) 19631 | -7/Zion | Learned Factory garrison access intel 20464 | -7/Zion | Discovered new exit (range 13) 20500 | -7/Zion | Entered Proximity Caves 21356 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 21380 | -6/Proximity Caves | Released all parts (5) 21381 | -6/Proximity Caves | Core integrity fell below 50% 21384 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21385 | -6/Proximity Caves | Discovered exit to Factory (range 10) 21389 | -6/Proximity Caves | Entered Factory 21389 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 21390 | -6/Factory | Loaded intel: 24 terminal locations 21391 | -6/Factory | Loaded intel: 3 garrison access locations 21403 | -6/Factory | Lost 7 parts (2n2u3w) 21459 | -6/Factory | Assembled infested ambush trap array 21503 | -6/Factory | Core integrity fell below 50% 21508 | -6/Factory | Discovered new exit (range 15) 21516 | -6/Factory | Identified exit to Factory 21680 | -6/Factory | Build established: Mutant 22642 | -6/Factory | Cargo convoy interrupted 22797 | -6/Factory | Lost 5 parts (2p1n1u1w) 23166 | -6/Factory | System corruption reached 10% 23167 | -6/Factory | Entered another Factory area 23167 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 23985 | -5/Factory | Build established: Scavenger-Tank 24010 | -5/Factory | Discovered new exit (range 12) 24076 | -5/Factory | Entered another Factory area 24076 | -4/Factory | Evolved 2 slots: Utility x2 25386 | -4/Factory | Crushed by falling debris 25417 | -4/Factory | Lost 3 parts (1p1n1u) 25594 | -4/Factory | Assembled infested ambush trap array 25652 | -4/Factory | Build established: Scavenger-Skirmisher 25660 | -4/Factory | Lost 6 parts (4n1u1w) 25887 | -4/Factory | Core integrity fell below 50% 25920 | -4/Factory | Lost 19 parts (3p3n7u6w) 26052 | -4/Factory | Manually triggered Chute Trap 26052 | -4/Factory | Sucked down chute 26052 | -4/Factory | Entered Waste 26052 | -4/Waste | The area was eerily silent 26188 | -4/Waste | Found Damper Plating 26554 | -4/Waste | Build established: Hacker-Mutant 27887 | -4/Waste | Found Unknown Launcher 29976 | -4/Waste | Discovered new exit (range 13) 30006 | -4/Waste | Identified Gamma Bomb Array 30011 | -4/Waste | Found Damper Plating 30042 | -4/Waste | Entered Factory 30252 | -4/Factory | Identified exit to Research 30400 | -4/Factory | Build established: Scavenger-Tank 30889 | -4/Factory | Garrison activated, responded to threat 30967 | -4/Factory | Core integrity fell below 20% 31026 | -4/Factory | Discovered new exit (range 6) 31035 | -4/Factory | Lost 10 parts (2p3n3u2w) 31036 | -4/Factory | Entered Extension 31336 | -4/Extension | Rescued a captive Derelict 31338 | -4/Extension | Rescued a captive Derelict 31477 | -4/Extension | Lost 3 parts (1n1u1w) 31646 | -4/Extension | Crushed by falling debris 31646 | -4/Extension | System corruption reached 10% 31707 | -4/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Downloaded map data. >>Prototypes Downloading prototype IDs... Adv. Dynamic Insulation System Enh. Coil Gun >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 31674_ The unstable cave ceiling collapses. 31683_ System corrupted: Matter fused (-10). 31686_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 31694_ O-16 Technician uses terminal to summon reinforcements. 31694_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E002. 31694_ O-16 Technician locks terminal. 31694_ O-16 Technician cleans trojans from system. 31704_ Penetrated by Slug. 31704_ Terminal disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ########??????###?????####T###???????????????????? | | + = #????### ####### #???????????????????? | | # #??### # ##"" =#???????????????????? | | # #??# # # #???????????????????? | | # #??## # # o #############???????? | | # #??# # # " " # + #???????? | | # %% #?### # # @ # # #???????? | | ####+##### # ## #Y##### # #???????? | | # "%%| % ##### # Y /* +???????? | | # % ## # # # ## ######## # #???????? | | # ## # ### #??????# # #???????? | | % ## # ###?# #??????# #####+##???????? | | #+##+##+### #####???# #??????# #???# #????????? | | # ### ##???????# #??????# ##### ##???????? | | # #?# #????????# #??????# ???????? | | # #?# #????????# #??????##########???????? | | # #?# #????????# #???????????????????????? | | ###########?# #????????# #???????????????????????? | | ????????????# #????????# #???????????????????????? | | ???????????## #????????# #???????????????????????? | | ???????????T# #????????# #???????????????????????? | | ???????????? #????????? ????????????????????????? | | ????????????# #????????? ????????????????????????? | | ????????????# #??????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 41 Energy Capacity 2025 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 3500 Resistance: EM 90 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Hacked Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Rocket Launcher | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Imp. Medium Treads | -7/Factory | Hacked Adv. Assault Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Wave Gun | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive System Guard | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearFusionNetwork Manual? 0 Play Time 02:49:20 Cumulative 25.9 hours Start 2024.04.05 @ 15:16:07 End 2024.04.05 @ 18:15:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 179bcb13-52c4-4275-94a9-55381d8d7974