Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 00:15:38 Player: Venar246 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (246) 246 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1081 Bonus ------- None Cogmind --------- Core Integrity 126/250 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Matter Pod (27) Light Armor Plating EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Propulsion Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Matter Pod Light Armor Plating EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | 6 3 3 . . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 1 1 . . Treads . | . . . . . Leg 4 | 2 1 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 1 . . Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 3 | 2 1 . . . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 2 . . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 85 85 100 . Engine 13 | . 14 10 14 . Leg 27 | . 28 27 28 . Storage 14 | . 14 14 14 . Protection 10 | . . 4 14 . Ballistic Gun 28 | . 28 28 28 . Naked Turns . | . . . . . Heaviest Build 54 | 14 54 50 50 50 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | 1 2 4 2 2 Average Overweight (x) 1 | . 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 Most Carried 13 | 1 13 13 13 13 Average Carried 10 | . 4 13 13 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 13 | 1 13 13 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 441 | 186 141 114 . . Remotely . | . . . . . Salvage Created 268 | . 183 85 . . Parts 14 | . 10 4 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 6 | . 4 2 . . Guns 6 | . 4 2 . . Classes Destroyed 2 | . 2 . . . Operator 1 | . 1 . . . Grunt 6 | . 4 2 . . Best Kill Streak 4 | . 4 2 . . Combat Bots Only 4 | . 4 2 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 44 | . 26 18 . . Missed 7 | . 4 3 . . Damage Taken 446 | . 266 180 . . Core 124 | . 64 60 . . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 22 | . 13 9 . . Largest 2 | . 2 2 . . Hottest 40 | . 40 40 . . Shots Fired 44 | . 26 18 . . Gun 44 | . 26 18 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 44 | . 26 18 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 6 14 . . Robot Miss Streak 2 | . 2 2 . . Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 31 | . 18 13 . . Core Hits 14 | . 10 4 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 399 | 3 224 172 . . Guns 392 | . 220 172 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | 3 4 . . . Kinetic 392 | . 220 172 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 5 | 3 2 . . . Kicked 5 | 3 2 . . . Crushed . | . . . . . Highest Temperature 20 | . 20 3 . . Average Temperature 11 | . 12 3 . . Received Heat Transfer 273 | . 168 105 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 100 | . 100 69 . . Initial 39 | . . 39 . . Average 35 | . 33 65 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 7 | . 5 2 . . Peak Tracking Total 4 | . 4 2 . . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . 2 . 4 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 2 . 4 . Successful 5 | . 1 . 4 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 4 . Record 4 | . . . 4 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3348 | 60 779 152 2351 6 Spaces Moved 1281 | 41 287 46 905 2 Core 6 | 6 . . . . Treads . | . . . . . Legs 1275 | 35 287 46 905 2 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 260 260 Average Speed 253 | 115 251 266 260 260 Slowest Speed 400 | 120 260 400 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 29 11 92 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1329 | 50 316 57 904 2 Wait . | . . . . . Move 1277 | 40 286 45 904 2 Hop . | . . . . . Pick Up 12 | 1 11 . . . Fast Attach 10 | 6 1 3 . . Attach . | . . . . . Detach . | . . . . . Swap 2 | . 2 . . . Drop 1 | . 1 . . . Fire 22 | . 13 9 . . Melee . | . . . . . Ram . | . . . . . Kick 5 | 3 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 840 | -10/Materials | Entered Mines 976 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 979 | -10/Mines | Discovered new exit (range 5) 992 | -10/Mines | Entered Exiles 992 | -10/Exiles | Found Exiles lab abandoned 1026 | -10/Exiles | Discovered new exit (range 15) 2365 | -10/Exiles | Discovered new exit (range 11) 3343 | -10/Exiles | Entered Mines 3349 | -9/Mines | Self-destructed Last Messages --------------- MAIN.C you're pretty crappy as far as evil overlords go. Imprinter is probably going to wreck your life and you're too stupid to see it coming. 01606_ Connecting with BIN's Terminal... >>Record! "BIN-BYE" To the spacelab! 02365_ EXIT=FOUND 02722_ Connecting with DEC's Terminal... >>Record! "DEC-BYE" For the record, I voted to stay and build some amazing defenses, but HEX said this is a lab, not a battlefield. Anyway, you're too late, MAIN.C, Warlord sends his regards. 02761_ Connecting with HEX's Terminal... >>Record! "HEX-BYE" To anyone looking for us: Don't. LOCATION=UNKNOWN GOAL=ESCAPE 03347_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????#????????????????? | | ???????????????????????????? ????????????????? | | ??????????????????????????? #????#???????????? | | ??????????????????????????? #??? t??????????? | | ??????????????????????????# ### ??????????? | | ?????????????????????##### ???????????? | | ????????????????????## """ #??????????? | | ????????????????????# @ """ #???????????? | | ????????????????????# """ #???????????? | | ????????????????????# #???????????? | | ????????????????????## #### #???????????? | | ?????????????????????#####???? ##???????????? | | ???????????????????????????????##????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterTransportProtomatter Manual? 0 Play Time 00:04:19 Cumulative 19.7 hours Start 2024.07.16 @ 00:11:24 End 2024.07.16 @ 00:15:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e043894-f435-46cb-9c59-aba6b7bb062a