Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.05.24 @ 23:43:45 Player: ORION Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (110) 550 Value Destroyed (4217) 4217 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-154) -154 TOTAL SCORE: 10893 Bonus ------- Follower Combat Kills 37 Friendly Fire -191 Cogmind --------- Core Integrity 0/1450 Matter 274/300 Energy 7/100 System Corruption 0% Temperature Cool (11) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Myomer Leg Combat Gravmag System > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Battery Triangulator Improved Targeting Computer Transmission Jammer EM Shield Improved Dynamic Insulation System > --- WEAPON ----------- Autogun Mass Driver Mass Driver Linear Accelerator Katana > --- INVENTORY -------- Antigrav System Antigrav System Improved Antigrav System Improved Thermal Shield Makeshift System Restoration Module Improved Recalibrator Autogun Autogun [Rating: 125] Favorites ----------- Power Micro Fission Core Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Mass Driver Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 17 | . 1 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . 1 . . . . . . . Propulsion 5 | . 1 . 1 . . 1 . . 1 1 . Utility 8 | . . 1 1 1 1 1 . . 1 1 1 Weapon 3 | . . 1 . . 1 . . . . . 1 Parts Attached 145 | 7 7 20 30 9 2 16 . . 16 15 23 Power 18 | 1 1 2 4 3 . 2 . . 3 2 . Engine 9 | 1 1 2 2 2 . . . . 1 . . Core 7 | . . . 2 1 . 2 . . 1 1 . Reactor 2 | . . . . . . . . . 1 1 . Propulsion 59 | 2 5 8 15 2 . 4 . . 6 9 8 Treads . | . . . . . . . . . . . . Leg 9 | 2 . . 6 . . . . . . . 1 Wheel . | . . . . . . . . . . . . Hover 42 | . 3 5 6 2 . 4 . . 6 9 7 Flight 8 | . 2 3 3 . . . . . . . . Utility 26 | 2 . 2 3 1 1 5 . . 5 3 4 Device 16 | . . . 2 . . 4 . . 4 2 4 Storage 4 | 1 . . 1 1 . . . . . 1 . Processor 3 | 1 . 2 . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 42 | 2 1 8 8 3 1 5 . . 2 1 11 Energy Gun 7 | 1 . 4 1 . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . . 3 Ballistic Gun 20 | 1 1 4 6 1 1 1 . . 1 . 4 Ballistic Cannon 4 | . . . . . . 3 . . . 1 . Launcher 5 | . . . 1 2 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . Parts Lost 52 | . . . 11 1 . 2 . . 2 1 35 Power 3 | . . . 1 . . . . . . . 2 Propulsion 18 | . . . 6 1 . . . . 1 . 10 Utility 13 | . . . 1 . . . . . . 1 11 Weapon 18 | . . . 3 . . 2 . . 1 . 12 Highest Loss Streak 35 | . . . 4 1 . 2 . . 1 1 35 Average Slot Usage (%) 95 | . 92 98 90 97 99 99 100 100 100 94 52 Engine 4 | . 12 10 6 7 12 5 . . 3 1 . Core 5 | . . . 1 5 . 5 11 11 6 4 2 Leg 3 | . 13 . 13 . . . . . . . . Hover 23 | . 9 30 10 27 25 27 27 27 30 27 12 Flight 1 | . 6 . 5 . . . . . . . . Device 10 | . . . 4 7 6 6 16 16 20 22 14 Storage 10 | . 12 10 8 14 12 11 11 11 10 8 6 Processor 10 | . 12 19 16 14 12 9 5 5 5 4 3 Protection 3 | . . . . . 5 10 5 5 5 3 . Ballistic Gun 12 | . 17 27 21 20 25 17 . . 2 . 3 Ballistic Cannon 6 | . . . . . . 1 16 16 14 12 4 Slashing Weapon 1 | . . . . . . 1 5 5 2 4 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 16 16 20 33 51 59 71 69 69 90 83 82 Greatest Support 122 | 20 20 20 40 32 32 62 62 62 94 119 122 Greatest Overweight (x) 11 | . 3 5 4 2 1 1 1 1 1 . 11 Average Overweight (x) . | . . . . 1 1 . 1 1 . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 9 10 Most Carried 10 | 8 8 8 10 10 10 10 10 10 10 10 10 Average Carried 8 | 5 6 7 8 9 9 9 9 10 9 9 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 7 8 8 9 10 10 10 10 10 9 9 . Class Distribution -------------------- 44% | Scavenger-Gunner 33% | Hacker-Gunner 10% | Hacker-Mutant 4% | Hacker-Tank 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Hacker-Tank | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Matter Collected 4208 | 253 102 416 738 455 68 431 52 151 502 639 401 Remotely . | . . . . . . . . . . . . Salvage Created 4075 | . 130 639 933 503 105 445 79 214 387 517 123 Parts 231 | . 16 40 53 30 9 24 3 11 16 23 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 7 | . . . 3 1 . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 78 | . 6 13 15 12 2 7 2 7 5 4 5 Melee 5 | . . . . . . . . 1 1 1 2 Guns 52 | . 6 13 12 12 2 6 . . 1 . . Cannons 15 | . . . . . . 1 2 6 3 3 . AOE 6 | . . . 3 . . . . . . . 3 Classes Destroyed 15 | . 2 5 4 2 . . . 1 1 . . Worker 9 | . . 1 1 . . . . . 1 6 . Builder 2 | . . . 1 1 . . . . . . . Tunneler 2 | . . . 1 . . 1 . . . . . Recycler 5 | . . . 2 . . 1 . . . 2 . Operator 1 | . . 1 . . . . . . . . . Watcher 13 | . 2 . 3 . . 2 . . 5 1 . Swarmer 18 | . 6 . . 3 . 3 . 3 . . 3 Grunt 18 | . . 7 8 2 . . 1 . . . . Brawler 3 | . . . . 3 . . . . . . . Duelist 5 | . . 1 1 . 1 1 1 . . . . Sentry 17 | . . 5 4 2 1 1 . . 2 2 . Hunter 7 | . . . 2 1 . . . . . 2 2 Programmer 5 | . . . . 1 . 2 . . 2 . . Behemoth 1 | . . . . . . . . . 1 . . Thug 1 | . . . . . . . . 1 . . . Fireman 3 | . . . . . . . . 3 . . . Best Kill Streak 4 | . 3 3 4 4 1 2 2 3 3 3 3 Combat Bots Only 4 | . 2 3 4 3 1 2 2 3 2 2 3 Max Kills in Single Turn 2 | . 2 1 2 1 1 1 1 1 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . . 2 Melee 1 | . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Damage Taken 7833 | . 46 228 1053 414 64 260 . 268 582 730 4188 Core 1873 | . . 50 163 72 19 . . 14 28 66 1461 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 92 | 100 100 87 70 89 97 . . 98 97 94 . Volleys Fired 236 | . 12 38 68 28 3 19 2 10 21 27 8 Largest 4 | . 2 3 3 3 4 4 3 3 4 3 4 Hottest 195 | . 70 105 76 69 92 171 171 171 194 180 195 Shots Fired 664 | . 24 114 153 84 12 66 6 30 78 81 16 Gun 457 | . 24 114 142 84 12 57 . . 16 4 4 Cannon 191 | . . . . . . 9 6 30 62 77 7 Launcher 16 | . . . 11 . . . . . . . 5 Special . | . . . . . . . . . . . . Kinetic 633 | . 18 107 142 84 12 66 6 30 78 81 9 Thermal 15 | . 6 7 . . . . . . . . 2 Explosive 16 | . . . 11 . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 54 | . 12 30 20 54 18 19 9 18 12 12 8 Robot Miss Streak 4 | . 2 1 2 4 1 2 . 2 3 2 1 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 534 | . 16 93 126 68 9 50 6 17 60 79 10 Core Hits 258 | . 11 38 52 41 8 28 4 7 26 26 17 Critical Hits 9 | . 1 . 2 2 1 . . . 1 1 1 Critical Kills 3 | . 1 . . 1 1 . . . . . . Critical Parts Destroyed 6 | . . . 2 1 . . . . 1 1 1 Melee Attacks 38 | . . . . . . 3 . 1 11 21 2 Impact . | . . . . . . . . . . . . Slashing 38 | . . . . . . 3 . 1 11 21 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . 1 . . . 9 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12679 | . 167 981 2147 1236 152 1160 196 625 1780 2883 1352 Guns 4969 | . 166 938 1632 1236 152 614 . . 163 40 28 Cannons 4176 | . . . . . . 365 196 591 1287 1605 132 Explosions 1482 | . . . 467 . . . . . . . 1015 Melee 1920 | . . . . . . 181 . 34 330 1238 137 Ramming 132 | . 1 43 48 . . . . . . . 40 Kinetic 8927 | . 129 834 1632 1236 152 979 196 591 1450 1645 83 Thermal 218 | . 37 104 . . . . . . . . 77 Explosive 1482 | . . . 467 . . . . . . . 1015 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1920 | . . . . . . 181 . 34 330 1238 137 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . 2 . . . . . . . . Average Corruption 2 | . . . 2 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Effects 1 | . . . 1 . . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 450 | . . . 3 . . 90 . 29 32 259 37 Projectiles 92 | . . . . . . . . 29 23 40 . Explosions 40 | . . . 3 . . . . . . . 37 Melee 318 | . . . . . . 90 . . 9 219 . Knockbacks 26 | . . . . . . . 2 2 6 16 . Impact . | . . . . . . . . . . . . Kinetic 26 | . . . . . . . 2 2 6 16 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 98 | . . 20 63 . . . . . . . 15 Shots 2 | . . . 2 . . . . . . . . Rammed 31 | . 1 4 8 . . . . . . . 18 Targets Rammed 34 | . 1 4 11 . . . . . . . 18 Kicked 3 | . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 528 | . 45 331 75 362 54 528 186 490 447 292 81 Average Temperature 117 | . 15 54 23 47 26 221 99 145 111 103 30 Received Heat Transfer 2262 | . . 174 486 153 21 . . 489 117 93 729 Effects 33 | . . 1 . . . 30 . 2 . . . Shutdowns 13 | . . . . . . 12 . 1 . . . Energy Bleed 5 | . . 1 . . . 3 . 1 . . . Interference 6 | . . . . . . 6 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . 3 . . . . . Damage (major) 4 | . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . Heat Transferred 315 | . 111 130 . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Peak Influence 319 | . 194 319 318 165 91 197 . . 212 254 171 Average Influence 83 | . 79 133 114 45 30 65 . . 65 139 66 Maximum Alert Level 1 | . . 1 1 . . . . . 1 1 . Low Security (%) 91 | 100 100 74 81 100 100 100 . . 99 75 100 Level 1 8 | . . 25 18 . . . . . . 24 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . . 2 6 1 1 2 . . 2 1 5 Investigation 2 | . . . . . . 1 . . . . 1 Extermination 6 | . . . . 1 1 1 . . 2 1 . Reinforcement 7 | . . 2 3 . . . . . . . 2 Assault . | . . . . . . . . . . . . Garrison 5 | . . . 3 . . . . . . . 2 Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Distress Signals 3 | . 1 . 1 . . . . . . . 1 Communications Jammed 24 | . . . . 1 . 8 . . . 14 1 Distress Signals 24 | . . . . 1 . 8 . . . 14 1 Times Spotted 119 | . 10 15 25 14 4 12 . 7 12 11 9 Peak Tracking Total 7 | . 3 2 4 4 3 3 . 3 3 6 7 Tactical Retreats 6 | . . . 1 1 1 2 . . 1 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 6 | . 1 1 1 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 9 | . . 1 1 . . . . . 3 4 . Max in Single Turn 1 | . . 1 1 . . . . . 1 1 . Garrison Access 2 | . . . 1 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 12 | . 2 1 1 . . 2 1 1 2 1 1 Terminals 4 | . 2 1 . . . . . 1 . . . Fabricators 2 | . . . . . . 1 . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 3 | . . . 1 . . . . . 1 . 1 Total Hacks 20 | . 3 1 2 . . 4 1 1 2 3 3 Successful 14 | . 3 1 1 . . 2 1 1 2 3 . Failed 6 | . . . 1 . . 2 . . . . 3 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . . Terminals 5 | . 3 1 . . . . . 1 . . . Fabricators 2 | . . . . . . 1 . . 1 . . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . Garrison Access 6 | . . . 2 . . . . . 1 . 3 Terminal Hacks 6 | . 3 1 . . . . 1 1 . . . Record 1 | . . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 . . Network Status 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . Insert Component 1 | . . . . . . . . . . 1 . Analyze 2 | . . . . . . . . . . 2 . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . Seal Access 2 | . . . 1 . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 2 . . . 1 1 Full Trace Events 2 | . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . Matter 153 | . . . . . . . . . 153 . . Time 40 | . . . . . . . . . 40 . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total Allies 4 | . . . . . . 3 . . 1 . . Largest Group 3 | . . . . . . 3 1 . 1 . . Highest-Rated Group 93 | . . . . . . 93 31 . 9 . . Highest-Rated Ally 31 | . . . . . . 31 31 . 9 . . Total Orders 5 | . . . . . . . . . 5 . . FOLLOW 1 | . . . . . . . . . 1 . . TUNNEL 4 | . . . . . . . . . 4 . . Ally Attacks 10 | . . . . . . 5 5 . . . . Total Damage 190 | . . . . . . 108 82 . . . . Kills 1 | . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Turns Passed 7340 | 185 413 593 1213 913 250 739 839 705 741 525 224 Spaces Moved 6335 | 146 343 682 784 626 179 629 828 647 814 522 135 Core 22 | 18 . 1 . . . . . . . . 3 Treads . | . . . . . . . . . . . . Legs 634 | 128 158 . 345 . . . . . . . 3 Wheels . | . . . . . . . . . . . . Hover 5409 | . 106 681 248 626 179 629 828 647 814 522 129 Flight 270 | . 79 . 191 . . . . . . . . Fastest Speed 34 | 50 52 52 48 108 108 42 100 100 38 34 40 Average Speed 81 | 111 105 52 106 114 108 70 100 100 39 38 67 Slowest Speed 600 | 120 300 300 360 172 108 102 100 100 100 41 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 9 40 35 44 12 4 14 72 43 15 8 2 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . 2 1 . . . Spaces Dug 13 | . . . . . . . . . . . 13 Terrain Destroyed 192 | . . . 89 . . 1 1 22 24 15 40 Melee . | . . . . . . . . . . . . Projectile 64 | . . . . . . 1 1 22 24 15 1 AOE 128 | . . . 89 . . . . . . . 39 Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Res Res Total 7936 | 166 375 842 1026 761 228 880 835 681 1166 758 218 Wait 987 | 5 2 67 105 80 43 191 2 24 293 146 29 Move 6324 | 145 342 681 783 625 178 628 827 646 813 521 135 Hop . | . . . . . . . . . . . . Pick Up 62 | 9 1 9 9 8 2 8 2 . 1 13 . Fast Attach 80 | 5 7 14 21 5 . 8 . . 6 4 10 Attach 42 | 2 . 1 9 3 2 4 . . 4 6 11 Detach 32 | . 4 3 10 3 . 4 . . 3 3 2 Swap 23 | . . 5 . 1 . 4 . . 6 5 2 Drop 78 | . 6 20 10 8 . 11 2 . 8 12 1 Fire 236 | . 12 38 68 28 3 19 2 10 21 27 8 Melee 38 | . . . . . . 3 . 1 11 21 2 Ram 27 | . 1 4 4 . . . . . . . 18 Kick 7 | . . . 7 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 2 exits: *Res / Arm) -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 14) 186 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Evolved 1 slot: Propulsion x1 279 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Discovered exit to Mines (range 16) 306 | -10/Materials | Build established: Hacker-Mutant 593 | -10/Materials | Identified exit to Materials 593 | -10/Materials | Discovered exit to Materials (range 6) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 924 | -9/Materials | Build established: Hacker-Gunner 1185 | -9/Materials | Identified exit to Materials 1185 | -9/Materials | Discovered exit to Materials (range 11) 1192 | -9/Materials | Entered another Materials area 1192 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1271 | -8/Materials | Build established: Scavenger-Gunner 1516 | -8/Materials | Lost 3 parts (3n) 1835 | -8/Materials | Garrison activated, responded to threat 1926 | -8/Materials | Lost 4 parts (2n2w) 2366 | -8/Materials | Identified exit to Factory 2366 | -8/Materials | Discovered exit to Factory (range 7) 2398 | -8/Materials | Build established: Hacker-Gunner 2405 | -8/Materials | Entered Factory 2405 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2593 | -7/Factory | Found Prototype Launcher 2594 | -7/Factory | Identified Rocket Array 3301 | -7/Factory | Identified exit to Factory 3301 | -7/Factory | Discovered exit to Factory (range 7) 3318 | -7/Factory | Entered another Factory area 3318 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3527 | -6/Factory | Identified exit to Factory 3527 | -6/Factory | Discovered exit to Factory (range 12) 3568 | -6/Factory | Entered another Factory area 3568 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4250 | -5/Factory | Allied Derelicts emerged from ambush trap array 4261 | -5/Factory | Identified exit to Upper Caves 4261 | -5/Factory | Discovered exit to Upper Caves (range 5) 4307 | -5/Factory | Entered Upper Caves 4307 | -5/Upper Caves | Accompanied by 1 ally 4388 | -5/Upper Caves | Learned Factory garrison access intel 4571 | -5/Upper Caves | Build established: Scavenger-Gunner 5034 | -5/Upper Caves | Identified exit to Upper Caves 5034 | -5/Upper Caves | Discovered exit to Upper Caves (range 9) 5146 | -5/Upper Caves | Entered another Upper Caves area 5612 | -5/Upper Caves | Ambushed by wild Derelicts 5838 | -5/Upper Caves | Identified exit to Factory 5838 | -5/Upper Caves | Discovered exit to Factory (range 13) 5851 | -5/Upper Caves | Entered Factory 5851 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5852 | -4/Factory | Loaded intel: 3 garrison access locations 5930 | -4/Factory | Fabricated T-07 Excavator (x1) 6076 | -4/Factory | Spotted B-86 Titan 6316 | -4/Factory | Destroyed B-86 Titan 6549 | -4/Factory | Identified exit to Research 6549 | -4/Factory | Discovered exit to Research (range 6) 6592 | -4/Factory | Entered Research 6592 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6593 | -3/Research | Identified exit to Armory 6985 | -3/Research | Build established: Hacker-Tank 7111 | -3/Research | Identified exit to Research 7111 | -3/Research | Discovered exit to Research (range 8) 7117 | -3/Research | Entered another Research area 7117 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 7171 | -2/Research | Garrison activated, responded to threat 7285 | -2/Research | Core integrity fell below 50% 7308 | -2/Research | Core integrity fell below 20% 7341 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 07316_ G-73 Enforcer destroyed. 07319_ Acquired Hvy. Laser. 07320_ Nova Cannon destroyed. 07321_ U-05 Engineer lays Concrete. 07322_ Slammed into U-05 Engineer. 07322_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07324_ Acquired Com. HERF Cannon. 07328_ U-05 Engineer lays Concrete. 07328_ Slug penetrates Wall. 07329_ Acquired Adv. Heat Sink. 07329_ Hvy. Laser destroyed. 07330_ U-05 Engineer lays Concrete. 07334_ U-05 Engineer builds a Wall. 07335_ Penetrated by Slug. 07336_ U-05 Engineer builds a Wall. 07337_ Acquired Myomer Leg. 07338_ Acquired 100 matter. 07338_ Com. HERF Cannon destroyed. 07341_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? #???????????????????????????????? | | ????????????? #???????????????????????????????? | | ????????????? #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ???????????? #???????????????????????????????? | | ???????????? #???????????????????????????????? | | ???????????? +???????????????????????????????? | | ???????? ?? #???????????????????????????????? | | ??###### ### #???????????????????????????????? | | ??# # #???????????????????????????????? | | ??# # ??????????????????????????????? | | ??# # # ??????????????????????????????? | | ??# " " = #??????????????????????????????? | | ??# " " =# ###?????????????????????????????? | | ??# ""G"" / # #????????????????????????????? | | ??# # % ###########?????????????????????? | | ??# # # u """" #?????????????????????? | | ??##### # %# u "T " #?????????????????????? | | ??# # # #?????????????????????? | | ??# % # #u #?????????????????????? | | ??# # #u hgg #?????????????????????? | | ??# + + ! #?????????????????????? | | ??# #* # #?????????????????????? | | ??#!] # # *@[#?????????????????????? | | ??#!!= # ###########?????????????????????? | | ??#! =] # #????????????????????????????? | | ??####### ### #????????????????????????????? | | ????????###?# #????????????????????????????? | | ????????????# #????????????????????????????? | | ???????????#####+#####???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????###########???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 36 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 EM Shielding 3 Armor Coverage 300 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 61 Targeting Accuracy 6 Armor Integrity Analysis 33 Offensive Hacking 20 Item Schematics ----------------- Antigrav Array | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Fist Fight Knowing Is Half The Battle Novice Programmer Challenges ------------ None Game ------ Seed ORION Manual? 1 Play Time 02:54:42 Cumulative 17.9 hours Start 2020.05.23 @ 20:21:48 End 2020.05.24 @ 23:43:45 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 7 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8587c5c4-d77f-4c1c-a64f-7ecff9e60de0