Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.18 @ 22:24:11 Player: Jefffff Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (153) 765 Value Destroyed (6402) 6402 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2290) 2290 TOTAL SCORE: 12477 Bonus ------- Pacifist 200 High Alert Combat Kills 902 Follower Combat Kills 306 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 340/340 System Corruption 23% Temperature Cool (-79) Movement Treading (320) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- Light Treads > --- UTILITY (5) ------ Cryofiber Web Improved Heat Sink Large Storage Unit Transmission Jammer Core Shielding > --- WEAPON (2) ------- Heavy Particle Cannon Gauss Cannon > --- INVENTORY (15) --- Light Deuterium Engine Improved Sensor Array Improved Signal Interpreter Target Analyzer Target Analyzer Transmission Jammer Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Shock Rifle Pulse Rifle Heavy Particle Cannon Assault Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Machine Analyzer ECM Suite Core Shielding > --- WEAPON ----------- Ion Cannon High-powered Shotgun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Advanced Visual Processing Unit Improved Signal Interpreter Core Shielding Improved Utility Shielding Hardened Medium Armor Plating Medium Reactive Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Plasma Cutter [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Authchip [R/Combat] Protection Core Shielding Weapon High-powered Shotgun Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Slots Evolved 6 | . . 2 . 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 . 1 . Utility 3 | . . 2 . . . 1 . Weapon . | . . . . . . . . Parts Attached 158 | 6 2 21 4 52 18 50 5 Power 35 | 1 . 5 1 12 6 9 1 Engine 15 | 1 . 5 1 3 1 4 . Core 20 | . . . . 9 5 5 1 Reactor . | . . . . . . . . Propulsion 51 | 2 . 9 2 19 7 12 . Treads 28 | . . . 2 19 4 3 . Leg 20 | 2 . 6 . . 3 9 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . 3 . . . . . Utility 37 | 1 2 3 . 11 . 16 4 Device 18 | . 2 1 . 5 . 7 3 Storage 5 | 1 . 1 . 2 . 1 . Processor 2 | . . . . 1 . 1 . Hackware 1 | . . . . . . 1 . Protection 11 | . . 1 . 3 . 6 1 Artifact . | . . . . . . . . Weapon 35 | 2 . 4 1 10 5 13 . Energy Gun 11 | . . 1 . 3 2 5 . Energy Cannon 7 | . . 1 . 2 1 3 . Ballistic Gun 12 | 2 . 2 . 4 1 3 . Ballistic Cannon 1 | . . . . . . 1 . Launcher 1 | . . . . 1 . . . Special Weapon 3 | . . . 1 . 1 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 2 . Parts Lost 29 | . . 3 . 2 1 22 1 Power 5 | . . . . 1 . 4 . Propulsion 10 | . . . . . . 10 . Utility 8 | . . 1 . 1 . 5 1 Weapon 6 | . . 2 . . 1 3 . Highest Loss Streak 9 | . . 2 . 1 1 9 1 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 92 | . 97 75 100 97 99 88 73 Engine 5 | . 14 11 11 6 1 3 7 Core 10 | . . . . 9 16 10 7 Treads 12 | . . . 15 26 17 3 7 Leg 11 | . 28 21 6 . 9 18 . Device 11 | . 11 7 11 10 9 13 13 Storage 9 | . 14 13 22 11 9 7 7 Processor 4 | . . . . 4 9 2 . Hackware 1 | . . . . . . 3 5 Protection 7 | . . 1 11 8 9 7 6 Energy Gun 5 | . . 4 . 4 9 5 . Energy Cannon 4 | . . 4 11 6 . 3 7 Ballistic Gun 5 | . 28 11 11 3 8 3 . Naked Turns . | . . . . . . . . Heaviest Build 68 | 11 13 24 25 43 51 68 54 Greatest Support 86 | 20 20 20 40 60 76 86 20 Greatest Overweight (x) 18 | . . 3 1 1 1 18 2 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 Average Capacity 12 | 6 8 8 8 9 15 15 15 Most Carried 15 | 5 8 8 8 15 15 15 15 Average Carried 11 | 1 5 7 8 9 14 13 14 Final Capacity 15 | 8 8 8 8 15 15 15 15 Final Carried 15 | . 8 8 8 15 15 15 15 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Matter Collected 2759 | 107 . 517 36 870 395 790 44 Remotely . | . . . . . . . . Salvage Created 5922 | . . 520 93 2291 662 2312 44 Parts 301 | . . 34 7 124 37 94 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . . . 3 . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Combat Hostiles Destroyed 121 | . . 13 2 46 20 39 1 Guns 80 | . . 10 . 27 19 24 . Cannons 35 | . . 3 2 15 . 14 1 AOE 5 | . . . . 4 . 1 . Classes Destroyed 13 | . . 4 1 6 1 1 . Worker 7 | . . . . 1 . 6 . Builder 3 | . . . . 2 . 1 . Recycler 11 | . . . . 5 . 6 . Mechanic 1 | . . . . 1 . . . Operator 3 | . . . . 2 . 1 . Watcher 7 | . . 1 . 4 . 2 . Swarmer 35 | . . 3 . 17 10 5 . Grunt 47 | . . 7 1 16 5 18 . Brawler 3 | . . . 1 1 . 1 . Duelist 1 | . . . . . . 1 . Sentry 23 | . . 3 . 11 4 5 . Hunter 4 | . . . . 1 . 3 . Programmer 8 | . . . . . 1 6 1 Best Kill Streak 7 | . . 3 2 6 7 7 1 Combat Bots Only 7 | . . 3 2 5 7 5 1 Max Kills in Single Turn 4 | . . 1 1 4 2 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Hostile Shots Fired 854 | . . 78 4 210 82 474 6 Missed 225 | . . 14 1 56 13 140 1 Damage Taken 6858 | . . 605 25 1612 678 3875 63 Core 1070 | . . 108 . 163 97 680 22 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 159 | . . . . 28 15 112 4 Ignored by Resistances 2012 | . . 183 8 471 199 1132 19 Regen/Repaired (Parts) 348 | . . . . 348 . . . Core Remaining (%) 81 | 100 100 . 73 . 52 . . Volleys Fired 466 | . . 53 3 167 74 166 3 Largest 2 | . . 2 2 2 2 2 2 Hottest 160 | . . 116 80 160 108 137 123 Shots Fired 797 | . . 94 6 264 134 292 7 Gun 578 | . . 84 3 169 127 195 . Cannon 210 | . . 10 3 90 3 97 7 Launcher 3 | . . . . 3 . . . Special 6 | . . . . 2 4 . . Kinetic 288 | . . 75 3 61 55 90 4 Thermal 446 | . . 19 3 181 38 202 3 Explosive . | . . . . . . . . Electromagnetic 63 | . . . . 22 41 . . Robot Hit Streak 34 | . . 23 9 27 34 30 2 Robot Miss Streak 5 | . . 3 . 4 4 5 2 Penetration Max . | . . . . . . . . Secondary Targets 10 | . . 1 . 3 3 3 . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . Shots Hit Robots 572 | . . 72 4 195 76 223 2 Core Hits 262 | . . 27 3 96 33 102 1 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 19 | . . 1 . 2 5 11 . Burn 14 | . . . . 2 2 10 . Meltdown 1 | . . . . . 1 . . Destroy 1 | . . 1 . . . . . Blast 1 | . . . . . . 1 . Corrupt 2 | . . . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11678 | . . 787 80 4146 1402 5207 56 Guns 7326 | . . 698 18 2267 1286 3057 . Cannons 3200 | . . 88 54 1313 85 1604 56 Explosions 1118 | . . . . 566 31 521 . Melee . | . . . . . . . . Ramming 34 | . . 1 8 . . 25 . Kinetic 3626 | . . 640 18 846 598 1524 . Thermal 6958 | . . 146 54 2843 500 3359 56 Explosive 299 | . . . . . . 299 . Electromagnetic 761 | . . . . 457 304 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 23 | . 1 . . . 2 23 23 Average Corruption 15 | . 1 . . . 1 17 23 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 90 | . . . . . 1 79 10 Message Errors 18 | . . . . . . 17 1 Matter Fused 14 | . . . . . . 13 1 Heat Flow Errors 7 | . . . . . 1 4 2 Energy Discharges 15 | . . . . . . 15 . Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 19 | . . . . . . 15 4 Data Loss (major) 2 | . . . . . . 2 . Misfires 7 | . . . . . . 6 1 Alerts 4 | . . . . . . 4 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 99 | . . . . 75 . 24 . Projectiles 28 | . . . . 13 . 15 . Explosions 71 | . . . . 62 . 9 . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 220 | . . . . 8 . 212 . Shots 5 | . . . . 2 . 3 . Rammed 2 | . . . 1 . . 1 . Targets Rammed 6 | . . 1 1 . . 4 . Kicked 4 | . . 1 . . . 3 . Crushed . | . . . . . . . . Highest Temperature 391 | . . 288 28 391 210 380 64 Average Temperature 92 | . . 66 19 85 72 135 28 Received Heat Transfer 2457 | . . 357 18 837 252 993 . Effects 15 | . . . . 7 3 5 . Shutdowns 3 | . . . . 2 . 1 . Interference 8 | . . . . 3 3 2 . Short Circuit 2 | . . . . 2 . . . Damage (minor) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 1 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 25 | . . . . 13 4 8 . Heat Transferred 13883 | . . 333 111 5580 1123 6662 74 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Peak Influence 1721 | . 5 265 109 619 1721 977 377 Initial 782 | . . 1 59 35 342 782 348 Average 486 | . 3 148 106 260 976 523 358 Maximum Alert Level 5 | . . 1 . 2 5 3 1 Low Security (%) 22 | 100 100 73 100 42 . . . Level 1 24 | . . 26 . 32 11 23 100 Level 2 31 | . . . . 24 20 57 . Level 3 12 | . . . . . 27 19 . Level 4 5 | . . . . . 27 . . Level 5 2 | . . . . . 12 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 31 | . . 1 . 9 . 21 . Investigation 5 | . . . . 2 . 3 . Extermination 6 | . . . . . . 6 . Reinforcement 6 | . . 1 . 2 . 3 . Assault 1 | . . . . 1 . . . Garrison 13 | . . . . 4 . 9 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 2 | . . . . . . 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Distress Signals 7 | . . . . 5 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 182 | . . 16 2 69 33 58 4 Peak Tracking Total 6 | . . 4 2 6 6 5 3 Tactical Retreats 11 | . . . . 4 1 6 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Traps Triggered 9 | . 4 . . . 2 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Machines Disabled 25 | . . . . 4 8 12 1 Max in Single Turn 8 | . . . . 2 1 8 1 Garrison Relay 6 | . . . . . 6 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Machines Accessed 26 | . 2 3 . 9 3 9 . Terminals 15 | . 1 2 . 3 3 6 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . 2 . 1 . Recycling Units 3 | . 1 1 . 1 . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 71 | . 5 6 . 34 5 21 . Successful 47 | . 3 3 . 25 3 13 . Failed 24 | . 2 3 . 9 2 8 . Catastrophic 3 | . . . . 1 . 2 . Database Lockouts . | . . . . . . . . Manual 31 | . 3 5 . 12 . 11 . Terminals 39 | . 3 5 . 11 5 15 . Fabricators 3 | . . . . . . 3 . Repair Stations 11 | . . . . 9 . 2 . Recycling Units 6 | . 2 1 . 3 . . . Scanalyzers 9 | . . . . 9 . . . Garrison Access 3 | . . . . 2 . 1 . Terminal Hacks 12 | . 1 2 . 3 3 3 . Prototype ID Bank 1 | . . . . 1 . . . Open Door 2 | . . . . . 2 . . Branch Access Points 2 | . . 1 . 1 . . . Terminal Index 1 | . 1 . . . . . . Alert Level 2 | . . 1 . . . 1 . Unreport Threat 2 | . . . . . . 2 . Hauler Manifests 1 | . . . . 1 . . . Garrison Registry 1 | . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 3 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 9 | . . . . 8 . 1 . Scan Component 5 | . . . . 4 . 1 . Repair 4 | . . . . 4 . . . Recycling Unit Hacks 3 | . 2 1 . . . . . Report Inventory 2 | . 1 1 . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 9 | . . . . 9 . . . Insert Component 4 | . . . . 4 . . . Analyze 5 | . . . . 5 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 9 | . . . . 4 . 5 . Terminals 7 | . . . . 2 . 5 . Botnet 7 | . . . . 2 . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Tunnel 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Reprogram 1 | . . . . 1 . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 21 | . 1 2 . 7 2 9 . Full Trace Events 5 | . 1 . . 1 . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 51 | . . . . . . 51 . Total Part Build Rating 2 | . . . . . . 2 . Parts Repaired 4 | . . . . 4 . . . Time 134 | . . . . 134 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 22 | . . . . . 22 . . Machine Destruction 19 | . . . . . 19 . . Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Total Allies 6 | . . . 1 2 3 . . Largest Group 3 | . . . 1 2 3 . . Highest-Rated Group 210 | . . . 31 31 210 . . Highest-Rated Ally 146 | . . . 31 31 146 . . Total Orders . | . . . . . . . . Ally Attacks 61 | . . . . 12 49 . . Total Damage 1501 | . . . . 107 1394 . . Kills 18 | . . . . . 18 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Turns Passed 7768 | 39 273 602 74 2188 1640 2751 201 Spaces Moved 3452 | 34 166 310 35 897 906 1049 55 Core 85 | 18 . 2 . . . 65 . Treads 1531 | . . . 32 897 476 71 55 Legs 1833 | 16 166 305 3 . 430 913 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . 3 . . . . . Fastest Speed 50 | 50 120 120 160 160 110 115 320 Average Speed 160 | 82 120 130 164 162 139 186 320 Slowest Speed 950 | 120 120 200 240 240 250 950 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 38 33 9 62 95 21 13 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 141 | . . . . 25 8 106 2 Melee . | . . . . . . . . Projectile 7 | . . . . 2 . 3 2 AOE 134 | . . . . 23 8 103 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Total 4896 | 44 240 425 46 1371 1150 1546 74 Wait 607 | . 62 17 . 198 122 208 . Move 3446 | 33 165 309 34 896 905 1049 55 Hop . | . . . . . . . . Pick Up 83 | 5 10 5 . 16 9 36 2 Fast Attach 50 | 1 . 11 3 15 4 14 2 Attach 32 | 5 1 3 . 2 2 17 2 Detach 1 | . . . . . 1 . . Swap 77 | . 1 8 1 35 12 19 1 Drop 118 | . 1 18 4 42 21 29 3 Fire 466 | . . 53 3 167 74 166 3 Melee . | . . . . . . . . Ram 1 | . . . . . . 1 . Kick 4 | . . 1 . . . 3 . Crush 1 | . . . 1 . . . . Escape Stasis 6 | . . . . . . . 6 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 4 | . . . . . . 4 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 5 exits: *Fac x2 / Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 40 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Entered another Materials area 313 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 373 | -9/Materials | Identified exit to Mines 579 | -9/Materials | Discovered new exit (range 14) 915 | -9/Materials | Entered Mines 943 | -9/Mines | Met a Derelict bent on vengeance 961 | -9/Mines | Discovered new exit (range 10) 977 | -9/Mines | Received a Mining Laser from a helpful Derelict 989 | -9/Mines | Entered Materials 989 | -8/Materials | Accompanied by 1 ally 989 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1125 | -8/Materials | Build established: Scavenger-Mutant 1449 | -8/Materials | Build established: Mutant 1581 | -8/Materials | Repaired Rnf. Ion Engine 1686 | -8/Materials | Identified exit to Storage 1973 | -8/Materials | Build established: Scavenger-Mutant 2080 | -8/Materials | Discovered new exit (range 5) 2491 | -8/Materials | Discovered new exit (range 15) 2768 | -8/Materials | Garrison activated, responded to threat 2861 | -8/Materials | Repaired Arm. Treads 2915 | -8/Materials | Repaired Nuclear Core 2943 | -8/Materials | Repaired Core Shielding 2989 | -8/Materials | First assault squad dispatched 3029 | -8/Materials | Identified exit to Garrison 3095 | -8/Materials | Garrison activated, responded to threat 3177 | -8/Materials | Entered Garrison 3252 | -8/Garrison | Installed Relay Interface Framework 3289 | -8/Garrison | Triggered checkpoint 3418 | -8/Garrison | Destroyed 7 combat bots 3443 | -8/Garrison | Triggered checkpoint 3500 | -8/Garrison | Garrison Relay disabled 3555 | -8/Garrison | Discovered new exit (range 34) 3555 | -8/Garrison | Discovered new exit (range 61) 3555 | -8/Garrison | Discovered new exit (range 27) 3723 | -8/Garrison | Rescued HV-R5K 3935 | -8/Garrison | Triggered checkpoint 4010 | -8/Garrison | Phase Generator disabled 4063 | -8/Garrison | Rescued a captive Derelict 4064 | -8/Garrison | Rescued a captive Derelict 4213 | -8/Garrison | Garrison Relay disabled 4257 | -8/Garrison | Triggered checkpoint 4296 | -8/Garrison | Garrison Relay disabled 4335 | -8/Garrison | Triggered checkpoint 4415 | -8/Garrison | Triggered checkpoint 4499 | -8/Garrison | Garrison Relay disabled 4617 | -8/Garrison | Triggered checkpoint 4632 | -8/Garrison | Garrison Relay disabled 4644 | -8/Garrison | Garrison Relay disabled 4817 | -8/Garrison | Entered Factory 4817 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5642 | -7/Factory | Garrison activated, responded to threat 5805 | -7/Factory | Lost 8 parts (1p4n1u2w) 5906 | -7/Factory | System corruption reached 10% 5972 | -7/Factory | Lost 9 parts (3p2n4u) 6133 | -7/Factory | Garrison activated, responded to threat 6356 | -7/Factory | Fabricated Core Shielding (x2) 6471 | -7/Factory | Core integrity fell below 50% 7361 | -7/Factory | Core integrity fell below 20% 7568 | -7/Factory | Identified exit to Garrison 7568 | -7/Factory | Entered Garrison 7766 | -7/Garrison | Triggered checkpoint 7769 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07705_ Triggered Stasis Trap. 07705_ A bubble of rippling energy engulfs the area. 07705_ Field strength at 70. 07708_ Field strength at 40. 07709_ Field strength at 10. 07710_ Stasis field depleted. 07715_ System corrupted: Matter fused (-10). 07716_ Dropped Mic. Nuclear Core. 07724_ Acquired Imp. Heat Sink. 07729_ Dropped Imp. Light Armor Plating. 07731_ Discarded Authchip [R/Combat]. 07732_ System corrupted: Heat flow error (+126). 07735_ Acquired Target Analyzer. 07736_ Acquired 44 matter. 07752_ Acquired Shock Rifle. 07755_ System corrupted: Heat flow error (+198). 07766_ Garrison Door breached. 07766_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ????????########### #??????????????????????????? | | ?# +^ #??????????????????????????? | | ????????########### #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ?????????########## #??????????????????????????? | | ?? + #??????????????????????????? | | ?????????########## #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ???????????######## #??????????????????????????? | | ???? + #??????????????????????????? | | ???????????######## #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# ^#??????????????????????????? | | ??????????????????# ^^############# #?????????? | | ??????????????????# g s ????????? | | ??????????????????# * ! @ s ????????? | | ??????????????????# ! ????????? | | ??????????????????############ ## #?????????? | | ???????????????????????????????? #???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 520 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Core Shielding | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Core Shielding | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed PhasingEnergyCanceller Manual? 0 Play Time 01:01:40 Cumulative 41.5 hours Start 2024.07.18 @ 18:37:58 End 2024.07.18 @ 22:24:11 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 0 Adventurer 68 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 306841bd-0e72-42a1-8baa-220ef176adcc