Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 02:46:18 Player: purzer Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1174) 1174 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3004 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 81/300 Energy 280/280 System Corruption 0% Temperature Critical (506) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Signal Interpreter Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON (3) ------- Improved Light Cannon Heavy Assault Cannon > --- INVENTORY (5) ---- Deuterium Engine Hardlight Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Signal Interpreter Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Improved Light Cannon Heavy Assault Cannon > --- INVENTORY -------- Deuterium Engine Hardlight Generator [Rating: 30] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 44 | 7 3 16 18 Power 7 | 1 . 2 4 Engine 6 | 1 . 2 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 7 | 2 . 2 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 2 7 5 Device 6 | . 1 3 2 Storage 5 | 1 1 3 . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 15 | 3 1 5 6 Energy Gun 3 | 2 . 1 . Energy Cannon 5 | . . 3 2 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon 4 | . 1 . 3 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . . 3 9 Power 2 | . . . 2 Propulsion 4 | . . 2 2 Utility 4 | . . 1 3 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 93 98 92 Engine 13 | . 14 11 16 Treads 21 | . 28 20 16 Device 10 | . 7 15 6 Storage 14 | . 14 17 10 Processor 7 | . . 10 9 Protection 2 | . . . 6 Energy Gun 3 | . 2 3 6 Energy Cannon 7 | . . 13 4 Ballistic Gun 7 | . 14 5 5 Ballistic Cannon 5 | . 11 . 9 Naked Turns . | . . . . Heaviest Build 45 | 12 19 31 45 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 9 | 2 . 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 10 25 10 Average Capacity 9 | 7 9 10 9 Most Carried 10 | 5 7 10 10 Average Carried 7 | 2 4 8 8 Final Capacity 10 | 8 10 10 5 Final Carried 9 | 2 7 9 2 Class Distribution -------------------- 83% | Mutant 11% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1279 | 198 162 539 380 Remotely 205 | . . 205 . Salvage Created 1371 | . 216 610 545 Parts 94 | . 16 44 34 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 5 13 14 Guns 6 | . 3 3 . Cannons 26 | . 2 10 14 Classes Destroyed 9 | . 4 2 3 Worker 3 | . . 2 1 Builder 1 | . . . 1 Recycler 1 | . 1 . . Watcher 5 | . 2 3 . Swarmer 9 | . 3 3 3 Grunt 16 | . 2 8 6 Sentry 4 | . . 2 2 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 4 | . 4 4 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 251 | . 29 88 134 Missed 59 | . 10 14 35 Damage Taken 2871 | . 187 952 1732 Core 927 | . 11 297 619 Absorbed by Shields 76 | . . . 76 Core Remaining (%) 73 | 100 95 25 . Volleys Fired 112 | . 19 39 54 Largest 3 | . 2 2 3 Hottest 163 | . 55 150 163 Shots Fired 220 | . 38 76 106 Gun 75 | . 19 27 29 Cannon 145 | . 19 49 77 Launcher . | . . . . Special . | . . . . Kinetic 112 | . 38 21 53 Thermal 108 | . . 55 53 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 4 6 7 Robot Miss Streak 5 | . 4 4 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 123 | . 18 42 63 Core Hits 58 | . 9 22 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . . 5 Burn 3 | . . . 3 Blast 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2735 | . 295 1006 1434 Guns 551 | . 126 206 219 Cannons 2184 | . 169 800 1215 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1257 | . 295 117 845 Thermal 1478 | . . 889 589 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 . . Average Corruption 4 | . 4 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Heat Flow Errors 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 53 | . 8 10 35 Projectiles 53 | . 8 10 35 Explosions . | . . . . Melee . | . . . . Knockbacks 14 | . 1 . 13 Impact . | . . . . Kinetic 12 | . 1 . 11 Secondary 2 | . . . 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 864 | . 309 864 631 Average Temperature 236 | . 124 248 250 Received Heat Transfer 1021 | . 72 408 541 Effects 84 | . 1 38 45 Shutdowns 22 | . . 9 13 Energy Bleed 5 | . 1 2 2 Interference 14 | . . 6 8 Matter Decay 14 | . . 7 7 Short Circuit 8 | . . 2 6 Damage (minor) 3 | . . 1 2 Damage (major) 12 | . . 10 2 Damage (core) 6 | . . 1 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2664 | . . 1406 1258 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 206 | . 148 122 206 Initial 33 | . . 3 33 Average 58 | . 49 42 93 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 97 Level 1 . | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 3 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 10 19 25 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 3 6 3 Terminals 11 | . 2 6 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 5 20 6 Successful 17 | . 3 8 6 Failed 14 | . 2 12 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 30 | . 4 20 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 2 8 6 Record 1 | . 1 . . Level Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 2 | . . 1 1 Unreport Threat 1 | . . 1 . Locate Traps 2 | . . 1 1 Maintenance Status 1 | . . . 1 Patrol Status 1 | . . . 1 Investigation Status 1 | . . . 1 Hauler Manifests 1 | . . 1 . Zone Layout 4 | . . 3 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 2 3 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 9 | . 9 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2214 | 69 508 967 670 Spaces Moved 996 | 43 263 446 244 Core 19 | 18 . . 1 Treads 977 | 25 263 446 243 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 163 | 122 160 164 173 Slowest Speed 500 | 160 160 240 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 36 34 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 22 | . . 14 8 Melee . | . . . . Projectile 22 | . . 14 8 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1377 | 58 312 610 397 Wait 158 | 4 20 75 59 Move 993 | 42 262 445 244 Hop . | . . . . Pick Up 46 | 5 7 21 13 Fast Attach 3 | 3 . . . Attach 22 | 3 1 7 11 Detach 1 | . . . 1 Swap 19 | 1 2 9 7 Drop 23 | . 1 14 8 Fire 112 | . 19 39 54 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 11) 555 | -10/Materials | Identified exit to Materials 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Utility x2 1072 | -9/Materials | Core integrity fell below 50% 1305 | -9/Materials | Discovered new exit (range 8) 1543 | -9/Materials | Identified exit to Materials 1545 | -9/Materials | Entered another Materials area 1545 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2134 | -8/Materials | Core integrity fell below 50% 2174 | -8/Materials | Lost 4 parts (1p1n1u1w) 2211 | -8/Materials | Core integrity fell below 20% 2216 | -8/Materials | Core destroyed Last Messages --------------- M-13 Machinist repairs Particle Gun. K-01 Serf collects debris. Overheating: Hrd. Medium Armor Plating damaged (-43). Power failure, Lgt. Deuterium Engine shutdown. Overheating: Matter decay (-25). K-01 Serf collects debris. Overheating: Core damaged (-55). U-05 Engineer builds a Wall. Destroyed Lgt. Nuclear Core. G-47 Trooper suffers critical hit (Blast). Destroyed Particle Gun. G-47 Trooper knocked back. Lgt. Treads broken. Overheating: Short circuit. Power failure, Nuclear Core shutdown. Overheating: Core damaged (-110). Overheating: Matter decay (-10). Overheating: Broken Lgt. Treads damaged (-64). Overheating: Core damaged (-104). 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