Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 02:46:18
Player: purzer
Result: Core destroyed
Performance
-------------
Evolutions (2) 1000
Regions Visited (3) 600
Robots Destroyed (42) 210
Value Destroyed (1174) 1174
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 3004
Bonus
-------
None
Cogmind
---------
Core Integrity 0/550
Matter 81/300
Energy 280/280
System Corruption 0%
Temperature Critical (506)
Movement Treading (320) Ox2
Location -8/Materials
Parts
-------
> --- POWER (2) --------
Light Deuterium Engine
Nuclear Core
> --- PROPULSION (2) ---
Light Treads
Light Treads
> --- UTILITY (4) ------
Improved Signal Interpreter
Hardened Medium Armor Plating
Hardened Heavy Armor Plating
> --- WEAPON (3) -------
Improved Light Cannon
Heavy Assault Cannon
> --- INVENTORY (5) ----
Deuterium Engine
Hardlight Generator
Peak State
------------
> --- POWER ------------
Light Deuterium Engine
Nuclear Core
> --- PROPULSION -------
Light Treads
Light Treads
> --- UTILITY ----------
Improved Signal Interpreter
Hardened Medium Armor Plating
Hardened Heavy Armor Plating
> --- WEAPON -----------
Improved Light Cannon
Heavy Assault Cannon
> --- INVENTORY --------
Deuterium Engine
Hardlight Generator
[Rating: 30]
Favorites
-----------
Power Light Deuterium Engine
Engine Light Deuterium Engine
Power Core Nuclear Core
Propulsion Light Treads
Treads Light Treads
Utility Medium Storage Unit
Device Terrain Scanner
Storage Medium Storage Unit
Processor Improved Signal Interpreter
Protection Improved Light Armor Plating
Weapon Heavy Particle Cannon
Energy Gun Beam Rifle
Energy Cannon Heavy Particle Cannon
Ballistic Gun Autogun
Ballistic Cannon Improved Light Cannon
Build | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Slots Evolved 4 | . . 2 2
Power 1 | . . . 1
Propulsion . | . . . .
Utility 2 | . . 2 .
Weapon 1 | . . . 1
Parts Attached 44 | 7 3 16 18
Power 7 | 1 . 2 4
Engine 6 | 1 . 2 3
Core 1 | . . . 1
Reactor . | . . . .
Propulsion 7 | 2 . 2 3
Treads 7 | 2 . 2 3
Leg . | . . . .
Wheel . | . . . .
Hover . | . . . .
Flight . | . . . .
Utility 15 | 1 2 7 5
Device 6 | . 1 3 2
Storage 5 | 1 1 3 .
Processor 1 | . . 1 .
Hackware . | . . . .
Protection 3 | . . . 3
Artifact . | . . . .
Weapon 15 | 3 1 5 6
Energy Gun 3 | 2 . 1 .
Energy Cannon 5 | . . 3 2
Ballistic Gun 3 | 1 . 1 1
Ballistic Cannon 4 | . 1 . 3
Launcher . | . . . .
Special Weapon . | . . . .
Impact Weapon . | . . . .
Slashing Weapon . | . . . .
Piercing Weapon . | . . . .
Special Melee Weapon . | . . . .
Unidentified Prototypes 1 | . . . 1
Parts Lost 12 | . . 3 9
Power 2 | . . . 2
Propulsion 4 | . . 2 2
Utility 4 | . . 1 3
Weapon 2 | . . . 2
Highest Loss Streak 4 | . . 2 4
To Critical Strikes . | . . . .
Average Slot Usage (%) 95 | . 93 98 92
Engine 13 | . 14 11 16
Treads 21 | . 28 20 16
Device 10 | . 7 15 6
Storage 14 | . 14 17 10
Processor 7 | . . 10 9
Protection 2 | . . . 6
Energy Gun 3 | . 2 3 6
Energy Cannon 7 | . . 13 4
Ballistic Gun 7 | . 14 5 5
Ballistic Cannon 5 | . 11 . 9
Naked Turns . | . . . .
Heaviest Build 45 | 12 19 31 45
Greatest Support 43 | 40 40 43 43
Greatest Overweight (x) 9 | 2 . 1 9
Average Overweight (x) . | . . . .
Largest Inventory Capacity 25 | 8 10 25 10
Average Capacity 9 | 7 9 10 9
Most Carried 10 | 5 7 10 10
Average Carried 7 | 2 4 8 8
Final Capacity 10 | 8 10 10 5
Final Carried 9 | 2 7 9 2
Class Distribution
--------------------
83% | Mutant
11% | Tank
5% | Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -9/Materials
Mutant | -8/Materials
Resources | -11 -10 -9 -8
----------- Run | Yrd Mat Mat Mat
Matter Collected 1279 | 198 162 539 380
Remotely 205 | . . 205 .
Salvage Created 1371 | . 216 610 545
Parts 94 | . 16 44 34
Haulers Intercepted . | . . . .
Recyclers Shooed . | . . . .
Parts Field Recycled . | . . . .
Retrieved Matter . | . . . .
Parts Self-Destructed . | . . . .
Prevented . | . . . .
Kills | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Combat Hostiles Destroyed 32 | . 5 13 14
Guns 6 | . 3 3 .
Cannons 26 | . 2 10 14
Classes Destroyed 9 | . 4 2 3
Worker 3 | . . 2 1
Builder 1 | . . . 1
Recycler 1 | . 1 . .
Watcher 5 | . 2 3 .
Swarmer 9 | . 3 3 3
Grunt 16 | . 2 8 6
Sentry 4 | . . 2 2
Specialist 2 | . . . 2
Heavy 1 | . . . 1
Best Kill Streak 4 | . 4 4 3
Combat Bots Only 4 | . 2 4 3
Max Kills in Single Turn 2 | . 2 2 1
Gunslinging . | . . . .
Exploded . | . . . .
Melee . | . . . .
Uniques/NPCs Destroyed . | . . . .
Combat | -11 -10 -9 -8
-------- Run | Yrd Mat Mat Mat
Hostile Shots Fired 251 | . 29 88 134
Missed 59 | . 10 14 35
Damage Taken 2871 | . 187 952 1732
Core 927 | . 11 297 619
Absorbed by Shields 76 | . . . 76
Core Remaining (%) 73 | 100 95 25 .
Volleys Fired 112 | . 19 39 54
Largest 3 | . 2 2 3
Hottest 163 | . 55 150 163
Shots Fired 220 | . 38 76 106
Gun 75 | . 19 27 29
Cannon 145 | . 19 49 77
Launcher . | . . . .
Special . | . . . .
Kinetic 112 | . 38 21 53
Thermal 108 | . . 55 53
Explosive . | . . . .
Electromagnetic . | . . . .
Robot Hit Streak 7 | . 4 6 7
Robot Miss Streak 5 | . 4 4 5
Penetration Max . | . . . .
Secondary Targets 1 | . . 1 .
Max Gunslinging Chain 1 | . . 1 .
Shots Hit Robots 123 | . 18 42 63
Core Hits 58 | . 9 22 27
Critical Kills . | . . . .
Critical Parts Destroyed . | . . . .
Critical Strikes 5 | . . . 5
Burn 3 | . . . 3
Blast 2 | . . . 2
Melee Attacks . | . . . .
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Sneak Attacks . | . . . .
Combat Hostiles . | . . . .
Follow-up Attacks . | . . . .
Damage Inflicted 2735 | . 295 1006 1434
Guns 551 | . 126 206 219
Cannons 2184 | . 169 800 1215
Explosions . | . . . .
Melee . | . . . .
Ramming . | . . . .
Kinetic 1257 | . 295 117 845
Thermal 1478 | . . 889 589
Explosive . | . . . .
Electromagnetic . | . . . .
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Highest Corruption 5 | . 5 . .
Average Corruption 4 | . 4 . .
Corruption Purged . | . . . .
Corruption Blocked . | . . . .
Effects 4 | . 4 . .
Message Errors 1 | . 1 . .
Heat Flow Errors 2 | . 2 . .
Data Loss (minor) 1 | . 1 . .
Overload Shots . | . . . .
Overflow Damage 53 | . 8 10 35
Projectiles 53 | . 8 10 35
Explosions . | . . . .
Melee . | . . . .
Knockbacks 14 | . 1 . 13
Impact . | . . . .
Kinetic 12 | . 1 . 11
Secondary 2 | . . . 2
Self-Inflicted Damage . | . . . .
Shots . | . . . .
Rammed . | . . . .
Targets Rammed . | . . . .
Kicked . | . . . .
Crushed . | . . . .
Highest Temperature 864 | . 309 864 631
Average Temperature 236 | . 124 248 250
Received Heat Transfer 1021 | . 72 408 541
Effects 84 | . 1 38 45
Shutdowns 22 | . . 9 13
Energy Bleed 5 | . 1 2 2
Interference 14 | . . 6 8
Matter Decay 14 | . . 7 7
Short Circuit 8 | . . 2 6
Damage (minor) 3 | . . 1 2
Damage (major) 12 | . . 10 2
Damage (core) 6 | . . 1 5
Siege Activations . | . . . .
Robots Corrupted . | . . . .
Combat Hostiles . | . . . .
Parts Fried . | . . . .
Impact Corruptions . | . . . .
Robots Melted . | . . . .
Combat Hostiles . | . . . .
Parts Melted 2 | . . . 2
Heat Transferred 2664 | . . 1406 1258
Parts Sabotaged . | . . . .
Parts Stolen . | . . . .
Parts Stripped . | . . . .
Power Chain Reactions . | . . . .
Alert | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Peak Influence 206 | . 148 122 206
Initial 33 | . . 3 33
Average 58 | . 49 42 93
Maximum Alert Level 1 | . . . 1
Low Security (%) 99 | 100 100 100 97
Level 1 . | . . . 2
Level 2 . | . . . .
Level 3 . | . . . .
Level 4 . | . . . .
Level 5 . | . . . .
High Security . | . . . .
Max Security . | . . . .
Squads Dispatched 6 | . . 3 3
Investigation 2 | . . 1 1
Extermination . | . . . .
Reinforcement 4 | . . 2 2
Assault . | . . . .
Garrison . | . . . .
Intercept . | . . . .
Searches Triggered . | . . . .
Construction Impeded 1 | . . 1 .
Haulers Reinforced . | . . . .
Active Scanning Responses . | . . . .
Cargo Convoy Interrupts . | . . . .
Stealth | -11 -10 -9 -8
--------- Run | Yrd Mat Mat Mat
Distress Signals 6 | . 2 2 2
Communications Jammed . | . . . .
Distress Signals . | . . . .
Times Spotted 54 | . 10 19 25
Peak Tracking Total 7 | . 4 7 5
Tactical Retreats 2 | . 1 1 .
Traps | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Traps Triggered 4 | . 3 . 1
Indirectly . | . . . .
Trap Hack Attempts . | . . . .
Triggered . | . . . .
Disarmed . | . . . .
Reprogrammed . | . . . .
Reused . | . . . .
Traps Extracted . | . . . .
Installed . | . . . .
Triggered . | . . . .
Machines | -11 -10 -9 -8
---------- Run | Yrd Mat Mat Mat
Machines Disabled . | . . . .
Max in Single Turn . | . . . .
Machines Repaired . | . . . .
Machines Dismantled . | . . . .
Machines Sabotaged . | . . . .
Overloaded Fab Kills . | . . . .
Hacking | -11 -10 -9 -8
--------- Run | Yrd Mat Mat Mat
Machines Accessed 12 | . 3 6 3
Terminals 11 | . 2 6 3
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units 1 | . 1 . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Total Hacks 31 | . 5 20 6
Successful 17 | . 3 8 6
Failed 14 | . 2 12 .
Catastrophic 1 | . 1 . .
Database Lockouts . | . . . .
Manual . | . . . .
Terminals 30 | . 4 20 6
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units 1 | . 1 . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Terminal Hacks 16 | . 2 8 6
Record 1 | . 1 . .
Level Access Points 1 | . 1 . .
Emergency Access Points 1 | . . 1 .
Alert Level 2 | . . 1 1
Unreport Threat 1 | . . 1 .
Locate Traps 2 | . . 1 1
Maintenance Status 1 | . . . 1
Patrol Status 1 | . . . 1
Investigation Status 1 | . . . 1
Hauler Manifests 1 | . . 1 .
Zone Layout 4 | . . 3 1
Fabricator Hacks . | . . . .
Repair Station Hacks . | . . . .
Recycling Unit Hacks 1 | . 1 . .
Process 1 | . 1 . .
Scanalyzer . | . . . .
Garrison Access Hacks . | . . . .
Unauthorized Hacks . | . . . .
Terminals . | . . . .
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Data Cores Recovered . | . . . .
Used . | . . . .
Hacking Detections 7 | . 2 2 3
Full Trace Events 1 | . . 1 .
Feedback Events . | . . . .
Feedback Blocked . | . . . .
Robot Schematics Acquired . | . . . .
Robots Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Robot Build Rating . | . . . .
Part Schematics Acquired . | . . . .
Parts Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Part Build Rating . | . . . .
Parts Repaired . | . . . .
Time . | . . . .
Parts Recycled . | . . . .
Recycled Matter 9 | . 9 . .
Retrieved Matter . | . . . .
Retrieved Components . | . . . .
Parts Scanalyzed . | . . . .
Part Schematics Acquired . | . . . .
Parts Damaged . | . . . .
Bothacking | -11 -10 -9 -8
------------ Run | Yrd Mat Mat Mat
Used RIF Installer . | . . . .
Robots Hacked . | . . . .
Non-combat . | . . . .
Combat . | . . . .
Robot Hacks Applied . | . . . .
Relay Couplers Released . | . . . .
Fabnet Peak Effective % . | . . . .
Robots Rewired . | . . . .
Allies Hacked . | . . . .
Hacks Repelled . | . . . .
Allies | -11 -10 -9 -8
-------- Run | Yrd Mat Mat Mat
Total Allies . | . . . .
Largest Group . | . . . .
Highest-Rated Group . | . . . .
Highest-Rated Ally . | . . . .
Total Orders . | . . . .
Ally Attacks . | . . . .
Total Damage . | . . . .
Kills . | . . . .
Allies Corrupted . | . . . .
Allies Melted . | . . . .
Intel | -11 -10 -9 -8
------- Run | Yrd Mat Mat Mat
Robot Analysis Total . | . . . .
Derelict Logs Recovered . | . . . .
Drone Launches . | . . . .
Drone Recoveries . | . . . .
Exploration | -11 -10 -9 -8
------------- Run | Yrd Mat Mat Mat
Turns Passed 2214 | 69 508 967 670
Spaces Moved 996 | 43 263 446 244
Core 19 | 18 . . 1
Treads 977 | 25 263 446 243
Legs . | . . . .
Wheels . | . . . .
Hover . | . . . .
Flight . | . . . .
Fastest Speed 50 | 50 160 160 160
Average Speed 163 | 122 160 164 173
Slowest Speed 500 | 160 160 240 500
Overloaded Moves . | . . . .
Propulsion Burnouts . | . . . .
Robots Hopped . | . . . .
Cave-ins Triggered . | . . . .
Exploration Rate (%) 23 | 4 36 34 20
Regions Visited 3
Branch Regions .
Pre-discovered Areas . | . . . .
Known Exits Taken 2 | . 1 1 .
Unknown Exits Taken 1 | 1 . . .
Scrap Searched . | . . . .
Spaces Dug 2 | . . 2 .
Terrain Destroyed 22 | . . 14 8
Melee . | . . . .
Projectile 22 | . . 14 8
AOE . | . . . .
Terrain Rammed . | . . . .
Walls Destroyed . | . . . .
Machines Disabled . | . . . .
Actions | -11 -10 -9 -8
--------- Run | Yrd Mat Mat Mat
Total 1377 | 58 312 610 397
Wait 158 | 4 20 75 59
Move 993 | 42 262 445 244
Hop . | . . . .
Pick Up 46 | 5 7 21 13
Fast Attach 3 | 3 . . .
Attach 22 | 3 1 7 11
Detach 1 | . . . 1
Swap 19 | 1 2 9 7
Drop 23 | . 1 14 8
Fire 112 | . 19 39 54
Melee . | . . . .
Ram . | . . . .
Kick . | . . . .
Crush . | . . . .
Escape Stasis . | . . . .
Rewire . | . . . .
Trap . | . . . .
Miscellaneous . | . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x3)
-9/Materials
-8/Materials
History
---------
Turn | Location | Event
11 | -11/Scrapyard | Discovered new exit (range 15)
70 | -11/Scrapyard | Entered Materials
307 | -10/Materials | Build established: Mutant
542 | -10/Materials | Discovered new exit (range 11)
555 | -10/Materials | Identified exit to Materials
578 | -10/Materials | Entered another Materials area
578 | -9/Materials | Evolved 2 slots: Utility x2
1072 | -9/Materials | Core integrity fell below 50%
1305 | -9/Materials | Discovered new exit (range 8)
1543 | -9/Materials | Identified exit to Materials
1545 | -9/Materials | Entered another Materials area
1545 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1
2134 | -8/Materials | Core integrity fell below 50%
2174 | -8/Materials | Lost 4 parts (1p1n1u1w)
2211 | -8/Materials | Core integrity fell below 20%
2216 | -8/Materials | Core destroyed
Last Messages
---------------
M-13 Machinist repairs Particle Gun.
K-01 Serf collects debris.
Overheating: Hrd. Medium Armor Plating damaged
(-43).
Power failure, Lgt. Deuterium Engine shutdown.
Overheating: Matter decay (-25).
K-01 Serf collects debris.
Overheating: Core damaged (-55).
U-05 Engineer builds a Wall.
Destroyed Lgt. Nuclear Core.
G-47 Trooper suffers critical hit (Blast).
Destroyed Particle Gun.
G-47 Trooper knocked back.
Lgt. Treads broken.
Overheating: Short circuit.
Power failure, Nuclear Core shutdown.
Overheating: Core damaged (-110).
Overheating: Matter decay (-10).
Overheating: Broken Lgt. Treads damaged (-64).
Overheating: Core damaged (-104).
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 31
Energy Generation 23
Energy Capacity 315
Matter Stores 288
Matter Capacity 450
Sight Range 16
Robot Scan Range 14
Terrain Scan Range 14
Terrain Scan Density 10
Armor Coverage 225
Evasion (%) 50
Recoil Reduction 2
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
Everything Is Under Control
Use The Force
Challenges
------------
None
Game
------
Seed VisualGaussLink
Manual? 0
Play Time 00:30:07
Cumulative 4.0 hours
Start 2024.07.14 @ 02:17:44
End 2024.07.14 @ 02:46:18
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 7
Rogue 7
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 13
Gallery% 12
Achievement% 14
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x35
Zoom Use 0%
Tactical HUD 0
Map Filters NONE
Filters NONE
Steam 1
RUN: 06878f1a-d960-48ad-b110-4211c63ec3a5