Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.09 @ 13:42:20 Player: btmk16 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (203) 1015 Value Destroyed (9524) 9524 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (6281) 6281 TOTAL SCORE: 21760 Bonus ------- High Alert Combat Kills 2574 Follower Combat Kills 980 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -273 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 10/100 System Corruption 1% Temperature Cool (18) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Microactuators Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Wheel EM Disruption Field Relay Coupler [NC] (23) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Medium Treads Armored Heavy Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Wave Gun Long-range Proton Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Heavy Treads Heat Sink Improved Heat Sink Experimental Sensor Array Improved Transmission Jammer Improved Heavy Armor Plating Graphene Brace Improved Shock Absorption System Advanced Shield Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Grenade Launcher Smartbomb Launcher Improved Remote Datajack Lance [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . Utility 5 | . . . 1 . 1 . . . 1 . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 205 | 7 9 . 26 1 8 7 14 33 9 28 8 17 16 22 Power 17 | 1 . . 5 . . 3 1 . 2 1 . 1 1 2 Engine 13 | 1 . . 5 . . 1 1 . 1 1 . 1 . 2 Core 4 | . . . . . . 2 . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 53 | 2 2 . 7 . 3 1 8 6 1 5 1 3 4 10 Treads 29 | 2 2 . 7 . 3 1 3 4 1 5 1 . . . Leg 15 | . . . . . . . . . . . . 3 2 10 Wheel 9 | . . . . . . . 5 2 . . . . 2 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 69 | 2 3 . 7 . 1 . 5 16 3 9 5 7 7 4 Device 29 | 1 1 . 2 . 1 . . 4 3 3 4 4 4 2 Storage 7 | 1 2 . 2 . . . 1 . . . . . 1 . Processor 2 | . . . . . . . . 1 . . . . 1 . Hackware 8 | . . . . . . . . 2 . 4 . 1 . 1 Protection 23 | . . . 3 . . . 4 9 . 2 1 2 1 1 Artifact . | . . . . . . . . . . . . . . . Weapon 66 | 2 4 . 7 1 4 3 . 11 3 13 2 6 4 6 Energy Gun 27 | 1 . . 5 1 4 1 . 2 1 3 2 5 . 2 Energy Cannon 3 | . . . . . . . . 2 . 1 . . . . Ballistic Gun 14 | 1 4 . 1 . . 2 . . . 2 . . 3 1 Ballistic Cannon 6 | . . . . . . . . 4 1 1 . . . . Launcher 7 | . . . 1 . . . . 1 1 1 . . 1 2 Special Weapon 7 | . . . . . . . . 2 . 4 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 2 . . . . 1 1 . . . . . Parts Lost 63 | . . . 1 . . . 4 7 1 15 1 12 4 18 Power 8 | . . . 1 . . . 1 . 1 1 . 1 1 2 Propulsion 21 | . . . . . . . 2 2 . 4 1 4 1 7 Utility 18 | . . . . . . . 1 3 . 5 . 4 . 5 Weapon 16 | . . . . . . . . 2 . 5 . 3 2 4 Highest Loss Streak 16 | . . . 1 . . . 1 5 1 9 1 4 3 16 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 97 100 97 99 99 86 83 76 79 72 89 79 Engine 7 | . 14 14 11 11 9 2 . 9 6 6 7 7 . 1 Core 1 | . . . . . . 6 8 . . . . . 5 2 Treads 19 | . 27 28 21 22 25 27 13 14 22 22 19 4 . . Leg 1 | . . . . . . . . . . . . 6 13 23 Wheel 2 | . . . . . . . 13 6 . . . . 9 . Device 13 | . 14 14 11 11 16 18 17 6 14 8 14 17 20 17 Storage 9 | . 14 14 11 11 9 9 9 9 7 7 7 3 2 5 Hackware 1 | . . . . . . . . 2 . 3 . 5 3 4 Protection 7 | . . . 9 11 9 9 9 11 7 5 7 4 6 6 Energy Gun 11 | . 3 . 21 32 27 14 9 8 6 2 14 17 6 . Energy Cannon 1 | . . . . . . . . 6 7 3 . . . . Ballistic Gun 9 | . 24 28 10 . . 12 18 3 . 2 7 1 10 1 Ballistic Cannon 1 | . . . . . . . . 5 6 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 135 | 15 32 32 44 44 49 61 124 129 135 135 122 122 43 47 Greatest Support 115 | 40 40 40 40 40 63 71 71 87 107 115 115 95 50 70 Greatest Overweight (x) 35 | . 1 . 2 1 1 . 7 12 1 1 1 35 2 1 Average Overweight (x) 1 | . . . . 1 . . 3 2 1 . 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 25 25 25 25 25 25 5 5 Average Capacity 17 | 7 10 15 15 15 15 15 22 25 25 25 25 14 5 5 Most Carried 25 | 8 15 15 15 15 15 15 20 25 25 25 25 25 5 5 Average Carried 16 | 4 9 14 14 14 14 14 17 23 24 23 21 14 4 4 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 5 5 5 Final Carried 25 | 8 15 15 15 15 15 15 20 25 25 20 25 4 5 5 Class Distribution -------------------- 28% | Tank 22% | Mutant 11% | Bothacker-Mutant 11% | Commander-Tank 8% | Scavenger-Mutant 8% | Scavenger-Tank 6% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Garrison Commander-Tank | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Tank | -7/Factory Mutant | -7/Garrison Scavenger-Tank | -7/Factory Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 5123 | 294 550 13 417 40 80 70 660 744 272 934 191 258 171 429 Remotely 203 | 194 9 . . . . . . . . . . . . . Salvage Created 7544 | 155 533 . 931 250 322 87 1290 774 674 711 298 539 346 634 Parts 432 | 13 41 . 64 11 13 6 79 44 39 42 17 18 24 21 Haulers Intercepted 10 | . 2 . 4 . . . 3 . 1 . . . . . Recyclers Shooed 3 | . . . 1 . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 156 | . 11 . 19 6 6 1 18 16 16 15 11 13 6 18 Melee 11 | . . . . . . . . . . 5 . . . 6 Guns 100 | . 11 . 19 6 4 . 18 7 3 3 11 13 4 1 Cannons 22 | . . . . . . . . 7 9 6 . . . . AOE 20 | . . . . . . 1 . 2 4 1 . . 1 11 Classes Destroyed 17 | 2 6 . 2 . 1 1 3 2 . . . . . . Worker 10 | . 3 . 1 . . . 2 . 3 . . . 1 . Builder 9 | . 2 . . . . . 4 . 1 . . . 2 . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 10 | . 2 . 4 . . . 3 . 1 . . . . . Recycler 6 | 1 . . 1 . . . 1 . 2 . . . 1 . Operator 3 | . . . 1 . . . 2 . . . . . . . Watcher 5 | . 1 . 3 . . . 1 . . . . . . . Swarmer 41 | . 6 . 11 . . . 3 2 5 . 8 . 3 3 Grunt 63 | . 5 . 4 6 2 . 5 9 7 5 . 8 . 12 Brawler 3 | . . . . . 1 . . . . 1 . . . 1 Duelist 5 | . . . . . . . 2 . . 1 . 1 . 1 Protector 1 | . . . . . . . 1 . . . . . . . Sentry 21 | . . . 4 . 3 1 5 1 . 3 2 2 . . Demolisher 1 | . . . . . . . 1 . . . . . . . Specialist 3 | . . . . . . . . 3 . . . . . . Hunter 11 | . . . . . . 1 1 . 3 2 1 1 2 . Programmer 8 | . . . . . . . . 1 1 3 . 1 1 1 Best Kill Streak 7 | 3 7 . 5 3 2 1 5 5 4 3 4 4 6 6 Combat Bots Only 6 | . 5 . 5 3 2 1 4 5 3 3 4 4 4 6 Max Kills in Single Turn 3 | 1 1 . 2 1 1 1 2 2 2 1 1 1 3 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . . . . . 1 . 1 1 1 . . 1 3 Melee 1 | . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Damage Taken 13415 | . 418 . 597 74 253 . 977 1391 985 3233 586 1502 581 2818 Core 1833 | . 57 . 92 15 28 . 98 152 29 310 57 141 110 744 Absorbed by Shields 271 | . . . . . . . 196 . 46 29 . . . . Redirected to Shielding 32 | . . . . . . . . . . 32 . . . . Regen/Repaired (Parts) 132 | . . . . . . . . . 132 . . . . . Core Remaining (%) 64 | 100 . 77 . 73 . . . 49 . . . 23 . . Volleys Fired 503 | 8 50 . 48 7 18 15 63 95 44 54 18 41 18 24 Largest 3 | 2 2 . 3 3 3 3 3 3 3 3 3 3 3 2 Hottest 240 | 70 70 . 168 168 189 189 147 223 219 219 188 240 160 138 Shots Fired 1105 | 16 96 . 139 21 54 39 173 170 89 102 53 95 31 27 Gun 906 | 16 96 . 139 21 54 39 173 112 32 37 53 93 30 11 Cannon 151 | . . . . . . . . 49 52 50 . . . . Launcher 25 | . . . . . . . . 3 5 . . . 1 16 Special 23 | . . . . . . . . 6 . 15 . 2 . . Kinetic 490 | 8 91 . 64 . . 20 119 60 39 48 18 9 12 2 Thermal 516 | 8 5 . 75 21 54 19 54 82 32 21 35 83 18 9 Explosive 25 | . . . . . . . . 3 5 . . . 1 16 Electromagnetic 51 | . . . . . . . . 19 13 18 . 1 . . Robot Hit Streak 41 | 6 11 . 9 5 9 10 15 41 5 9 13 18 5 4 Robot Miss Streak 8 | 3 3 . 3 2 2 3 4 3 4 8 5 6 3 1 Penetration Max 1 | . . . . . . 1 1 1 . . . . 1 . Secondary Targets 9 | . 1 . 3 1 . . 1 1 . . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . 1 1 . . Shots Hit Robots 698 | 9 60 . 77 9 39 8 104 91 44 81 45 74 26 31 Core Hits 367 | 5 26 . 36 8 9 6 42 32 25 35 37 52 17 37 Critical Kills 8 | . . . . . . . 3 5 . . . . . . Critical Parts Destroyed 11 | . 1 . . . . . 5 5 . . . . . . Critical Strikes 47 | . 1 . 4 1 4 1 10 15 4 4 . . . 3 Burn 14 | . . . 4 1 4 1 2 2 . . . . . . Destroy 22 | . 1 . . . . . 8 13 . . . . . . Blast 5 | . . . . . . . . . 4 1 . . . . Sever 3 | . . . . . . . . . . . . . . 3 Impale 3 | . . . . . . . . . . 3 . . . . Melee Attacks 63 | . . . . . . . . . . 29 . . . 34 Impact . | . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . 34 Piercing 29 | . . . . . . . . . . 29 . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19073 | 122 954 . 1258 156 656 327 2709 2256 1988 2217 813 1677 674 3266 Guns 11521 | 122 954 . 1258 156 656 194 2670 1490 347 534 813 1677 538 112 Cannons 2490 | . . . . . . . . 519 1095 876 . . . . Explosions 3570 | . . . . . . 133 39 247 546 97 . . 136 2372 Melee 1492 | . . . . . . . . . . 710 . . . 782 Ramming . | . . . . . . . . . . . . . . . Kinetic 6421 | 61 916 . 612 . . 141 1833 766 879 678 226 110 199 . Thermal 7069 | 61 38 . 646 156 656 53 837 1029 537 451 587 1567 339 112 Explosive 3283 | . . . . . . 133 39 247 356 . . . 136 2372 Electromagnetic 808 | . . . . . . . . 214 216 378 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 782 | . . . . . . . . . . . . . . 782 Piercing 710 | . . . . . . . . . . 710 . . . . Highest Corruption 16 | . . . . . . . . 2 3 16 16 16 1 1 Average Corruption 5 | . . . . . . . . 1 1 5 16 16 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 153 | . . . . . . . . 26 11 48 27 37 2 2 Message Errors 38 | . . . . . . . . 5 1 15 10 7 . . Matter Fused 31 | . . . . . . . . 2 4 10 3 11 1 . Heat Flow Errors 21 | . . . . . . . . 9 2 3 5 2 . . Energy Discharges 15 | . . . . . . . . 1 . 6 4 3 . 1 Parts Rejected 2 | . . . . . . . . . . . . 2 . . Data Loss (minor) 17 | . . . . . . . . 4 3 3 2 3 1 1 Data Loss (major) 4 | . . . . . . . . 1 . 1 . 2 . . Misfires 11 | . . . . . . . . 1 1 6 1 2 . . Alerts 4 | . . . . . . . . 1 . 2 . 1 . . Misdirections 1 | . . . . . . . . . . . . 1 . . Weapon Failures 9 | . . . . . . . . 2 . 2 2 3 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 251 | . . . . . . 2 . 28 97 35 . . . 89 Projectiles 102 | . . . . . . . . . 89 13 . . . . Explosions 116 | . . . . . . 2 . 28 8 . . . . 78 Melee 33 | . . . . . . . . . . 22 . . . 11 Knockbacks 15 | . . . . . . . . 5 7 3 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . 5 7 3 . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 141 | . . . . . . . . . . 46 . . . 95 Shots 3 | . . . . . . . . . . 1 . . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 668 | 38 27 . 211 198 234 83 182 334 216 668 247 468 18 228 Average Temperature 79 | 16 6 . 84 71 95 22 47 88 58 140 67 114 9 124 Received Heat Transfer 3848 | . 132 . 108 63 108 . 262 342 154 927 42 618 30 1062 Effects 10 | . . . . . . . . 1 . 9 . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . 1 . 2 . . . . Interference 3 | . . . . . . . . . . 3 . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . Damage (major) 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 . . . . . . . 1 . Combat Hostiles 3 | . . . . . 2 . . . . . . . 1 . Parts Melted 38 | . . . 9 . 4 . 4 . 2 2 5 8 4 . Heat Transferred 14230 | 185 111 . 1702 407 1739 185 1443 1682 668 644 1300 3167 775 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 1832 | 20 171 22 325 110 175 1134 1109 1832 1268 1504 963 907 572 827 Initial 961 | . 13 22 . 25 . 31 552 720 961 887 773 621 476 347 Average 618 | 6 110 8 170 47 81 476 883 1267 987 1200 824 796 524 673 Maximum Alert Level 5 | . . . 1 . . 4 4 5 4 4 3 3 2 3 Low Security (%) 34 | 100 100 100 63 100 100 27 . . . . . . . . Level 1 6 | . . . 36 . . 23 . . . . . . . 4 Level 2 8 | . . . . . . 23 10 . . . . 18 99 34 Level 3 32 | . . . . . . 18 87 26 84 41 100 81 . 61 Level 4 16 | . . . . . . 7 1 67 15 58 . . . . Level 5 . | . . . . . . . . 5 . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 1 . 1 . 5 . 7 . 3 . 4 . Investigation 5 | . 1 . . . . . . . 2 . 1 . 1 . Extermination 2 | . . . . . . . . . 1 . . . 1 . Reinforcement 10 | . 2 . 1 . 1 . 3 . 1 . . . 2 . Assault 1 | . . . . . . . 1 . . . . . . . Garrison 6 | . . . . . . . 1 . 3 . 2 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Alert ID Control Effect 11 | . . . . . . . . 4 . 6 . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 4 | . . . 3 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 255 | . 26 . 29 7 7 . 31 33 23 39 12 16 10 22 Peak Tracking Total 10 | . 3 . 6 3 3 . 6 8 4 4 3 5 5 10 Tactical Retreats 17 | . 1 . 3 1 . . 2 1 1 4 1 2 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 19 | . 2 . . . . . . 4 4 6 1 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 33 | . . . 1 . 1 5 6 7 3 5 . 1 1 3 Max in Single Turn 2 | . . . 1 . 1 1 1 1 2 1 . 1 1 1 Garrison Relay 13 | . . . . . . 4 . 3 . 3 . 1 . 2 Phase Generator 1 | . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 35 | . . . 5 1 3 4 8 3 5 1 1 1 3 . Terminals 27 | . . . 5 1 2 4 6 3 2 1 . 1 2 . Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 80 | . . . 16 3 5 8 14 11 13 2 1 1 6 . Successful 36 | . . . 8 2 2 4 5 2 8 1 1 1 2 . Failed 44 | . . . 8 1 3 4 9 9 5 1 . . 4 . Catastrophic 7 | . . . . . . 1 4 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . . . 10 . 2 . 10 . 5 . . . . . Terminals 67 | . . . 16 3 4 8 12 11 5 2 . 1 5 . Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 6 | . . . . . . . 1 . 5 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 18 | . . . 5 2 . 4 1 2 1 1 . 1 1 . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . . . . 1 . Alert Level 2 | . . . 2 . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . 1 . . . . . . Patrol Navigation 2 | . . . . . . 1 . . . . . 1 . . Security Stations 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 8 | . . . 3 . 1 . 3 . 1 . . . . . Terminals 6 | . . . 3 . 1 . 2 . . . . . . . Track 2 | . . . 1 . . . 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 3 | . . . 2 . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 5 1 3 3 6 3 2 1 1 1 3 . Full Trace Events 7 | . . . . . . 1 . 3 2 . . . 1 . Feedback Events 2 | . . . . . . . . 1 1 . . . . . Corruption 2 | . . . . . . . . 1 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . Time 44 | . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . Robots Hacked 18 | . . . . . . . . 4 . 11 . 1 . 2 Non-combat . | . . . . . . . . . . . . . . . Combat 18 | . . . . . . . . 4 . 11 . 1 . 2 Autooverrided 2 | . . . . . . . . . . . . . . 2 Robot Hacks Applied 16 | . . . . . . . . 4 . 11 . 1 . . amplify_resonance 2 | . . . . . . . . . . 2 . . . . reboot_system 1 | . . . . . . . . . . 1 . . . . go_dormant 2 | . . . . . . . . . . 2 . . . . overwrite_iff 1 | . . . . . . . . 1 . . . . . . formatsys_high 10 | . . . . . . . . 3 . 6 . 1 . . Relay Couplers Released 49 | . . . . . . 14 . 12 . 13 . 3 . 7 Machine Destruction 49 | . . . . . . 14 . 12 . 13 . 3 . 7 Attached 8 | . . . . . . . . 2 . 4 . 1 . 1 Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 Robots Rewired 15 | . . . . . . 9 . . . . . . . 6 Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 29 | . . 1 . . . 9 . 4 . 6 . 1 . 8 Largest Group 8 | . . 1 . . . 8 8 4 2 3 . 1 . 4 Highest-Rated Group 154 | . . 31 . . . 154 154 60 30 48 . 16 . 99 Highest-Rated Ally 31 | . . 31 . . . 31 31 16 15 16 . 16 . 29 Total Orders 7 | . . . . . . 1 3 3 . . . . . . STAY 5 | . . . . . . 1 2 2 . . . . . . FOLLOW 2 | . . . . . . . 1 1 . . . . . . Ally Attacks 194 | . . . . . . . 41 33 . 78 . 3 . 39 Total Damage 2959 | . . . . . . . 813 686 . 933 . 14 . 513 Kills 33 | . . . . . . . 9 13 . 9 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 16169 | 115 1264 1055 1587 1285 475 1652 1516 1900 1051 1775 551 707 537 699 Spaces Moved 7445 | 49 671 659 657 519 231 931 790 767 351 619 193 239 419 350 Core 10 | 4 . . . . . . . . . . . 1 . 5 Treads 5542 | 45 671 659 657 519 231 931 164 414 351 619 193 88 . . Legs 603 | . . . . . . . . . . . . 150 108 345 Wheels 1290 | . . . . . . . 626 353 . . . . 311 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 130 150 250 160 240 190 80 50 Average Speed 185 | 151 160 160 204 240 167 160 161 206 250 244 240 226 108 120 Slowest Speed 1800 | 160 240 160 320 240 240 160 243 650 250 250 240 1800 260 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 85 99 49 99 17 97 62 93 10 65 6 28 11 28 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . Spaces Dug 6 | . . . . . . . 5 . . . . . . 1 Terrain Destroyed 367 | . . . . . . 68 103 11 33 19 . . 18 115 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 99 | . . . . . . 1 71 2 13 12 . . . . AOE 267 | . . . . . . 67 32 9 20 7 . . 18 114 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 8834 | 71 768 660 810 544 280 1076 907 962 448 755 233 304 469 547 Wait 254 | . 15 . 35 16 17 . 33 13 35 5 . 2 5 78 Move 7436 | 48 670 658 656 518 231 930 790 766 351 618 193 238 419 350 Hop . | . . . . . . . . . . . . . . . Pick Up 87 | 8 13 1 13 1 1 15 2 14 3 3 9 1 2 1 Fast Attach 100 | 7 4 . 7 . . 4 4 14 5 11 2 14 13 15 Attach 34 | . . . 3 . 2 1 2 7 2 8 3 2 1 3 Detach 19 | . . . 1 . . 3 2 5 1 2 . . 2 3 Swap 71 | . 5 . 16 1 6 2 8 12 2 9 3 1 2 4 Drop 123 | . 11 1 31 1 5 21 3 22 3 2 5 2 7 9 Fire 503 | 8 50 . 48 7 18 15 63 95 44 54 18 41 18 24 Melee 63 | . . . . . . . . . . 29 . . . 34 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . 14 2 14 . 2 . . Rewire 112 | . . . . . . 85 . . . . . 1 . 26 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 3 exits: [*Low x2] / Gar) -6/Garrison History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 11) 406 | -10/Materials | Discovered new exit (range 10) 624 | -10/Materials | Discovered new exit (range 9) 1088 | -10/Materials | Discovered new exit (range 3) 1380 | -10/Materials | Entered Mines 1410 | -10/Mines | Met a Derelict bent on vengeance 1422 | -10/Mines | Discovered new exit (range 11) 1451 | -10/Mines | Learned 2 Materials zone layouts 1523 | -10/Mines | Discovered new exit (range 12) 1561 | -10/Mines | Received a Mining Laser from a helpful Derelict 1814 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2003 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2003 | -10/Mines | Discovered new exit (range 5) 2094 | -10/Mines | Learned location of Zion (-6) 2185 | -10/Mines | Learned Materials trap positions 2435 | -10/Mines | Entered Materials 2435 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2436 | -9/Materials | Identified exit to Storage 2436 | -9/Materials | Identified exit to Materials 2437 | -9/Materials | Loaded intel: 26 trap records 2944 | -9/Materials | Build established: Tank 3992 | -9/Materials | Discovered new exit (range 8) 4022 | -9/Materials | Entered Mines 4037 | -9/Mines | Learned 4 Materials zone layouts 4094 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4100 | -9/Mines | Found Prototype Device 4110 | -9/Mines | Discovered exit to Materials (range 12) 5307 | -9/Mines | Entered Materials 5307 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5782 | -8/Materials | Identified exit to Garrison 5782 | -8/Materials | Entered Garrison 5782 | -8/Garrison | Discovered recently destroyed garrison 5983 | -8/Garrison | Discovered new exit (range 6) 6067 | -8/Garrison | Garrison Relay disabled 6250 | -8/Garrison | Garrison Relay disabled 6449 | -8/Garrison | Discovered new exit (range 11) 6477 | -8/Garrison | Installed Relay Interface Framework 6752 | -8/Garrison | Discovered new exit (range 8) 6991 | -8/Garrison | Build established: Commander-Tank 7027 | -8/Garrison | Discovered new exit (range 11) 7038 | -8/Garrison | Discovered new exit (range 12) 7038 | -8/Garrison | Discovered new exit (range 90) 7038 | -8/Garrison | Discovered new exit (range 61) 7038 | -8/Garrison | Discovered new exit (range 82) 7172 | -8/Garrison | Garrison Relay disabled 7306 | -8/Garrison | Phase Generator disabled 7434 | -8/Garrison | Entered Materials 7434 | -8/Materials | Accompanied by 8 allies 8162 | -8/Materials | Discovered new exit (range 10) 8234 | -8/Materials | First assault squad dispatched 8905 | -8/Materials | Garrison activated, responded to threat 8945 | -8/Materials | Identified exit to Garrison 8950 | -8/Materials | Entered Garrison 8950 | -8/Garrison | Accompanied by 3 allies 8982 | -8/Garrison | Triggered checkpoint 9009 | -8/Garrison | Garrison Relay disabled 9090 | -8/Garrison | Triggered checkpoint 9313 | -8/Garrison | Build established: Scavenger-Mutant 9344 | -8/Garrison | Discovered new exit (range 5) 9482 | -8/Garrison | Lost 5 parts (1n3u1w) 9562 | -8/Garrison | Core integrity fell below 50% 9620 | -8/Garrison | Found Prototype Device 9620 | -8/Garrison | Identified Active Sensor Suite 9770 | -8/Garrison | Discovered new exit (range 11) 9930 | -8/Garrison | Triggered checkpoint 9969 | -8/Garrison | Garrison Relay disabled 10146 | -8/Garrison | Triggered checkpoint 10224 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 10439 | -8/Garrison | Discovered new exit (range 9) 10527 | -8/Garrison | Garrison Relay disabled 10755 | -8/Garrison | Discovered new exit (range 10) 10815 | -8/Garrison | Discovered new exit (range 6) 10815 | -8/Garrison | Discovered new exit (range 50) 10815 | -8/Garrison | Discovered new exit (range 49) 10815 | -8/Garrison | Discovered new exit (range 64) 10850 | -8/Garrison | Entered Factory 10850 | -7/Factory | Accompanied by 2 allies 10850 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11144 | -7/Factory | Build established: Bothacker-Tank 11177 | -7/Factory | Repaired Cooling System 11207 | -7/Factory | Repaired Wave Gun 11338 | -7/Factory | Discovered new exit (range 11) 11520 | -7/Factory | Garrison activated, responded to threat 11901 | -7/Factory | Identified exit to Garrison 11901 | -7/Factory | Entered Garrison 11980 | -7/Garrison | Triggered checkpoint 12017 | -7/Garrison | Garrison Relay disabled 12058 | -7/Garrison | Learned Factory security intel 12177 | -7/Garrison | Triggered checkpoint 12200 | -7/Garrison | Triggered checkpoint 12303 | -7/Garrison | Triggered checkpoint 12378 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 12400 | -7/Garrison | Triggered checkpoint 12506 | -7/Garrison | Discovered new exit (range 13) 12642 | -7/Garrison | Build established: Mutant 12643 | -7/Garrison | Garrison Relay disabled 12922 | -7/Garrison | Triggered checkpoint 12989 | -7/Garrison | Garrison Relay disabled 13066 | -7/Garrison | Triggered checkpoint 13078 | -7/Garrison | Discovered new exit (range 12) 13104 | -7/Garrison | System corruption reached 10% 13338 | -7/Garrison | Triggered checkpoint 13416 | -7/Garrison | Lost 9 parts (1p3n3u2w) 13536 | -7/Garrison | Triggered checkpoint 13607 | -7/Garrison | Discovered new exit (range 15) 13676 | -7/Garrison | Entered Factory 13698 | -7/Factory | Lost 3 parts (1n1u1w) 13709 | -7/Factory | Build established: Scavenger-Mutant 13898 | -7/Factory | Core integrity fell below 50% 14018 | -7/Factory | Build established: Scavenger-Tank 14227 | -7/Factory | Identified exit to Garrison 14227 | -7/Factory | Entered Garrison 14314 | -7/Garrison | Triggered checkpoint 14384 | -7/Garrison | Garrison Relay disabled 14567 | -7/Garrison | Lost 3 parts (1n2w) 14708 | -7/Garrison | Triggered checkpoint 14788 | -7/Garrison | Lost 4 parts (1p1n2u) 14834 | -7/Garrison | Expanded RIF knowledge: Autooverride 14889 | -7/Garrison | Lost 3 parts (1n1u1w) 14905 | -7/Garrison | Discovered new exit (range 12) 14934 | -7/Garrison | Entered Factory 14934 | -6/Factory | Evolved 2 slots: Utility x2 15005 | -6/Factory | Lost 3 parts (1p2w) 15134 | -6/Factory | Discovered new exit (range 13) 15135 | -6/Factory | Discovered new exit (range 11) 15471 | -6/Factory | Identified exit to Garrison 15471 | -6/Factory | Entered Garrison 15475 | -6/Garrison | Triggered checkpoint 15574 | -6/Garrison | Triggered checkpoint 15662 | -6/Garrison | Garrison Relay disabled 15712 | -6/Garrison | Triggered checkpoint 15761 | -6/Garrison | Garrison Relay disabled 16056 | -6/Garrison | Triggered checkpoint 16119 | -6/Garrison | Core integrity fell below 50% 16153 | -6/Garrison | Core integrity fell below 20% 16170 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 16127_ Chainsword destroyed. 16127_ Acquired Carbon-fiber Leg. 16130_ Acquired Hvy. Laser. 16130_ Adv. Heat Sink destroyed. 16134_ Acquired Hvy. Laser. 16136_ Carbon-fiber Leg destroyed. 16137_ Acquired Microactuators. 16143_ Carbon-fiber Leg destroyed. 16143_ Energy Well destroyed. 16144_ Destroyed Adv. Heat Sink. 16146_ Hvy. Laser destroyed. 16147_ G-50 Soldier destroyed. 16152_ Hvy. Laser destroyed. 16154_ Acquired Imp. Deuterium Engine. 16155_ Dropped Imp. Deuterium Engine. 16156_ Acquired 57 matter. 16158_ Acquired Carbon-fiber Leg. 16161_ G-67 Veteran heat short circuits Lgt. Antimatter Reactor. 16163_ Relay Coupler [Grunt] destroyed. 16163_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????? ?????? ???????????????????????????? | | ????????? ????? #???????????????????????????? | | ??????? ??# ##??????????????????????????? | | ??????? ?? ??????????????????????????? | | ?????? ?? ??????????????????????????? | | ??????? ? ???????????????????????????? | | ????????? =% ? ???????????????????????????? | | ?????????? ## #???????????????????????????? | | ??????????? # ##????????????###???????????? | | ????????????? ###??###???#!!!!!########### | | ?????????????? = ??? | | ??????????????? % % ##???# #???#]] //##### ##### | | ????????????????#*[[ #???# #?????# #?????# #???? | | ????????????????#%[=% ##???# #?????# #?????# #???? | | ???????????????##= #???# ####### #????## #???? | | ???????????????# #???# # ## ####?# #???? | | ???????????????# ##??## ## ## ## #### ##### | | ???????????????## #??# # ### ## # # ## | | ????????????????## ###### * ## # # # # # | | ?????????????????# @Y % ! | | ?????????????????# ![% [ | | ?????????????????# !!%% g | | ?????????????????# #######;* ## # # ##### ##[ | | ?????????????????# #?????# # # # # # [# | | ?????????????????# #???### # # ### # # # ## | | ?????????????????# #???#"" ""###?## # ### #? | | ?????????????????# #???#!! "#????### ###?# #? | | ?????????????????# #???#"! "#??????###???# #? | | ?????????????????# #???#"" "#????????????# #? | | ?????????????????# #???#""" """ "#????????????# #? | | ?????????????????# #???###########????????????# #? | | ?????????????????# #??????????????????????????# #? | | ?????????????????# #??###???###???????????????# #? | | ????????????????## #### #####%##### ##### #???#"#? | | ????????????????#" ![==[!=% [!! ? | | ????????????????####### #####%##### ##### #???# #? | | ??????????????????????# #???#%#???????????????# #? | | ?????????????????????## #??##=#???????????????# #? | | ?????????????????????# #??# [#???????????????! #? | | ???????"?"???????????# #??# #???????????????! #? | | ???????"?"???????????# #??# #???????????????! #? | | ???????"?"???????????####??####???????????????##?? | | ???????"""???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 19 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 750 Resistance: EM 25 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 35 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterTargetSystem Manual? 0 Play Time 01:25:31 Cumulative 456.2 hours Start 2022.08.09 @ 11:30:53 End 2022.08.09 @ 13:42:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 503 Rogue 502 Adventurer 0 Explorer 1 Win Type - Total 14 Types 9/0/2/3/0/0/0/0/0 Lore% 78 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21fd01b4-e61d-48b7-a084-8ad44a3a5a9a