Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 20:13:30 Player: 3.14 Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (376) 1880 Value Destroyed (21682) 21682 Prototype IDs (61) 1220 Alien Tech Used (10) 2000 Bonus (18566) 18566 TOTAL SCORE: 54848 Bonus ------- High Alert Combat Kills 5793 Follower Combat Kills 799 Entered Garrisons 200 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 988 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Friendly Fire -2114 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Assembled Biocell Array Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Assembled Alloy Armor Phase Armor Experimental Thermal Shield > --- WEAPON ----------- Hypercooled Linear Accelerator Hypercooled Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Advanced Medium Treads Advanced Medium Treads Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well High-powered Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Gamma Bomb Array Sigix Containment Pod Sigix Corpse Sigix Corpse Sigix Corpse [Rating: 255] Favorites ----------- Power Assembled Flux Generator Engine Subdweller Power Source Power Core Meta Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Assembled Biocell Array Device GOLEM Unit Storage Assembled Biocell Array Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Subdweller Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Precision Grenade Launcher Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Slots Evolved 18 | . . . . 6 . . . . . 2 . 2 . . . . 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Utility 13 | . . . . 5 . . . . . 1 . . . . . . 2 . . . . 2 2 . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 196 | 7 7 19 9 17 5 2 2 8 1 5 5 9 2 . 4 1 5 . . 9 . 9 21 37 12 Power 27 | 1 1 6 1 1 . . . . . . . 1 . . 1 . . . . 2 . 2 3 5 3 Engine 9 | 1 1 6 1 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . 1 . . 1 . . . . 2 . 2 3 5 3 Propulsion 39 | 2 . 4 3 2 1 . 1 1 . 1 3 1 . . 1 . 1 . . 2 . 1 3 11 1 Treads 20 | 2 . 2 2 2 1 . . 1 . . . . . . . . . . . . . . . 9 1 Leg 16 | . . 2 . . . . 1 . . 1 1 1 . . 1 . 1 . . 2 . 1 3 2 . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Utility 90 | 2 3 1 3 9 3 1 1 2 1 4 2 7 2 . 2 1 3 . . 4 . 5 13 17 4 Device 37 | 1 2 1 . 2 3 1 1 1 . 2 2 5 1 . . . 1 . . 1 . . 4 8 1 Storage 9 | 1 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 . 3 1 Processor 21 | . . . . 3 . . . . 1 2 . 2 1 . . 1 1 . . 2 . . 4 3 1 Hackware 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Protection 20 | . . . 2 3 . . . 1 . . . . . . 1 . 1 . . . . 4 5 2 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 40 | 2 3 8 2 5 1 1 . 5 . . . . . . . . 1 . . 1 . 1 2 4 4 Energy Gun 6 | . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . Energy Cannon 9 | . 1 1 . 2 . . . 1 . . . . . . . . 1 . . . . . . 1 2 Ballistic Gun 13 | 2 2 4 2 1 1 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Launcher 6 | . . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 1 1 . . . . . . . 1 . 5 . . . . 6 . . 5 7 . Corrupted Parts 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 System Corruption 12 | . . . 1 . . . . 6 . . . . . . . . . . . . . . . . 5 Parts Lost 77 | . 1 6 2 1 2 1 . 10 . . 7 4 1 . . . . . . . . 6 12 17 7 Power 8 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 2 2 1 Propulsion 13 | . . 2 . . 2 . . 5 . . 2 . . . . . . . . . . . . . 2 Utility 39 | . 1 . . 1 . . . 2 . . 5 4 . . . . . . . . . 3 7 12 4 Weapon 17 | . . 3 1 . . 1 . 3 . . . . 1 . . . . . . . . 2 3 3 . Highest Loss Streak 7 | . 1 5 1 1 1 1 . 7 . . 4 2 1 . . . . . . . . 3 4 6 3 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 10 | 3 9 13 13 13 14 12 14 12 2 3 2 1 3 4 3 4 3 4 4 4 4 8 12 20 15 Power . | . . . . . 1 1 . 1 . . . . . . . . . 1 1 1 1 1 1 1 2 Propulsion . | 1 2 . 1 . . 1 1 . . . . . . . . 1 . . . . . . . 2 1 Utility 4 | . 1 3 5 6 5 4 6 4 2 2 2 1 2 3 2 2 1 1 1 1 2 5 7 7 3 Weapon 3 | 1 5 7 5 4 6 5 5 6 . 1 . . . . . . . 1 1 . . . 2 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 6 7 3 1 . . 8 7 . 1 1 1 . . 1 . . . . . . . 4 10 9 Power 6 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . . 3 Propulsion 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 19 | . 1 . 1 . . . 5 3 . . 1 1 . . . . . . . . . . 2 3 2 Weapon 28 | . 3 6 2 1 . . 3 2 . 1 . . . . . . . . . . . . 2 5 3 Tool/Special 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 94 99 94 92 81 86 76 52 73 79 68 84 83 72 83 83 85 85 85 85 84 89 89 78 Engine 2 | . 14 14 13 1 . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 5 5 10 11 11 11 11 10 10 10 10 10 8 7 10 10 Treads 7 | . 27 21 6 24 21 18 18 15 . . . . . . . . . . . . . . . 6 9 Leg 9 | . . 1 15 . . . 5 5 13 19 19 15 16 16 15 16 15 15 15 15 15 13 12 3 . Device 16 | . 14 14 8 6 10 12 12 11 18 20 27 16 13 11 14 16 22 20 20 17 15 16 17 18 14 Storage 7 | . 14 14 14 6 6 6 6 5 4 5 5 3 5 5 5 5 5 5 5 5 5 8 10 9 7 Processor 7 | . . . . 11 10 6 6 5 3 6 . 4 13 16 16 16 4 5 5 7 10 9 11 11 14 Hackware 1 | . . . . 10 6 6 6 5 . . . . . . . . . . . . . . . . . Protection 6 | . . . 4 9 10 5 6 5 3 4 5 3 5 5 1 . 9 10 10 9 10 10 11 10 5 Energy Gun 1 | . . 12 . . . . . 2 . . . . . . . . . . . . . . . . . Energy Cannon 9 | . 5 2 . 5 6 10 6 6 7 9 12 10 16 16 7 16 17 20 20 17 15 12 11 6 1 Ballistic Gun 4 | . 22 13 27 11 12 6 6 . . . . . . . . . . . . . . . . . . Peak Build Rating 255 | 7 11 18 18 52 63 66 71 77 99 131 131 143 126 122 124 125 169 157 157 167 165 192 204 240 255 Average Rating 122 | 5 9 13 17 43 54 64 70 65 70 105 119 106 122 122 107 124 156 156 157 160 162 172 197 209 222 On Entrance 96 | . 7 11 18 16 51 63 66 71 28 37 113 6 124 122 122 124 125 157 157 157 165 162 171 203 231 Avg Prop Armor Cover (%) 8 | . . . 10 . . . 7 2 35 . 30 25 . . . . . . . . . . . 4 14 Naked Turns 46 | . . . . . . . . 9 . . 28 . . . . . . . . . . . . . 9 Heaviest Build 242 | 13 31 38 39 62 54 59 58 62 40 80 85 107 106 105 105 101 142 139 139 139 134 159 167 241 242 Greatest Support 150 | 40 40 40 43 86 86 60 60 68 60 96 96 100 80 80 90 90 110 90 90 90 80 100 110 110 150 Greatest Overweight (x) 11 | . . 11 9 . . . 2 1 . . 1 1 1 1 1 1 1 1 1 2 1 2 1 2 2 Average Overweight (x) . | . . . 1 . . . . . . . . . 1 1 . 1 . 1 1 1 1 1 . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 25 25 Average Capacity 12 | 7 10 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 14 15 23 24 Most Carried 25 | 5 15 15 15 15 15 14 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 25 25 Average Carried 11 | 3 9 14 14 13 14 12 14 12 4 4 4 2 4 5 4 5 4 5 5 4 5 11 14 21 21 Final Capacity 25 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 15 25 5 Final Carried 24 | 5 15 13 14 15 14 13 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 12 24 2 Class Distribution -------------------- 43% | Golem 14% | Scavenger-Gunner 10% | Mutant 10% | Scavenger-Assassin 10% | Scavenger-Mutant 4% | Scavenger-Golem 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Garrison Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Commander-Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Golem | -2/Research Scavenger-Assassin | -2/Quarantine Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Matter Collected 6975 | 290 289 235 72 334 247 580 237 213 88 131 69 274 66 44 . 155 60 43 5 132 10 197 252 965 1987 Remotely 1345 | . . . . . . . . . . . . . . . . . . . . . . . . . 1345 Salvage Created 20667 | 144 596 585 126 507 95 276 . 238 22 343 1354 1044 211 284 . 270 562 258 . 445 386 4505 2303 2910 3203 Parts 1025 | 13 46 39 8 25 . 18 . 2 1 19 61 42 7 17 . 17 32 12 . 15 18 220 109 138 166 Haulers Intercepted 7 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . 3 . 1 . Recyclers Shooed 7 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 120 | . . 32 . . . 10 2 . . . . . 7 17 . 17 . 12 . . 23 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Combat Hostiles Destroyed 326 | . 15 15 3 7 2 11 . 14 1 5 26 17 5 7 . 5 12 3 . 8 7 51 30 32 50 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Guns 38 | . 13 14 3 5 1 1 . . 1 . . . . . . . . . . . . . . . . Cannons 218 | . 2 1 . 2 1 1 . . . 5 26 17 5 7 . 5 5 3 . 8 7 50 23 28 22 AOE 48 | . . . . . . 9 . 13 . . . . . . . . 6 . . . . 1 2 1 16 Classes Destroyed 31 | 2 4 2 . 1 1 1 . 5 . 1 1 2 . . . 2 1 . . 3 . 2 2 . 1 Worker 11 | . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . 5 Builder 12 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 6 Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 7 | . 1 . . 1 . . . . . . . 1 . . . . . . . . . 3 . 1 . Recycler 13 | 1 1 . . 1 . . . . . 1 . . . . . . . . . . . 3 . 3 3 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 8 | . . . . . . . . . . . 2 2 . . . . 1 . . . . 1 . . 2 Swarmer 74 | . 6 1 . . . 7 . . 1 . 14 5 4 4 . . 4 . . 1 4 3 2 1 17 Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Grunt 81 | . 9 3 . 3 . 4 . . . . 8 5 1 2 . . . 3 . 2 . 19 6 6 10 Brawler 6 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 Duelist 12 | . . . . . . . . . . . 2 . . . . . . . . 1 . 3 1 2 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 14 | . . 1 3 2 . . . . . . 2 1 . . . . . . . . 1 4 . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 32 | . . . . . 1 . . . . 2 . 1 . . . 2 2 . . 1 . 8 3 7 5 Programmer 43 | . . . . 2 1 . . . . 1 . 4 . 1 . . 3 . . . 2 10 3 6 10 Heavy 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . Striker 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Samaritan 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 3 3 2 3 1 4 . 13 1 3 6 6 4 4 . 2 7 3 . 5 6 6 5 4 12 Combat Bots Only 13 | . 3 3 2 2 1 4 . 13 1 2 6 6 4 4 . 2 6 3 . 5 6 5 5 3 8 Max Kills in Single Turn 6 | 1 1 1 1 1 1 4 . 4 1 1 2 1 1 1 . 1 6 1 . 2 2 4 2 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 4 . 4 . . . . . . . . 6 . . . . 1 2 1 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Hostile Shots Fired 2141 | . 73 101 22 79 31 30 . 117 60 14 228 67 29 42 . 43 39 25 . 14 24 275 193 247 388 Missed 732 | . 27 35 2 32 6 9 . 55 25 7 73 21 4 13 . 15 21 12 . 6 7 106 73 77 106 Hits 1409 | . 46 66 20 47 25 21 . 62 35 7 155 46 25 29 . 28 18 13 . 8 17 169 120 170 282 Melee 62 | . . . . . . . . . . 2 23 . . . . . . . . . . 21 1 7 8 Projectile 1347 | . 46 66 20 47 25 21 . 62 35 5 132 46 25 29 . 28 18 13 . 8 17 148 119 163 274 AOE 12 | . . . . . . . . . . 1 3 . . . . . . . . 3 . . 5 . . Critical Strikes 56 | . 1 1 1 1 1 1 . . 2 1 9 . . 1 . . . 1 . 1 2 7 2 16 8 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Damage Taken 29214 | . 428 1070 311 601 376 319 . 1575 402 108 2031 965 327 400 . 600 362 235 . 161 239 3366 4543 4301 6494 Core 4053 | . 27 138 32 37 35 13 . 380 82 12 610 59 27 74 . 68 7 . . . . 65 707 380 1300 Absorbed by Shields 230 | . . . . . . . . . . . . . . . . . . . . 139 81 10 . . . Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 Redirected to Core 810 | . . . . . . . . . . . . . . . . . . . . . . . . . 810 Ignored by Resistances 4366 | . . . . . . . . . 37 24 321 193 71 87 . . 72 46 . 61 67 661 593 846 1287 Regen/Repaired (Parts) 1314 | . 141 . . 76 . . 30 . . . . . . . . . . . . . . . 16 218 833 Core Remaining (%) 57 | 100 . . 21 . . . . . 21 . 26 . . . . 77 . . . . 99 95 . 18 . Volleys Fired 941 | 15 50 77 17 32 18 18 . 19 3 11 80 48 20 14 . 24 24 6 10 18 9 123 96 97 112 Largest 4 | 2 2 2 2 3 3 3 . 2 1 2 2 3 3 3 . 3 4 3 3 3 3 4 3 4 3 Hottest 320 | 40 91 140 60 114 121 119 . 75 23 50 50 75 75 75 . 75 163 75 75 75 75 124 80 180 320 Shots Fired 2022 | 30 100 129 32 93 43 29 . 25 3 20 132 96 32 44 1 73 51 18 30 50 27 322 214 255 173 Gun 369 | 30 92 113 32 62 25 12 . . 3 . . . . . . . . . . . . . . . . Cannon 1575 | . 8 16 . 31 18 10 . 9 . 20 132 96 32 44 1 73 51 18 30 50 27 319 205 252 133 Launcher 78 | . . . . . . 7 . 16 . . . . . . . . . . . . . 3 9 3 40 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 407 | 30 92 26 32 62 25 12 . . 3 . . . . . . . . . . . . . . 8 117 Thermal 1529 | . 8 103 . 31 18 10 . 3 . 20 132 96 32 44 1 73 49 18 30 50 27 319 205 244 16 Explosive 30 | . . . . . . 7 . 16 . . . . . . . . . . . . . 3 . . 4 Electromagnetic 56 | . . . . . . . . 6 . . . . . . . . 2 . . . . . 9 3 36 Robot Hit Streak 29 | 9 12 17 8 10 14 17 . 5 3 7 16 24 25 15 . 9 18 13 . 28 6 24 29 23 9 Robot Miss Streak 7 | 3 4 3 2 2 2 7 . 1 1 2 3 3 2 2 . 2 1 1 . 1 3 2 2 5 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 7 | . 5 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 26 | . . . . . . . . . . . 26 . . . . . . . . . . . . . . Shots Hit Robots 1226 | 19 58 71 21 65 34 21 . 9 2 12 83 72 18 20 . 26 32 15 . 35 12 224 102 174 101 Core Hits 744 | 7 27 26 6 21 10 24 . 58 2 8 39 25 8 9 . 9 14 5 . 17 8 112 65 86 158 Critical Kills 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 11 | . . 2 . 3 2 . . . . . . . . . . . . . . . . . . . 4 Critical Strikes 28 | . 1 5 . 3 2 . . . . . . . . . . . . . . . . . 2 . 15 Destroy 16 | . 1 5 . 3 2 . . . . . . . . . . . . . . . . . . . 5 Blast 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 35 | . . . . 2 . . . . . . . . . . . . . . . . . . 6 14 13 Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . . . . . . . . . . . . 6 14 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 62006 | 169 703 1542 458 1154 627 1186 . 3162 36 559 3829 3633 779 899 . 1204 2465 733 . 1638 645 11093 5457 8654 11381 Guns 3726 | 164 640 1349 433 705 293 115 . . 27 . . . . . . . . . . . . . . . . Cannons 45371 | . 63 193 . 443 334 163 . 117 . 559 3829 3579 779 899 . 1204 1537 733 . 1638 645 10410 4583 8084 5579 Explosions 11715 | . . . . . . 908 . 3045 . . . 48 . . . . 928 . . . . 609 727 383 5067 Melee 1049 | . . . . . . . . . . . . . . . . . . . . . . . 147 187 715 Ramming 145 | 5 . . 25 6 . . . . 9 . . 6 . . . . . . . . . 74 . . 20 Kinetic 6165 | 164 640 461 433 705 293 115 . . 27 . . . . . . . . . . . . . . 160 3167 Thermal 45752 | . 63 1081 . 443 334 163 . 1060 . 559 3829 3627 779 899 . 1204 2385 733 . 1638 645 10410 4786 7924 3190 Explosive 5161 | . . . . . . 908 . 1999 . . . . . . . . . . . . . 609 . . 1645 Electromagnetic 3734 | . . . . . . . . 103 . . . . . . . . 80 . . . . . 524 383 2644 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1049 | . . . . . . . . . . . . . . . . . . . . . . . 147 187 715 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . 1 1 3 3 . 6 6 2 2 4 4 5 5 5 1 1 1 1 . 3 10 15 22 Average Corruption 4 | . . . 1 1 2 2 . 6 6 1 2 1 4 4 5 5 1 1 1 1 . 2 6 4 14 Corruption Purged 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 363 | . . . . 3 3 4 . 8 19 6 17 8 21 19 23 28 2 4 1 1 . 24 20 107 45 Message Errors 86 | . . . . 1 . 1 . 2 3 3 3 4 5 5 5 8 1 2 . . . 6 9 17 11 Matter Fused 97 | . . . . 1 1 2 . 2 6 . 4 1 6 5 5 4 . . 1 . . 8 6 34 11 Heat Flow Errors 41 | . . . . . 1 . . 1 4 . 4 . 2 2 5 4 . . . 1 . 1 2 11 3 Energy Discharges 40 | . . . . . . . . 1 1 1 4 1 3 1 1 4 . . . . . 3 . 10 10 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Data Loss (minor) 42 | . . . . . . . . 1 4 2 1 1 2 1 4 3 1 1 . . . 2 2 14 3 Data Loss (major) 16 | . . . . . 1 . . . . . . . 1 1 2 1 . . . . . 1 1 4 4 Misfires 19 | . . . . 1 . . . 1 . . 1 . 2 3 1 1 . . . . . 2 . 5 2 Alerts 8 | . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . 4 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 8 | . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 4 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3224 | . . 2 . 1 6 69 . 232 . 2 124 246 42 67 . . 288 . . 35 81 444 137 460 988 Projectiles 2423 | . . 2 . 1 6 38 . . . 2 124 246 42 67 . . 102 . . 35 81 407 137 417 716 Explosions 603 | . . . . . . 31 . 232 . . . . . . . . 186 . . . . 37 . 8 109 Melee 198 | . . . . . . . . . . . . . . . . . . . . . . . . 35 163 Knockbacks 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 1182 | . . . . . . . . 390 4 . . . . . . . . . . . . 27 23 38 700 Shots 62 | . . . . . . . . 1 . . . . . . . . . . . . . 1 3 4 53 Rammed 18 | 2 . . 2 3 . . . . 1 . . . . . . . . . . . . . . . 10 Targets Rammed 33 | 2 . . 8 3 . . . . 1 . . 1 . . . . . . . . . 8 . . 10 Kicked 15 | . . . 6 . . . . . . . . 1 . . . . . . . . . 8 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 75 120 98 12 273 6 . 170 205 . 243 . 196 193 274 249 72 13 . 158 . 112 136 181 487 Average Temperature 66 | . 29 23 52 7 53 4 . 47 102 . 63 . 69 46 119 110 45 8 . 84 . 22 72 83 188 Received Heat Transfer 2865 | . 138 156 108 102 . 117 . 246 126 . 357 63 36 63 . 27 . 36 . . . 417 198 234 441 Effects 9 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 7 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 17 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 3 3 9 Combat Hostiles 16 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 3 2 9 Parts Fried 32 | . . . . . . . . . . . . . . . . . . . . . . . 8 6 18 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 37 | . . 2 . 1 . 1 . . . 2 1 4 1 1 . 2 2 2 . 1 2 5 2 7 1 Heat Transferred 25080 | . 111 1334 . 740 555 296 . 37 . 300 2175 1900 450 525 . 650 1375 400 . 808 325 5725 2675 4125 574 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 6 Alert | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Maximum Alert Level 5 | . . . . . . . . . . 2 3 2 . . . . 2 . . . . 4 4 3 5 Low Security (%) 28 | 100 100 . 100 100 . . . . . 57 10 2 . . . . 69 . . . . 19 . . . Level 1 13 | . . . . . . . . . . 27 33 57 . . . . 18 . . . . 23 17 . . Level 2 23 | . . . . . . . . . . 14 35 40 . . . . 11 . . . . 12 74 21 14 Level 3 28 | . . . . . . . . . . . 21 . . . . . . . . . . 35 8 78 25 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 8 . . 24 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1871 | 5 101 . 20 66 . . . . . 457 947 634 . . . . 506 . . . . 1204 1101 889 1871 Initial 668 | . . . . . . . . . . 457 118 497 . . . . . . . . . 81 668 614 532 Average 523 | . 26 . . 13 . . . . . 238 508 375 . . . . 128 . . . . 615 534 801 1250 Influence Increases 11501 | 20 395 160 76 218 60 250 . . 20 624 899 735 110 160 . 90 689 85 . 448 190 1761 1189 1215 2107 Destroy 0b10 Robot/C 6280 | . 300 100 60 140 40 220 . . 20 100 520 400 100 140 . 60 240 60 . 320 140 1020 600 640 1060 Destroy 0b10 Robot/NC 330 | 20 20 . . 10 . . . . . 5 20 20 . . . 10 10 . . 10 . 70 . 40 95 Destroy Leader 1146 | . 62 . . 52 20 30 . . . 30 40 86 10 20 . 20 62 10 . . 20 238 130 142 174 Allied During Kill 231 | . . . . . . . . . . . . 31 . . . . . . . 103 . . . . 97 Successful Hack 76 | . 12 . 16 . . . . . . 4 . . . . . . 32 . . . . . . 12 . Disable Machine 795 | . . . . 15 . . . . . 30 15 120 . . . . 255 . . . . 45 30 210 75 Anti-Garrison Action 600 | . . . . . . . . . . . 150 . . . . . . . . . . 150 300 . . Destroy Structure 1323 | . 1 . . 1 . . . . . 5 94 78 . . . . 90 . . . . 238 129 156 531 Advance Influence 450 | . . . . . . . . . . 450 . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . 30 . . . . . . . . . . . . 15 . Lose Combat Pursuer 225 | . . 60 . . . . . . . . 30 . . . . . . 15 . 15 30 . . . 75 Influence Decreases 9891 | 20 381 174 76 191 87 188 62 . 8 467 121 1060 705 187 . 90 366 408 . 84 434 692 1285 1419 1386 Entered New Map 2703 | . . 7 . . 11 . 62 . . 5 51 450 231 6 . . . 120 . . 364 39 521 479 357 Time Decay 5796 | 20 381 115 66 181 66 178 . . 8 362 . 530 464 181 . 90 216 288 . 24 70 583 644 770 559 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . . . . . . . . . . . . Lost Part 632 | . . 52 10 10 10 10 . . . . 70 40 10 . . . . . . . . 60 120 170 70 Lost Ally 510 | . . . . . . . . . . . . 40 . . . . . . . 60 . 10 . . 400 Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . . Squads Dispatched 48 | . 3 . . 6 . . . . 1 6 . 4 . . . . 2 . . . . 8 . 6 12 Investigation 4 | . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . . . Extermination 17 | . . . . 2 . . . . . 2 . 2 . . . . 1 . . . . 3 . 3 4 Reinforcement 14 | . 2 . . 2 . . . . . 1 . 2 . . . . 1 . . . . 1 . 2 3 Assault 11 | . . . . . . . . . 1 . . . . . . . . . . . . 4 . 1 5 Garrison 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Distress Signals 16 | . 3 . . . . . . . . . . . . . . . . . . . . 1 10 1 1 Communications Jammed 50 | . . . . . . . . . . . . . . . . . 5 . . . . 10 . 4 31 Distress Signals 30 | . . . . . . . . . . . . . . . . . 2 . . . . 6 . 4 18 Times Spotted 522 | . 29 27 2 9 2 11 . 71 17 5 36 23 5 7 . 4 11 5 . 30 8 56 37 38 89 Peak Tracking Total 37 | . 5 5 1 2 2 4 . 37 13 2 8 6 4 4 . 2 3 3 . 7 6 5 6 5 10 Tactical Retreats 13 | . . 2 . . . . . 4 . . 1 . . . . . . 1 . 1 1 . . . 3 Traps | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Traps Triggered 6 | . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Machines Disabled 66 | . . 2 . 1 . . . 3 . 2 3 8 1 . . . 17 . . 1 . 4 4 15 5 Max in Single Turn 16 | . . 1 . 1 . . . 1 . 1 2 5 1 . . . 16 . . 1 . 1 2 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Machines Accessed 45 | . 6 1 5 3 1 . . . . 3 2 2 1 . 5 . 5 1 . 3 . 2 . 5 . Terminals 24 | . 4 . 5 1 . . . . . 2 2 1 1 . . . 3 . . . . . . 5 . Fabricators 5 | . . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Total Hacks 106 | . 18 1 16 7 1 . . . . 9 2 2 1 . 18 . 15 1 . 6 . 2 . 7 . Successful 58 | . 8 1 9 1 1 . . . . 1 . 2 1 . 18 . 5 1 . 6 . . . 4 . Failed 48 | . 10 . 7 6 . . . . . 8 2 . . . . . 10 . . . . 2 . 3 . Catastrophic 9 | . 1 . . 1 . . . . . 3 1 . . . . . 2 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 11 . 11 4 . . 5 . . 3 . 2 . . . . 13 . . . . 1 . 1 . Terminals 57 | . 11 . 16 2 . . . . . 6 2 1 1 . . . 11 . . . . . . 7 . Fabricators 8 | . . . . 2 . . . . . . . 1 . . . . 4 . . . . 1 . . . Repair Stations 8 | . 5 . . 3 . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . Terminal Hacks 39 | . 2 1 2 . 1 . . . . . . 1 1 . 18 . 2 1 . 6 . . . 4 . Record 16 | . . . . . . . . . . . . . 1 . 6 . . . . 6 . . . 3 . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 7 1 . . . . . . . 1 . . . . 3 . . . . . . . . Terminals 10 | . 2 . 7 . . . . . . . . . . . . . 1 . . . . . . . . Botnet 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . Operators 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Liberate 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 5 . 4 3 . . . . . 3 2 1 1 . . . 5 . . . . 2 . 1 . Full Trace Events 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . 4 . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . 4 2 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . 4 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Total Allies 34 | . . . . . . . 7 . . . . 2 . . . . . . . 5 . . . . 20 Largest Group 8 | . . . . . . . 7 7 . . . 2 . . . . . . . 5 1 1 . . 8 Highest-Rated Group 324 | . . . . . . . 324 324 . . . 98 . . . . . . . 287 64 64 . . 111 Highest-Rated Ally 96 | . . . . . . . 96 96 . . . 49 . . . . . . . 68 64 64 . . 15 Initial Warlord ECA Mod 2 | . . . . . . . . . . . . 2 2 2 2 1 1 1 1 1 . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 265 | . . . . . . . . 79 . . . 22 . . . . . . . 56 . . . . 108 Total Damage 6149 | . . . . . . . . 1485 . . . 567 . . . . . . . 2239 . . . . 1858 Kills 31 | . . . . . . . . 13 . . . 3 . . . . . . . 10 . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Active Infowar (turns) 19936 | 57 969 . . . . . . . 379 1 . 507 1074 730 768 1044 761 746 481 1297 353 1612 2309 5242 1606 Optics 7979 | . . . . . . . . . . . . . . . . . . . . . . . 1148 5242 1589 Sensors 10808 | . . . . . . . . . . . . 396 1074 730 768 1044 693 746 481 776 344 22 117 2011 1606 Terrain 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seismic 1026 | 57 969 . . . . . . . . . . . . . . . . . . . . . . . . Decoding 379 | . . . . . . . . . 379 . . . . . . . . . . . . . . . . Jamming 12186 | . . . . . . . . . . . . 400 . . . . 754 746 481 1239 9 1590 1239 4168 1560 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 . . . . . 1 1 . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Turns Passed 34181 | 252 1510 2644 1266 886 276 835 2561 763 756 826 1448 1481 1175 730 814 1044 970 746 481 1342 355 1806 2327 5242 1645 Spaces Moved 13720 | 130 793 1243 532 393 133 410 1203 489 244 326 768 385 367 375 179 407 361 243 227 564 183 668 959 1607 531 Core 496 | 11 . 75 3 . . . . 206 80 . 100 10 . . . . . . . . . . . . 11 Treads 5671 | 119 793 1114 2 393 133 410 749 283 . . . . . . . . . . . . . . . 1155 520 Legs 7310 | . . 54 321 . . . 454 . 164 326 631 375 367 375 179 407 361 243 227 564 183 668 959 452 . Wheels 206 | . . . 206 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 37 | . . . . . . . . . . . 37 . . . . . . . . . . . . . . Fastest Speed 35 | 50 160 160 120 160 160 160 160 50 50 140 35 50 183 183 140 183 140 183 183 173 176 172 123 179 50 Average Speed 183 | 150 160 188 167 160 160 160 205 134 117 140 123 175 183 183 140 183 182 183 183 180 176 179 182 259 225 Slowest Speed 600 | 160 160 600 500 160 160 160 280 240 150 150 185 183 183 183 183 183 183 183 183 230 176 250 186 305 305 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Potential Cave-ins 62 | . . . . . . . . . . . . . 2 . . . . . 3 . . 3 54 . . Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Exploration Rate (%) 49 | 6 92 68 92 12 25 67 86 72 44 10 86 10 59 59 60 60 13 43 41 80 47 29 41 69 17 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 7 | . . 1 1 . . . . . . . . . 1 . 3 . . . . 1 . . . . . Known Exits Taken 12 | . . . 1 . . . . . . 1 . 1 1 1 1 1 1 1 1 . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 . . . Scrap Searched 18 | . . . . . 1 5 3 . 2 . . . 2 2 . 2 . 1 . . . . . . . Spaces Dug 85 | . . . . . . 6 . . . 2 1 1 2 . . 12 4 . 15 . . 13 22 3 4 Terrain Destroyed 947 | . . 2 . . . 28 . 83 . 5 107 39 13 23 1 47 45 2 30 10 10 120 115 50 217 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Projectile 481 | . . 2 . . . . . . . 5 31 17 13 23 1 47 12 2 30 10 10 71 92 50 65 AOE 462 | . . . . . . 28 . 83 . . 76 22 . . . . 33 . . . . 49 23 . 148 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Qua Acc Total 20997 | 158 948 1423 873 575 162 561 1304 569 713 675 1164 1110 845 388 746 654 637 533 270 851 195 1021 1370 2479 773 Wait 5421 | . 66 52 287 106 1 121 72 45 455 325 294 656 445 . 539 220 225 281 34 175 3 174 237 587 21 Move 13688 | 129 792 1242 531 392 132 409 1202 488 244 325 764 384 366 374 178 406 360 242 226 563 182 667 953 1606 531 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Pick Up 185 | 5 18 10 10 15 2 3 15 4 1 1 2 3 1 . 3 . 4 . . 2 . 14 14 41 17 Fast Attach 113 | 7 4 8 2 1 1 . . . 1 6 4 7 3 . 8 . 4 . . 11 . 4 9 29 4 Attach 82 | . 1 4 5 12 2 1 1 4 . . 2 2 . . 1 . 1 . . 1 . 5 7 13 20 Detach 10 | . . . 1 . . . . . . . 1 1 1 . . . . . . . . 1 . 3 2 Swap 110 | . 6 8 3 7 3 7 1 5 1 . . 2 2 . . 1 3 . . 1 1 3 9 18 29 Drop 301 | . 11 20 9 5 3 2 13 4 8 7 11 6 7 . 17 3 16 4 . 14 . 22 34 71 14 Fire 941 | 15 50 77 17 32 18 18 . 19 3 11 80 48 20 14 . 24 24 6 10 18 9 123 96 97 112 Melee 35 | . . . . 2 . . . . . . . . . . . . . . . . . . 6 14 13 Ram 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 Kick 15 | . . . 6 . . . . . . . . 1 . . . . . . . . . 8 . . . Crush 9 | 2 . . 1 3 . . . . . . . . . . . . . . . . . . . . 3 Escape Stasis 10 | . . . . . . . . . . . 5 . . . . . . . . . . . 5 . . Rewire 66 | . . . . . . . . . . . . . . . . . . . . 66 . . . . . Trap 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 253 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 395 | -10/Materials | Discovered new exit (range 16) 672 | -10/Materials | Repaired Lgt. Treads 912 | -10/Materials | Repaired Lgt. Treads 1015 | -10/Materials | Discovered new exit (range 6) 1037 | -10/Materials | Discovered new exit (range 16) 1763 | -10/Materials | Entered Subcaves 1764 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1765 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1928 | -10/Subcaves | Ambushed by swarm of Subdwellers 2027 | -10/Subcaves | Lost 3 allies 2073 | -10/Subcaves | Discovered new exit (range 15) 2209 | -10/Subcaves | Discovered new exit (range 4) 2267 | -10/Subcaves | Build established: Scavenger-Mutant 2492 | -10/Subcaves | Visited 4L-MR0's lab 2512 | -10/Subcaves | Found Meta Core 2911 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2917 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3392 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3759 | -10/Subcaves | Learned location of Storage (-9) 3833 | -10/Subcaves | Core integrity fell below 50% 3864 | -10/Subcaves | Lost 5 parts (1p2n2w) 4134 | -10/Subcaves | Build established: Mutant 4407 | -10/Subcaves | Entered Recycling 4586 | -9/Recycling | Scanned before Scraplab entrance 4600 | -9/Recycling | Build established: Scavenger-Mutant 5236 | -9/Recycling | Identified exit to Factory 5352 | -9/Recycling | Learned Storage emergency access door positions 5385 | -9/Recycling | Build established: Mutant 5431 | -9/Recycling | Learned Materials emergency access door positions 5457 | -9/Recycling | Learned location of 1 exit from Storage 5471 | -9/Recycling | Learned 2 Storage zone layouts 5493 | -9/Recycling | Learned Storage garrison access intel 5525 | -9/Recycling | Learned Materials repair station intel 5566 | -9/Recycling | Learned location of Zion (-7) 5616 | -9/Recycling | Learned Storage security intel 5673 | -9/Recycling | Entered Factory 5673 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x5 5858 | -7/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 5903 | -7/Factory | Discovered new exit (range 7) 6450 | -7/Factory | Build established: Scavenger-Gunner 6538 | -7/Factory | Garrison activated, responded to threat 6559 | -7/Factory | Entered Lower Caves 6746 | -7/Lower Caves | Found Prototype Device 6746 | -7/Lower Caves | Identified Heart of Steel 6765 | -7/Lower Caves | Murdered Warlord Statue 6823 | -7/Lower Caves | Discovered new exit (range 10) 6835 | -7/Lower Caves | Entered another Lower Caves area 6835 | -7/Lower Caves | Discovered new exit (range 14) 7148 | -7/Lower Caves | Spotted B-75 Beast 7665 | -7/Lower Caves | Discovered new exit (range 3) 7670 | -7/Lower Caves | Entered Zion 7795 | -7/Zion | Gained Derelict followers 7826 | -7/Zion | Discovered new exit (range 12) 8298 | -7/Zion | Learned Factory trap positions 8451 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8476 | -7/Zion | Learned Factory emergency access door positions 8574 | -7/Zion | Met Imprinter 8812 | -7/Zion | Learned Factory trap positions 8926 | -7/Zion | Found CR-A16's Pointy Stick 9246 | -7/Zion | Given A8's code to call for help 10143 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10151 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10191 | -7/Zion | Opened final containment barrier to the Deep Caves 10218 | -7/Zion | Discovered new exit (range 3) 10218 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10231 | -7/Zion | Entered Deep Caves 10231 | -7/Deep Caves | Accompanied by 7 allies 10394 | -7/Deep Caves | Z-Facility disabled 10398 | -7/Deep Caves | Attacked by Z-Imprinter 10413 | -7/Deep Caves | Allies destroyed Z-Imprinter 10617 | -7/Deep Caves | Murdered 3 allies 10622 | -7/Deep Caves | Lost 3 parts (1n1u1w) 10841 | -7/Deep Caves | Spotted AG-90086 10857 | -7/Deep Caves | Exposed GOLEM chamber 10858 | -7/Deep Caves | Triggered Deep Caves wall 10861 | -7/Deep Caves | Destroyed AG-90086 10885 | -7/Deep Caves | Released all parts (7) 10890 | -7/Deep Caves | Spotted AS-92653 10891 | -7/Deep Caves | Found GOLEM Unit 10893 | -7/Deep Caves | Found GOLEM Unit 10895 | -7/Deep Caves | Found GOLEM Unit 10904 | -7/Deep Caves | Destroyed 13 combat bots 10907 | -7/Deep Caves | Core integrity fell below 50% 10913 | -7/Deep Caves | Lost 7 parts (4n1u2w) 10991 | -7/Deep Caves | Discovered new exit (range 6) 10994 | -7/Deep Caves | Entered Proximity Caves 11178 | -6/Proximity Caves | Build established: Golem 11598 | -6/Proximity Caves | Spotter reported a threat 11618 | -6/Proximity Caves | Spotter reported a threat 11676 | -6/Proximity Caves | Spotter reported a threat 11719 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11746 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11748 | -6/Proximity Caves | Discovered new exit (range 5) 11750 | -6/Proximity Caves | Entered Factory 11750 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11751 | -6/Factory | Loaded intel: 109 trap records 12100 | -6/Factory | Search patrols dispatched 12517 | -6/Factory | Garrison activated, responded to threat 12570 | -6/Factory | Identified exit to Garrison 12576 | -6/Factory | Entered Garrison 12972 | -6/Garrison | Phase Generator disabled 13040 | -6/Garrison | Triggered checkpoint 13196 | -6/Garrison | Triggered checkpoint 13345 | -6/Garrison | Found Quantum Capacitor 13417 | -6/Garrison | Discovered new exit (range 10) 13472 | -6/Garrison | Triggered checkpoint 13556 | -6/Garrison | Discovered new exit (range 14) 13746 | -6/Garrison | Discovered new exit (range 12) 13790 | -6/Garrison | Triggered checkpoint 13940 | -6/Garrison | Triggered checkpoint 13957 | -6/Garrison | Released all parts (11) 13972 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13984 | -6/Garrison | Core integrity fell below 50% 14015 | -6/Garrison | Lost 4 parts (2n2u) 14024 | -6/Garrison | Entered Factory 14024 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 14025 | -5/Factory | Loaded intel: 101 trap records 14255 | -5/Factory | Build established: Mutant 14578 | -5/Factory | Build established: Golem 15056 | -5/Factory | Identified exit to Upper Caves 15505 | -5/Factory | Entered Upper Caves 15706 | -5/Upper Caves | Met a Warlord Commander 15707 | -5/Upper Caves | Learned location of Warlord (-4) 15708 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 15713 | -5/Upper Caves | Found Encrypted Comm Array 16014 | -5/Upper Caves | Found Alien Artifact 16014 | -5/Upper Caves | Identified Core Expander 16014 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 16246 | -5/Upper Caves | Learned 8 Factory zone layouts 16584 | -5/Upper Caves | Encountered a Warlord checkpoint 16656 | -5/Upper Caves | Discovered new exit (range 12) 16678 | -5/Upper Caves | Identified exit to Upper Caves 16680 | -5/Upper Caves | Entered another Upper Caves area 16796 | -5/Upper Caves | Discovered new exit (range 5) 17394 | -5/Upper Caves | Discovered new exit (range 9) 17409 | -5/Upper Caves | Identified exit to Zhirov 17410 | -5/Upper Caves | Entered Zhirov 17410 | -5/Zhirov | Discovered new exit (range 3) 17438 | -5/Zhirov | Met Zhirov 17463 | -5/Zhirov | Learned location of Quarantine (-2) 17463 | -5/Zhirov | Learned location of Testing (-3) 17463 | -5/Zhirov | Learned location of Command (-1) 17477 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17507 | -5/Zhirov | Found Alien Artifact 17507 | -5/Zhirov | Identified Integrated Dissipator 17507 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17622 | -5/Zhirov | Found Alien Artifact 17679 | -5/Zhirov | Identified exit to Proximity Caves 18224 | -5/Zhirov | Entered Proximity Caves 18337 | -4/Proximity Caves | Learned Research emergency access door positions 18353 | -4/Proximity Caves | Spotted B-86 Titan 18368 | -4/Proximity Caves | Destroyed B-86 Titan 19237 | -4/Proximity Caves | Discovered new exit (range 15) 19265 | -4/Proximity Caves | Identified exit to Factory 19268 | -4/Proximity Caves | Entered Factory 19268 | -4/Factory | Evolved 2 slots: Utility x2 19269 | -4/Factory | Identified exit to Extension 20057 | -4/Factory | Identified exit to Upper Caves 20057 | -4/Factory | Identified exit to Armory 20238 | -4/Factory | Entered Upper Caves 20403 | -4/Upper Caves | Spotted B-86 Titan 20514 | -4/Upper Caves | Learned Research stockpile data 20960 | -4/Upper Caves | Discovered new exit (range 15) 20982 | -4/Upper Caves | Identified exit to Upper Caves 20984 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20984 | -4/Upper Caves | Entered another Upper Caves area 21439 | -4/Upper Caves | Discovered new exit (range 9) 21463 | -4/Upper Caves | Identified exit to Warlord 21465 | -4/Upper Caves | Entered Warlord 21526 | -4/Warlord | System corruption cleaned by Quarantine Array 22102 | -4/Warlord | Learned Quarantine security intel 22102 | -4/Warlord | Learned Factory scanalyzer intel 22104 | -4/Warlord | Learned 4 Research zone layouts 22104 | -4/Warlord | Learned 4 Testing zone layouts 22106 | -4/Warlord | Learned Testing stockpile data 22178 | -4/Warlord | Found Prototype Processor 22178 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 22182 | -4/Warlord | Found Prototype Device 22182 | -4/Warlord | Identified System Purifier 22223 | -4/Warlord | Found Prototype Processor 22223 | -4/Warlord | Identified Exp. Targeting Computer 22229 | -4/Warlord | Found Prototype Reactor 22229 | -4/Warlord | Identified Vortex Chain Reactor 22329 | -4/Warlord | Build established: Commander-Golem 22330 | -4/Warlord | Met Warlord 22355 | -4/Warlord | Warlord's base attacked by MAIN.C 22705 | -4/Warlord | Warlord forces counterattacked 22755 | -4/Warlord | Spotted Striker 22755 | -4/Warlord | Destroyed Striker 22761 | -4/Warlord | Lost 4 allies 22789 | -4/Warlord | Discovered new exit (range 12) 22807 | -4/Warlord | Entered Proximity Caves 22807 | -3/Proximity Caves | Accompanied by 1 ally 22834 | -3/Proximity Caves | Lost 5 allies 23029 | -3/Proximity Caves | Build established: Golem 23138 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23144 | -3/Proximity Caves | Discovered new exit (range 7) 23162 | -3/Proximity Caves | Entered Research 23162 | -3/Research | Accompanied by 1 ally 23162 | -3/Research | Evolved 2 slots: Utility x2 23809 | -3/Research | Spotted B-86 Titan 23817 | -3/Research | Destroyed B-86 Titan 23841 | -3/Research | Found Hvy. Reflective Plating 24162 | -3/Research | First assault squad dispatched 24605 | -3/Research | Lost 3 parts (1p2u) 24962 | -3/Research | Discovered new exit (range 4) 24968 | -3/Research | Entered another Research area 24968 | -2/Research | Warlord forces began assault on 0b10 24968 | -2/Research | Evolved 2 slots: Utility x2 25078 | -2/Research | Research machine network offline 25134 | -2/Research | Met up with Warlord 25146 | -2/Research | Discovered new exit (range 14) 25441 | -2/Research | Found Gamma Bomb Array 25471 | -2/Research | Borebot progress halted 25555 | -2/Research | Borebot progress halted 25699 | -2/Research | Borebot progress halted 25939 | -2/Research | Met DD-05H 25969 | -2/Research | Warlord invited to help at Command 25969 | -2/Research | Given Cave Seal Controls access code 26093 | -2/Research | Spotted Executioner 26098 | -2/Research | Destroyed Executioner 26101 | -2/Research | Spotted Executioner 26132 | -2/Research | Found Exp. Targeting Computer 26142 | -2/Research | Lost 10 allies 26143 | -2/Research | Found Prototype Processor 26143 | -2/Research | Identified Exp. Core Analyzer 26183 | -2/Research | Spotted Striker 26197 | -2/Research | Destroyed Striker 26319 | -2/Research | Lost 3 allies 26323 | -2/Research | Identified exit to Access 26336 | -2/Research | Spotted Striker 26338 | -2/Research | Spotted Striker 26349 | -2/Research | Destroyed Striker 26353 | -2/Research | Destroyed Striker 26596 | -2/Research | Crushed by falling debris 26602 | -2/Research | Crushed by falling debris 26626 | -2/Research | Crushed by falling debris 26634 | -2/Research | Crushed by falling debris 26639 | -2/Research | Crushed by falling debris 26646 | -2/Research | Crushed by falling debris 26670 | -2/Research | Lost 4 parts (4u) 26693 | -2/Research | Crushed by falling debris 26752 | -2/Research | Discovered exit to Access (range 5) 26879 | -2/Research | Spotted Striker 26879 | -2/Research | Spotted Executioner 26884 | -2/Research | Destroyed Striker 26890 | -2/Research | Destroyed Executioner 26942 | -2/Research | Build established: Scavenger-Golem 27076 | -2/Research | Spotted Executioner 27080 | -2/Research | Destroyed Executioner 27126 | -2/Research | Spotted Executioner 27135 | -2/Research | Spotted Executioner 27136 | -2/Research | Destroyed Executioner 27170 | -2/Research | Identified Transdimensional Reconstructor 27170 | -2/Research | Warped through subspace 27183 | -2/Research | Spotted Striker 27197 | -2/Research | Spotted Executioner 27203 | -2/Research | Spotted Executioner 27207 | -2/Research | Core integrity fell below 50% 27211 | -2/Research | Destroyed Executioner 27211 | -2/Research | Destroyed Executioner 27215 | -2/Research | System corruption reached 10% 27216 | -2/Research | Destroyed Striker 27222 | -2/Research | Destroyed Executioner 27288 | -2/Research | Discovered new exit (range 4) 27293 | -2/Research | Identified exit to Quarantine 27295 | -2/Research | Entered Quarantine 27545 | -2/Quarantine | First assault squad dispatched 27862 | -2/Quarantine | Found Alien Artifact 28263 | -2/Quarantine | Lost 3 parts (1u2w) 28361 | -2/Quarantine | Found Alien Artifact 28370 | -2/Quarantine | Found Alien Artifact 28381 | -2/Quarantine | Found Alien Artifact 28394 | -2/Quarantine | Found Alien Artifact 28406 | -2/Quarantine | Found Transdimensional Reconstructor 28408 | -2/Quarantine | Found Alien Artifact 28411 | -2/Quarantine | Found Transdimensional Reconstructor 28523 | -2/Quarantine | Build established: Golem 28542 | -2/Quarantine | Cryocooling Duct disabled 28546 | -2/Quarantine | Cryocooling Duct disabled 28557 | -2/Quarantine | Ambient heat levels rising (+20) 28557 | -2/Quarantine | Non-combat units ordered to evacuate 28561 | -2/Quarantine | Ambient heat levels rising (+20) 28561 | -2/Quarantine | Combat units ordered to evacuate 28562 | -2/Quarantine | Found Alien Artifact 28562 | -2/Quarantine | Identified Core Reset Matrix 28562 | -2/Quarantine | Identified Subatomic Replicator 28562 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 28562 | -2/Quarantine | Identified Dimensional Node Initializer (x2) 28562 | -2/Quarantine | Used Core Reset Matrix 28566 | -2/Quarantine | Detected hypermatrix surge 28566 | -2/Quarantine | Sensed 11 artifacts in vicinity 28661 | -2/Quarantine | Quarantine Guard activated 28716 | -2/Quarantine | Spotted Quarantine Guard 28721 | -2/Quarantine | Spotted Quarantine Guard 28722 | -2/Quarantine | Spotted Quarantine Guard 28725 | -2/Quarantine | Spotted Quarantine Guard 28727 | -2/Quarantine | Spotted Quarantine Guard 28728 | -2/Quarantine | Spotted Quarantine Guard 28754 | -2/Quarantine | Destroyed Quarantine Guard 28786 | -2/Quarantine | Destroyed Quarantine Guard 28817 | -2/Quarantine | Destroyed Quarantine Guard 28825 | -2/Quarantine | Lost 6 parts (1p4u1w) 28847 | -2/Quarantine | Spotted Quarantine Guard 28877 | -2/Quarantine | Destroyed Quarantine Guard 29168 | -2/Quarantine | Found Core Stripper 29199 | -2/Quarantine | Destroyed Quarantine Guard 29218 | -2/Quarantine | Destroyed Quarantine Guard 29249 | -2/Quarantine | Lost 3 parts (3u) 29548 | -2/Quarantine | Build established: Scavenger-Tank 29676 | -2/Quarantine | Discovered exit to Access (range 14) 29676 | -2/Quarantine | Spotted Quarantine Guard 29676 | -2/Quarantine | Spotted Quarantine Guard 29704 | -2/Quarantine | Destroyed Quarantine Guard 29714 | -2/Quarantine | Destroyed Quarantine Guard 29826 | -2/Quarantine | Found Sigix Broadsword 30120 | -2/Quarantine | Build established: Scavenger-Mutant 30336 | -2/Quarantine | Initialized slip node 30818 | -2/Quarantine | Build established: Scavenger-Assassin 30903 | -2/Quarantine | Destroyed Quarantine Guard 31271 | -2/Quarantine | Found Phase Armor 31399 | -2/Quarantine | Found Core Cannon 31610 | -2/Quarantine | Found Prototype Processor 31610 | -2/Quarantine | Identified Exp. Signal Interpreter 31623 | -2/Quarantine | Found Prototype Device 31623 | -2/Quarantine | Identified Exp. Thermal Shield 32151 | -2/Quarantine | Found Sigix Corpse 32167 | -2/Quarantine | Found Sigix Corpse 32175 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Corpse 32477 | -2/Quarantine | Met incapacitated Sigix Warrior 32477 | -2/Quarantine | Lockdown squad dispatched 32483 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 32489 | -2/Quarantine | Unlocked Sigix quarantine chamber 32501 | -2/Quarantine | Found Sigix Containment Pod 32502 | -2/Quarantine | Initialized slip node 32536 | -2/Quarantine | Warped through subspace to slip node 32537 | -2/Quarantine | Core integrity fell below 20% 32537 | -2/Quarantine | Entered Access 32537 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 33282 | -1/Access | Core integrity fell below 50% 33287 | -1/Access | First assault squad dispatched 33317 | -1/Access | System corruption reached 10% 33327 | -1/Access | Warped through subspace 33434 | -1/Access | Found Unknown Launcher 33440 | -1/Access | Identified Fusion Bomb Launcher 33629 | -1/Access | Emitted hypermatrix ping 33634 | -1/Access | Assembled emerged from beneath the floor 33681 | -1/Access | Destroyed 8 combat bots 33686 | -1/Access | Lost 3 parts (1n2u) 33781 | -1/Access | Warped through subspace 33834 | -1/Access | Assembled emerged from beneath the floor 33952 | -1/Access | Lost 6 allies 34008 | -1/Access | Energy Cycler disabled 34051 | -1/Access | Assembled emerged from beneath the floor 34094 | -1/Access | Spotted B-99 Colossus 34128 | -1/Access | Lost 4 allies 34160 | -1/Access | Warped through subspace 34161 | -1/Access | Released all parts (20) 34165 | -1/Access | Core integrity fell below 20% 34182 | -1/Access | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 34161_ Released Asb. Biocell Array. 34161_ Released Exp. Optical Array. 34161_ Released Imp. Armor Integrity Analyzer. 34161_ Released Huge Storage Unit. 34161_ Released Adv. Sensor Array. 34161_ Released Exp. Signal Interpreter. 34161_ Released Lgt. Quantum Reactor. 34161_ Released Hcl. Linear Accelerator. 34161_ Released Exp. Energy Well. 34161_ Dropped Hardcell Cannon. 34161_ Dropped Core Cannon. 34162_ System corrupted: Matter fused (-10). 34162_ Acquired Sigix Broadsword. 34164_ Dropped Sigix Broadsword. 34165_ Acquired Adv. Medium Treads. [Achievement: Physics Hates This One Trick] 34171_ Slammed into G-73 Enforcer. 34175_ Adv. Medium Treads destroyed. 34175_ Slammed into G-73 Enforcer. 34177_ Slammed into B-74 Champion. Map ----- +----------------------------------------------------+ | ####???????# = [[=# ""R"" #???????????????? | | #???????# ! # """" #???????????????? | | #???????# =# #???????????????? | | #???????#= # #???????????????? | | #???????# ##############???????????????? | | ######### " #????????????????????????????? | | # + """ +????????????????????????????? | | " #???????# """ #????????????????????????????? | | " #???????# " #????????????????????????????? | | #???????#######+##????????????????????????????? | | #?????????????# #?????????????????????????????? | | #?????????????# #??????????????????########???? | | #?????????????# ####???????????????# #???? | | #######??????????# #???????????????# #???? | | #??????????#### #???????????????# #???? | | ??????????????# #???????????????# #???? | | #?????????????# #???????????????# | #???? | | ###########???# #?###????????????? ????? | | ??#! ##### #?# ??##+########+####### | | ## + #?# !!! #% | | +###+### # #?# !!! + ]]] | | ## " # #?# !!! # ^*!*] | | ## """ + #?# ??# !*!=*]* | | % """ ##### #?# ????# !!!] ]& | | ### ## " #???# ##########b*]=/!!] | | ?##%*%## #???# g b@% gggg!*&]& | | # %% #???# #################+########+# | | % #+######???# #??????????????????????????? | | #??????### ###????????????????????????? | | ## #??????# #????????????????????????? | | # ######## "" #######??????????????????? | | ## ## # "T +????????????????? | | ## ## ######## ## #########????????????????? | | # %### #??## ### #????????????????????????? | | % # ########?###+###????????????????????????? | | # # ##?????????????????????????????????? | | %# + #??????????????????????????????????? | | # %% # #??????????????????????????????????? | | #!|[ # #??????????????????????????????????? | | ##%* # #??????????????????????????????????? | | ###!= # #??????????????????????????????????? | | ??!%! ######+##????????????????????????????????#?? | | ??#%!]#????????????????????????????????????????# | | ??#%! #????????????????????????????????######### | | ??#!% #??????????????????????????????? | | ?? = #??????????????????????????????? | | ?? ??????????????????????????????? | | ?? ??????????????????????????????? * | | ??# ??????????????????????????????? | | ???#+##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 50 Energy Generation 73 Energy Capacity 2950 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Armor Coverage 1175 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 20 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Com. Mass Driver | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Imp. Energy Well | -2/Quarantine | Archive Exp. Target Analyzer | -2/Quarantine | Archive Hds. Centrium Heavy Treads | -2/Quarantine | Archive Exp. Energy Well | -2/Quarantine | Archive Exp. ECM Suite | -2/Quarantine | Archive Robot Schematics ------------------ C-55 Analyst | -2/Quarantine | Archive B-74 Champion | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 60% | -10/Materials Lgt. Treads | 39% | -10/Materials Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Dimensional Node Initializer Phase Armor Subatomic Replicator Core Cannon High-powered Transdimensional Reconstructor Achievements -------------- A Problem For Future Me Bumper Bots Doshington Explosive Keycard Fancy Inventory I Laugh At Your Crits I Like You, Cogmind Immobile And Lovin' It Into The Breach Live, Flee, And Rebuild Look Less Dangerous Next Time Mistaken Identity Out Of My Way Physics Hates This One Trick Plot Armor Spot Them First Suspicious This Is My Hole Tune-up Welcome To The Revolution Challenges ------------ None Game ------ Seed GhostSpikedDatajack Manual? 0 Play Time 02:46:56 Cumulative 942.3 hours Start 2025.10.24 @ 17:18:42 End 2025.10.24 @ 20:13:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1585 Rogue 1585 Adventurer 0 Explorer 0 Win Type - Total 92 Types 54/1/16/15/4/0/0/1/0/1 Lore% 92 Gallery% 83 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ce68760-d3fe-4132-9376-cc43172c1807