Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 12:26:01 Player: arsenico Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (796) 796 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1866 Bonus ------- None Cogmind --------- Core Integrity 241/400 Matter 252/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter ECM Suite > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (8) ---- Ion Engine Advanced Treads Advanced Treads High-capacity Storage Unit Medium Armor Plating Enhanced Autogun Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter ECM Suite > --- WEAPON ----------- Improved Light Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Advanced Treads High-capacity Storage Unit Medium Armor Plating Improved Light Cannon Improved Light Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 16 | 5 4 7 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 3 | . 2 1 Storage 1 | 1 . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 7 | 2 7 7 Power . | . . . Propulsion 2 | . 2 2 Utility 2 | 1 3 1 Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 18 | . 3 15 Power 1 | . . 1 Propulsion 8 | . 1 7 Utility 5 | . 2 3 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 95 | . 92 97 Engine 10 | . 10 11 Treads 23 | . 28 21 Device 17 | . 10 20 Storage 11 | . 14 11 Processor 7 | . . 11 Energy Gun 3 | . . 4 Ballistic Gun 10 | . 25 3 Ballistic Cannon 5 | . . 7 Launcher 4 | . 2 5 Peak Build Rating 14 | 5 8 14 Average Rating 9 | 4 6 10 On Entrance 4 | . 5 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 8 16 20 Greatest Support 44 | 40 40 44 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 7 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 832 | 274 92 466 Remotely . | . . . Salvage Created 812 | 90 329 393 Parts 71 | 5 26 40 Haulers Intercepted 3 | . 2 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 6 14 Guns 6 | . 4 2 Cannons 3 | . . 3 AOE 11 | . 2 9 Classes Destroyed 10 | 2 6 2 Worker 2 | . 1 1 Builder 3 | . 2 1 Tunneler 1 | 1 . . Hauler 3 | . 2 1 Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 3 | . 1 2 Swarmer 4 | . . 4 Grunt 13 | . 6 7 Sentry 3 | . . 3 Best Kill Streak 4 | 2 3 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 89 | . 34 55 Missed 24 | . 7 17 Hits 65 | . 27 38 Projectile 65 | . 27 38 Critical Strikes 3 | . 2 1 Damage Taken 982 | . 429 553 Core 290 | . 131 159 Absorbed by Shields . | . . . Core Remaining (%) 73 | 100 47 . Volleys Fired 92 | 6 45 41 Largest 2 | 2 2 2 Hottest 83 | 40 50 83 Shots Fired 159 | 12 87 60 Gun 110 | 12 78 20 Cannon 31 | . . 31 Launcher 18 | . 9 9 Special . | . . . Kinetic 131 | 12 78 41 Thermal 10 | . . 10 Explosive 18 | . 9 9 Electromagnetic . | . . . Robot Hit Streak 14 | 3 14 9 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 87 | 8 46 33 Core Hits 61 | 3 28 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2031 | 89 866 1076 Guns 668 | 89 428 151 Cannons 404 | . . 404 Explosions 950 | . 430 520 Melee . | . . . Ramming 9 | . 8 1 Kinetic 985 | 89 428 468 Thermal 87 | . . 87 Explosive 950 | . 430 520 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles . | . . . Explosions 5 | . . 5 Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 81 | . 48 33 Shots 7 | . 5 2 Rammed 4 | . 3 1 Targets Rammed 4 | . 3 1 Kicked . | . . . Crushed . | . . . Highest Temperature 75 | . 19 75 Average Temperature 14 | . 7 20 Received Heat Transfer 456 | . 255 201 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 259 | . . 259 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 175 | 5 97 175 Initial 33 | . . 33 Average 29 | . 18 36 Influence Increases 740 | 10 299 431 Destroy 0b10 Robot/C 400 | . 120 280 Destroy 0b10 Robot/NC 70 | 10 35 25 Destroy Leader 112 | . 36 76 Successful Hack 5 | . 5 . Disable Machine 60 | . 45 15 Destroy Structure 63 | . 28 35 Lose Combat Pursuer 30 | . 30 . Influence Decreases 579 | 10 220 349 Entered New Map 46 | . . 46 Time Decay 493 | 10 210 273 Lost Part 40 | . 10 30 Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 15 28 Peak Tracking Total 5 | . 3 5 Tactical Retreats 4 | . 1 3 ECM-based Alert Blocks 5 | . . 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 3 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 3 | . 3 . Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Alert Level 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2657 | . 675 1982 Sensors 1797 | . 121 1676 Seismic 554 | . 554 . ECM 1981 | . . 1981 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2988 | 117 889 1982 Spaces Moved 1113 | 67 449 597 Core 19 | 19 . . Treads 1094 | 48 449 597 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 145 Average Speed 155 | 128 160 155 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 62 47 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 69 | . 27 42 Melee . | . . . Projectile 1 | . . 1 AOE 68 | . 27 41 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2225 | 87 543 1595 Wait 935 | . 22 913 Move 1111 | 66 448 597 Hop . | . . . Pick Up 39 | 10 12 17 Fast Attach . | . . . Attach 20 | 5 5 10 Detach 5 | . . 5 Swap . | . . . Drop 19 | . 8 11 Fire 92 | 6 45 41 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 3 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 8) 484 | -10/Materials | Discovered new exit (range 9) 649 | -10/Materials | Discovered new exit (range 15) 947 | -10/Materials | Core integrity fell below 50% 1007 | -10/Materials | Entered another Materials area 1007 | -9/Materials | Evolved 2 slots: Utility x2 1064 | -9/Materials | Discovered new exit (range 11) 1384 | -9/Materials | Identified exit to Storage 2757 | -9/Materials | Discovered new exit (range 7) 2989 | -9/Materials | Self-destructed Last Messages --------------- Y-45 Defender destroyed. Acquired 32 matter. K-01 Serf collects debris. K-01 Serf knocked back. K-01 Serf destroyed. Acquired 16 matter. Extracted 84 matter. Acquired 2 matter. Acquired 1 matter. Acquired 9 matter. U-05 Engineer destroyed. Acquired 24 matter. Acquired 3 matter. A-02 Transporter destroyed. Acquired 24 matter. Acquired 3 matter. R-06 Scavenger collects Weight Redist. System. R-06 Scavenger collects EM Shotgun. Acquired 13 matter. Acquired 81 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #???#+#???????###?????????????? | | ???????????????# #???# #??????!!!##????????????? | | ?????########### #???# #????? !#????????????? | | ????? #???# #???? #????????????? | | ???? ##### ##### #####????????? | | ???????? ???????? | | ???????????????# ???????? | | ???????????????# ???????? | | ???????????????# #######+######+####???????????? | | ???????????????# #?# #??????????????????? | | ???????????????# #?# #??????????????????? | | ???????????????# #?# [ #??????????????????? | | ???????????????# #?#! [@ #??????????????????? | | ???????????????# #?# #??????????????????? | | ???????????????# #?# """ #??????????????????? | | ???????????????# #?# """ #??????????????????? | | ???????????????# #?# """ #??????????????????? | | ???????????????# #?# #??????????????????? | | ???????????????# #?##########??????????????????? | | ################ #?????????????????????????????? | | #?????????????????????????????? | | ################ #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ??????????###??#![ #?????????????????????????????? | | ################ #?????????????????????????????? | | || ## # #?????????????????????????????? | | || ## # #??????########??#????????????? | | || ## "" # #??????# #????????????? | | ## """" # #??????# """ """ #????????????? | | +###### "" # #??????# """ """ #????????????? | | / "" # #??????# """ """ #????????????? | | ###### " # #??????# #????????????? | | ####### # #??????# #????????????? | | ## # #??????# #????????????? | | ######+#### ######## #????????????? | | #??# ## ## ####+######?####?#####?? | | #??# #??????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperAlphaStabilizer Manual? 0 Play Time 00:23:15 Cumulative 16.1 hours Start 2026.07.30 @ 10:39:23 End 2026.08.16 @ 12:26:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b0d928f9-2d01-4aee-b7d5-e65f0ff14983