Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 02:23:27 Player: Viddaric Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2947) 2947 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1338) 1338 TOTAL SCORE: 7450 Bonus ------- High Alert Combat Kills 532 Follower Combat Kills 106 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 276/300 Energy 84/100 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Cooling System Improved Sensor Array Advanced Salvage Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- Quantum Rifle Chainsword > --- INVENTORY (5) ---- Particle Reactor High-capacity Matter Pod (200) Relay Coupler [Swarmer] (31) Relay Coupler [Sentry] (25) Improved Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Sensor Array Advanced Salvage Targeting Computer Improved Targeting Computer Core Analyzer > --- WEAPON ----------- Gatling Laser Quantum Rifle Chainsword > --- INVENTORY -------- Particle Reactor High-capacity Matter Pod Relay Coupler [Swarmer] Relay Coupler [Sentry] Mini Grenade Launcher [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Ion Cannon Energy Gun Quantum Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 107 | 8 12 9 13 21 28 16 Power 8 | 1 1 2 . 1 3 . Engine 5 | 1 1 1 . 1 1 . Core 2 | . . 1 . . 1 . Reactor 1 | . . . . . 1 . Propulsion 27 | 3 3 2 4 6 3 6 Treads 2 | . . . . . 2 . Leg 9 | . . . 3 . . 6 Wheel 6 | 3 1 . . 2 . . Hover 8 | . 2 1 . 4 1 . Flight 2 | . . 1 1 . . . Utility 29 | 2 3 2 4 5 5 8 Device 13 | 1 . 2 . 4 2 4 Storage 4 | 1 2 . 1 . . . Processor 7 | . . . 2 1 1 3 Hackware . | . . . . . . . Protection 5 | . 1 . 1 . 2 1 Artifact . | . . . . . . . Weapon 43 | 2 5 3 5 9 17 2 Energy Gun 6 | . 1 1 . . 4 . Energy Cannon 7 | . . . 1 3 3 . Ballistic Gun 3 | 1 1 . 1 . . . Ballistic Cannon 2 | . . . . 2 . . Launcher 8 | . . 1 1 1 4 1 Special Weapon 4 | 1 3 . . . . . Impact Weapon 3 | . . 1 2 . . . Slashing Weapon 9 | . . . . 3 6 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . 1 3 2 4 7 6 Power 4 | . . . . 1 2 1 Propulsion 9 | . . 2 . 3 2 2 Utility 6 | . . . 1 . 3 2 Weapon 4 | . 1 1 1 . . 1 Highest Loss Streak 4 | . 1 2 1 4 4 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 97 89 78 81 70 86 Engine 6 | . 14 4 9 6 5 . Reactor 1 | . . . . . . 7 Treads 1 | . . . . . 1 4 Leg 6 | . . . 19 1 . 20 Wheel 8 | . 25 . . 8 11 . Hover 4 | . 2 29 . 7 1 2 Device 11 | . 6 11 9 21 12 9 Storage 6 | . 14 10 7 7 5 . Processor 7 | . . . 9 7 6 16 Protection 4 | . 7 11 7 . 4 1 Energy Gun 4 | . 1 4 . . 3 13 Energy Cannon 3 | . . . 3 10 6 . Ballistic Gun 1 | . 6 . 4 . . . Launcher 1 | . . 1 2 . 2 . Special Weapon 3 | . 17 4 . . . . Impact Weapon 1 | . . 6 4 . . . Slashing Weapon 3 | . . . . 5 5 7 Naked Turns . | . . . . . . . Heaviest Build 53 | 12 12 17 26 43 53 39 Greatest Support 65 | 26 20 18 36 56 56 65 Greatest Overweight (x) 7 | . 1 2 1 7 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 8 10 10 10 5 Average Capacity 8 | 7 8 7 9 10 8 5 Most Carried 10 | 3 8 7 7 10 10 5 Average Carried 6 | . 5 6 4 7 8 4 Final Capacity 10 | 8 8 5 10 10 5 5 Final Carried 9 | 2 8 5 6 9 5 5 Class Distribution -------------------- 83% | Mutant 6% | Scavenger-Mutant 5% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 2061 | 282 287 167 222 274 562 267 Remotely . | . . . . . . . Salvage Created 2063 | 19 284 215 163 329 675 378 Parts 116 | 5 28 10 11 15 27 20 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 58 | . 10 6 3 9 24 6 Melee 4 | . . 1 . . 1 2 Guns 15 | . 10 . . . 4 1 Cannons 10 | . . . . 5 5 . AOE 27 | . . 4 3 3 14 3 Classes Destroyed 14 | 1 4 1 2 4 1 1 Worker 1 | . . . 1 . . . Builder 5 | . 2 . 2 . . 1 Tunneler 2 | 2 . . . . . . Hauler 1 | . . . . . . 1 Recycler 2 | . . . 1 . . 1 Operator 1 | . . . . 1 . . Watcher 3 | . 1 1 1 . . . Swarmer 16 | . 6 . . . 10 . Grunt 33 | . 4 5 3 6 12 3 Brawler 1 | . . . . 1 . . Duelist 2 | . . . . 1 . 1 Sentry 2 | . . 1 . . 1 . Hunter 2 | . . . . . 1 1 Programmer 2 | . . . . 1 . 1 Best Kill Streak 8 | 1 6 5 8 6 6 4 Combat Bots Only 6 | . 6 4 3 6 6 2 Max Kills in Single Turn 6 | 1 2 3 6 4 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 3 3 3 1 Melee 1 | . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 385 | . 45 40 33 27 144 96 Missed 145 | . 16 15 14 13 47 40 Damage Taken 4159 | . 316 319 560 492 1439 1033 Core 1063 | . 92 68 182 206 322 193 Absorbed by Shields 129 | . . . . . 129 . Redirected to Shielding 120 | . 6 14 100 . . . Core Remaining (%) 78 | 100 63 83 66 . . . Volleys Fired 158 | 3 54 14 5 25 38 19 Largest 3 | 2 2 2 1 3 3 2 Hottest 200 | 120 200 140 33 180 200 174 Shots Fired 250 | 4 69 18 5 39 76 39 Gun 101 | 3 39 7 3 . 14 35 Cannon 86 | . . . . 39 47 . Launcher 27 | . . 6 2 . 15 4 Special 36 | 1 30 5 . . . . Kinetic 52 | 3 29 . 3 17 . . Thermal 145 | 1 30 5 . 22 52 35 Explosive 27 | . . 6 2 . 15 4 Electromagnetic 26 | . 10 7 . . 9 . Robot Hit Streak 10 | 2 5 3 1 10 8 6 Robot Miss Streak 10 | 1 3 7 3 1 3 10 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 150 | 3 29 6 2 29 53 28 Core Hits 108 | 2 18 6 12 14 40 16 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . . 2 . . . . Critical Strikes 3 | . 1 2 . . . . Destroy 1 | . 1 . . . . . Smash 2 | . . 2 . . . . Melee Attacks 44 | . . 8 . 12 17 7 Impact 8 | . . 8 . . . . Slashing 36 | . . . . 12 17 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7132 | 51 440 438 909 1433 2801 1060 Guns 1124 | 27 314 . 21 . 174 588 Cannons 1369 | . . . . 706 663 . Explosions 4006 | . 30 319 885 727 1730 315 Melee 510 | . . 119 . . 234 157 Ramming 3 | . . . 3 . . . Kinetic 576 | 27 217 . 21 311 . . Thermal 2589 | 24 126 . . 1122 729 588 Explosive 3249 | . . 319 885 . 1730 315 Electromagnetic 205 | . 97 . . . 108 . Impact 119 | . . 119 . . . . Slashing 391 | . . . . . 234 157 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 357 | . 2 61 41 138 112 3 Projectiles 18 | . 2 . . 16 . . Explosions 279 | . . 1 41 122 112 3 Melee 60 | . . 60 . . . . Knockbacks 6 | . . . . 6 . . Impact . | . . . . . . . Kinetic 6 | . . . . 6 . . Secondary . | . . . . . . . Self-Inflicted Damage 537 | . . 19 25 273 220 . Shots 13 | . . 1 2 4 6 . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 365 | 20 180 84 . 207 365 338 Average Temperature 87 | 12 58 35 . 84 97 145 Received Heat Transfer 1398 | . 153 147 117 108 528 345 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions 2 | . . 2 . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 1 | . . . . . 1 . Heat Transferred 3659 | 50 250 . . 1179 1223 957 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 1270 | 10 323 410 403 661 1270 776 Initial 666 | . 6 86 172 178 322 666 Average 544 | 4 179 216 305 429 903 676 Maximum Alert Level 4 | . 1 2 2 2 4 3 Low Security (%) 19 | 100 47 43 23 28 . . Level 1 21 | . 52 46 70 7 5 . Level 2 28 | . . 9 5 64 20 61 Level 3 21 | . . . . . 45 38 Level 4 8 | . . . . . 28 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 2 2 3 3 . 5 Investigation 8 | . 2 1 1 1 . 3 Extermination 2 | . . . . 1 . 1 Reinforcement 5 | . . 1 2 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 5 | . 2 . 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 17 13 11 14 30 17 Peak Tracking Total 6 | . 6 5 5 4 6 5 Tactical Retreats 11 | . 1 2 2 2 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 6 | . 1 . . 1 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 18 | . 3 2 2 8 3 . Max in Single Turn 7 | . 1 1 2 7 2 . Garrison Relay 1 | . . . . . 1 . Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 25 | . 4 4 5 5 3 4 Terminals 18 | . 3 2 4 2 3 4 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . 1 . . . . Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 58 | . 11 13 12 8 4 10 Successful 23 | . 3 5 8 3 2 2 Failed 35 | . 8 8 4 5 2 8 Catastrophic 5 | . 1 1 . 2 . 1 Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 38 | . 9 3 8 4 4 10 Fabricators 2 | . . . . 2 . . Repair Stations 5 | . . 5 . . . . Recycling Units 8 | . 2 5 . 1 . . Scanalyzers 4 | . . . 4 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 12 | . 2 1 4 1 2 2 Record 2 | . . . . 1 . 1 Prototype ID Bank 2 | . . 1 . . . 1 Emergency Access Points 3 | . . . 2 . 1 . Transport Status 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Zone Layout 2 | . 2 . . . . . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 2 | . . 2 . . . . Recycling Unit Hacks 4 | . 1 2 . 1 . . Report Inventory 3 | . 1 1 . 1 . . Retrieve Components 1 | . . 1 . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 4 3 4 3 3 4 Full Trace Events 6 | . 1 1 2 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . 1 . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Machine Destruction 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 160 | . . . . . 160 . Highest-Rated Ally 80 | . . . . . 80 . Total Orders . | . . . . . . . Ally Attacks 21 | . . . . . 21 . Total Damage 867 | . . . . . 867 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 3348 | 67 557 273 305 440 1006 700 Spaces Moved 2516 | 48 417 226 239 362 814 410 Core 11 | 6 . 3 1 1 . . Treads 69 | . . . . . 45 24 Legs 588 | . . . 181 21 . 386 Wheels 1161 | 42 365 . . 185 569 . Hover 620 | . 52 213 . 155 200 . Flight 67 | . . 10 57 . . . Fastest Speed 35 | 50 66 35 35 48 60 120 Average Speed 94 | 84 78 70 99 82 94 134 Slowest Speed 400 | 90 120 240 120 400 160 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 57 21 23 11 87 14 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 18 | . 4 4 . 8 1 1 Terrain Destroyed 390 | . 13 34 45 68 197 33 Melee 12 | . . 2 . 8 1 1 Projectile 15 | . 8 3 . . . 4 AOE 363 | . 5 29 45 60 196 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 3086 | 67 519 297 299 451 950 503 Wait 130 | . 13 26 25 7 17 42 Move 2508 | 47 416 225 238 361 811 410 Hop . | . . . . . . . Pick Up 68 | 9 14 4 11 17 11 2 Fast Attach 29 | . 2 1 5 2 7 12 Attach 39 | 7 3 4 5 11 8 1 Detach 5 | . 1 2 . . 2 . Swap 39 | 1 7 4 3 8 13 3 Drop 56 | . 9 9 6 8 17 7 Fire 158 | 3 54 14 5 25 38 19 Melee 44 | . . 8 . 12 17 7 Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 9 | . . . . . 9 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 14) 243 | -10/Materials | Discovered new exit (range 14) 374 | -10/Materials | Discovered new exit (range 15) 596 | -10/Materials | Build established: Mutant 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 645 | -9/Materials | Discovered new exit (range 15) 821 | -9/Materials | Discovered new exit (range 16) 898 | -9/Materials | Entered another Materials area 898 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1137 | -8/Materials | Discovered new exit (range 3) 1203 | -8/Materials | Entered Factory 1203 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1396 | -7/Factory | Lost 4 parts (1p3n) 1642 | -7/Factory | Identified exit to Garrison 1643 | -7/Factory | Entered Garrison 1776 | -7/Garrison | Triggered checkpoint 1821 | -7/Garrison | Triggered checkpoint 1872 | -7/Garrison | Discovered new exit (range 10) 1906 | -7/Garrison | Triggered checkpoint 2052 | -7/Garrison | Found embedded Infiltrators 2059 | -7/Garrison | Discovered new exit (range 12) 2140 | -7/Garrison | Spotted B-75 Beast 2163 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2180 | -7/Garrison | Triggered checkpoint 2188 | -7/Garrison | Core integrity fell below 50% 2230 | -7/Garrison | Garrison Relay disabled 2314 | -7/Garrison | Triggered checkpoint 2338 | -7/Garrison | Triggered checkpoint 2368 | -7/Garrison | Discovered new exit (range 8) 2375 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2409 | -7/Garrison | Phase Generator disabled 2440 | -7/Garrison | Lost 4 parts (1p1n2u) 2446 | -7/Garrison | Triggered checkpoint 2463 | -7/Garrison | Installed Relay Interface Framework 2649 | -7/Garrison | Entered Factory 3008 | -7/Factory | Core integrity fell below 20% 3349 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- U-05 Engineer builds a Wall. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer lays Concrete. R-06 Scavenger destroyed. U-05 Engineer destroyed. Destroyed Lgt. Ion Engine. R-06 Scavenger collects Welding Torch. Acquired 3 matter. Acquired 37 matter. R-06 Scavenger collects Imp. Titanium Leg. R-06 Scavenger collects Com. Wheel. The unstable cave ceiling collapses. Particle Reactor destroyed. Carbon-fiber Leg destroyed. Mni. Grenade Launcher destroyed. Critical hit (Blast). 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