Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 12:17:09 Player: JackieG Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2561) 2561 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 6031 Bonus ------- High Alert Combat Kills 246 Follower Combat Kills 236 Entered Garrisons 200 Friendly Fire -52 Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 93/100 System Corruption 3% Temperature Warning (395) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (10) --- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Medium Insulated Plating Particle Gun Heavy Assault Rifle High-powered Shotgun Flak Gun Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Improved Utility Shielding > --- WEAPON ----------- Flak Gun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Cooling System Improved Targeting Computer Beamcaster EM Pulse Cannon Flak Gun Advanced Assault Cannon Advanced Assault Cannon Heavy Flail [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Advanced Assault Cannon Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 62 | 6 7 3 15 2 6 12 11 Power 5 | 1 . . 2 . . 2 . Engine 4 | 1 . . 2 . . 1 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 19 | 2 . . 6 1 1 6 3 Treads 19 | 2 . . 6 1 1 6 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 2 1 2 . 1 1 4 Device 3 | . . . . . 1 1 1 Storage 2 | 1 1 . . . . . . Processor 3 | . . . 2 . . . 1 Hackware . | . . . . . . . . Protection 4 | . 1 1 . . . . 2 Artifact . | . . . . . . . . Weapon 26 | 2 5 2 5 1 4 3 4 Energy Gun 9 | 1 2 2 1 1 . 1 1 Energy Cannon 3 | . . . 2 . . 1 . Ballistic Gun 4 | 1 . . . . 1 . 2 Ballistic Cannon 4 | . . . . . 2 1 1 Launcher 6 | . 3 . 2 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Corrupted Parts 2 | . 1 . . . . 1 . System Corruption 6 | . 3 . . . . 3 . Parts Lost 18 | . . . . . . 7 11 Power 3 | . . . . . . 2 1 Propulsion 6 | . . . . . . 3 3 Utility 3 | . . . . . . . 3 Weapon 6 | . . . . . . 2 4 Highest Loss Streak 8 | . . . . . . 4 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 97 100 95 100 99 97 97 Engine 9 | . 14 14 11 11 9 6 8 Treads 27 | . 28 28 29 33 27 26 26 Device 4 | . . . . . 8 9 9 Storage 10 | . 14 14 11 11 9 9 9 Processor 7 | . . . 10 11 9 9 9 Protection 10 | . 12 14 11 11 9 9 6 Energy Gun 10 | . 9 21 12 20 1 4 9 Energy Cannon 3 | . . . 8 . . 5 1 Ballistic Gun 3 | . 14 3 . . 8 3 7 Ballistic Cannon 6 | . . . . . 16 12 9 Launcher 1 | . 4 2 1 1 . . . Naked Turns . | . . . . . . . . Heaviest Build 39 | 13 24 24 29 29 38 39 37 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 4 9 10 10 10 10 10 10 Average Carried 9 | 2 7 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 4 9 10 10 9 10 10 10 Class Distribution -------------------- 48% | Scavenger-Gunner 26% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 2073 | 220 84 112 244 129 230 780 274 Remotely . | . . . . . . . . Salvage Created 2822 | . 363 15 624 170 182 898 570 Parts 152 | . 26 1 36 7 8 49 25 Haulers Intercepted 7 | . 1 . 3 . 1 . 2 Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 68 | . 9 1 10 7 4 28 9 Guns 22 | . 2 1 2 6 1 6 4 Cannons 31 | . . . 3 . 3 20 5 AOE 15 | . 7 . 5 1 . 2 . Classes Destroyed 13 | . 5 . 4 3 1 . . Worker 3 | . 3 . . . . . . Builder 1 | . . . . . 1 . . Hauler 7 | . 1 . 3 . 1 . 2 Recycler 3 | . 2 . . . . . 1 Operator 1 | . . . 1 . . . . Watcher 3 | . . . 2 . . . 1 Swarmer 13 | . 6 1 . . . 6 . Grunt 32 | . 3 . 6 2 3 14 4 Brawler 4 | . . . 1 1 . 2 . Duelist 3 | . . . . 1 . . 2 Protector 1 | . . . . 1 . . . Sentry 13 | . . . 3 . 1 6 3 Assembled 2 | . . . . 2 . . . Best Kill Streak 6 | . 6 1 4 5 4 5 3 Combat Bots Only 5 | . 3 1 3 5 3 5 2 Max Kills in Single Turn 3 | . 3 1 2 2 1 2 1 Gunslinging 1 | . . . . 1 . . . Exploded 2 | . 2 . 2 1 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 359 | . 26 2 54 12 16 139 110 Missed 100 | . 8 . 21 3 6 41 21 Damage Taken 4374 | . 284 14 485 117 160 1775 1539 Core 668 | . 35 . 70 10 38 254 261 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 103 | . . . . . . 92 11 Core Remaining (%) 88 | 100 . 86 . 80 . . . Volleys Fired 178 | . 19 2 35 17 10 59 36 Largest 3 | . 2 2 2 2 3 3 3 Hottest 186 | . 60 60 131 140 124 186 186 Shots Fired 413 | . 35 4 69 30 30 150 95 Gun 198 | . 26 4 36 27 10 40 55 Cannon 197 | . . . 27 . 20 110 40 Launcher 18 | . 9 . 6 3 . . . Special . | . . . . . . . . Kinetic 218 | . 19 2 . . 30 113 54 Thermal 110 | . 4 . 35 27 . 9 35 Explosive 18 | . 9 . 6 3 . . . Electromagnetic 67 | . 3 2 28 . . 28 6 Robot Hit Streak 15 | . 7 1 15 15 7 13 13 Robot Miss Streak 6 | . 6 3 2 1 3 6 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 294 | . 17 1 54 18 24 110 70 Core Hits 175 | . 23 1 22 15 21 68 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 12 | . 1 . 4 2 . 2 3 Burn 7 | . . . 4 2 . . 1 Destroy 1 | . 1 . . . . . . Blast 4 | . . . . . . 2 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7640 | . 798 10 1466 683 567 2665 1451 Guns 2651 | . 123 10 657 311 195 684 671 Cannons 3407 | . . . 442 . 372 1813 780 Explosions 1582 | . 675 . 367 372 . 168 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3348 | . 85 . . . 567 1807 889 Thermal 1698 | . 11 . 657 311 . 291 428 Explosive 1414 | . 675 . 367 372 . . . Electromagnetic 1180 | . 27 10 442 . . 567 134 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 3 3 4 4 . 3 3 Average Corruption 3 | . 3 3 3 4 . 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 70 | . 6 11 8 13 . 21 11 Message Errors 14 | . 1 5 2 4 . 1 1 Matter Fused 16 | . 2 . 3 1 . 6 4 Heat Flow Errors 9 | . 1 3 . 1 . 4 . Energy Discharges 14 | . 1 2 1 3 . 6 1 Parts Rejected 2 | . . . 1 . . . 1 Data Loss (minor) 7 | . 1 1 . 2 . 2 1 Data Loss (major) 2 | . . . 1 . . . 1 Misfires 3 | . . . . . . 2 1 Alerts 1 | . . . . 1 . . . Weapon Failures 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 88 | . 17 . . . . 13 58 Projectiles 71 | . . . . . . 13 58 Explosions 17 | . 17 . . . . . . Melee . | . . . . . . . . Knockbacks 17 | . . . . . 5 8 4 Impact . | . . . . . . . . Kinetic 15 | . . . . . 4 7 4 Secondary 2 | . . . . . 1 1 . Self-Inflicted Damage 170 | . 115 . . 11 . 44 . Shots 7 | . 5 . . 1 . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 386 | . 169 273 270 334 3 276 386 Average Temperature 82 | . 34 109 94 105 3 71 81 Received Heat Transfer 1897 | . 66 . 198 85 81 639 828 Effects 3 | . . . . 1 . . 2 Energy Bleed 2 | . . . . 1 . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . . . 5 . . 4 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 4 1 . . . Heat Transferred 3524 | . 25 . 1443 677 . 322 1057 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Peak Influence 1053 | . 313 75 334 286 215 1053 704 Initial 512 | . . 55 . 109 47 42 512 Average 341 | . 90 42 118 182 117 576 611 Maximum Alert Level 3 | . 1 . 1 1 1 3 3 Low Security (%) 44 | 100 78 100 76 58 85 10 . Level 1 17 | . 21 . 23 41 14 18 . Level 2 23 | . . . . . . 37 95 Level 3 14 | . . . . . . 34 4 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 3 1 1 1 1 . 3 Investigation 4 | . 2 1 . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault 3 | . . . . 1 . . 2 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 4 | . 1 . 1 . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 17 1 20 11 7 28 23 Peak Tracking Total 11 | . 6 1 3 6 5 5 11 Tactical Retreats 3 | . . . 1 1 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 12 | . 1 . 3 . . 8 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . 1 . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 4 | . 3 . . . . . 1 Max in Single Turn 1 | . 1 . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 15 | . 2 1 4 . 3 4 1 Terminals 10 | . 1 . 3 . 1 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 29 | . 6 1 7 . 7 6 2 Successful 18 | . 3 1 5 . 7 2 . Failed 11 | . 3 . 2 . . 4 2 Catastrophic 4 | . . . 1 . . 2 1 Database Lockouts . | . . . . . . . . Manual 10 | . 5 1 1 . 3 . . Terminals 18 | . 3 . 5 . 2 6 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 3 . . . 4 . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 9 | . 1 1 3 . 2 2 . Record 3 | . 1 . 1 . 1 . . Robot Analysis 1 | . . . 1 . . . . Open Door 2 | . . 1 . . . 1 . Unreport Threat 1 | . . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 3 | . 1 . . . 2 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . Recyclers 1 | . . . . . 1 . . Mask 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . 2 . . 2 1 Full Trace Events 4 | . 1 . 1 . . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 5 | . . 3 . 1 . 1 . Largest Group 3 | . . 3 3 1 . 1 . Highest-Rated Group 40 | . . 40 40 31 . 39 . Highest-Rated Ally 39 | . . 16 16 31 . 39 . Total Orders . | . . . . . . . . Ally Attacks 55 | . . . 33 20 . 2 . Total Damage 645 | . . . 352 276 . 17 . Kills 9 | . . . 5 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 5942 | 75 440 644 887 682 298 2390 526 Spaces Moved 3150 | 41 228 389 453 394 141 1292 212 Core 2 | 2 . . . . . . . Treads 3148 | 39 228 389 453 394 141 1292 212 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 160 | 154 160 160 160 160 160 160 162 Slowest Speed 163 | 160 160 160 160 160 160 160 163 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 45 75 41 52 14 92 19 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . . . 4 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 118 | . 19 . 42 29 6 17 5 Melee . | . . . . . . . . Projectile 12 | . . . . . 6 1 5 AOE 106 | . 19 . 42 29 . 16 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 3696 | 50 270 409 545 415 193 1497 317 Wait 216 | . 8 2 24 . 21 116 45 Move 3143 | 40 227 388 452 393 140 1291 212 Hop . | . . . . . . . . Pick Up 53 | 4 7 6 7 1 9 11 8 Fast Attach 25 | 6 1 2 8 . 1 4 3 Attach 11 | . . . 1 . 2 5 3 Detach 2 | . . . 2 . . . . Swap 26 | . 6 1 6 2 3 3 5 Drop 41 | . 2 7 10 2 7 8 5 Fire 178 | . 19 2 35 17 10 59 36 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . 1 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 5) 234 | -10/Materials | Discovered new exit (range 12) 322 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 12) 516 | -10/Materials | Entered Mines 556 | -10/Mines | Met a Derelict shopkeep closing up shop 602 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 961 | -10/Mines | Found a hidden stash of uninstalled traps 1001 | -10/Mines | Learned Materials emergency access door positions 1096 | -10/Mines | Learned Materials security intel 1096 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1125 | -10/Mines | Discovered new exit (range 10) 1160 | -10/Mines | Entered Materials 1160 | -9/Materials | Accompanied by 3 allies 1160 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1763 | -9/Materials | Build established: Scavenger-Mutant 2013 | -9/Materials | Discovered new exit (range 14) 2047 | -9/Materials | Entered Mines 2048 | -9/Mines | Met a Derelict testing a Signal Generator 2092 | -9/Mines | Met a Derelict bent on vengeance 2504 | -9/Mines | Excavation squad dispatched 2504 | -9/Mines | A large section of the Mines collapsed 2665 | -9/Mines | Discovered new exit (range 15) 2729 | -9/Mines | Entered Materials 2729 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2931 | -8/Materials | Garrison activated, responded to threat 3026 | -8/Materials | Identified exit to Garrison 3027 | -8/Materials | Entered Garrison 3030 | -8/Garrison | Build established: Scavenger-Gunner 3340 | -8/Garrison | Triggered checkpoint 3414 | -8/Garrison | Triggered checkpoint 3518 | -8/Garrison | Discovered new exit (range 10) 3684 | -8/Garrison | Triggered checkpoint 3688 | -8/Garrison | Triggered checkpoint 3739 | -8/Garrison | Discovered new exit (range 10) 3905 | -8/Garrison | Discovered new exit (range 15) 4049 | -8/Garrison | Lost 4 parts (1p2n1w) 4082 | -8/Garrison | Triggered checkpoint 4282 | -8/Garrison | Triggered checkpoint 4627 | -8/Garrison | Rescued a captive Derelict 4641 | -8/Garrison | Core integrity fell below 50% 4852 | -8/Garrison | Triggered checkpoint 5417 | -8/Garrison | Entered Materials 5545 | -8/Materials | Lost 3 parts (1u2w) 5817 | -8/Materials | First assault squad dispatched 5931 | -8/Materials | Core integrity fell below 20% 5943 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Terminal disabled. K-01 Serf collects debris. L-31 Rogue knocked back. Imp. Ion Engine destroyed. K-01 Serf collects debris. Lgt. Treads destroyed. L-31 Rogue destroyed. K-01 Serf collects debris. Beam Rifle destroyed. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. Critical hit (Burn: +37). Arm. Treads destroyed. Med. Insulated Plating destroyed. Critical hit (Burn: +37). Hvy. Assault Rifle destroyed. Imp. Heat Sink destroyed. Overheating: System interference. Adv. Assault Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????########????????????????????? | | ?????????????????# m #????????????????????? | | ??????????????####i """g#????????????????????? | | ??????????????# + T" #????????????????????? | | ?????????????????#gggk %#????????????????????? | | ?????????????????# g @ #????????????????????? | | ?????????????????# g%g%########?????????????? | | ?????????????????###;;###== =#?????????????? | | ???????????????????##u#?#== #????????????## | | ????????????????????# #?#== #?????######## | | ????????????????????#r#?# #?????# # | | ????????????????????# #?# #?????# = # | | ???????????????????## ### % #?????# + | | ????????????/ """ # #####+######### # | | ????????????# "" %/%k % % / ! # | | ????????????# """ # ##### ######### # | | ?????????????############### ###?????######## | | ???????????????# """"" ### #?????????????## | | ???????????????# """"" ### ###????????????# | | ???????????????# """"" # ############## | | ???????????????# #% | | ???????????????# +% % | | ???????????????# # " | | ???????????????# / # ###%## ## | | ???????????????# % #######?# ## ## | | ???????????????###########???????# ## !!==## | | ?????????????????????????????????# ##!!!!==## | | ?????????????????????????????????# ########## | | ?????????????????????????????????# #????????# | | ??????????????????????????######## #????????#! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicVisualProtomatter Manual? 0 Play Time 00:57:26 Cumulative 19.1 hours Start 2024.04.10 @ 10:56:22 End 2024.04.10 @ 12:17:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 18 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b1cba8a4-400b-4632-929f-625d466de72d